diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index f803557f..68815514 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -4595,8 +4595,8 @@ CMenuManager::ProcessUserInput(uint8 goDown, uint8 goUp, uint8 optionSelected, u { int saveSlot = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot; - if (saveSlot >= 2 && saveSlot <= 9) { - m_nCurrSaveSlot = saveSlot - 2; + if (saveSlot >= SAVESLOT_1 && saveSlot <= SAVESLOT_8) { + m_nCurrSaveSlot = saveSlot - SAVESLOT_1; if (Slots[m_nCurrSaveSlot] != SLOT_EMPTY && Slots[m_nCurrSaveSlot] != SLOT_CORRUPTED) { if (m_nCurrScreen == MENUPAGE_CHOOSE_LOAD_SLOT) { SwitchToNewScreen(MENUPAGE_LOAD_SLOT_CONFIRM); @@ -4829,7 +4829,7 @@ CMenuManager::ProcessUserInput(uint8 goDown, uint8 goUp, uint8 optionSelected, u if (!goBack) { int saveSlot = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot; - if (saveSlot >= 2 && saveSlot <= 9 && Slots[m_nCurrOption] != SLOT_OK) + if (saveSlot >= SAVESLOT_1 && saveSlot <= SAVESLOT_8 && Slots[m_nCurrOption] != SLOT_OK) DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0); else DMAudio.PlayFrontEndSound(SOUND_FRONTEND_ENTER_OR_ADJUST, 0);