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accidental shadowing in CBike::ProcessControl
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@ -711,7 +711,7 @@ CBike::ProcessControl(void)
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fwdSpeed = DotProduct(m_vecMoveSpeed, GetForward());
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if(!CVehicle::bCheat3)
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gripCheat = false;
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float acceleration = pHandling->Transmission.CalculateDriveAcceleration(m_fGasPedal, m_nCurrentGear, m_fChangeGearTime, fwdSpeed, gripCheat);
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acceleration = pHandling->Transmission.CalculateDriveAcceleration(m_fGasPedal, m_nCurrentGear, m_fChangeGearTime, fwdSpeed, gripCheat);
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acceleration /= m_fForceMultiplier;
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brake = m_fBrakePedal * pHandling->fBrakeDeceleration * CTimer::GetTimeStep();
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