diff --git a/src/core/Game.cpp b/src/core/Game.cpp index 43e2248f..dfc13bb2 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -1030,6 +1030,8 @@ void CGame::Process(void) #endif } +#ifdef USE_CUSTOM_ALLOCATOR + int32 gNumMemMoved; bool @@ -1046,58 +1048,6 @@ MoveMem(void **ptr) return false; } -typedef struct _SkyRasterExt _SkyRasterExt; -struct _SkyRasterExt -{ - RwInt32 dmaRefCount; /**< Internal use */ - RwInt32 dmaClrCount; /**< Internal use */ - - /* General texture setup register */ - RwUInt32 lsb; /**< Internal use */ - RwUInt32 msb; /**< Internal use */ - RwUInt32 palOffset; /**< Internal use */ - - /* K: a 12 bit 8.4 value in bottom bits */ - /* L: a 2 bit value in 12,13 */ - RwUInt16 mipmapKL; /**< Internal use */ - /* NOTE: This is left shifted two */ - RwUInt8 maxMipLevel; /**< Internal use */ - /* Is this texture to stay in the cache? */ - RwUInt8 bLocked; /**< Internal use */ - - /* Mipmap addresses */ - RwUInt32 miptbp1Lsb; /**< Internal use */ - RwUInt32 miptbp1Msb; /**< Internal use */ - RwUInt32 miptbp2Lsb; /**< Internal use */ - RwUInt32 miptbp2Msb; /**< Internal use */ - - /* Size in bytes in system memory for pixels */ - RwUInt32 sysMemSize; /**< Internal use */ - /* Size in bytes in system memory for palette */ - RwUInt32 sysMemPalSize; /**< Internal use */ - - /* Size in words in video memory for pixels + palette */ - RwUInt32 nTexCacheSize; /**< Internal use */ - - /* Should we cache packets for this raster */ - RwUInt8 cachePkts; /**< Internal use */ - RwUInt8 lockedMipLevel; /**< Currently locked mip level */ - RwUInt8 flags; /**< Bit 0 new format texture */ - /**< Bit 1 twiddled (->32) */ - /**< Bit 2 twiddled (->16) */ - RwUInt8 pad[1]; /**< Internal use */ -#if defined(GSB) && defined(GSPLUS) - RwUInt32 lsb3; /**< Internal use */ - RwUInt32 msb3; /**< Internal use */ - RwUInt32 miptbp3Lsb, miptbp3Msb; /**< Internal use */ - RwUInt32 miptbp4Lsb, miptbp4Msb; /**< Internal use */ -#endif /* defined(GSB) && defined(GSPLUS) */ -}; -uint32 skyRasterExt; -#define RASTEREXTFROMRASTER(raster) \ - ((_SkyRasterExt *)(((RwUInt8 *)(raster)) + skyRasterExt)) - - // Some convenience structs struct SkyDataPrefix { @@ -1289,6 +1239,7 @@ TidyUpModelInfo(CBaseModelInfo *modelInfo, bool onlyone) return false; } +#endif void CGame::DrasticTidyUpMemory(bool flushDraw) {