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Pickup fixes

This commit is contained in:
Sergeanur 2020-10-21 19:48:13 +03:00
parent af53267b74
commit 632569cff3
2 changed files with 35 additions and 24 deletions

View file

@ -54,20 +54,15 @@ uint8 aWeaponGreens[] = { 0, 255, 128, 255, 0, 255, 128, 255, 0, 255, 255, 0, 25
uint8 aWeaponBlues[] = { 0, 0, 255, 0, 255, 255, 0, 128, 255, 0, 255, 0, 128, 255, 0, 0 }; uint8 aWeaponBlues[] = { 0, 0, 255, 0, 255, 255, 0, 128, 255, 0, 255, 0, 128, 255, 0, 0 };
float aWeaponScale[] = { 1.0f, 2.0f, 1.5f, 1.0f, 1.0f, 1.5f, 1.0f, 2.0f, 1.0f, 2.0f, 2.5f, 1.0f, 1.0f, 1.0f, 1.0f }; float aWeaponScale[] = { 1.0f, 2.0f, 1.5f, 1.0f, 1.0f, 1.5f, 1.0f, 2.0f, 1.0f, 2.0f, 2.5f, 1.0f, 1.0f, 1.0f, 1.0f };
void
CPickup::RemoveKeepType() inline void
CPickup::Remove()
{ {
CWorld::Remove(m_pObject); CWorld::Remove(m_pObject);
delete m_pObject; delete m_pObject;
m_bRemoved = true; m_bRemoved = true;
m_pObject = nil; m_pObject = nil;
}
void
CPickup::Remove()
{
RemoveKeepType();
m_eType = PICKUP_NONE; m_eType = PICKUP_NONE;
} }
@ -131,7 +126,6 @@ CPickup::GiveUsAPickUpObject(int32 handle)
bool bool
CPickup::CanBePickedUp(CPlayerPed *player) CPickup::CanBePickedUp(CPlayerPed *player)
{ {
assert(m_pObject != nil);
bool cannotBePickedUp = bool cannotBePickedUp =
(m_pObject->GetModelIndex() == MI_PICKUP_BODYARMOUR && player->m_fArmour > 99.5f) (m_pObject->GetModelIndex() == MI_PICKUP_BODYARMOUR && player->m_fArmour > 99.5f)
|| (m_pObject->GetModelIndex() == MI_PICKUP_HEALTH && player->m_fHealth > 99.5f) || (m_pObject->GetModelIndex() == MI_PICKUP_HEALTH && player->m_fHealth > 99.5f)
@ -144,6 +138,7 @@ bool
CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId) CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
{ {
float waterLevel; float waterLevel;
bool result = false;
if (m_bRemoved) { if (m_bRemoved) {
if (CTimer::GetTimeInMilliseconds() > m_nTimer) { if (CTimer::GetTimeInMilliseconds() > m_nTimer) {
@ -204,9 +199,12 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
player->m_nSelectedWepSlot = player->GetWeaponSlot(CPickups::WeaponForModel(m_pObject->GetModelIndex())); player->m_nSelectedWepSlot = player->GetWeaponSlot(CPickups::WeaponForModel(m_pObject->GetModelIndex()));
DMAudio.PlayFrontEndSound(SOUND_PICKUP_WEAPON_BOUGHT, m_pObject->GetModelIndex() - MI_GRENADE); DMAudio.PlayFrontEndSound(SOUND_PICKUP_WEAPON_BOUGHT, m_pObject->GetModelIndex() - MI_GRENADE);
} }
RemoveKeepType(); result = true;
CWorld::Remove(m_pObject);
delete m_pObject;
m_pObject = nil;
m_nTimer = CTimer::GetTimeInMilliseconds() + 5000; m_nTimer = CTimer::GetTimeInMilliseconds() + 5000;
return true; m_bRemoved = true;
} }
break; break;
case PICKUP_ON_STREET: case PICKUP_ON_STREET:
@ -235,8 +233,12 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
m_nTimer = CTimer::GetTimeInMilliseconds() + 720000; m_nTimer = CTimer::GetTimeInMilliseconds() + 720000;
} }
RemoveKeepType(); result = true;
return true; CWorld::Remove(m_pObject);
delete m_pObject;
m_pObject = nil;
m_bRemoved = true;
break;
case PICKUP_ONCE: case PICKUP_ONCE:
case PICKUP_ONCE_TIMEOUT: case PICKUP_ONCE_TIMEOUT:
if (!CPickups::GivePlayerGoodiesWithPickUpMI(m_pObject->GetModelIndex(), playerId)) { if (!CPickups::GivePlayerGoodiesWithPickUpMI(m_pObject->GetModelIndex(), playerId)) {
@ -247,8 +249,9 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
} }
DMAudio.PlayFrontEndSound(SOUND_PICKUP_WEAPON, m_pObject->GetModelIndex() - MI_GRENADE); DMAudio.PlayFrontEndSound(SOUND_PICKUP_WEAPON, m_pObject->GetModelIndex() - MI_GRENADE);
} }
result = true;
Remove(); Remove();
return true; break;
case PICKUP_COLLECTABLE1: case PICKUP_COLLECTABLE1:
CWorld::Players[playerId].m_nCollectedPackages++; CWorld::Players[playerId].m_nCollectedPackages++;
CWorld::Players[playerId].m_nMoney += 1000; CWorld::Players[playerId].m_nMoney += 1000;
@ -260,18 +263,20 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
} else } else
CGarages::TriggerMessage("CO_ONE", CWorld::Players[CWorld::PlayerInFocus].m_nCollectedPackages, 5000, CWorld::Players[CWorld::PlayerInFocus].m_nTotalPackages); CGarages::TriggerMessage("CO_ONE", CWorld::Players[CWorld::PlayerInFocus].m_nCollectedPackages, 5000, CWorld::Players[CWorld::PlayerInFocus].m_nTotalPackages);
result = true;
Remove(); Remove();
DMAudio.PlayFrontEndSound(SOUND_PICKUP_HIDDEN_PACKAGE, 0); DMAudio.PlayFrontEndSound(SOUND_PICKUP_HIDDEN_PACKAGE, 0);
return true; break;
case PICKUP_MONEY: case PICKUP_MONEY:
CWorld::Players[playerId].m_nMoney += m_nQuantity; CWorld::Players[playerId].m_nMoney += m_nQuantity;
sprintf(gString, "$%d", m_nQuantity); sprintf(gString, "$%d", m_nQuantity);
#ifdef MONEY_MESSAGES #ifdef MONEY_MESSAGES
CMoneyMessages::RegisterOne(m_vecPos + CVector(0.0f, 0.0f, 1.0f), gString, 0, 255, 0, 0.5f, 0.5f); CMoneyMessages::RegisterOne(m_vecPos + CVector(0.0f, 0.0f, 1.0f), gString, 0, 255, 0, 0.5f, 0.5f);
#endif #endif
result = true;
Remove(); Remove();
DMAudio.PlayFrontEndSound(SOUND_PICKUP_MONEY, 0); DMAudio.PlayFrontEndSound(SOUND_PICKUP_MONEY, 0);
return true; break;
default: default:
break; break;
} }
@ -298,7 +303,9 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
CVehicle *vehicle = CPools::GetVehiclePool()->GetSlot(i); CVehicle *vehicle = CPools::GetVehiclePool()->GetSlot(i);
if (vehicle != nil && vehicle->IsSphereTouchingVehicle(m_pObject->GetPosition().x, m_pObject->GetPosition().y, m_pObject->GetPosition().z, 1.5f)) { if (vehicle != nil && vehicle->IsSphereTouchingVehicle(m_pObject->GetPosition().x, m_pObject->GetPosition().y, m_pObject->GetPosition().z, 1.5f)) {
touched = true; touched = true;
break; // added break here #ifdef FIX_BUGS
break;
#endif
} }
} }
@ -320,12 +327,17 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
bool explode = false; bool explode = false;
if (CTimer::GetTimeInMilliseconds() > m_nTimer) if (CTimer::GetTimeInMilliseconds() > m_nTimer)
explode = true; explode = true;
else {// added else here since vehicle lookup is useless #ifdef FIX_BUGS
else// added else here since vehicle lookup is useless
#endif
{
for (int32 i = CPools::GetVehiclePool()->GetSize()-1; i >= 0; i--) { for (int32 i = CPools::GetVehiclePool()->GetSize()-1; i >= 0; i--) {
CVehicle *vehicle = CPools::GetVehiclePool()->GetSlot(i); CVehicle *vehicle = CPools::GetVehiclePool()->GetSlot(i);
if (vehicle != nil && vehicle->IsSphereTouchingVehicle(m_pObject->GetPosition().x, m_pObject->GetPosition().y, m_pObject->GetPosition().z, 1.5f)) { if (vehicle != nil && vehicle->IsSphereTouchingVehicle(m_pObject->GetPosition().x, m_pObject->GetPosition().y, m_pObject->GetPosition().z, 1.5f)) {
explode = true; explode = true;
break; // added break here #ifdef FIX_BUGS
break;
#endif
} }
} }
} }
@ -352,8 +364,8 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
m_pObject->UpdateRwFrame(); m_pObject->UpdateRwFrame();
if (vehicle != nil && vehicle->IsSphereTouchingVehicle(m_pObject->GetPosition().x, m_pObject->GetPosition().y, m_pObject->GetPosition().z, 2.0f)) { if (vehicle != nil && vehicle->IsSphereTouchingVehicle(m_pObject->GetPosition().x, m_pObject->GetPosition().y, m_pObject->GetPosition().z, 2.0f)) {
Remove(); Remove();
result = true;
DMAudio.PlayFrontEndSound(SOUND_PICKUP_FLOAT_PACKAGE, 0); DMAudio.PlayFrontEndSound(SOUND_PICKUP_FLOAT_PACKAGE, 0);
return true;
} }
break; break;
default: break; default: break;
@ -361,7 +373,7 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
} }
if (!m_bRemoved && (m_eType == PICKUP_ONCE_TIMEOUT || m_eType == PICKUP_MONEY) && CTimer::GetTimeInMilliseconds() > m_nTimer) if (!m_bRemoved && (m_eType == PICKUP_ONCE_TIMEOUT || m_eType == PICKUP_MONEY) && CTimer::GetTimeInMilliseconds() > m_nTimer)
Remove(); Remove();
return false; return result;
} }
void void

View file

@ -41,10 +41,9 @@ public:
CObject *GiveUsAPickUpObject(int32 handle); CObject *GiveUsAPickUpObject(int32 handle);
bool Update(CPlayerPed *player, CVehicle *vehicle, int playerId); bool Update(CPlayerPed *player, CVehicle *vehicle, int playerId);
private: private:
bool IsMine() { return m_eType >= PICKUP_MINE_INACTIVE && m_eType <= PICKUP_FLOATINGPACKAGE_FLOATING; } inline bool IsMine() { return m_eType >= PICKUP_MINE_INACTIVE && m_eType <= PICKUP_FLOATINGPACKAGE_FLOATING; }
inline bool CanBePickedUp(CPlayerPed *player); inline bool CanBePickedUp(CPlayerPed *player);
void RemoveKeepType(); inline void Remove();
void Remove();
}; };
VALIDATE_SIZE(CPickup, 0x1C); VALIDATE_SIZE(CPickup, 0x1C);