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Script fix
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30c780c300
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@ -4676,7 +4676,7 @@ int8 CRunningScript::ProcessCommandsFrom500To599(int32 command)
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CollectParameters(&m_nIp, 2);
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CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
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assert(pPed);
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pPed->m_fHealth = *(float*)&ScriptParams[1];
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pPed->m_fHealth = ScriptParams[1];
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return 0;
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}
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case COMMAND_SET_CHAR_HEALTH:
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@ -4684,9 +4684,8 @@ int8 CRunningScript::ProcessCommandsFrom500To599(int32 command)
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CollectParameters(&m_nIp, 2);
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CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
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assert(pPed);
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float health = *(float*)&ScriptParams[1];
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if (health != 0.0f) {
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pPed->m_fHealth = *(float*)&ScriptParams[1];
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if (ScriptParams[1]) {
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pPed->m_fHealth = ScriptParams[1];
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}
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else if (pPed->bInVehicle) {
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pPed->SetDead();
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@ -4703,7 +4702,7 @@ int8 CRunningScript::ProcessCommandsFrom500To599(int32 command)
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CollectParameters(&m_nIp, 2);
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CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
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assert(pVehicle);
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pVehicle->m_fHealth = *(float*)&ScriptParams[1];
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pVehicle->m_fHealth = ScriptParams[1];
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return 0;
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}
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case COMMAND_GET_PLAYER_HEALTH:
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@ -4839,7 +4838,7 @@ int8 CRunningScript::ProcessCommandsFrom500To599(int32 command)
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CPed* pSourcePed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
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assert(pSourcePed);
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pSourcePed->ClearLookFlag();
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pSourcePed->bIsRestoringLook = false;
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pSourcePed->bKeepTryingToLook = false;
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if (pSourcePed->GetPedState() == PED_LOOK_HEADING || pSourcePed->GetPedState() == PED_LOOK_ENTITY)
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pSourcePed->RestorePreviousState();
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return 0;
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@ -4850,7 +4849,7 @@ int8 CRunningScript::ProcessCommandsFrom500To599(int32 command)
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CPed* pSourcePed = CWorld::Players[ScriptParams[0]].m_pPed;
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assert(pSourcePed);
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pSourcePed->ClearLookFlag();
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pSourcePed->bIsRestoringLook = false;
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pSourcePed->bKeepTryingToLook = false;
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if (pSourcePed->GetPedState() == PED_LOOK_HEADING || pSourcePed->GetPedState() == PED_LOOK_ENTITY)
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pSourcePed->RestorePreviousState();
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return 0;
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