diff --git a/src/render/MBlur.cpp b/src/render/MBlur.cpp index f2b94848..fe30ee0b 100644 --- a/src/render/MBlur.cpp +++ b/src/render/MBlur.cpp @@ -1,5 +1,9 @@ #define WITHWINDOWS +#define WITHD3D #include "common.h" +#ifndef LIBRW +#include +#endif #include "RwHelper.h" #include "Camera.h" @@ -15,6 +19,9 @@ bool CMBlur::BlurOn; static RwIm2DVertex Vertex[4]; static RwImVertexIndex Index[6] = { 0, 1, 2, 0, 2, 3 }; +#ifndef LIBRW +extern "C" D3DCAPS8 _RwD3D8DeviceCaps; +#endif RwBool CMBlur::MotionBlurOpen(RwCamera *cam) { @@ -62,12 +69,11 @@ CMBlur::MotionBlurOpen(RwCamera *cam) if(BlurOn) { - int32 width = Pow(2.0f, int32(log2(RwRasterGetWidth (RwCameraGetRaster(cam))))+1); - int32 height = Pow(2.0f, int32(log2(RwRasterGetHeight(RwCameraGetRaster(cam))))+1); - int32 depth = RwRasterGetDepth(RwCameraGetRaster(cam)); + uint32 width = Pow(2.0f, int32(log2(RwRasterGetWidth (RwCameraGetRaster(cam))))+1); + uint32 height = Pow(2.0f, int32(log2(RwRasterGetHeight(RwCameraGetRaster(cam))))+1); + uint32 depth = RwRasterGetDepth(RwCameraGetRaster(cam)); #ifndef LIBRW - extern D3DCAPS8 _RwD3D8DeviceCaps; extern DWORD _dwMemTotalVideo; if ( _RwD3D8DeviceCaps.MaxTextureWidth >= width && _RwD3D8DeviceCaps.MaxTextureHeight >= height ) {