mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-11-01 01:25:55 +00:00
Save SimpleVars, Scripts, and a few others
This commit is contained in:
parent
28342405d3
commit
5bc51f8462
|
@ -3,6 +3,7 @@
|
||||||
#include "patcher.h"
|
#include "patcher.h"
|
||||||
#include "Camera.h"
|
#include "Camera.h"
|
||||||
#include "CarGen.h"
|
#include "CarGen.h"
|
||||||
|
#include "Cranes.h"
|
||||||
#include "Clock.h"
|
#include "Clock.h"
|
||||||
#include "Date.h"
|
#include "Date.h"
|
||||||
#include "FileMgr.h"
|
#include "FileMgr.h"
|
||||||
|
@ -10,6 +11,7 @@
|
||||||
#include "Gangs.h"
|
#include "Gangs.h"
|
||||||
#include "Garages.h"
|
#include "Garages.h"
|
||||||
#include "GenericGameStorage.h"
|
#include "GenericGameStorage.h"
|
||||||
|
#include "Pad.h"
|
||||||
#include "PathFind.h"
|
#include "PathFind.h"
|
||||||
#include "PCSave.h"
|
#include "PCSave.h"
|
||||||
#include "Phones.h"
|
#include "Phones.h"
|
||||||
|
@ -21,10 +23,11 @@
|
||||||
#include "Script.h"
|
#include "Script.h"
|
||||||
#include "Stats.h"
|
#include "Stats.h"
|
||||||
#include "Streaming.h"
|
#include "Streaming.h"
|
||||||
|
#include "Weather.h"
|
||||||
#include "World.h"
|
#include "World.h"
|
||||||
#include "Zones.h"
|
#include "Zones.h"
|
||||||
|
|
||||||
const int SIZE_OF_ONE_GAME_IN_BYTES = 201729;
|
const uint32 SIZE_OF_ONE_GAME_IN_BYTES = 201729;
|
||||||
|
|
||||||
char (&DefaultPCSaveFileName)[260] = *(char(*)[260])*(uintptr*)0x8E28C0;
|
char (&DefaultPCSaveFileName)[260] = *(char(*)[260])*(uintptr*)0x8E28C0;
|
||||||
char (&ValidSaveName)[260] = *(char(*)[260])*(uintptr*)0x8E2CBC;
|
char (&ValidSaveName)[260] = *(char(*)[260])*(uintptr*)0x8E2CBC;
|
||||||
|
@ -46,33 +49,85 @@ WRAPPER bool GenericLoad() { EAXJMP(0x590A00); }
|
||||||
bool
|
bool
|
||||||
GenericSave(int file)
|
GenericSave(int file)
|
||||||
{
|
{
|
||||||
/*char *tmpSaveName;
|
static const int NameBufferSize = 0x30;
|
||||||
wchar saveName[24];
|
static const int MaxNameLength = 22;
|
||||||
SYSTEMTIME saveTime;*/
|
static const char *NameSuffix = "'...\0";
|
||||||
|
|
||||||
// TODO: Use GetLastMissionPassedName() to get this
|
|
||||||
//tmpSaveName = CStats::LastMissionPassedName;
|
|
||||||
|
|
||||||
//AsciiToUnicode(tmpSaveName, saveName);
|
|
||||||
|
|
||||||
//// TODO: some stuff here
|
|
||||||
|
|
||||||
//memcpy(work_buff, saveName, 0x30);
|
|
||||||
//GetLocalTime((SYSTEMTIME *)(work_buff + 0x30));
|
|
||||||
//*((uint32 *)(work_buff + 0x40)) = SIZE_OF_ONE_GAME_IN_BYTES;
|
|
||||||
//*((uint32 *)(work_buff + 0x44)) = CGame::currLevel;
|
|
||||||
//
|
|
||||||
//PcSaveHelper.PcClassSaveRoutine(file, work_buff, 0xE8);
|
|
||||||
|
|
||||||
|
|
||||||
uint8 *buf;
|
uint8 *buf;
|
||||||
uint8 *tmpbuf;
|
uint8 *tmpbuf;
|
||||||
uint8 *postsize;
|
uint8 *postsize;
|
||||||
uint32 size;
|
uint32 size;
|
||||||
uint32 reserved;
|
uint32 reserved;
|
||||||
bool result;
|
wchar *saveName;
|
||||||
|
wchar suffix[6];
|
||||||
|
wchar nameBuf[MaxNameLength] = { 0 };
|
||||||
|
int nameLen;
|
||||||
|
CPad *currPad;
|
||||||
|
|
||||||
// TODO: simplevars and scripts
|
CheckSum = 0;
|
||||||
|
buf = work_buff;
|
||||||
|
|
||||||
|
saveName = TheText.Get(CStats::LastMissionPassedName);
|
||||||
|
if (saveName[0] != '\0') {
|
||||||
|
AsciiToUnicode(NameSuffix, suffix);
|
||||||
|
TextCopy(nameBuf, saveName);
|
||||||
|
nameLen = UnicodeStrlen(nameBuf);
|
||||||
|
nameBuf[nameLen] = '\0';
|
||||||
|
if (nameLen > MaxNameLength)
|
||||||
|
TextCopy(nameBuf + MaxNameLength, suffix);
|
||||||
|
}
|
||||||
|
|
||||||
|
memcpy(buf, saveName, NameBufferSize);
|
||||||
|
buf += NameBufferSize;
|
||||||
|
GetLocalTime((LPSYSTEMTIME) buf);
|
||||||
|
buf += sizeof(SYSTEMTIME);
|
||||||
|
WriteSaveBuf(buf, SIZE_OF_ONE_GAME_IN_BYTES);
|
||||||
|
WriteSaveBuf(buf, CGame::currLevel);
|
||||||
|
WriteSaveBuf(buf, TheCamera.m_matrix.m_matrix.pos.x);
|
||||||
|
WriteSaveBuf(buf, TheCamera.m_matrix.m_matrix.pos.y);
|
||||||
|
WriteSaveBuf(buf, TheCamera.m_matrix.m_matrix.pos.z);
|
||||||
|
WriteSaveBuf(buf, CClock::ms_nMillisecondsPerGameMinute);
|
||||||
|
WriteSaveBuf(buf, CClock::ms_nLastClockTick);
|
||||||
|
WriteSaveBuf(buf, CClock::ms_nGameClockHours);
|
||||||
|
buf += 3;
|
||||||
|
WriteSaveBuf(buf, CClock::ms_nGameClockMinutes); // TOOD: aligned WriteSaveBuf?
|
||||||
|
buf += 3;
|
||||||
|
currPad = CPad::GetPad(0);
|
||||||
|
WriteSaveBuf(buf, currPad->Mode);
|
||||||
|
buf += 2;
|
||||||
|
WriteSaveBuf(buf, CTimer::m_snTimeInMilliseconds);
|
||||||
|
WriteSaveBuf(buf, CTimer::ms_fTimeScale);
|
||||||
|
WriteSaveBuf(buf, CTimer::ms_fTimeStep);
|
||||||
|
WriteSaveBuf(buf, CTimer::ms_fTimeStepNonClipped);
|
||||||
|
WriteSaveBuf(buf, CTimer::m_FrameCounter);
|
||||||
|
WriteSaveBuf(buf, 1.0f); // CTimeStep::ms_fTimeStep;
|
||||||
|
WriteSaveBuf(buf, 1.0f); // CTimeStep::ms_fFramesPerUpdate;
|
||||||
|
WriteSaveBuf(buf, 1.0f); // CTimeStep::ms_fTimeScale;
|
||||||
|
WriteSaveBuf(buf, CWeather::OldWeatherType);
|
||||||
|
buf += 2;
|
||||||
|
WriteSaveBuf(buf, CWeather::NewWeatherType);
|
||||||
|
buf += 2;
|
||||||
|
WriteSaveBuf(buf, CWeather::ForcedWeatherType);
|
||||||
|
buf += 2;
|
||||||
|
WriteSaveBuf(buf, CWeather::InterpolationValue);
|
||||||
|
WriteSaveBuf(buf, CompileDateAndTime.m_nSecond);
|
||||||
|
WriteSaveBuf(buf, CompileDateAndTime.m_nMinute);
|
||||||
|
WriteSaveBuf(buf, CompileDateAndTime.m_nHour);
|
||||||
|
WriteSaveBuf(buf, CompileDateAndTime.m_nDay);
|
||||||
|
WriteSaveBuf(buf, CompileDateAndTime.m_nMonth);
|
||||||
|
WriteSaveBuf(buf, CompileDateAndTime.m_nYear);
|
||||||
|
WriteSaveBuf(buf, CWeather::WeatherTypeInList);
|
||||||
|
WriteSaveBuf(buf, TheCamera.m_fCarZoomValueScript); // TODO: unconfirmed
|
||||||
|
WriteSaveBuf(buf, TheCamera.m_fPedZoomValueScript); // TODO: unconfirmed
|
||||||
|
|
||||||
|
size = 0;
|
||||||
|
reserved = 0;
|
||||||
|
|
||||||
|
MakeSpaceForSizeInBufferPointer(tmpbuf, buf, postsize);
|
||||||
|
CTheScripts::SaveAllScripts(buf, &size);
|
||||||
|
CopySizeAndPreparePointer(tmpbuf, buf, postsize, reserved, size);
|
||||||
|
if (!PcSaveHelper.PcClassSaveRoutine(file, work_buff, size))
|
||||||
|
return false;
|
||||||
|
|
||||||
for (int i = 1; i < 19; i++) {
|
for (int i = 1; i < 19; i++) {
|
||||||
buf = work_buff;
|
buf = work_buff;
|
||||||
|
@ -80,12 +135,12 @@ GenericSave(int file)
|
||||||
reserved = 0;
|
reserved = 0;
|
||||||
MakeSpaceForSizeInBufferPointer(tmpbuf, buf, postsize);
|
MakeSpaceForSizeInBufferPointer(tmpbuf, buf, postsize);
|
||||||
switch (i) {
|
switch (i) {
|
||||||
case 1: break;
|
case 1: CPools::SavePedPool(buf, &size); break;
|
||||||
case 2: break;
|
case 2: CGarages::Save(buf, &size); break;
|
||||||
case 3: break;
|
case 3: CPools::SaveVehiclePool(buf, &size); break;
|
||||||
case 4: break;
|
case 4: CPools::SaveObjectPool(buf, &size); break;
|
||||||
case 5: ThePaths.Save(buf, &size); break;
|
case 5: ThePaths.Save(buf, &size); break;
|
||||||
case 6: break;
|
case 6: CCranes::Save(buf, &size); break;
|
||||||
case 7: CPickups::Save(buf, &size); break;
|
case 7: CPickups::Save(buf, &size); break;
|
||||||
case 8: gPhoneInfo.Save(buf, &size); break;
|
case 8: gPhoneInfo.Save(buf, &size); break;
|
||||||
case 9: CRestart::SaveAllRestartPoints(buf, &size); break;
|
case 9: CRestart::SaveAllRestartPoints(buf, &size); break;
|
||||||
|
@ -102,11 +157,8 @@ GenericSave(int file)
|
||||||
}
|
}
|
||||||
|
|
||||||
CopySizeAndPreparePointer(tmpbuf, buf, postsize, reserved, size);
|
CopySizeAndPreparePointer(tmpbuf, buf, postsize, reserved, size);
|
||||||
result = PcSaveHelper.PcClassSaveRoutine(file, work_buff, size);
|
if (!PcSaveHelper.PcClassSaveRoutine(file, work_buff, size))
|
||||||
if (!result)
|
|
||||||
{
|
|
||||||
return false;
|
return false;
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -163,7 +215,7 @@ DoGameSpecificStuffAfterSucessLoad()
|
||||||
StillToFadeOut = true;
|
StillToFadeOut = true;
|
||||||
JustLoadedDontFadeInYet = true;
|
JustLoadedDontFadeInYet = true;
|
||||||
CTheScripts::Process();
|
CTheScripts::Process();
|
||||||
}
|
}
|
||||||
|
|
||||||
bool
|
bool
|
||||||
CheckSlotDataValid(int32 slot)
|
CheckSlotDataValid(int32 slot)
|
||||||
|
|
Loading…
Reference in a new issue