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Fix CTheScripts::AddToInvisibilitySwapArray

This commit is contained in:
Sergeanur 2020-02-01 15:10:46 +02:00
parent 03c2489937
commit 6e73d9220a

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@ -7200,7 +7200,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command)
if (total == 0)
CWorld::FindObjectsOfTypeInRangeSectorList(mi, CWorld::GetBigBuildingList(CTheZones::FindZoneForPoint(pos)), pos, range, true, &total, 16, apEntities);
CEntity* pClosestEntity = nil;
float min_dist = 2 * range;
float min_dist = 2.0f * range;
for (int i = 0; i < total; i++) {
float dist = (apEntities[i]->GetPosition() - pos).Magnitude();
if (dist < min_dist) {
@ -7859,7 +7859,7 @@ void CTheScripts::AddToInvisibilitySwapArray(CEntity* pEntity, bool remove)
InvisibilitySettingArray[i] = nil;
}
else if (!remove) {
int j = 0;
i = 0;
while (i < MAX_NUM_INVISIBILITY_SETTINGS && !found) {
if (InvisibilitySettingArray[i] == nil)
found = true;