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Fix bindings not loaded on Linux

This commit is contained in:
erorcun 2020-10-25 01:05:07 +03:00
parent d0e80e8c97
commit 5e5854b914

View file

@ -32,6 +32,8 @@
#include "MBlur.h" #include "MBlur.h"
#include "postfx.h" #include "postfx.h"
#include "custompipes.h" #include "custompipes.h"
#include "FileMgr.h"
#include "ControllerConfig.h"
#ifndef _WIN32 #ifndef _WIN32
#include "assert.h" #include "assert.h"
@ -275,7 +277,7 @@ wchar* DetectJoystickDraw(bool* disabled, bool userHovering) {
const char *joyname; const char *joyname;
if (userHovering) { if (userHovering) {
for (int i = 0; i <= GLFW_JOYSTICK_LAST; i++) { for (int i = 0; i <= GLFW_JOYSTICK_LAST; i++) {
if (joyname = glfwGetJoystickName(i)) { if ((joyname = glfwGetJoystickName(i))) {
const uint8* buttons = glfwGetJoystickButtons(i, &numButtons); const uint8* buttons = glfwGetJoystickButtons(i, &numButtons);
for (int j = 0; j < numButtons; j++) { for (int j = 0; j < numButtons; j++) {
if (buttons[j]) { if (buttons[j]) {
@ -455,8 +457,34 @@ void LoadINISettings()
char defaultStr[4]; char defaultStr[4];
#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS #ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
// Written by assuming the codes below will run after _InputInitialiseJoys().
strcpy(gSelectedJoystickName, cfg.get("DetectJoystick", "JoystickName", "").c_str()); strcpy(gSelectedJoystickName, cfg.get("DetectJoystick", "JoystickName", "").c_str());
_InputInitialiseJoys();
if(gSelectedJoystickName[0] != '\0') {
for (int i = 0; i <= GLFW_JOYSTICK_LAST; i++) {
if (glfwJoystickPresent(i) && strncmp(gSelectedJoystickName, glfwGetJoystickName(i), strlen(gSelectedJoystickName)) == 0) {
if (PSGLOBAL(joy1id) != -1) {
PSGLOBAL(joy2id) = PSGLOBAL(joy1id);
}
PSGLOBAL(joy1id) = i;
int count;
glfwGetJoystickButtons(PSGLOBAL(joy1id), &count);
// We need to init and reload bindings, because;
// 1-joypad button number may differ with saved/prvly connected one
// 2-bindings are not init'ed if there is no joypad at the start
ControlsManager.InitDefaultControlConfigJoyPad(count);
CFileMgr::SetDirMyDocuments();
int32 gta3set = CFileMgr::OpenFile("gta3.set", "r");
if (gta3set) {
ControlsManager.LoadSettings(gta3set);
CFileMgr::CloseFile(gta3set);
}
CFileMgr::SetDir("");
break;
}
}
}
#endif #endif
#ifdef CUSTOM_FRONTEND_OPTIONS #ifdef CUSTOM_FRONTEND_OPTIONS