mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-12-24 12:50:01 +00:00
Implement ProcessFires
This commit is contained in:
parent
0d1f42add1
commit
67398809a3
|
@ -3636,11 +3636,83 @@ cAudioManager::ProcessFireHydrant()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
WRAPPER
|
void cAudioManager::ProcessFires(int32)
|
||||||
void
|
|
||||||
cAudioManager::ProcessFires(int32 entity)
|
|
||||||
{
|
{
|
||||||
EAXJMP(0x575CD0);
|
CEntity *entity;
|
||||||
|
uint8 emittingVol;
|
||||||
|
float maxDist;
|
||||||
|
float distSquared;
|
||||||
|
|
||||||
|
for(uint8 i = 0; i < NUM_FIRES; i++) {
|
||||||
|
if(gFireManager.m_aFires[i].m_bIsOngoing && gFireManager.m_aFires[i].m_bAudioSet) {
|
||||||
|
entity = gFireManager.m_aFires[i].m_pEntity;
|
||||||
|
if(entity) {
|
||||||
|
switch(entity->m_type & 7) {
|
||||||
|
case ENTITY_TYPE_BUILDING:
|
||||||
|
maxDist = 2500.f;
|
||||||
|
m_sQueueSample.m_fSoundIntensity = 50.0f;
|
||||||
|
m_sQueueSample.m_nSampleIndex = SFX_CAR_ON_FIRE;
|
||||||
|
emittingVol = 100;
|
||||||
|
m_sQueueSample.m_nFrequency =
|
||||||
|
8 / 10 * SampleManager.GetSampleBaseFrequency(SFX_CAR_ON_FIRE);
|
||||||
|
m_sQueueSample.m_nFrequency += i * ((uint32)m_sQueueSample.m_nFrequency >> 6);
|
||||||
|
m_sQueueSample.field_16 = 6;
|
||||||
|
break;
|
||||||
|
case ENTITY_TYPE_PED:
|
||||||
|
maxDist = 625.f;
|
||||||
|
m_sQueueSample.m_fSoundIntensity = 25.0f;
|
||||||
|
m_sQueueSample.m_nSampleIndex = SFX_PED_ON_FIRE;
|
||||||
|
m_sQueueSample.m_nFrequency =
|
||||||
|
SampleManager.GetSampleBaseFrequency(SFX_PED_ON_FIRE);
|
||||||
|
emittingVol = 60;
|
||||||
|
m_sQueueSample.m_nFrequency += i * ((uint32)m_sQueueSample.m_nFrequency >> 6);
|
||||||
|
m_sQueueSample.field_16 = 10;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
maxDist = 2500.f;
|
||||||
|
m_sQueueSample.m_fSoundIntensity = 50.0f;
|
||||||
|
m_sQueueSample.m_nSampleIndex = SFX_CAR_ON_FIRE;
|
||||||
|
m_sQueueSample.m_nFrequency =
|
||||||
|
SampleManager.GetSampleBaseFrequency(SFX_CAR_ON_FIRE);
|
||||||
|
m_sQueueSample.m_nFrequency += i * ((uint32)m_sQueueSample.m_nFrequency >> 6);
|
||||||
|
emittingVol = 80;
|
||||||
|
m_sQueueSample.field_16 = 8;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
maxDist = 2500.f;
|
||||||
|
m_sQueueSample.m_fSoundIntensity = 50.0;
|
||||||
|
m_sQueueSample.m_nSampleIndex = SFX_CAR_ON_FIRE;
|
||||||
|
m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CAR_ON_FIRE);
|
||||||
|
m_sQueueSample.m_nFrequency += i * ((uint32)m_sQueueSample.m_nFrequency >> 6);
|
||||||
|
emittingVol = 80;
|
||||||
|
m_sQueueSample.field_16 = 8;
|
||||||
|
}
|
||||||
|
m_sQueueSample.m_vecPos = gFireManager.m_aFires[i].m_vecPos;
|
||||||
|
distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos);
|
||||||
|
if(distSquared < maxDist) {
|
||||||
|
m_sQueueSample.m_fDistance = Sqrt(distSquared);
|
||||||
|
m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, m_sQueueSample.m_fSoundIntensity,
|
||||||
|
m_sQueueSample.m_fDistance);
|
||||||
|
if(m_sQueueSample.m_bVolume) {
|
||||||
|
m_sQueueSample.m_counter = i;
|
||||||
|
m_sQueueSample.m_bBankIndex = 0;
|
||||||
|
m_sQueueSample.field_48 = 2.0;
|
||||||
|
m_sQueueSample.field_76 = 10;
|
||||||
|
m_sQueueSample.m_bIsDistant = 0;
|
||||||
|
m_sQueueSample.m_nLoopCount = 0;
|
||||||
|
m_sQueueSample.field_56 = 0;
|
||||||
|
m_sQueueSample.m_bEmittingVolume = emittingVol;
|
||||||
|
m_sQueueSample.m_nLoopStart =
|
||||||
|
SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
|
||||||
|
m_sQueueSample.m_nLoopEnd =
|
||||||
|
SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
|
||||||
|
m_sQueueSample.m_bReverbFlag = 1;
|
||||||
|
m_sQueueSample.m_bRequireReflection = 0;
|
||||||
|
AddSampleToRequestedQueue();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
|
|
|
@ -500,13 +500,13 @@ public:
|
||||||
bool ProcessCarBombTick(cVehicleParams *params); /// ok
|
bool ProcessCarBombTick(cVehicleParams *params); /// ok
|
||||||
void ProcessCesna(cVehicleParams *params); /// ok
|
void ProcessCesna(cVehicleParams *params); /// ok
|
||||||
void ProcessCinemaScriptObject(uint8 sound); /// ok
|
void ProcessCinemaScriptObject(uint8 sound); /// ok
|
||||||
void ProcessCrane(); // todo requires CCrane
|
void ProcessCrane(); /// ok
|
||||||
void ProcessDocksScriptObject(uint8 sound); /// ok
|
void ProcessDocksScriptObject(uint8 sound); /// ok
|
||||||
bool ProcessEngineDamage(cVehicleParams *params); /// ok
|
bool ProcessEngineDamage(cVehicleParams *params); /// ok
|
||||||
void ProcessEntity(int32 sound); /// ok
|
void ProcessEntity(int32 sound); /// ok
|
||||||
void ProcessExplosions(int32 explosion); /// ok
|
void ProcessExplosions(int32 explosion); /// ok
|
||||||
void ProcessFireHydrant(); /// ok
|
void ProcessFireHydrant(); /// ok
|
||||||
void ProcessFires(int32 entity); // todo requires gFireManager
|
void ProcessFires(int32 entity); /// ok
|
||||||
void ProcessFrontEnd(); /// ok
|
void ProcessFrontEnd(); /// ok
|
||||||
void ProcessGarages(); // todo requires CGarages::aGarages
|
void ProcessGarages(); // todo requires CGarages::aGarages
|
||||||
bool ProcessHelicopter(cVehicleParams *params); /// ok
|
bool ProcessHelicopter(cVehicleParams *params); /// ok
|
||||||
|
|
|
@ -28,8 +28,8 @@ class CFireManager
|
||||||
MAX_FIREMEN_ATTENDING = 2,
|
MAX_FIREMEN_ATTENDING = 2,
|
||||||
};
|
};
|
||||||
uint32 m_nTotalFires;
|
uint32 m_nTotalFires;
|
||||||
CFire m_aFires[NUM_FIRES];
|
|
||||||
public:
|
public:
|
||||||
|
CFire m_aFires[NUM_FIRES];
|
||||||
void StartFire(CEntity *entityOnFire, CEntity *culprit, float, uint32);
|
void StartFire(CEntity *entityOnFire, CEntity *culprit, float, uint32);
|
||||||
void StartFire(CVector, float, uint8);
|
void StartFire(CVector, float, uint8);
|
||||||
void Update(void);
|
void Update(void);
|
||||||
|
|
Loading…
Reference in a new issue