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fix shutdown
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8482180706
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595a000f6a
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@ -591,7 +591,6 @@ bool CGame::ShutDown(void)
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gPhoneInfo.Shutdown();
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CWeapon::ShutdownWeapons();
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CPedType::Shutdown();
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CMBlur::MotionBlurClose();
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for (int32 i = 0; i < NUMPLAYERS; i++)
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{
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@ -617,7 +616,7 @@ bool CGame::ShutDown(void)
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CStreaming::Shutdown();
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CTxdStore::GameShutdown();
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CCollision::Shutdown();
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CWaterLevel::DestroyWavyAtomic();
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CWaterLevel::Shutdown();
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CRubbish::Shutdown();
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CClouds::Shutdown();
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CShadows::Shutdown();
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@ -626,6 +625,7 @@ bool CGame::ShutDown(void)
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CWeaponEffects::Shutdown();
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CParticle::Shutdown();
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CPools::ShutDown();
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CHud::ReInitialise();
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CTxdStore::RemoveTxdSlot(gameTxdSlot);
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CMBlur::MotionBlurClose();
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CdStreamRemoveImages();
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@ -318,6 +318,7 @@ CWaterLevel::Shutdown()
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_DELETE_TEXTURE(gpWaterTex);
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_DELETE_TEXTURE(gpWaterEnvTex);
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_DELETE_TEXTURE(gpWaterWakeTex);
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_DELETE_TEXTURE(gpWaterEnvBaseTex);
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#undef _DELETE_TEXTURE
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