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Car entering cancel test
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43b4c8dd33
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@ -2677,6 +2677,48 @@ CPed::ProcessControl(void)
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}
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}
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#ifdef CANCELLABLE_CAR_ENTER
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static bool cancelJack = false;
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if (IsPlayer()) {
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if (EnteringCar() && m_pVehicleAnim) {
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CPad *pad = CPad::GetPad(0);
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if (!pad->ArePlayerControlsDisabled()) {
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int vehAnim = m_pVehicleAnim->animId;
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int16 padWalkX = pad->GetPedWalkLeftRight();
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int16 padWalkY = pad->GetPedWalkUpDown();
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if (Abs(padWalkX) > 0.0f || Abs(padWalkY) > 0.0f) {
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if (vehAnim == ANIM_CAR_OPEN_LHS || vehAnim == ANIM_CAR_OPEN_RHS || vehAnim == ANIM_COACH_OPEN_L || vehAnim == ANIM_COACH_OPEN_R ||
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vehAnim == ANIM_VAN_OPEN_L || vehAnim == ANIM_VAN_OPEN) {
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if (!m_pMyVehicle->pDriver) {
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cancelJack = false;
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bCancelEnteringCar = true;
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} else
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cancelJack = true;
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} else if (vehAnim == ANIM_CAR_QJACK && m_pVehicleAnim->GetTimeLeft() > 0.75f) {
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cancelJack = true;
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} else if (vehAnim == ANIM_CAR_PULLOUT_LHS || vehAnim == ANIM_CAR_PULLOUT_LOW_LHS || vehAnim == ANIM_CAR_PULLOUT_LOW_RHS || vehAnim == ANIM_CAR_PULLOUT_RHS) {
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bCancelEnteringCar = true;
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cancelJack = false;
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}
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}
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if (cancelJack && vehAnim == ANIM_CAR_QJACK && m_pVehicleAnim->GetTimeLeft() > 0.75f && m_pVehicleAnim->GetTimeLeft() < 0.78f) {
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cancelJack = false;
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QuitEnteringCar();
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RestorePreviousObjective();
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}
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if (cancelJack && (vehAnim == ANIM_CAR_PULLOUT_LHS || vehAnim == ANIM_CAR_PULLOUT_LOW_LHS || vehAnim == ANIM_CAR_PULLOUT_LOW_RHS || vehAnim == ANIM_CAR_PULLOUT_RHS)) {
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cancelJack = false;
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bCancelEnteringCar = true;
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}
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}
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} else
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cancelJack = false;
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}
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#endif
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switch (m_nPedState) {
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case PED_IDLE:
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Idle();
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@ -2694,49 +2736,7 @@ CPed::ProcessControl(void)
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break;
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case PED_ENTER_CAR:
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case PED_CARJACK:
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{
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#ifdef CANCELLABLE_CAR_ENTER
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if (!IsPlayer() || !m_pVehicleAnim)
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break;
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CPad *pad = CPad::GetPad(0);
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if (pad->ArePlayerControlsDisabled())
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break;
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int vehAnim = m_pVehicleAnim->animId;
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static bool cancelJack = false;
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int16 padWalkX = pad->GetPedWalkLeftRight();
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int16 padWalkY = pad->GetPedWalkUpDown();
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if (Abs(padWalkX) > 0.0f || Abs(padWalkY) > 0.0f) {
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if (vehAnim == ANIM_CAR_OPEN_LHS || vehAnim == ANIM_CAR_OPEN_RHS || vehAnim == ANIM_COACH_OPEN_L || vehAnim == ANIM_COACH_OPEN_R ||
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vehAnim == ANIM_VAN_OPEN_L || vehAnim == ANIM_VAN_OPEN) {
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if (!m_pMyVehicle->pDriver) {
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cancelJack = false;
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bCancelEnteringCar = true;
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} else
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cancelJack = true;
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} else if (vehAnim == ANIM_CAR_QJACK && m_pVehicleAnim->GetTimeLeft() > 0.75f) {
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cancelJack = true;
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} else if (vehAnim == ANIM_CAR_PULLOUT_LHS || vehAnim == ANIM_CAR_PULLOUT_LOW_LHS || vehAnim == ANIM_CAR_PULLOUT_LOW_RHS || vehAnim == ANIM_CAR_PULLOUT_RHS) {
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bCancelEnteringCar = true;
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cancelJack = false;
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}
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}
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if (cancelJack && vehAnim == ANIM_CAR_QJACK && m_pVehicleAnim->GetTimeLeft() > 0.75f && m_pVehicleAnim->GetTimeLeft() < 0.78f) {
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cancelJack = false;
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QuitEnteringCar();
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RestorePreviousObjective();
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}
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if (cancelJack && (vehAnim == ANIM_CAR_PULLOUT_LHS || vehAnim == ANIM_CAR_PULLOUT_LOW_LHS || vehAnim == ANIM_CAR_PULLOUT_LOW_RHS || vehAnim == ANIM_CAR_PULLOUT_RHS)) {
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cancelJack = false;
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bCancelEnteringCar = true;
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}
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#endif
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break;
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}
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case PED_FLEE_POS:
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ms_vec2DFleePosition.x = m_fleeFromPosX;
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ms_vec2DFleePosition.y = m_fleeFromPosY;
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