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Fix XInput hotplug
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commit
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@ -333,11 +333,8 @@ wchar* DetectJoystickDraw(bool* disabled, bool userHovering) {
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}
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}
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if (found != -1 && CPad::XInputJoy1 != found) {
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if (CPad::XInputJoy1 != -1 && CPad::XInputJoy1 != found)
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CPad::XInputJoy2 = CPad::XInputJoy1;
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else
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CPad::XInputJoy2 = -1;
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// We should never leave pads -1, so we can process them when they're connected and kinda support hotplug.
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CPad::XInputJoy2 = (CPad::XInputJoy1 == -1 ? (found + 1) % 4 : CPad::XInputJoy1);
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CPad::XInputJoy1 = found;
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cachedButtonNum = 0; // fake too, because xinput bypass CControllerConfig
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}
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@ -336,6 +336,14 @@ void LoadINIControllerSettings()
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CPad::XInputJoy2 = i;
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}
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}
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// There is no plug event on XInput, so let's leave XInputJoy1/2 as 0/1 respectively, and hotplug will be possible.
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if (CPad::XInputJoy1 == -1) {
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CPad::XInputJoy1 = 0;
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CPad::XInputJoy2 = 1;
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} else if (CPad::XInputJoy2 == -1) {
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CPad::XInputJoy2 = (CPad::XInputJoy1 + 1) % 4;
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}
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}
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#else
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ReadIniIfExists("Controller", "JoystickName", gSelectedJoystickName, 128);
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