From 63c2b98c5ed9988373d42b2318b1398fd0937bbf Mon Sep 17 00:00:00 2001 From: Roman Masanin <36927roma@gmail.com> Date: Thu, 15 Oct 2020 16:04:03 +0300 Subject: [PATCH] fix build --- src/render/SpecialFX.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/render/SpecialFX.cpp b/src/render/SpecialFX.cpp index 4c69f749..25a33d4d 100644 --- a/src/render/SpecialFX.cpp +++ b/src/render/SpecialFX.cpp @@ -420,9 +420,9 @@ void CBulletTraces::AddTrace(CVector* start, CVector* end, float thicknes, uint3 float endProjUp = DotProduct(TheCamera.GetUp(), *end - TheCamera.GetPosition()); float distUp = (endProjUp - startProjUp) * fStartDistFwd + startProjUp; - float startProjRight = DotProduct(TheCamera.GetRight(), *end - TheCamera.GetPosition()); float startProjRight = DotProduct(TheCamera.GetRight(), *start - TheCamera.GetPosition()); - float distRight = (startProjRight - startProjRight) * fStartDistFwd + startProjRight; + float endProjRight = DotProduct(TheCamera.GetRight(), *end - TheCamera.GetPosition()); + float distRight = (endProjRight - startProjRight) * fStartDistFwd + startProjRight; float dist = Sqrt(SQR(distUp) + SQR(distRight)); if (dist < 2.0f) {