diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp index b0c9b61f..fbd25f81 100644 --- a/src/weapons/Weapon.cpp +++ b/src/weapons/Weapon.cpp @@ -30,23 +30,22 @@ #include "WeaponInfo.h" #include "World.h" -uint16 gReloadSampleTime[WEAPONTYPE_TOTAL_INVENTORY_WEAPONS] = +uint16 gReloadSampleTime[WEAPONTYPE_LAST_WEAPONTYPE] = { - 0, // UNARMED - 0, // BASEBALLBAT - 250, // COLT45 - 400, // UZI - 650, // SHOTGUN - 300, // AK47 - 300, // M16 - 423, // SNIPERRIFLE - 400, // ROCKETLAUNCHER - 0, // FLAMETHROWER - 0, // MOLOTOV - 0, // GRENADE - 0, // DETONATOR - - 0 // WEAPONTYPE_HELICANNON + 0, // UNARMED + 0, // BASEBALLBAT + 250, // COLT45 + 400, // UZI + 650, // SHOTGUN + 300, // AK47 + 300, // M16 + 423, // SNIPERRIFLE + 400, // ROCKETLAUNCHER + 0, // FLAMETHROWER + 0, // MOLOTOV + 0, // GRENADE + 0, // DETONATOR + 0 // HELICANNON }; CWeaponInfo *