diff --git a/src/core/World.cpp b/src/core/World.cpp index dc99f015..544542d2 100644 --- a/src/core/World.cpp +++ b/src/core/World.cpp @@ -2089,7 +2089,7 @@ CWorld::TriggerExplosionSectorList(CPtrList &list, const CVector &position, floa if(!pEntity->GetIsStatic()) { float fDamageMultiplier = Min((fRadius - fMagnitude) * 2.0f / fRadius, 1.0f); CVector vecForceDir = - vecDistance * (fPower * pEntity->m_fMass * 0.00071429f * fDamageMultiplier / + vecDistance * (fPower * pEntity->m_fMass / 1400.0f * fDamageMultiplier / Max(fMagnitude, 0.01f)); vecForceDir.z = Max(vecForceDir.z, 0.0f); if(pEntity == FindPlayerPed()) vecForceDir.z = Min(vecForceDir.z, 1.0f);