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CHud cleanup: fixes and cosmetic treatment

This commit is contained in:
aap 2019-06-28 13:28:42 +02:00
parent 847720aeae
commit 5a93f67c88
4 changed files with 233 additions and 216 deletions

View file

@ -10,7 +10,7 @@ class CAutomobile;
struct CCam
{
enum CamMode
enum
{
MODE_TOPDOWN1 = 1,
MODE_TOPDOWN2,

View file

@ -23,8 +23,6 @@ CDraw::CalculateAspectRatio()
if(FrontEndMenuManager.m_PrefsUseWideScreen)
ms_fAspectRatio = 16.0f/9.0f;
else if(TheCamera.m_WideScreenOn)
ms_fAspectRatio = 1.25f;
else
ms_fAspectRatio = 4.0f/3.0f;
}

View file

@ -33,21 +33,23 @@ bool &CHud::m_HelpMessageQuick = *(bool *)0x95CCF7;
int32 CHud::m_ZoneState = *(int32*)0x8F29AC;
int32 CHud::m_ZoneFadeTimer;
int32 CHud::m_ZoneNameTimer = *(int32*)0x8F1A50;
wchar *&CHud::m_ZoneName = *(wchar **)0x8E2C2C;
wchar *CHud::m_LastZoneName = (wchar*)0x8F432C;
wchar *&CHud::m_pZoneName = *(wchar **)0x8E2C2C;
wchar *CHud::m_pLastZoneName = (wchar*)0x8F432C;
wchar *CHud::m_ZoneToPrint;
int32 CHud::m_VehicleState = *(int32*)0x940560;
int32 CHud::m_VehicleFadeTimer;
int32 CHud::m_VehicleNameTimer = *(int32*)0x8F2A14;
wchar *&CHud::m_VehicleName = *(wchar **)0x942FB4;
wchar *CHud::m_LastVehicleName = *(wchar **)0x8E2DD8;
wchar *CHud::m_VehicleNameToPrint;
wchar *CHud::m_pLastVehicleName = *(wchar **)0x8E2DD8;
wchar *CHud::m_pVehicleNameToPrint;
wchar *CHud::m_Message = (wchar*)0x72E318;
wchar *CHud::m_PagerMessage = (wchar*)0x878840;
bool &CHud::m_Wants_To_Draw_Hud = *(bool*)0x95CD89;
bool &CHud::m_Wants_To_Draw_3dMarkers = *(bool*)0x95CD62;
wchar(*CHud::m_BigMessage)[128] = (wchar(*)[128])0x664CE0;
wchar *CHud::m_LastBigMessage = (wchar*)0x86B288;
int32 CHud::m_ItemToFlash = *(int32*)0x95CC82;
// These aren't really in CHud
float CHud::BigMessageInUse[6];
float CHud::BigMessageAlpha[6];
float CHud::BigMessageX[6];
@ -62,7 +64,6 @@ int16 &CHud::TimerFlashTimer = *(int16*)0x95CC6C;
int16 &CHud::PagerSoundPlayed = *(int16*)0x95CC4A;
int32 &CHud::SpriteBrightness = *(int32*)0x95CC54;
float &CHud::PagerXOffset = *(float*)0x941590;
int32 CHud::m_ItemToFlash = *(int32*)0x95CC82;
int16 &CHud::PagerTimer = *(int16*)0x95CC3A;
int16 &CHud::PagerOn = *(int16*)0x95CCA0;
@ -141,9 +142,9 @@ void CHud::Draw()
int32 WeaponType = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_weapons[CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_currentWeapon].m_eWeaponType;
int32 Mode = TheCamera.Cams[TheCamera.ActiveCam].Mode;
if (Mode == CCam::CamMode::MODE_SNIPER || Mode == CCam::CamMode::MODE_ROCKET || Mode == CCam::CamMode::MODE_M16FIRSTPERSON_34 || Mode == CCam::CamMode::MODE_EDITOR)
if (Mode == CCam::MODE_SNIPER || Mode == CCam::MODE_ROCKET || Mode == CCam::MODE_M16FIRSTPERSON_34 || Mode == CCam::MODE_EDITOR)
Mode_FirstPerson = 1;
if (Mode == CCam::CamMode::MODE_FIRSTPERSONPEDONPC_41 || Mode == CCam::CamMode::MODE_SNIPER_RUN_AROUND)
if (Mode == CCam::MODE_FIRSTPERSONPEDONPC_41 || Mode == CCam::MODE_SNIPER_RUN_AROUND)
Mode_RunAround = 1;
/*
@ -162,16 +163,16 @@ void CHud::Draw()
if (Mode_FirstPerson || Mode_RunAround) {
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void *)rwFILTERLINEAR);
int32 SpriteBrightLikeADiamond = CHud::SpriteBrightness + 1;
int32 SpriteBrightLikeADiamond = SpriteBrightness + 1;
if (SpriteBrightLikeADiamond > 30)
SpriteBrightLikeADiamond = 30;
CHud::SpriteBrightness = SpriteBrightLikeADiamond;
SpriteBrightness = SpriteBrightLikeADiamond;
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
float fStep = sin((CTimer::GetTimeInMilliseconds() & 1023) * 0.0061328127);
float fMultBright = CHud::SpriteBrightness * 0.03f * (0.25f * fStep + 0.75f);
float fMultBright = SpriteBrightness * 0.03f * (0.25f * fStep + 0.75f);
CRect rect;
float fWidescreenOffset[2] = { 0.0f, 0.0f };
@ -191,7 +192,7 @@ void CHud::Draw()
rect.right = f3rdX + SCREEN_SCALE_X(32.0f * 0.6f);
rect.bottom = f3rdY + SCREEN_SCALE_Y(32.0f * 0.6f);
CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
}
else {
rect.left = f3rdX - SCREEN_SCALE_X(32.0f * 0.4f);
@ -199,61 +200,61 @@ void CHud::Draw()
rect.right = f3rdX + SCREEN_SCALE_X(32.0f * 0.4f);
rect.bottom = f3rdY + SCREEN_SCALE_Y(32.0f * 0.4f);
CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
}
}
else {
if (Mode != CCam::CamMode::MODE_M16FIRSTPERSON_34 && Mode != CCam::CamMode::MODE_FIRSTPERSONPEDONPC_41 && Mode != CCam::CamMode::MODE_EDITOR) {
if (Mode == CCam::CamMode::MODE_ROCKET_RUN_AROUND) {
rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f * 0.7f);
rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f * 0.7f);
rect.right = (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(32.0f * 0.7f);
rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(32.0f * 0.7f);
CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
}
else if (Mode != CCam::CamMode::MODE_ROCKET && Mode != CCam::CamMode::MODE_SNIPER_RUN_AROUND) {
rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(210.0f);
rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(210.0f);
rect.right = SCREEN_WIDTH / 2;
rect.bottom = SCREEN_HEIGHT / 2;
CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
rect.right = (SCREEN_WIDTH / 2);
rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(210.0f);
rect.left = SCREEN_SCALE_X(210.0f) + (SCREEN_WIDTH / 2);
rect.bottom = SCREEN_HEIGHT / 2;
CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(210.0f);
rect.bottom = (SCREEN_HEIGHT / 2);
rect.right = (SCREEN_WIDTH / 2);
rect.top = SCREEN_SCALE_Y(210.0f) + (SCREEN_HEIGHT / 2);
CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
rect.right = (SCREEN_WIDTH / 2);
rect.bottom = (SCREEN_HEIGHT / 2);
rect.left = SCREEN_SCALE_X(210.0f) + (SCREEN_WIDTH / 2);
rect.top = SCREEN_SCALE_Y(210.0f) + (SCREEN_HEIGHT / 2);
CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
}
else {
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)TRUE);
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDONE);
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDONE);
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATETEXTURERASTER, gpRocketSightTex->raster);
CSprite::RenderOneXLUSprite(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, 1.0f, SCREEN_SCALE_X(40.0f), SCREEN_SCALE_Y(40.0f), (100.0f * fMultBright), (200.0f * fMultBright), (100.0f * fMultBright), 255, 1.0f, 255);
}
}
else {
if (Mode == CCam::MODE_M16FIRSTPERSON_34 ||
Mode == CCam::MODE_FIRSTPERSONPEDONPC_41 ||
Mode != CCam::MODE_EDITOR) {
rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f);
rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f);
rect.right = (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(32.0f);
rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(32.0f);
CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
}
else if (Mode == CCam::MODE_ROCKET_RUN_AROUND) {
rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f * 0.7f);
rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f * 0.7f);
rect.right = (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(32.0f * 0.7f);
rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(32.0f * 0.7f);
Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
}
else if (Mode == CCam::MODE_ROCKET || Mode == CCam::MODE_SNIPER_RUN_AROUND) {
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)TRUE);
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDONE);
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDONE);
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATETEXTURERASTER, gpRocketSightTex->raster);
CSprite::RenderOneXLUSprite(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, 1.0f, SCREEN_SCALE_X(40.0f), SCREEN_SCALE_Y(40.0f), (100.0f * fMultBright), (200.0f * fMultBright), (100.0f * fMultBright), 255, 1.0f, 255);
}
else {
rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(210.0f);
rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(210.0f);
rect.right = SCREEN_WIDTH / 2;
rect.bottom = SCREEN_HEIGHT / 2;
Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
rect.right = (SCREEN_WIDTH / 2);
rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(210.0f);
rect.left = SCREEN_SCALE_X(210.0f) + (SCREEN_WIDTH / 2);
rect.bottom = SCREEN_HEIGHT / 2;
Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(210.0f);
rect.bottom = (SCREEN_HEIGHT / 2);
rect.right = (SCREEN_WIDTH / 2);
rect.top = SCREEN_SCALE_Y(210.0f) + (SCREEN_HEIGHT / 2);
Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
rect.right = (SCREEN_WIDTH / 2);
rect.bottom = (SCREEN_HEIGHT / 2);
rect.left = SCREEN_SCALE_X(210.0f) + (SCREEN_WIDTH / 2);
rect.top = SCREEN_SCALE_Y(210.0f) + (SCREEN_HEIGHT / 2);
Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
}
}
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void *)rwFILTERLINEAR);
@ -261,7 +262,7 @@ void CHud::Draw()
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDINVSRCALPHA);
}
else {
CHud::SpriteBrightness = 0;
SpriteBrightness = 0;
}
/*
@ -346,7 +347,7 @@ void CHud::Draw()
if (!CDarkel::FrenzyOnGoing()) {
if (WeaponType) {
if (WeaponType != 1) {
if (WeaponType != WEAPONTYPE_BASEBALLBAT) {
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(66.0f), SCREEN_SCALE_Y(73.0f), sPrint);
}
@ -356,7 +357,7 @@ void CHud::Draw()
/*
DrawWeaponIcon
*/
CHud::Sprites[WeaponType].Draw(
Sprites[WeaponType].Draw(
CRect(SCREEN_SCALE_FROM_RIGHT(99.0f), SCREEN_SCALE_Y(27.0f), SCREEN_SCALE_FROM_RIGHT(35.0f), SCREEN_SCALE_Y(91.0f)),
CRGBA(255, 255, 255, 255),
0.015f,
@ -380,8 +381,8 @@ void CHud::Draw()
CFont::SetPropOff();
CFont::SetFontStyle(FONT_HEADING);
if (CHud::m_ItemToFlash == ITEM_HEALTH && CTimer::GetFrameCounter() & 8
|| CHud::m_ItemToFlash != ITEM_HEALTH
if (m_ItemToFlash == ITEM_HEALTH && CTimer::GetFrameCounter() & 8
|| m_ItemToFlash != ITEM_HEALTH
|| CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fHealth < 10
&& CTimer::GetFrameCounter() & 8) {
if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fHealth >= 10
@ -410,7 +411,7 @@ void CHud::Draw()
/*
DrawArmour
*/
if (CHud::m_ItemToFlash == ITEM_ARMOUR && CTimer::GetFrameCounter() & 8 || CHud::m_ItemToFlash != ITEM_ARMOUR) {
if (m_ItemToFlash == ITEM_ARMOUR && CTimer::GetFrameCounter() & 8 || m_ItemToFlash != ITEM_ARMOUR) {
CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fArmour > 1.0f) {
AsciiToUnicode("[", sPrintIcon);
@ -462,71 +463,71 @@ void CHud::Draw()
/*
DrawZoneName
*/
if (CHud::m_ZoneName) {
if (m_pZoneName) {
float fZoneAlpha = 0.0f;
if (CHud::m_ZoneName != CHud::m_LastZoneName) {
switch (CHud::m_ZoneState) {
if (m_pZoneName != m_pLastZoneName) {
switch (m_ZoneState) {
case 0:
CHud::m_ZoneState = 2;
CHud::m_ZoneToPrint = CHud::m_ZoneName;
CHud::m_ZoneNameTimer = 0;
CHud::m_ZoneFadeTimer = 0;
m_ZoneState = 2;
m_ZoneToPrint = m_pZoneName;
m_ZoneNameTimer = 0;
m_ZoneFadeTimer = 0;
break;
case 1:
case 2:
case 3:
case 4:
CHud::m_ZoneNameTimer = 0;
CHud::m_ZoneState = 4;
m_ZoneNameTimer = 0;
m_ZoneState = 4;
break;
default:
break;
}
CHud::m_LastZoneName = CHud::m_ZoneName;
m_pLastZoneName = m_pZoneName;
}
if (CHud::m_ZoneState) {
switch (CHud::m_ZoneState) {
if (m_ZoneState) {
switch (m_ZoneState) {
case 1:
if (CHud::m_ZoneNameTimer > 10000) {
CHud::m_ZoneFadeTimer = 1000;
CHud::m_ZoneState = 3;
if (m_ZoneNameTimer > 10000) {
m_ZoneFadeTimer = 1000;
m_ZoneState = 3;
}
fZoneAlpha = 255.0f;
break;
case 2:
CHud::m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
if (CHud::m_ZoneFadeTimer > 1000) {
CHud::m_ZoneState = 1;
CHud::m_ZoneFadeTimer = 1000;
m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
if (m_ZoneFadeTimer > 1000) {
m_ZoneState = 1;
m_ZoneFadeTimer = 1000;
}
fZoneAlpha = CHud::m_ZoneFadeTimer * 0.001f * 255.0f;
fZoneAlpha = m_ZoneFadeTimer * 0.001f * 255.0f;
break;
case 3:
CHud::m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
if (CHud::m_ZoneFadeTimer < 0) {
CHud::m_ZoneState = 0;
CHud::m_ZoneFadeTimer = 0;
m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
if (m_ZoneFadeTimer < 0) {
m_ZoneState = 0;
m_ZoneFadeTimer = 0;
}
fZoneAlpha = CHud::m_ZoneFadeTimer * 0.001f * 255.0f;
fZoneAlpha = m_ZoneFadeTimer * 0.001f * 255.0f;
break;
case 4:
CHud::m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
if (CHud::m_ZoneFadeTimer < 0) {
CHud::m_ZoneFadeTimer = 0;
CHud::m_ZoneToPrint = CHud::m_LastZoneName;
CHud::m_ZoneNameTimer = 0;
CHud::m_ZoneState = 2;
m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
if (m_ZoneFadeTimer < 0) {
m_ZoneFadeTimer = 0;
m_ZoneToPrint = m_pLastZoneName;
m_ZoneNameTimer = 0;
m_ZoneState = 2;
}
fZoneAlpha = CHud::m_ZoneFadeTimer * 0.001f * 255.0f;
fZoneAlpha = m_ZoneFadeTimer * 0.001f * 255.0f;
break;
default:
break;
}
if (!CHud::m_Message[0]) {
CHud::m_ZoneNameTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
if (!m_Message[0]) {
m_ZoneNameTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
CFont::SetJustifyOff();
CFont::SetPropOn();
CFont::SetBackgroundOff();
@ -541,88 +542,88 @@ void CHud::Draw()
CFont::SetBackGroundOnlyTextOff();
CFont::SetFontStyle(FONT_BANK);
CFont::SetColor(CRGBA(0, 0, 0, fZoneAlpha));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f - 1.0f), SCREEN_SCALE_FROM_BOTTOM(30.0f - 1.0f), CHud::m_ZoneToPrint);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f - 1.0f), SCREEN_SCALE_FROM_BOTTOM(30.0f - 1.0f), m_ZoneToPrint);
CFont::SetColor(CRGBA(152, 154, 82, fZoneAlpha));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(30.0f), CHud::m_ZoneToPrint);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(30.0f), m_ZoneToPrint);
}
}
}
else {
CHud::m_LastZoneName = 0;
CHud::m_ZoneState = 0;
CHud::m_ZoneFadeTimer = 0;
CHud::m_ZoneNameTimer = 0;
m_pLastZoneName = 0;
m_ZoneState = 0;
m_ZoneFadeTimer = 0;
m_ZoneNameTimer = 0;
}
/*
DrawVehicleName
*/
if (CHud::m_VehicleName) {
if (m_VehicleName) {
float fVehicleAlpha = 0.0f;
if (CHud::m_VehicleName != CHud::m_LastVehicleName) {
switch (CHud::m_VehicleState) {
if (m_VehicleName != m_pLastVehicleName) {
switch (m_VehicleState) {
case 0:
CHud::m_VehicleState = 2;
CHud::m_VehicleNameToPrint = CHud::m_VehicleName;
CHud::m_VehicleNameTimer = 0;
CHud::m_VehicleFadeTimer = 0;
m_VehicleState = 2;
m_pVehicleNameToPrint = m_VehicleName;
m_VehicleNameTimer = 0;
m_VehicleFadeTimer = 0;
break;
case 1:
case 2:
case 3:
case 4:
CHud::m_VehicleNameTimer = 0;
CHud::m_VehicleState = 4;
m_VehicleNameTimer = 0;
m_VehicleState = 4;
break;
default:
break;
}
CHud::m_LastVehicleName = CHud::m_VehicleName;
m_pLastVehicleName = m_VehicleName;
}
if (CHud::m_VehicleState) {
switch (CHud::m_VehicleState) {
if (m_VehicleState) {
switch (m_VehicleState) {
case 1:
if (CHud::m_VehicleNameTimer > 10000) {
CHud::m_VehicleFadeTimer = 1000;
CHud::m_VehicleState = 3;
if (m_VehicleNameTimer > 10000) {
m_VehicleFadeTimer = 1000;
m_VehicleState = 3;
}
fVehicleAlpha = 255.0f;
break;
case 2:
CHud::m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
if (CHud::m_VehicleFadeTimer > 1000) {
CHud::m_VehicleState = 1;
CHud::m_VehicleFadeTimer = 1000;
m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
if (m_VehicleFadeTimer > 1000) {
m_VehicleState = 1;
m_VehicleFadeTimer = 1000;
}
fVehicleAlpha = CHud::m_VehicleFadeTimer * 0.001f * 255.0f;
fVehicleAlpha = m_VehicleFadeTimer * 0.001f * 255.0f;
break;
case 3:
CHud::m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
if (CHud::m_VehicleFadeTimer < 0) {
CHud::m_VehicleState = 0;
CHud::m_VehicleFadeTimer = 0;
m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
if (m_VehicleFadeTimer < 0) {
m_VehicleState = 0;
m_VehicleFadeTimer = 0;
}
fVehicleAlpha = CHud::m_VehicleFadeTimer * 0.001f * 255.0f;
fVehicleAlpha = m_VehicleFadeTimer * 0.001f * 255.0f;
break;
case 4:
CHud::m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
if (CHud::m_VehicleFadeTimer < 0) {
CHud::m_VehicleFadeTimer = 0;
CHud::m_VehicleNameToPrint = CHud::m_LastVehicleName;
CHud::m_VehicleNameTimer = 0;
CHud::m_VehicleState = 2;
m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
if (m_VehicleFadeTimer < 0) {
m_VehicleFadeTimer = 0;
m_pVehicleNameToPrint = m_pLastVehicleName;
m_VehicleNameTimer = 0;
m_VehicleState = 2;
}
fVehicleAlpha = CHud::m_VehicleFadeTimer * 0.001f * 255.0f;
fVehicleAlpha = m_VehicleFadeTimer * 0.001f * 255.0f;
break;
default:
break;
}
if (!CHud::m_Message[0]) {
CHud::m_VehicleNameTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
if (!m_Message[0]) {
m_VehicleNameTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
CFont::SetJustifyOff();
CFont::SetPropOn();
CFont::SetBackgroundOff();
@ -637,18 +638,18 @@ void CHud::Draw()
CFont::SetBackGroundOnlyTextOff();
CFont::SetFontStyle(FONT_BANK);
CFont::SetColor(CRGBA(0, 0, 0, fVehicleAlpha));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f - 1.0f), SCREEN_SCALE_FROM_BOTTOM(55.0f - 1.0f), CHud::m_VehicleNameToPrint);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f - 1.0f), SCREEN_SCALE_FROM_BOTTOM(55.0f - 1.0f), m_pVehicleNameToPrint);
CFont::SetColor(CRGBA(194, 165, 120, fVehicleAlpha));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(55.0f), CHud::m_VehicleNameToPrint);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(55.0f), m_pVehicleNameToPrint);
}
}
}
else {
CHud::m_LastVehicleName = 0;
CHud::m_VehicleState = 0;
CHud::m_VehicleFadeTimer = 0;
CHud::m_VehicleNameTimer = 0;
m_pLastVehicleName = 0;
m_VehicleState = 0;
m_VehicleFadeTimer = 0;
m_VehicleNameTimer = 0;
}
/*
@ -788,7 +789,7 @@ void CHud::Draw()
}
}
CHud::Sprites[HUD_PAGER].Draw(CRect(SCREEN_SCALE_X(26.0f - PagerXOffset), SCREEN_SCALE_Y(27.0f), SCREEN_SCALE_X(160.0 + 26.0f - PagerXOffset), SCREEN_SCALE_Y(80.0f + 27.0f)), CRGBA(255, 255, 255, 255));
Sprites[HUD_PAGER].Draw(CRect(SCREEN_SCALE_X(26.0f - PagerXOffset), SCREEN_SCALE_Y(27.0f), SCREEN_SCALE_X(160.0 + 26.0f - PagerXOffset), SCREEN_SCALE_Y(80.0f + 27.0f)), CRGBA(255, 255, 255, 255));
CFont::SetBackgroundOff();
CFont::SetScale(SCREEN_SCALE_X(0.84f), SCREEN_SCALE_Y(1.0f));
@ -799,19 +800,19 @@ void CHud::Draw()
CFont::SetJustifyOff();
CFont::SetPropOff();
CFont::SetFontStyle(FONT_PAGER);
CFont::PrintString(SCREEN_SCALE_X(52.0f - PagerXOffset), SCREEN_SCALE_Y(54.0f), CHud::m_PagerMessage);
CFont::PrintString(SCREEN_SCALE_X(52.0f - PagerXOffset), SCREEN_SCALE_Y(54.0f), m_PagerMessage);
}
/*
DrawRadar
*/
if (CHud::m_ItemToFlash == ITEM_RADAR && CTimer::GetFrameCounter() & 8 || CHud::m_ItemToFlash != ITEM_RADAR) {
if (m_ItemToFlash == ITEM_RADAR && CTimer::GetFrameCounter() & 8 || m_ItemToFlash != ITEM_RADAR) {
CRadar::DrawMap();
CRect rect(0.0f, 0.0f, SCREEN_SCALE_X(RADAR_WIDTH), SCREEN_SCALE_Y(RADAR_HEIGHT));
// FIX: game doesn't scale RADAR_LEFT here
rect.Translate(SCREEN_SCALE_X(RADAR_LEFT), SCREEN_SCALE_FROM_BOTTOM(RADAR_BOTTOM + RADAR_HEIGHT));
rect.Grow(4.0f);
CHud::Sprites[HUD_RADARDISC].Draw(rect, CRGBA(0, 0, 0, 255));
Sprites[HUD_RADARDISC].Draw(rect, CRGBA(0, 0, 0, 255));
CRadar::DrawBlips();
}
}
@ -819,7 +820,7 @@ void CHud::Draw()
/*
Draw3dMarkers
*/
if (CHud::m_Wants_To_Draw_3dMarkers && !TheCamera.m_WideScreenOn && !CHud::m_BigMessage[0][0] && !CHud::m_BigMessage[2][0]) {
if (m_Wants_To_Draw_3dMarkers && !TheCamera.m_WideScreenOn && !m_BigMessage[0][0] && !m_BigMessage[2][0]) {
CRadar::Draw3dMarkers();
}
@ -902,7 +903,7 @@ void CHud::Draw()
/*
DrawSubtitles
*/
if (CHud::m_Message[0] && !CHud::m_BigMessage[2][0] && (FrontEndMenuManager.m_PrefsShowSubtitles == 1 || !TheCamera.m_WideScreenOn)) {
if (m_Message[0] && !m_BigMessage[2][0] && (FrontEndMenuManager.m_PrefsShowSubtitles == 1 || !TheCamera.m_WideScreenOn)) {
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
CFont::SetBackgroundColor(CRGBA(0, 0, 0, 128));
@ -919,7 +920,7 @@ void CHud::Draw()
CFont::SetDropShadowPosition(1);
CFont::SetDropColor(CRGBA(0, 0, 0, 255));
CFont::SetColor(CRGBA(235, 235, 235, 255));
CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_FROM_BOTTOM(64.0f), CHud::m_Message);
CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_FROM_BOTTOM(64.0f), m_Message);
CFont::SetDropShadowPosition(0);
}
@ -1255,7 +1256,38 @@ WRAPPER void CHud::GetRidOfAllHudMessages(void) { EAXJMP(0x504F90); }
#else
void CHud::GetRidOfAllHudMessages()
{
ReInitialise();
m_ZoneState = 0;
m_pLastZoneName = 0;
m_ZoneNameTimer = 0;
m_pZoneName = 0;
for (int i = 0; i < 256; i++) {
m_HelpMessage[i] = 0;
m_LastHelpMessage[i] = 0;
m_HelpMessageToPrint[i] = 0;
}
m_HelpMessageTimer = 0;
m_HelpMessageFadeTimer = 0;
m_HelpMessageState = 0;
m_HelpMessageQuick = 0;
m_HelpMessageDisplayTime = 1.0f;
m_VehicleName = 0;
m_pLastVehicleName = 0;
m_pVehicleNameToPrint = 0;
m_VehicleNameTimer = 0;
m_VehicleFadeTimer = 0;
m_VehicleState = 0;
for (int i = 0; i < 256; i++)
m_Message[i] = 0;
for (int i = 0; i < 6; i++) {
BigMessageInUse[i] = 0.0f;
for (int j = 0; j < 128; j++)
m_BigMessage[i][j] = 0;
}
}
#endif
@ -1286,41 +1318,16 @@ WRAPPER void CHud::ReInitialise(void) { EAXJMP(0x504CC0); }
#else
void CHud::ReInitialise() {
m_Wants_To_Draw_Hud = true;
m_ZoneState = 0;
m_Wants_To_Draw_3dMarkers = true;
m_LastZoneName = 0;
m_ZoneNameTimer = 0;
m_ZoneName = 0;
for (int i = 0; i < 256; i++) {
m_HelpMessage[i] = 0;
m_LastHelpMessage[i] = 0;
m_HelpMessageToPrint[i] = 0;
m_Message[i] = 0;
if (i <= 6)
BigMessageInUse[i] = 0.0f;
if (i <= 128)
m_BigMessage[i][0] = 0;
}
m_HelpMessageTimer = 0;
m_HelpMessageFadeTimer = 0;
m_HelpMessageState = 0;
m_HelpMessageQuick = 0;
m_VehicleName = 0;
m_LastVehicleName = 0;
m_VehicleNameToPrint = 0;
m_VehicleNameTimer = 0;
m_VehicleFadeTimer = 0;
m_VehicleState = 0;
m_HelpMessageDisplayTime = 1.0f;
GetRidOfAllHudMessages();
CounterOnLastFrame = 0;
m_ItemToFlash = ITEM_NONE;
OddJob2Timer = 0;
OddJob2OffTimer = 0.0f;
OddJob2On = 0;
OddJob2XOffset = 0.0f;
CounterFlashTimer = 0;
TimerOnLastFrame = 0;
TimerFlashTimer = 0;
@ -1328,28 +1335,40 @@ void CHud::ReInitialise() {
PagerOn = 0;
PagerTimer = 0;
PagerSoundPlayed = 0;
OddJob2On = 0;
PagerXOffset = 150.0f;
OddJob2XOffset = 0.0f;
}
#endif
wchar LastBigMessage[6][128];
#if 0
WRAPPER void CHud::SetBigMessage(wchar *message, int16 style) { EAXJMP(0x50A250); }
#else
void CHud::SetBigMessage(wchar *message, int16 style)
{
for (int i = 0; i < 128; i++) {
if (!message[i])
break;
int i;
if (message[i] != m_LastBigMessage[i]) {
OddJob2On = 0;
OddJob2OffTimer = 0.0f;
if (style == 5) {
for (i = 0; i < 128; i++) {
if (message[i] == 0)
break;
if (message[i] != LastBigMessage[5][i]) {
OddJob2On = 0;
OddJob2OffTimer = 0.0f;
}
m_BigMessage[5][i] = message[i];
LastBigMessage[5][i] = message[i];
}
m_BigMessage[style][i] = message[i];
};
} else {
for (i = 0; i < 128; i++) {
if (message[i] == 0)
break;
m_BigMessage[style][i] = message[i];
}
}
LastBigMessage[style][i] = 0;
m_BigMessage[style][i] = 0;
}
#endif
@ -1364,7 +1383,7 @@ void CHud::SetHelpMessage(wchar *message, bool quick)
for (int i = 0; i < 256; i++) {
m_LastHelpMessage[i] = message[i];
};
}
m_HelpMessageState = 0;
m_HelpMessageQuick = quick;
@ -1377,14 +1396,14 @@ WRAPPER void CHud::SetMessage(wchar *message) { EAXJMP(0x50A210); }
#else
void CHud::SetMessage(wchar *message)
{
int i = 0;
for (i; i < 256; i++) {
if (!message[i])
int i;
for (i = 0; i < 256; i++) {
if (message[i] == 0)
break;
m_Message[i] = message[i];
};
m_Message[i] = message[i];
}
m_Message[i] = 0;
}
#endif
@ -1393,14 +1412,13 @@ WRAPPER void CHud::SetPagerMessage(wchar *message) { EAXJMP(0x50A320); }
#else
void CHud::SetPagerMessage(wchar *message)
{
int i = 0;
for (i; i < 256; i++) {
if (!message[i])
int i;
for (i = 0; i < 256; i++) {
if (message[i] == 0)
break;
m_PagerMessage[i] = message[i];
};
}
m_PagerMessage[i] = 0;
}
#endif
@ -1419,7 +1437,7 @@ WRAPPER void CHud::SetZoneName(wchar *name) { EAXJMP(0x5051D0); }
#else
void CHud::SetZoneName(wchar *name)
{
m_ZoneName = name;
m_pZoneName = name;
}
#endif

View file

@ -34,6 +34,7 @@ class CHud
{
public:
static CSprite2d *Sprites;
static int32 &SpriteBrightness;
static wchar *m_HelpMessage;
static wchar *m_LastHelpMessage;
static int32 &m_HelpMessageState;
@ -47,12 +48,12 @@ public:
static int32 m_ZoneState;
static int32 m_ZoneFadeTimer;
static int32 m_ZoneNameTimer;
static wchar *&m_ZoneName;
static wchar *m_LastZoneName;
static wchar *&m_pZoneName;
static wchar *m_pLastZoneName;
static wchar *m_ZoneToPrint;
static wchar *&m_VehicleName;
static wchar *m_LastVehicleName;
static wchar *m_VehicleNameToPrint;
static wchar *m_pLastVehicleName;
static wchar *m_pVehicleNameToPrint;
static int32 m_VehicleState;
static int32 m_VehicleFadeTimer;
static int32 m_VehicleNameTimer;
@ -61,7 +62,9 @@ public:
static bool &m_Wants_To_Draw_Hud;
static bool &m_Wants_To_Draw_3dMarkers;
static wchar(*m_BigMessage)[128];
static wchar *m_LastBigMessage;
static int32 m_ItemToFlash;
// These aren't really in CHud
static float BigMessageInUse[6];
static float BigMessageAlpha[6];
static float BigMessageX[6];
@ -70,13 +73,11 @@ public:
static float &OddJob2XOffset;
static int16 &CounterFlashTimer;
static int16 &OddJob2Timer;
static int8 &TimerOnLastFrame;
static int8 &TimerOnLastFrame;
static int16 &OddJob2On;
static int16 &TimerFlashTimer;
static int16 &PagerSoundPlayed;
static int32 &SpriteBrightness;
static float &PagerXOffset;
static int32 m_ItemToFlash;
static int16 &PagerTimer;
static int16 &PagerOn;