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Fix player model not changing in cutscenes

This commit is contained in:
Sergeanur 2020-10-17 18:26:48 +03:00
parent dc80884ab5
commit 588fb26728

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@ -903,7 +903,7 @@ CStreaming::RequestSpecialModel(int32 modelId, const char *modelName, int32 flag
int i, n; int i, n;
mi = CModelInfo::GetModelInfo(modelId); mi = CModelInfo::GetModelInfo(modelId);
if(!CGeneral::faststrcmp("CSPlay", modelName)){ if(strncasecmp("CSPlay", modelName, 6) == 0){
char *curname = CModelInfo::GetModelInfo(MI_PLAYER)->GetName(); char *curname = CModelInfo::GetModelInfo(MI_PLAYER)->GetName();
for(int i = 0; CSnames[i][0]; i++){ for(int i = 0; CSnames[i][0]; i++){
if(strcasecmp(curname, IGnames[i]) == 0){ if(strcasecmp(curname, IGnames[i]) == 0){