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change default script to story
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@ -499,7 +499,7 @@ void CRunningScript::Init()
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#ifdef USE_DEBUG_SCRIPT_LOADER
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#ifdef USE_DEBUG_SCRIPT_LOADER
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int open_script()
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int open_script()
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{
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{
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static int scriptToLoad = 1;
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static int scriptToLoad = 0;
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if (GetAsyncKeyState('G') & 0x8000)
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if (GetAsyncKeyState('G') & 0x8000)
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scriptToLoad = 0;
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scriptToLoad = 0;
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