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fix shutdown

This commit is contained in:
aap 2021-01-29 13:43:50 +01:00
parent 8482180706
commit 595a000f6a
2 changed files with 3 additions and 2 deletions

View file

@ -591,7 +591,6 @@ bool CGame::ShutDown(void)
gPhoneInfo.Shutdown(); gPhoneInfo.Shutdown();
CWeapon::ShutdownWeapons(); CWeapon::ShutdownWeapons();
CPedType::Shutdown(); CPedType::Shutdown();
CMBlur::MotionBlurClose();
for (int32 i = 0; i < NUMPLAYERS; i++) for (int32 i = 0; i < NUMPLAYERS; i++)
{ {
@ -617,7 +616,7 @@ bool CGame::ShutDown(void)
CStreaming::Shutdown(); CStreaming::Shutdown();
CTxdStore::GameShutdown(); CTxdStore::GameShutdown();
CCollision::Shutdown(); CCollision::Shutdown();
CWaterLevel::DestroyWavyAtomic(); CWaterLevel::Shutdown();
CRubbish::Shutdown(); CRubbish::Shutdown();
CClouds::Shutdown(); CClouds::Shutdown();
CShadows::Shutdown(); CShadows::Shutdown();
@ -626,6 +625,7 @@ bool CGame::ShutDown(void)
CWeaponEffects::Shutdown(); CWeaponEffects::Shutdown();
CParticle::Shutdown(); CParticle::Shutdown();
CPools::ShutDown(); CPools::ShutDown();
CHud::ReInitialise();
CTxdStore::RemoveTxdSlot(gameTxdSlot); CTxdStore::RemoveTxdSlot(gameTxdSlot);
CMBlur::MotionBlurClose(); CMBlur::MotionBlurClose();
CdStreamRemoveImages(); CdStreamRemoveImages();

View file

@ -318,6 +318,7 @@ CWaterLevel::Shutdown()
_DELETE_TEXTURE(gpWaterTex); _DELETE_TEXTURE(gpWaterTex);
_DELETE_TEXTURE(gpWaterEnvTex); _DELETE_TEXTURE(gpWaterEnvTex);
_DELETE_TEXTURE(gpWaterWakeTex);
_DELETE_TEXTURE(gpWaterEnvBaseTex); _DELETE_TEXTURE(gpWaterEnvBaseTex);
#undef _DELETE_TEXTURE #undef _DELETE_TEXTURE