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This commit is contained in:
eray orçunus 2020-10-05 22:18:51 +03:00
commit 556dbdcdd6
2 changed files with 25 additions and 1 deletions

View file

@ -13,6 +13,9 @@
#include "Font.h" #include "Font.h"
#include "Text.h" #include "Text.h"
#include "Vehicle.h" #include "Vehicle.h"
#ifdef FIX_BUGS
#include "Replay.h"
#endif
#define FRENZY_ANY_PED -1 #define FRENZY_ANY_PED -1
#define FRENZY_ANY_CAR -2 #define FRENZY_ANY_CAR -2
@ -60,6 +63,10 @@ CDarkel::CalcFade(uint32 time, uint32 start, uint32 end)
void void
CDarkel::DrawMessages() CDarkel::DrawMessages()
{ {
#ifdef FIX_BUGS
if (CReplay::IsPlayingBack())
return;
#endif
switch (Status) { switch (Status) {
case KILLFRENZY_ONGOING: case KILLFRENZY_ONGOING:
{ {
@ -171,6 +178,10 @@ CDarkel::ReadStatus()
void void
CDarkel::RegisterCarBlownUpByPlayer(CVehicle *vehicle) CDarkel::RegisterCarBlownUpByPlayer(CVehicle *vehicle)
{ {
#ifdef FIX_BUGS
if (CReplay::IsPlayingBack())
return;
#endif
if (FrenzyOnGoing()) { if (FrenzyOnGoing()) {
int32 model = vehicle->GetModelIndex(); int32 model = vehicle->GetModelIndex();
if (ModelToKill == FRENZY_ANY_CAR || ModelToKill == model || ModelToKill2 == model || ModelToKill3 == model || ModelToKill4 == model) { if (ModelToKill == FRENZY_ANY_CAR || ModelToKill == model || ModelToKill2 == model || ModelToKill3 == model || ModelToKill4 == model) {
@ -185,6 +196,10 @@ CDarkel::RegisterCarBlownUpByPlayer(CVehicle *vehicle)
void void
CDarkel::RegisterKillByPlayer(CPed *victim, eWeaponType weapon, bool headshot) CDarkel::RegisterKillByPlayer(CPed *victim, eWeaponType weapon, bool headshot)
{ {
#ifdef FIX_BUGS
if (CReplay::IsPlayingBack())
return;
#endif
if (FrenzyOnGoing() && (weapon == WeaponType if (FrenzyOnGoing() && (weapon == WeaponType
|| weapon == WEAPONTYPE_EXPLOSION || weapon == WEAPONTYPE_EXPLOSION
|| weapon == WEAPONTYPE_UZI_DRIVEBY && WeaponType == WEAPONTYPE_UZI || weapon == WEAPONTYPE_UZI_DRIVEBY && WeaponType == WEAPONTYPE_UZI
@ -210,6 +225,10 @@ CDarkel::RegisterKillByPlayer(CPed *victim, eWeaponType weapon, bool headshot)
void void
CDarkel::RegisterKillNotByPlayer(CPed* victim, eWeaponType weapontype) CDarkel::RegisterKillNotByPlayer(CPed* victim, eWeaponType weapontype)
{ {
#ifdef FIX_BUGS
if (CReplay::IsPlayingBack())
return;
#endif
CStats::PeopleKilledByOthers++; CStats::PeopleKilledByOthers++;
} }
@ -301,6 +320,11 @@ CDarkel::StartFrenzy(eWeaponType weaponType, int32 time, uint16 kill, int32 mode
void void
CDarkel::Update() CDarkel::Update()
{ {
#ifdef FIX_BUGS
if (CReplay::IsPlayingBack())
return;
#endif
if (Status != KILLFRENZY_ONGOING) if (Status != KILLFRENZY_ONGOING)
return; return;

View file

@ -706,7 +706,7 @@ CVehicle::InflictDamage(CEntity* damagedBy, eWeaponType weaponType, float damage
} }
} }
#ifdef FIX_BUGS // removing dumb case when shooting police car in player's own garage gives wanted level #ifdef FIX_BUGS // removing dumb case when shooting police car in player's own garage gives wanted level
if (GetModelIndex() == MI_POLICE && damagedBy == FindPlayerPed() && !bHasBeenOwnedByPlayer) if (GetModelIndex() == MI_POLICE && damagedBy == FindPlayerPed() && damagedBy != nil && !bHasBeenOwnedByPlayer)
#else #else
if (GetModelIndex() == MI_POLICE && damagedBy == FindPlayerPed()) if (GetModelIndex() == MI_POLICE && damagedBy == FindPlayerPed())
#endif #endif