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Pickup fixes

This commit is contained in:
Sergeanur 2020-10-21 19:48:13 +03:00
parent af53267b74
commit 632569cff3
2 changed files with 35 additions and 24 deletions

View file

@ -54,20 +54,15 @@ uint8 aWeaponGreens[] = { 0, 255, 128, 255, 0, 255, 128, 255, 0, 255, 255, 0, 25
uint8 aWeaponBlues[] = { 0, 0, 255, 0, 255, 255, 0, 128, 255, 0, 255, 0, 128, 255, 0, 0 };
float aWeaponScale[] = { 1.0f, 2.0f, 1.5f, 1.0f, 1.0f, 1.5f, 1.0f, 2.0f, 1.0f, 2.0f, 2.5f, 1.0f, 1.0f, 1.0f, 1.0f };
void
CPickup::RemoveKeepType()
inline void
CPickup::Remove()
{
CWorld::Remove(m_pObject);
delete m_pObject;
m_bRemoved = true;
m_pObject = nil;
}
void
CPickup::Remove()
{
RemoveKeepType();
m_eType = PICKUP_NONE;
}
@ -131,7 +126,6 @@ CPickup::GiveUsAPickUpObject(int32 handle)
bool
CPickup::CanBePickedUp(CPlayerPed *player)
{
assert(m_pObject != nil);
bool cannotBePickedUp =
(m_pObject->GetModelIndex() == MI_PICKUP_BODYARMOUR && player->m_fArmour > 99.5f)
|| (m_pObject->GetModelIndex() == MI_PICKUP_HEALTH && player->m_fHealth > 99.5f)
@ -144,6 +138,7 @@ bool
CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
{
float waterLevel;
bool result = false;
if (m_bRemoved) {
if (CTimer::GetTimeInMilliseconds() > m_nTimer) {
@ -204,9 +199,12 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
player->m_nSelectedWepSlot = player->GetWeaponSlot(CPickups::WeaponForModel(m_pObject->GetModelIndex()));
DMAudio.PlayFrontEndSound(SOUND_PICKUP_WEAPON_BOUGHT, m_pObject->GetModelIndex() - MI_GRENADE);
}
RemoveKeepType();
result = true;
CWorld::Remove(m_pObject);
delete m_pObject;
m_pObject = nil;
m_nTimer = CTimer::GetTimeInMilliseconds() + 5000;
return true;
m_bRemoved = true;
}
break;
case PICKUP_ON_STREET:
@ -235,8 +233,12 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
m_nTimer = CTimer::GetTimeInMilliseconds() + 720000;
}
RemoveKeepType();
return true;
result = true;
CWorld::Remove(m_pObject);
delete m_pObject;
m_pObject = nil;
m_bRemoved = true;
break;
case PICKUP_ONCE:
case PICKUP_ONCE_TIMEOUT:
if (!CPickups::GivePlayerGoodiesWithPickUpMI(m_pObject->GetModelIndex(), playerId)) {
@ -247,8 +249,9 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
}
DMAudio.PlayFrontEndSound(SOUND_PICKUP_WEAPON, m_pObject->GetModelIndex() - MI_GRENADE);
}
result = true;
Remove();
return true;
break;
case PICKUP_COLLECTABLE1:
CWorld::Players[playerId].m_nCollectedPackages++;
CWorld::Players[playerId].m_nMoney += 1000;
@ -260,18 +263,20 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
} else
CGarages::TriggerMessage("CO_ONE", CWorld::Players[CWorld::PlayerInFocus].m_nCollectedPackages, 5000, CWorld::Players[CWorld::PlayerInFocus].m_nTotalPackages);
result = true;
Remove();
DMAudio.PlayFrontEndSound(SOUND_PICKUP_HIDDEN_PACKAGE, 0);
return true;
break;
case PICKUP_MONEY:
CWorld::Players[playerId].m_nMoney += m_nQuantity;
sprintf(gString, "$%d", m_nQuantity);
#ifdef MONEY_MESSAGES
CMoneyMessages::RegisterOne(m_vecPos + CVector(0.0f, 0.0f, 1.0f), gString, 0, 255, 0, 0.5f, 0.5f);
#endif
result = true;
Remove();
DMAudio.PlayFrontEndSound(SOUND_PICKUP_MONEY, 0);
return true;
break;
default:
break;
}
@ -298,7 +303,9 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
CVehicle *vehicle = CPools::GetVehiclePool()->GetSlot(i);
if (vehicle != nil && vehicle->IsSphereTouchingVehicle(m_pObject->GetPosition().x, m_pObject->GetPosition().y, m_pObject->GetPosition().z, 1.5f)) {
touched = true;
break; // added break here
#ifdef FIX_BUGS
break;
#endif
}
}
@ -320,12 +327,17 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
bool explode = false;
if (CTimer::GetTimeInMilliseconds() > m_nTimer)
explode = true;
else {// added else here since vehicle lookup is useless
#ifdef FIX_BUGS
else// added else here since vehicle lookup is useless
#endif
{
for (int32 i = CPools::GetVehiclePool()->GetSize()-1; i >= 0; i--) {
CVehicle *vehicle = CPools::GetVehiclePool()->GetSlot(i);
if (vehicle != nil && vehicle->IsSphereTouchingVehicle(m_pObject->GetPosition().x, m_pObject->GetPosition().y, m_pObject->GetPosition().z, 1.5f)) {
explode = true;
break; // added break here
#ifdef FIX_BUGS
break;
#endif
}
}
}
@ -352,8 +364,8 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
m_pObject->UpdateRwFrame();
if (vehicle != nil && vehicle->IsSphereTouchingVehicle(m_pObject->GetPosition().x, m_pObject->GetPosition().y, m_pObject->GetPosition().z, 2.0f)) {
Remove();
result = true;
DMAudio.PlayFrontEndSound(SOUND_PICKUP_FLOAT_PACKAGE, 0);
return true;
}
break;
default: break;
@ -361,7 +373,7 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
}
if (!m_bRemoved && (m_eType == PICKUP_ONCE_TIMEOUT || m_eType == PICKUP_MONEY) && CTimer::GetTimeInMilliseconds() > m_nTimer)
Remove();
return false;
return result;
}
void

View file

@ -41,10 +41,9 @@ public:
CObject *GiveUsAPickUpObject(int32 handle);
bool Update(CPlayerPed *player, CVehicle *vehicle, int playerId);
private:
bool IsMine() { return m_eType >= PICKUP_MINE_INACTIVE && m_eType <= PICKUP_FLOATINGPACKAGE_FLOATING; }
inline bool IsMine() { return m_eType >= PICKUP_MINE_INACTIVE && m_eType <= PICKUP_FLOATINGPACKAGE_FLOATING; }
inline bool CanBePickedUp(CPlayerPed *player);
void RemoveKeepType();
void Remove();
inline void Remove();
};
VALIDATE_SIZE(CPickup, 0x1C);