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fixed cargen load
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@ -283,18 +283,18 @@ void CTheCarGenerators::SaveAllCarGenerators(uint8 *buffer, uint32 *size)
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void CTheCarGenerators::LoadAllCarGenerators(uint8* buffer, uint32 size)
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{
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Init();
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assert(size == 8 + NUM_CARGENS * 72);
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assert(size == 28 + NUM_CARGENS * 72);
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assert(buffer[0] == 'C');
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assert(buffer[1] == 'G');
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assert(buffer[2] == 'N');
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assert(buffer[3] == '\0');
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assert(*(uint32*)(buffer + 4) == size - 8);
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buffer += 8;
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NumOfCarGenerators = *(uint32*)(buffer + 12);
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CurrentActiveCount = *(uint32*)(buffer + 16);
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ProcessCounter = *(uint8*)(buffer + 20);
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GenerateEvenIfPlayerIsCloseCounter = *(uint8*)(buffer + 21);
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assert(*(uint32*)(buffer + 24) == 72 * NUM_CARGENS);
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buffer += 28;
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for (int i = 0; i < NUM_CARGENS; i++) {
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CarGeneratorArray[i].Load(buffer);
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buffer += 72;
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