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stats fix
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cf804dee91
commit
4f1d6123dd
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@ -526,7 +526,7 @@ void CGarage::Update()
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((CAutomobile*)(FindPlayerVehicle()))->m_pBombRigger = FindPlayerPed();
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if (m_eGarageType == GARAGE_BOMBSHOP3)
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CGarages::GivePlayerDetonator();
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CStats::KgOfExplosivesUsed += KGS_OF_EXPLOSIVES_IN_BOMB;
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CStats::KgsOfExplosivesUsed += KGS_OF_EXPLOSIVES_IN_BOMB;
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}
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switch (m_eGarageType) {
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case GARAGE_BOMBSHOP1:
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@ -63,62 +63,56 @@ void CStats::Init()
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PeopleKilledByOthers = 0;
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PeopleKilledByPlayer = 0;
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ShotsMade = 0;
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CarsExploded = 0;
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HelisDestroyed = 0;
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ProgressMade = 0;
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KgsOfExplosivesUsed = 0;
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InstantHitsFiredByPlayer = 0;
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InstantHitsHitByPlayer = 0;
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CarsCrushed = 0;
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HeadsPopped = 0;
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TimesArrested = 0;
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TimesDied = 0;
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DaysPassed = 0;
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NumberOfUniqueJumpsFound = 0;
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mmRain = 0;
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MaximumJumpFlips = 0;
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MaximumJumpSpins = 0;
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MaximumJumpDistance = 0;
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MaximumJumpHeight = 0;
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BestStuntJump = 0;
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TotalNumberOfUniqueJumps = 0;
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Record4x4One = 0;
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LongestFlightInDodo = 0;
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Record4x4Two = 0;
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PassengersDroppedOffWithTaxi = 0;
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Record4x4Three = 0;
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MoneyMadeWithTaxi = 0;
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Record4x4Mayhem = 0;
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LivesSavedWithAmbulance = 0;
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ElBurroTime = 0;
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CriminalsCaught = 0;
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MissionsGiven = 0;
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HighestLevelAmbulanceMission = 0;
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MissionsPassed = 0;
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FiresExtinguished = 0;
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DistanceTravelledOnFoot = 0;
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TimeTakenDefuseMission = 0;
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NumberKillFrenziesPassed = 0;
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DistanceTravelledInVehicle = 0;
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TotalNumberKillFrenzies = 0;
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TotalNumberMissions = 0;
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KillsSinceLastCheckpoint = 0;
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TotalLegitimateKills = 0;
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for (int i = 0; i < TOTAL_FASTEST_TIMES; i++)
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{
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FastestTimes[i] = 0;
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}
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for (int i = 0; i < TOTAL_HIGHEST_SCORES; i++)
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{
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HighestScores[i] = 0;
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}
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for (int i = 0; i < NUM_PEDTYPES; i++)
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{
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PedsKilledOfThisType[i] = 0;
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}
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IndustrialPassed = 0;
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CommercialPassed = 0;
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SuburbanPassed = 0;
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CarsExploded = 0;
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HelisDestroyed = 0;
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ProgressMade = 0;
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KgsOfExplosivesUsed = 0;
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InstantHitsFiredByPlayer = 0;
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InstantHitsHitByPlayer = 0;
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CarsCrushed = 0;
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HeadsPopped = 0;
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TimesArrested = 0;
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TimesDied = 0;
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DaysPassed = 0;
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NumberOfUniqueJumpsFound = 0;
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mmRain = 0;
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MaximumJumpFlips = 0;
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MaximumJumpSpins = 0;
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MaximumJumpDistance = 0;
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MaximumJumpHeight = 0;
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BestStuntJump = 0;
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TotalNumberOfUniqueJumps = 0;
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Record4x4One = 0;
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LongestFlightInDodo = 0;
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Record4x4Two = 0;
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PassengersDroppedOffWithTaxi = 0;
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Record4x4Three = 0;
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MoneyMadeWithTaxi = 0;
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Record4x4Mayhem = 0;
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LivesSavedWithAmbulance = 0;
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ElBurroTime = 0;
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CriminalsCaught = 0;
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MissionsGiven = 0;
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HighestLevelAmbulanceMission = 0;
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MissionsPassed = 0;
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FiresExtinguished = 0;
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DistanceTravelledOnFoot = 0;
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TimeTakenDefuseMission = 0;
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NumberKillFrenziesPassed = 0;
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DistanceTravelledInVehicle = 0;
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TotalNumberKillFrenzies = 0;
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TotalNumberMissions = 0;
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KillsSinceLastCheckpoint = 0;
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TotalLegitimateKills = 0;
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for (int i = 0; i < TOTAL_FASTEST_TIMES; i++)
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FastestTimes[i] = 0;
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for (int i = 0; i < TOTAL_HIGHEST_SCORES; i++)
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HighestScores[i] = 0;
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for (int i = 0; i < NUM_PEDTYPES; i++)
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PedsKilledOfThisType[i] = 0;
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IndustrialPassed = 0;
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CommercialPassed = 0;
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SuburbanPassed = 0;
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}
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void CStats::RegisterFastestTime(int32 index, int32 time)
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@ -206,8 +200,6 @@ void CStats::SetTotalNumberMissions(int32 total)
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TotalNumberMissions = total;
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}
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//WRAPPER void CStats::Init() { EAXJMP(0x4AAC60); }
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STARTPATCHES
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InjectHook(0x48C5A3, CStats::Init, PATCH_JUMP); // CGame::ReInitGameObjectVariables
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ENDPATCHES
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@ -62,8 +62,6 @@ public:
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static int32 &CarsCrushed;
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static int32(&FastestTimes)[TOTAL_FASTEST_TIMES];
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static int32(&HighestScores)[TOTAL_HIGHEST_SCORES];
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static int32 &KgOfExplosivesUsed;
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static int32 &CarsCrushed;
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public:
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static void RegisterFastestTime(int32, int32);
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@ -85,6 +83,5 @@ public:
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static void CheckPointReachedSuccessfully() { TotalLegitimateKills += KillsSinceLastCheckpoint; KillsSinceLastCheckpoint = 0; };
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static void RegisterElBurroTime(int32);
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static void SaveStats(uint8 *buf, uint32 *size);
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static void Init(void);
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};
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