Merge pull request #692 from jack9267/master

Added bug fix to fix mission related crashes
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Nikolay Korolev 2020-08-18 19:29:08 +03:00 committed by GitHub
commit 4ffa585cce
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@ -726,6 +726,10 @@ CCarCtrl::RemoveDistantCars()
void
CCarCtrl::PossiblyRemoveVehicle(CVehicle* pVehicle)
{
#ifdef FIX_BUGS
if (pVehicle->bIsLocked)
return;
#endif
CVector vecPlayerPos = FindPlayerCentreOfWorld(CWorld::PlayerInFocus);
/* BUG: this variable is initialized only in if-block below but can be used outside of it. */
if (!IsThisVehicleInteresting(pVehicle) && !pVehicle->bIsLocked &&