From 6aab948be2fe3a1c09984ced7a48e56ec145c23e Mon Sep 17 00:00:00 2001 From: aap Date: Wed, 13 Jan 2021 13:41:24 +0100 Subject: [PATCH] more renames --- src/peds/Ped.cpp | 53 ++++++++++++++++++++++--------------------- src/peds/Ped.h | 4 ++-- src/peds/PedAI.cpp | 4 ++-- src/peds/PedFight.cpp | 12 +++++----- 4 files changed, 37 insertions(+), 36 deletions(-) diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp index 0797d196..269aa084 100644 --- a/src/peds/Ped.cpp +++ b/src/peds/Ped.cpp @@ -97,9 +97,9 @@ CPed::CPed(uint32 pedType) : m_pedIK(this) m_attackTimer = 0; m_timerUnused = 0; m_lookTimer = 0; - m_standardTimer = 0; + m_chatTimer = 0; m_shootTimer = 0; - m_hitRecoverTimer = 0; + m_carJackTimer = 0; m_duckAndCoverTimer = 0; m_moved = CVector2D(0.0f, 0.0f); m_fRotationCur = 0.0f; @@ -1141,7 +1141,8 @@ CPed::ScanForInterestingStuff(void) if (LookForInterestingNodes()) return; - if (m_nPedType == PEDTYPE_CRIMINAL && m_hitRecoverTimer < CTimer::GetTimeInMilliseconds()) { + if (m_nPedType == PEDTYPE_CRIMINAL && m_carJackTimer < CTimer::GetTimeInMilliseconds()) { + // Find a car to steal or a ped to mug if we haven't already decided to steal a car if (CGeneral::GetRandomNumber() % 100 < 10) { int mostExpensiveVehAround = -1; int bestMonetaryValue = 0; @@ -1164,10 +1165,10 @@ CPed::ScanForInterestingStuff(void) } if (bestMonetaryValue > 2000 && mostExpensiveVehAround != -1 && vehicles[mostExpensiveVehAround]) { SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, vehicles[mostExpensiveVehAround]); - m_hitRecoverTimer = CTimer::GetTimeInMilliseconds() + 5000; + m_carJackTimer = CTimer::GetTimeInMilliseconds() + 5000; return; } - m_hitRecoverTimer = CTimer::GetTimeInMilliseconds() + 5000; + m_carJackTimer = CTimer::GetTimeInMilliseconds() + 5000; } else if (m_objective != OBJECTIVE_MUG_CHAR && !(CGeneral::GetRandomNumber() & 7)) { CPed *charToMug = nil; for (int i = 0; i < m_numNearPeds; ++i) { @@ -1189,22 +1190,22 @@ CPed::ScanForInterestingStuff(void) if (charToMug) SetObjective(OBJECTIVE_MUG_CHAR, charToMug); - m_hitRecoverTimer = CTimer::GetTimeInMilliseconds() + 5000; + m_carJackTimer = CTimer::GetTimeInMilliseconds() + 5000; } } if (m_nPedState == PED_WANDER_PATH) { #ifndef VC_PED_PORTS - if (CTimer::GetTimeInMilliseconds() > m_standardTimer) { + if (CTimer::GetTimeInMilliseconds() > m_chatTimer) { // += 2 is weird for (int i = 0; i < m_numNearPeds; i += 2) { if (m_nearPeds[i]->m_nPedState == PED_WANDER_PATH && WillChat(m_nearPeds[i])) { if (CGeneral::GetRandomNumberInRange(0, 100) >= 100) - m_standardTimer = CTimer::GetTimeInMilliseconds() + 30000; + m_chatTimer = CTimer::GetTimeInMilliseconds() + 30000; else { if ((GetPosition() - m_nearPeds[i]->GetPosition()).Magnitude() >= 1.8f) { - m_standardTimer = CTimer::GetTimeInMilliseconds() + 30000; + m_chatTimer = CTimer::GetTimeInMilliseconds() + 30000; } else if (CanSeeEntity(m_nearPeds[i])) { int time = CGeneral::GetRandomNumber() % 4000 + 10000; SetChat(m_nearPeds[i], time); @@ -1217,7 +1218,7 @@ CPed::ScanForInterestingStuff(void) } #else if (CGeneral::GetRandomNumberInRange(0.0f, 1.0f) < 0.5f) { - if (CTimer::GetTimeInMilliseconds() > m_standardTimer) { + if (CTimer::GetTimeInMilliseconds() > m_chatTimer) { for (int i = 0; i < m_numNearPeds; i ++) { if (m_nearPeds[i] && m_nearPeds[i]->m_nPedState == PED_WANDER_PATH) { if ((GetPosition() - m_nearPeds[i]->GetPosition()).Magnitude() < 1.8f @@ -1234,7 +1235,7 @@ CPed::ScanForInterestingStuff(void) } } } else { - m_standardTimer = CTimer::GetTimeInMilliseconds() + 200; + m_chatTimer = CTimer::GetTimeInMilliseconds() + 200; } #endif } @@ -5604,7 +5605,7 @@ CPed::ClearFlee(void) { RestorePreviousState(); bUsePedNodeSeek = false; - m_standardTimer = 0; + m_chatTimer = 0; m_fleeTimer = 0; } @@ -5641,7 +5642,7 @@ CPed::Flee(void) if (m_nPedStateTimer < CTimer::GetTimeInMilliseconds() && m_collidingThingTimer < CTimer::GetTimeInMilliseconds()) { - if (m_pNextPathNode && CTimer::GetTimeInMilliseconds() > m_standardTimer) { + if (m_pNextPathNode && CTimer::GetTimeInMilliseconds() > m_chatTimer) { curDirectionShouldBe = CGeneral::GetNodeHeadingFromVector(GetPosition().x - ms_vec2DFleePosition.x, GetPosition().y - ms_vec2DFleePosition.y); if (m_nPathDir < curDirectionShouldBe) @@ -5684,7 +5685,7 @@ CPed::Flee(void) if (m_pNextPathNode && m_pNextPathNode != realLastNode && m_pNextPathNode != m_pLastPathNode && curDirectionShouldBe - nextDirection != 4) { m_nPathDir = nextDirection; - m_standardTimer = CTimer::GetTimeInMilliseconds() + 2000; + m_chatTimer = CTimer::GetTimeInMilliseconds() + 2000; } else { bUsePedNodeSeek = false; SetMoveState(PEDMOVE_RUN); @@ -6398,7 +6399,7 @@ CPed::SetChat(CEntity *chatWith, uint32 time) m_lookTimer = 0; #endif SetLookFlag(chatWith, true); - m_standardTimer = CTimer::GetTimeInMilliseconds() + time; + m_chatTimer = CTimer::GetTimeInMilliseconds() + time; m_lookTimer = CTimer::GetTimeInMilliseconds() + 3000; } @@ -6450,9 +6451,9 @@ CPed::Chat(void) Say(SOUND_PED_CHAT); } } - if (m_standardTimer && CTimer::GetTimeInMilliseconds() > m_standardTimer) { + if (m_chatTimer && CTimer::GetTimeInMilliseconds() > m_chatTimer) { ClearChat(); - m_standardTimer = CTimer::GetTimeInMilliseconds() + 30000; + m_chatTimer = CTimer::GetTimeInMilliseconds() + 30000; } } @@ -6659,7 +6660,7 @@ CPed::SeekCar(void) } else GetNearestDoor(vehToSeek, dest); } else { - if (m_hitRecoverTimer > CTimer::GetTimeInMilliseconds()) { + if (m_carJackTimer > CTimer::GetTimeInMilliseconds()) { SetMoveState(PEDMOVE_STILL); return; } @@ -6703,7 +6704,7 @@ CPed::SeekCar(void) if (IsPlayer()) { ClearObjective(); } else if (CharCreatedBy == RANDOM_CHAR) { - m_hitRecoverTimer = CTimer::GetTimeInMilliseconds() + 30000; + m_carJackTimer = CTimer::GetTimeInMilliseconds() + 30000; } SetMoveState(PEDMOVE_STILL); TheCamera.ClearPlayerWeaponMode(); @@ -7038,7 +7039,7 @@ CPed::LookForInterestingNodes(void) C2dEffect *effect; CMatrix *objMat; - if ((CTimer::GetFrameCounter() + (m_randomSeed % 256)) & 7 || CTimer::GetTimeInMilliseconds() <= m_standardTimer) { + if ((CTimer::GetFrameCounter() + (m_randomSeed % 256)) & 7 || CTimer::GetTimeInMilliseconds() <= m_chatTimer) { return false; } bool found = false; @@ -7148,7 +7149,7 @@ CPed::LookForInterestingNodes(void) float angleToFace = CGeneral::GetRadianAngleBetweenPoints(effectFrontLocal.x, effectFrontLocal.y, 0.0f, 0.0f); randVal = CGeneral::GetRandomNumber() % 256; if (randVal <= m_randomSeed % 256) { - m_standardTimer = CTimer::GetTimeInMilliseconds() + 2000; + m_chatTimer = CTimer::GetTimeInMilliseconds() + 2000; SetLookFlag(angleToFace, true); SetLookTimer(1000); return false; @@ -7224,7 +7225,7 @@ CPed::SetWaitState(eWaitState state, void *time) if (m_objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER && CharCreatedBy == RANDOM_CHAR && m_nPedState == PED_SEEK_CAR) { ClearObjective(); RestorePreviousState(); - m_hitRecoverTimer = CTimer::GetTimeInMilliseconds() + 30000; + m_carJackTimer = CTimer::GetTimeInMilliseconds() + 30000; } break; case WAITSTATE_TURN180: @@ -7253,7 +7254,7 @@ CPed::SetWaitState(eWaitState state, void *time) if (m_objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER && CharCreatedBy == RANDOM_CHAR && m_nPedState == PED_SEEK_CAR) { ClearObjective(); RestorePreviousState(); - m_hitRecoverTimer = CTimer::GetTimeInMilliseconds() + 30000; + m_carJackTimer = CTimer::GetTimeInMilliseconds() + 30000; } break; case WAITSTATE_LOOK_ABOUT: @@ -7681,7 +7682,7 @@ CPed::SetSolicit(uint32 time) } if (Abs(m_fRotationDest - m_fRotationCur) < HALFPI) { - m_standardTimer = CTimer::GetTimeInMilliseconds() + time; + m_chatTimer = CTimer::GetTimeInMilliseconds() + time; if(!m_carInObjective->bIsVan && !m_carInObjective->bIsBus) m_pVehicleAnim = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_CAR_HOOKERTALK, 4.0f); @@ -7694,7 +7695,7 @@ CPed::SetSolicit(uint32 time) void CPed::Solicit(void) { - if (m_standardTimer >= CTimer::GetTimeInMilliseconds() && m_carInObjective) { + if (m_chatTimer >= CTimer::GetTimeInMilliseconds() && m_carInObjective) { CVector doorPos = GetPositionToOpenCarDoor(m_carInObjective, m_vehDoor, 0.0f); SetMoveState(PEDMOVE_STILL); @@ -7758,7 +7759,7 @@ CPed::SetBuyIceCream(void) m_fRotationDest = m_carInObjective->GetForward().Heading() - HALFPI; if (Abs(m_fRotationDest - m_fRotationCur) < HALFPI) { - m_standardTimer = CTimer::GetTimeInMilliseconds() + 3000; + m_chatTimer = CTimer::GetTimeInMilliseconds() + 3000; SetPedState(PED_BUY_ICECREAM); } } diff --git a/src/peds/Ped.h b/src/peds/Ped.h index 17f81512..c2641a0f 100644 --- a/src/peds/Ped.h +++ b/src/peds/Ped.h @@ -493,10 +493,10 @@ public: uint32 m_leaveCarTimer; uint32 m_getUpTimer; uint32 m_lookTimer; - uint32 m_standardTimer; + uint32 m_chatTimer; uint32 m_attackTimer; uint32 m_shootTimer; // shooting is a part of attack - uint32 m_hitRecoverTimer; + uint32 m_carJackTimer; uint32 m_objectiveTimer; uint32 m_duckTimer; uint32 m_duckAndCoverTimer; diff --git a/src/peds/PedAI.cpp b/src/peds/PedAI.cpp index 6d12c909..46476e55 100644 --- a/src/peds/PedAI.cpp +++ b/src/peds/PedAI.cpp @@ -1754,7 +1754,7 @@ CPed::ProcessObjective(void) if (bInVehicle) { bScriptObjectiveCompleted = true; RestorePreviousObjective(); - } else if (m_hitRecoverTimer < CTimer::GetTimeInMilliseconds()) { + } else if (m_carJackTimer < CTimer::GetTimeInMilliseconds()) { CVehicle *carToSteal = nil; float closestCarDist = ENTER_CAR_MAX_DIST; CVector pos = GetPosition(); @@ -1780,7 +1780,7 @@ CPed::ProcessObjective(void) } if (carToSteal) { SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, carToSteal); - m_hitRecoverTimer = CTimer::GetTimeInMilliseconds() + 5000; + m_carJackTimer = CTimer::GetTimeInMilliseconds() + 5000; } else { RestorePreviousObjective(); RestorePreviousState(); diff --git a/src/peds/PedFight.cpp b/src/peds/PedFight.cpp index b57f1943..8625f23e 100644 --- a/src/peds/PedFight.cpp +++ b/src/peds/PedFight.cpp @@ -1793,7 +1793,7 @@ CPed::SetInvestigateEvent(eEventType event, CVector2D pos, float distanceToCount SetStoredState(); bFindNewNodeAfterStateRestore = false; SetPedState(PED_INVESTIGATE); - m_standardTimer = CTimer::GetTimeInMilliseconds() + time; + m_chatTimer = CTimer::GetTimeInMilliseconds() + time; m_eventType = event; m_eventOrThreat = pos; m_distanceToCountSeekDone = distanceToCountDone; @@ -1816,13 +1816,13 @@ CPed::InvestigateEvent(void) if (m_nWaitState == WAITSTATE_TURN180) return; - if (CTimer::GetTimeInMilliseconds() > m_standardTimer) { + if (CTimer::GetTimeInMilliseconds() > m_chatTimer) { - if (m_standardTimer) { + if (m_chatTimer) { if (m_eventType < EVENT_ASSAULT_NASTYWEAPON) SetWaitState(WAITSTATE_TURN180, nil); - m_standardTimer = 0; + m_chatTimer = 0; } else { ClearInvestigateEvent(); } @@ -1882,7 +1882,7 @@ CPed::InvestigateEvent(void) Say(SOUND_PED_CHAT_EVENT); } else { - m_standardTimer = 0; + m_chatTimer = 0; } } else if (CTimer::GetTimeInMilliseconds() > m_lookTimer) { @@ -2021,7 +2021,7 @@ CPed::ClearInvestigateEvent(void) animAssoc->flags |= ASSOC_DELETEFADEDOUT; } if (m_eventType > EVENT_EXPLOSION) - m_standardTimer = CTimer::GetTimeInMilliseconds() + 15000; + m_chatTimer = CTimer::GetTimeInMilliseconds() + 15000; bGonnaInvestigateEvent = false; m_pEventEntity = nil;