diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp index ec71f690..79d3f6af 100644 --- a/src/vehicles/Automobile.cpp +++ b/src/vehicles/Automobile.cpp @@ -768,7 +768,7 @@ CAutomobile::ProcessControl(void) adhesion *= CSurfaceTable::GetWetMultiplier(m_aWheelColPoints[CARWHEEL_FRONT_LEFT].surfaceB); WheelState[CARWHEEL_FRONT_LEFT] = m_aWheelState[CARWHEEL_FRONT_LEFT]; - if(Damage.GetWheelStatus(VEHWHEEL_FRONT_LEFT) == WHEEL_STATUS_BURST) + if(Damage.GetWheelStatus(CARWHEEL_FRONT_LEFT) == WHEEL_STATUS_BURST) ProcessWheel(wheelFwd, wheelRight, contactSpeeds[CARWHEEL_FRONT_LEFT], contactPoints[CARWHEEL_FRONT_LEFT], m_nWheelsOnGround, fThrust, @@ -802,7 +802,7 @@ CAutomobile::ProcessControl(void) adhesion *= CSurfaceTable::GetWetMultiplier(m_aWheelColPoints[CARWHEEL_FRONT_RIGHT].surfaceB); WheelState[CARWHEEL_FRONT_RIGHT] = m_aWheelState[CARWHEEL_FRONT_RIGHT]; - if(Damage.GetWheelStatus(VEHWHEEL_FRONT_RIGHT) == WHEEL_STATUS_BURST) + if(Damage.GetWheelStatus(CARWHEEL_FRONT_RIGHT) == WHEEL_STATUS_BURST) ProcessWheel(wheelFwd, wheelRight, contactSpeeds[CARWHEEL_FRONT_RIGHT], contactPoints[CARWHEEL_FRONT_RIGHT], m_nWheelsOnGround, fThrust, @@ -883,7 +883,7 @@ CAutomobile::ProcessControl(void) adhesion *= CSurfaceTable::GetWetMultiplier(m_aWheelColPoints[CARWHEEL_REAR_LEFT].surfaceB); WheelState[CARWHEEL_REAR_LEFT] = m_aWheelState[CARWHEEL_REAR_LEFT]; - if(Damage.GetWheelStatus(VEHWHEEL_REAR_LEFT) == WHEEL_STATUS_BURST) + if(Damage.GetWheelStatus(CARWHEEL_REAR_LEFT) == WHEEL_STATUS_BURST) ProcessWheel(wheelFwd, wheelRight, contactSpeeds[CARWHEEL_REAR_LEFT], contactPoints[CARWHEEL_REAR_LEFT], m_nWheelsOnGround, fThrust, @@ -917,7 +917,7 @@ CAutomobile::ProcessControl(void) adhesion *= CSurfaceTable::GetWetMultiplier(m_aWheelColPoints[CARWHEEL_REAR_RIGHT].surfaceB); WheelState[CARWHEEL_REAR_RIGHT] = m_aWheelState[CARWHEEL_REAR_RIGHT]; - if(Damage.GetWheelStatus(VEHWHEEL_REAR_RIGHT) == WHEEL_STATUS_BURST) + if(Damage.GetWheelStatus(CARWHEEL_REAR_RIGHT) == WHEEL_STATUS_BURST) ProcessWheel(wheelFwd, wheelRight, contactSpeeds[CARWHEEL_REAR_RIGHT], contactPoints[CARWHEEL_REAR_RIGHT], m_nWheelsOnGround, fThrust, @@ -3946,10 +3946,10 @@ void CAutomobile::BurstTyre(uint8 wheel) { switch(wheel){ - case CAR_PIECE_WHEEL_LF: wheel = VEHWHEEL_FRONT_LEFT; break; - case CAR_PIECE_WHEEL_LR: wheel = VEHWHEEL_REAR_LEFT; break; - case CAR_PIECE_WHEEL_RF: wheel = VEHWHEEL_FRONT_RIGHT; break; - case CAR_PIECE_WHEEL_RR: wheel = VEHWHEEL_REAR_RIGHT; break; + case CAR_PIECE_WHEEL_LF: wheel = CARWHEEL_FRONT_LEFT; break; + case CAR_PIECE_WHEEL_RF: wheel = CARWHEEL_FRONT_RIGHT; break; + case CAR_PIECE_WHEEL_LR: wheel = CARWHEEL_REAR_LEFT; break; + case CAR_PIECE_WHEEL_RR: wheel = CARWHEEL_REAR_RIGHT; break; } int status = Damage.GetWheelStatus(wheel); diff --git a/src/vehicles/Automobile.h b/src/vehicles/Automobile.h index 604bed17..a5bee226 100644 --- a/src/vehicles/Automobile.h +++ b/src/vehicles/Automobile.h @@ -30,8 +30,6 @@ enum eCarNodes NUM_CAR_NODES, }; -// These are used for all the wheel arrays -// DON'T confuse with VEHWHEEL, which are vehicle components enum { CARWHEEL_FRONT_LEFT, CARWHEEL_REAR_LEFT, diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h index 3933f1dd..7066a0ea 100644 --- a/src/vehicles/Vehicle.h +++ b/src/vehicles/Vehicle.h @@ -57,14 +57,6 @@ enum eLights VEHLIGHT_REAR_RIGHT, }; -enum eWheels -{ - VEHWHEEL_FRONT_LEFT, - VEHWHEEL_FRONT_RIGHT, - VEHWHEEL_REAR_LEFT, - VEHWHEEL_REAR_RIGHT, -}; - enum { CAR_PIECE_BONNET = 1,