diff --git a/src/core/ControllerConfig.cpp b/src/core/ControllerConfig.cpp index 600738ee..ee3cb959 100644 --- a/src/core/ControllerConfig.cpp +++ b/src/core/ControllerConfig.cpp @@ -2797,7 +2797,7 @@ void CControllerConfigManager::ResetSettingOrder(e_ControllerAction action) for (int32 k = 0; k < MAX_CONTROLLERTYPES; k++) { int32 setorder = m_aSettings[action][k].m_ContSetOrder; - if (setorder > i && setorder != KEYBOARD) + if (setorder > i && setorder != 0) { if (init) { diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index b1d6c43d..65eab125 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -862,7 +862,11 @@ CMenuManager::CheckCodesForControls(int typeOfControl) m_bWaitingForNewKeyBind = false; m_KeyPressedCode = -1; m_bStartWaitingForKeyBind = false; +#ifdef LOAD_INI_SETTINGS + SaveINIControllerSettings(); +#else SaveSettings(); +#endif } if (escPressed) { @@ -870,7 +874,11 @@ CMenuManager::CheckCodesForControls(int typeOfControl) m_bWaitingForNewKeyBind = false; m_KeyPressedCode = -1; m_bStartWaitingForKeyBind = false; +#ifdef LOAD_INI_SETTINGS + SaveINIControllerSettings(); +#else SaveSettings(); +#endif } } @@ -3570,13 +3578,21 @@ CMenuManager::LoadAllTextures() DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND); DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_STARTING, 0); m_nCurrOption = 0; + +#ifdef FIX_BUGS + static bool firstTime = true; + if (firstTime) { + DMAudio.SetRadioInCar(m_PrefsRadioStation); + firstTime = false; + } else +#endif m_PrefsRadioStation = DMAudio.GetRadioInCar(); if (DMAudio.IsMP3RadioChannelAvailable()) { if (m_PrefsRadioStation > USERTRACK) - m_PrefsRadioStation = CGeneral::GetRandomNumber() % 10; + m_PrefsRadioStation = CGeneral::GetRandomNumber() % (USERTRACK + 1); } else if (m_PrefsRadioStation > CHATTERBOX) - m_PrefsRadioStation = CGeneral::GetRandomNumber() % 9; + m_PrefsRadioStation = CGeneral::GetRandomNumber() % (CHATTERBOX + 1); CFileMgr::SetDir(""); //CFileMgr::SetDir(""); @@ -3711,6 +3727,11 @@ CMenuManager::LoadSettings() CFileMgr::CloseFile(fileHandle); CFileMgr::SetDir(""); +#ifdef LOAD_INI_SETTINGS + LoadINISettings(); + LoadINIControllerSettings(); // Calling that after LoadINISettings is important because of gSelectedJoystickName loading +#endif + m_PrefsVsync = m_PrefsVsyncDisp; CRenderer::ms_lodDistScale = m_PrefsLOD; @@ -3749,15 +3770,12 @@ CMenuManager::LoadSettings() strcpy(m_PrefsSkinFile, DEFAULT_SKIN_NAME); strcpy(m_aSkinName, DEFAULT_SKIN_NAME); } - -#ifdef LOAD_INI_SETTINGS - LoadINISettings(); // needs frontend options to be loaded -#endif } void CMenuManager::SaveSettings() { +#ifndef LOAD_INI_SETTINGS static char RubbishString[48] = "stuffmorestuffevenmorestuff etc"; CFileMgr::SetDirMyDocuments(); @@ -3807,7 +3825,13 @@ CMenuManager::SaveSettings() CFileMgr::CloseFile(fileHandle); CFileMgr::SetDir(""); -#ifdef LOAD_INI_SETTINGS +#else + static bool firstTime = true; + // In other conditions we already call SaveINIControllerSettings explicitly. + if (firstTime) { + SaveINIControllerSettings(); + firstTime = false; + } SaveINISettings(); #endif } @@ -4117,19 +4141,19 @@ CMenuManager::Process(void) MouseButtonJustClicked = false; if (CPad::GetPad(0)->GetLeftMouseJustDown()) - MouseButtonJustClicked = 1; + MouseButtonJustClicked = rsMOUSELEFTBUTTON; else if (CPad::GetPad(0)->GetRightMouseJustUp()) - MouseButtonJustClicked = 3; + MouseButtonJustClicked = rsMOUSERIGHTBUTTON; else if (CPad::GetPad(0)->GetMiddleMouseJustUp()) - MouseButtonJustClicked = 2; + MouseButtonJustClicked = rsMOUSMIDDLEBUTTON; else if (CPad::GetPad(0)->GetMouseWheelUpJustUp()) - MouseButtonJustClicked = 4; + MouseButtonJustClicked = rsMOUSEWHEELUPBUTTON; else if (CPad::GetPad(0)->GetMouseWheelDownJustUp()) - MouseButtonJustClicked = 5; + MouseButtonJustClicked = rsMOUSEWHEELDOWNBUTTON; else if (CPad::GetPad(0)->GetMouseX1JustUp()) - MouseButtonJustClicked = 6; + MouseButtonJustClicked = rsMOUSEX1BUTTON; else if (CPad::GetPad(0)->GetMouseX2JustUp()) - MouseButtonJustClicked = 7; + MouseButtonJustClicked = rsMOUSEX2BUTTON; JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown(); @@ -5047,6 +5071,9 @@ CMenuManager::ProcessButtonPresses(void) CVehicle::m_bDisableMouseSteering = true; TheCamera.m_bHeadBob = false; SaveSettings(); +#ifdef LOAD_INI_SETTINGS + SaveINIControllerSettings(); +#endif } SetHelperText(2); break; @@ -5098,7 +5125,8 @@ CMenuManager::ProcessButtonPresses(void) *option.m_CFO->value = option.m_CFOSelect->lastSavedValue = option.m_CFOSelect->displayedValue; - if (option.m_CFOSelect->save) + // Now everything is saved in .ini, and LOAD_INI_SETTINGS is fundamental for CFO + // if (option.m_CFOSelect->save) SaveSettings(); if (option.m_CFOSelect->displayedValue != oldValue && option.m_CFOSelect->changeFunc) @@ -5332,7 +5360,8 @@ CMenuManager::ProcessButtonPresses(void) *option.m_CFO->value = option.m_CFOSelect->lastSavedValue = option.m_CFOSelect->displayedValue; - if (option.m_CFOSelect->save) + // Now everything is saved in .ini, and LOAD_INI_SETTINGS is fundamental for CFO + // if (option.m_CFOSelect->save) SaveSettings(); if (option.m_CFOSelect->displayedValue != oldValue && option.m_CFOSelect->changeFunc) diff --git a/src/core/Frontend.h b/src/core/Frontend.h index 36647899..b0100fdc 100644 --- a/src/core/Frontend.h +++ b/src/core/Frontend.h @@ -494,6 +494,7 @@ struct CCustomScreenLayout { struct CCFO { int8 *value; + const char *saveCat; const char *save; }; @@ -508,11 +509,12 @@ struct CCFOSelect : CCFO bool disableIfGameLoaded; CCFOSelect() {}; - CCFOSelect(int8* value, const char* save, const char** rightTexts, int8 numRightTexts, bool onlyApplyOnEnter, ChangeFunc changeFunc = nil, bool disableIfGameLoaded = false){ + CCFOSelect(int8* value, const char* saveCat, const char* save, const char** rightTexts, int8 numRightTexts, bool onlyApplyOnEnter, ChangeFunc changeFunc = nil, bool disableIfGameLoaded = false){ this->value = value; if (value) this->lastSavedValue = this->displayedValue = *value; + this->saveCat = saveCat; this->save = save; this->rightTexts = (char**)rightTexts; this->numRightTexts = numRightTexts; @@ -528,8 +530,9 @@ struct CCFODynamic : CCFO ButtonPressFunc buttonPressFunc; CCFODynamic() {}; - CCFODynamic(int8* value, const char* save, DrawFunc drawFunc, ButtonPressFunc buttonPressFunc){ + CCFODynamic(int8* value, const char* saveCat, const char* save, DrawFunc drawFunc, ButtonPressFunc buttonPressFunc){ this->value = value; + this->saveCat = saveCat; this->save = save; this->drawFunc = drawFunc; this->buttonPressFunc = buttonPressFunc; diff --git a/src/core/MenuScreensCustom.cpp b/src/core/MenuScreensCustom.cpp index 4303e4b6..07223608 100644 --- a/src/core/MenuScreensCustom.cpp +++ b/src/core/MenuScreensCustom.cpp @@ -24,51 +24,51 @@ #ifdef CUSTOM_FRONTEND_OPTIONS #ifdef IMPROVED_VIDEOMODE - #define VIDEOMODE_SELECTOR MENUACTION_CFO_SELECT, "FEM_SCF", { new CCFOSelect((int8*)&FrontEndMenuManager.m_nPrefsWindowed, nil, screenModes, 2, true, ScreenModeAfterChange, true) }, + #define VIDEOMODE_SELECTOR MENUACTION_CFO_SELECT, "FEM_SCF", { new CCFOSelect((int8*)&FrontEndMenuManager.m_nPrefsWindowed, "VideoMode", "Windowed", screenModes, 2, true, ScreenModeAfterChange, true) }, #else #define VIDEOMODE_SELECTOR #endif #ifdef MULTISAMPLING - #define MULTISAMPLING_SELECTOR MENUACTION_CFO_DYNAMIC, "FED_AAS", { new CCFODynamic((int8*)&FrontEndMenuManager.m_nPrefsMSAALevel, "MultiSampling", MultiSamplingDraw, MultiSamplingButtonPress) }, + #define MULTISAMPLING_SELECTOR MENUACTION_CFO_DYNAMIC, "FED_AAS", { new CCFODynamic((int8*)&FrontEndMenuManager.m_nPrefsMSAALevel, "Graphics", "MultiSampling", MultiSamplingDraw, MultiSamplingButtonPress) }, #else #define MULTISAMPLING_SELECTOR #endif #ifdef CUTSCENE_BORDERS_SWITCH - #define CUTSCENE_BORDERS_TOGGLE MENUACTION_CFO_SELECT, "FEM_CSB", { new CCFOSelect((int8 *)&CMenuManager::m_PrefsCutsceneBorders, "CutsceneBorders", off_on, 2, false) }, + #define CUTSCENE_BORDERS_TOGGLE MENUACTION_CFO_SELECT, "FEM_CSB", { new CCFOSelect((int8 *)&CMenuManager::m_PrefsCutsceneBorders, "Display", "CutsceneBorders", off_on, 2, false) }, #else #define CUTSCENE_BORDERS_TOGGLE #endif #ifdef FREE_CAM - #define FREE_CAM_TOGGLE MENUACTION_CFO_SELECT, "FEC_FRC", { new CCFOSelect((int8*)&TheCamera.bFreeCam, "FreeCam", off_on, 2, false) }, + #define FREE_CAM_TOGGLE MENUACTION_CFO_SELECT, "FEC_FRC", { new CCFOSelect((int8*)&TheCamera.bFreeCam, "Display", "FreeCam", off_on, 2, false) }, #else #define FREE_CAM_TOGGLE #endif #ifdef PS2_ALPHA_TEST - #define DUALPASS_SELECTOR MENUACTION_CFO_SELECT, "FEM_2PR", { new CCFOSelect((int8*)&gPS2alphaTest, "PS2AlphaTest", off_on, 2, false) }, + #define DUALPASS_SELECTOR MENUACTION_CFO_SELECT, "FEM_2PR", { new CCFOSelect((int8*)&gPS2alphaTest, "Graphics", "PS2AlphaTest", off_on, 2, false) }, #else #define DUALPASS_SELECTOR #endif #ifdef NO_ISLAND_LOADING - #define ISLAND_LOADING_SELECTOR MENUACTION_CFO_SELECT, "FEM_ISL", { new CCFOSelect((int8*)&CMenuManager::m_PrefsIslandLoading, "IslandLoading", islandLoadingOpts, ARRAY_SIZE(islandLoadingOpts), true, IslandLoadingAfterChange) }, + #define ISLAND_LOADING_SELECTOR MENUACTION_CFO_SELECT, "FEM_ISL", { new CCFOSelect((int8*)&CMenuManager::m_PrefsIslandLoading, "Graphics", "IslandLoading", islandLoadingOpts, ARRAY_SIZE(islandLoadingOpts), true, IslandLoadingAfterChange) }, #else #define ISLAND_LOADING_SELECTOR #endif #ifdef EXTENDED_COLOURFILTER #define POSTFX_SELECTORS \ - MENUACTION_CFO_SELECT, "FED_CLF", { new CCFOSelect((int8*)&CPostFX::EffectSwitch, "ColourFilter", filterNames, ARRAY_SIZE(filterNames), false) }, \ - MENUACTION_CFO_SELECT, "FED_MBL", { new CCFOSelect((int8*)&CPostFX::MotionBlurOn, "MotionBlur", off_on, 2, false) }, + MENUACTION_CFO_SELECT, "FED_CLF", { new CCFOSelect((int8*)&CPostFX::EffectSwitch, "Graphics", "ColourFilter", filterNames, ARRAY_SIZE(filterNames), false) }, \ + MENUACTION_CFO_SELECT, "FED_MBL", { new CCFOSelect((int8*)&CPostFX::MotionBlurOn, "Graphics", "MotionBlur", off_on, 2, false) }, #else #define POSTFX_SELECTORS #endif #ifdef INVERT_LOOK_FOR_PAD - #define INVERT_PAD_SELECTOR MENUACTION_CFO_SELECT, "FEC_IVP", { new CCFOSelect((int8*)&CPad::bInvertLook4Pad, "InvertPad", off_on, 2, false) }, + #define INVERT_PAD_SELECTOR MENUACTION_CFO_SELECT, "FEC_IVP", { new CCFOSelect((int8*)&CPad::bInvertLook4Pad, "Controller", "InvertPad", off_on, 2, false) }, #else #define INVERT_PAD_SELECTOR #endif @@ -405,7 +405,7 @@ CMenuScreenCustom aScreens[MENUPAGES] = { CUTSCENE_BORDERS_TOGGLE FREE_CAM_TOGGLE MENUACTION_SUBTITLES, "FED_SUB", { nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS }, - MENUACTION_CFO_DYNAMIC, "FET_DEF", { new CCFODynamic(nil, nil, nil, RestoreDefDisplay) }, + MENUACTION_CFO_DYNAMIC, "FET_DEF", { new CCFODynamic(nil, nil, nil, nil, RestoreDefDisplay) }, MENUACTION_CHANGEMENU, "FEDS_TB", { nil, SAVESLOT_NONE, MENUPAGE_NONE }, }, #endif @@ -418,9 +418,9 @@ CMenuScreenCustom aScreens[MENUPAGES] = { MENUACTION_LANG_ITA, "FEL_ITA", { nil, SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS }, MENUACTION_LANG_SPA, "FEL_SPA", { nil, SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS }, #ifdef MORE_LANGUAGES - MENUACTION_CFO_DYNAMIC, "FEL_POL", { new CCFODynamic(nil, nil, nil, LangPolSelect) }, - MENUACTION_CFO_DYNAMIC, "FEL_RUS", { new CCFODynamic(nil, nil, nil, LangRusSelect) }, - MENUACTION_CFO_DYNAMIC, "FEL_JAP", { new CCFODynamic(nil, nil, nil, LangJapSelect) }, + MENUACTION_CFO_DYNAMIC, "FEL_POL", { new CCFODynamic(nil, nil, nil, nil, LangPolSelect) }, + MENUACTION_CFO_DYNAMIC, "FEL_RUS", { new CCFODynamic(nil, nil, nil, nil, LangRusSelect) }, + MENUACTION_CFO_DYNAMIC, "FEL_JAP", { new CCFODynamic(nil, nil, nil, nil, LangJapSelect) }, #endif MENUACTION_CHANGEMENU, "FEDS_TB", { nil, SAVESLOT_NONE, MENUPAGE_NONE }, }, @@ -828,7 +828,7 @@ CMenuScreenCustom aScreens[MENUPAGES] = { MENUACTION_TRAILS, "FED_TRA", { nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS }, #endif // re3.cpp inserts here pipeline selectors if neo/neo.txd exists and EXTENDED_PIPELINES defined - MENUACTION_CFO_DYNAMIC, "FET_DEF", { new CCFODynamic(nil, nil, nil, RestoreDefGraphics) }, + MENUACTION_CFO_DYNAMIC, "FET_DEF", { new CCFODynamic(nil, nil, nil, nil, RestoreDefGraphics) }, MENUACTION_CHANGEMENU, "FEDS_TB", { nil, SAVESLOT_NONE, MENUPAGE_NONE }, }, #endif @@ -839,7 +839,7 @@ CMenuScreenCustom aScreens[MENUPAGES] = { new CCustomScreenLayout({MENUSPRITE_MAINMENU, 40, 60, 20, FONT_BANK, FESCREEN_LEFT_ALIGN, false, MEDIUMTEXT_X_SCALE, MEDIUMTEXT_Y_SCALE}), nil, MENUACTION_LABEL, "FEC_JPR", { nil, SAVESLOT_NONE, MENUPAGE_NONE }, - MENUACTION_CFO_DYNAMIC, "FEC_JDE", { new CCFODynamic(nil, nil, DetectJoystickDraw, nil) }, + MENUACTION_CFO_DYNAMIC, "FEC_JDE", { new CCFODynamic(nil, nil, nil, DetectJoystickDraw, nil) }, MENUACTION_CHANGEMENU, "FEDS_TB", { nil, SAVESLOT_NONE, MENUPAGE_NONE }, }, #endif diff --git a/src/core/main.h b/src/core/main.h index 37a82fb2..eacfd8e1 100644 --- a/src/core/main.h +++ b/src/core/main.h @@ -47,6 +47,8 @@ void TheModelViewer(void); #ifdef LOAD_INI_SETTINGS void LoadINISettings(); void SaveINISettings(); +void LoadINIControllerSettings(); +void SaveINIControllerSettings(); #endif #ifdef NEW_RENDERER diff --git a/src/core/re3.cpp b/src/core/re3.cpp index a4b76269..d7bf88ea 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -30,10 +30,9 @@ #include "custompipes.h" #include "MemoryHeap.h" #include "FileMgr.h" - -#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS +#include "Camera.h" +#include "MBlur.h" #include "ControllerConfig.h" -#endif #ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS #include "crossplatform.h" @@ -91,16 +90,16 @@ CustomFrontendOptionsPopulate(void) if (fd) { #ifdef GRAPHICS_MENU_OPTIONS FrontendOptionSetCursor(MENUPAGE_GRAPHICS_SETTINGS, -3, false); - FrontendOptionAddSelect("FED_VPL", vehPipelineNames, ARRAY_SIZE(vehPipelineNames), (int8*)&CustomPipes::VehiclePipeSwitch, false, nil, "VehiclePipeline"); - FrontendOptionAddSelect("FED_PRM", off_on, 2, (int8*)&CustomPipes::RimlightEnable, false, nil, "NeoRimLight"); - FrontendOptionAddSelect("FED_WLM", off_on, 2, (int8*)&CustomPipes::LightmapEnable, false, nil, "NeoLightMaps"); - FrontendOptionAddSelect("FED_RGL", off_on, 2, (int8*)&CustomPipes::GlossEnable, false, nil, "NeoRoadGloss"); + FrontendOptionAddSelect("FED_VPL", vehPipelineNames, ARRAY_SIZE(vehPipelineNames), (int8*)&CustomPipes::VehiclePipeSwitch, false, nil, "Graphics", "VehiclePipeline"); + FrontendOptionAddSelect("FED_PRM", off_on, 2, (int8*)&CustomPipes::RimlightEnable, false, nil, "Graphics", "NeoRimLight"); + FrontendOptionAddSelect("FED_WLM", off_on, 2, (int8*)&CustomPipes::LightmapEnable, false, nil, "Graphics", "NeoLightMaps"); + FrontendOptionAddSelect("FED_RGL", off_on, 2, (int8*)&CustomPipes::GlossEnable, false, nil, "Graphics", "NeoRoadGloss"); #else FrontendOptionSetCursor(MENUPAGE_DISPLAY_SETTINGS, -3, false); - FrontendOptionAddSelect("FED_VPL", vehPipelineNames, ARRAY_SIZE(vehPipelineNames), (int8*)&CustomPipes::VehiclePipeSwitch, false, nil, "VehiclePipeline"); - FrontendOptionAddSelect("FED_PRM", off_on, 2, (int8*)&CustomPipes::RimlightEnable, false, nil, "NeoRimLight"); - FrontendOptionAddSelect("FED_WLM", off_on, 2, (int8*)&CustomPipes::LightmapEnable, false, nil, "NeoLightMaps"); - FrontendOptionAddSelect("FED_RGL", off_on, 2, (int8*)&CustomPipes::GlossEnable, false, nil, "NeoRoadGloss"); + FrontendOptionAddSelect("FED_VPL", vehPipelineNames, ARRAY_SIZE(vehPipelineNames), (int8*)&CustomPipes::VehiclePipeSwitch, false, nil, "Graphics", "VehiclePipeline"); + FrontendOptionAddSelect("FED_PRM", off_on, 2, (int8*)&CustomPipes::RimlightEnable, false, nil, "Graphics", "NeoRimLight"); + FrontendOptionAddSelect("FED_WLM", off_on, 2, (int8*)&CustomPipes::LightmapEnable, false, nil, "Graphics", "NeoLightMaps"); + FrontendOptionAddSelect("FED_RGL", off_on, 2, (int8*)&CustomPipes::GlossEnable, false, nil, "Graphics", "NeoRoadGloss"); #endif CFileMgr::CloseFile(fd); } @@ -113,53 +112,293 @@ CustomFrontendOptionsPopulate(void) #include "ini_parser.hpp" linb::ini cfg; -int CheckAndReadIniInt(const char *cat, const char *key, int original) +bool ReadIniIfExists(const char *cat, const char *key, uint32 *out) { - std::string strval = cfg.get(cat, key, ""); + std::string strval = cfg.get(cat, key, "\xBA"); const char *value = strval.c_str(); - if (value && value[0] != '\0') - return atoi(value); - - return original; + char *endPtr; + if (value && value[0] != '\xBA') { + *out = strtoul(value, &endPtr, 0); + return true; + } + return false; } -float CheckAndReadIniFloat(const char *cat, const char *key, float original) +bool ReadIniIfExists(const char *cat, const char *key, bool *out) { - std::string strval = cfg.get(cat, key, ""); + std::string strval = cfg.get(cat, key, "\xBA"); const char *value = strval.c_str(); - if (value && value[0] != '\0') - return atof(value); - - return original; + char *endPtr; + if (value && value[0] != '\xBA') { + *out = strtoul(value, &endPtr, 0); + return true; + } + return false; } -void CheckAndSaveIniInt(const char *cat, const char *key, int val, bool &changed) +bool ReadIniIfExists(const char *cat, const char *key, int32 *out) +{ + std::string strval = cfg.get(cat, key, "\xBA"); + const char *value = strval.c_str(); + char *endPtr; + if (value && value[0] != '\xBA') { + *out = strtol(value, &endPtr, 0); + return true; + } + return false; +} + +bool ReadIniIfExists(const char *cat, const char *key, int8 *out) +{ + std::string strval = cfg.get(cat, key, "\xBA"); + const char *value = strval.c_str(); + char *endPtr; + if (value && value[0] != '\xBA') { + *out = strtol(value, &endPtr, 0); + return true; + } + return false; +} + +bool ReadIniIfExists(const char *cat, const char *key, float *out) +{ + std::string strval = cfg.get(cat, key, "\xBA"); + const char *value = strval.c_str(); + if (value && value[0] != '\xBA') { + *out = atof(value); + return true; + } + return false; +} + +bool ReadIniIfExists(const char *cat, const char *key, char *out, int size) +{ + std::string strval = cfg.get(cat, key, "\xBA"); + const char *value = strval.c_str(); + if (value && value[0] != '\xBA') { + strncpy(out, value, size); + return true; + } + return false; +} + +void StoreIni(const char *cat, const char *key, uint32 val) { char temp[10]; - if (atoi(cfg.get(cat, key, "xxx").c_str()) != val) { // if .ini doesn't have our key, compare with xxx and forcefully add it - changed = true; - sprintf(temp, "%u", val); - cfg.set(cat, key, temp); + sprintf(temp, "%u", val); + cfg.set(cat, key, temp); +} + +void StoreIni(const char *cat, const char *key, uint8 val) +{ + char temp[10]; + sprintf(temp, "%u", (uint32)val); + cfg.set(cat, key, temp); +} + +void StoreIni(const char *cat, const char *key, int32 val) +{ + char temp[10]; + sprintf(temp, "%d", val); + cfg.set(cat, key, temp); +} + +void StoreIni(const char *cat, const char *key, int8 val) +{ + char temp[10]; + sprintf(temp, "%d", (int32)val); + cfg.set(cat, key, temp); +} + +void StoreIni(const char *cat, const char *key, float val) +{ + char temp[10]; + sprintf(temp, "%f", val); + cfg.set(cat, key, temp); +} + +void StoreIni(const char *cat, const char *key, char *val, int size) +{ + cfg.set(cat, key, val); +} + +const char *iniControllerActions[] = { "PED_FIREWEAPON", "PED_CYCLE_WEAPON_RIGHT", "PED_CYCLE_WEAPON_LEFT", "GO_FORWARD", "GO_BACK", "GO_LEFT", "GO_RIGHT", "PED_SNIPER_ZOOM_IN", + "PED_SNIPER_ZOOM_OUT", "VEHICLE_ENTER_EXIT", "CAMERA_CHANGE_VIEW_ALL_SITUATIONS", "PED_JUMPING", "PED_SPRINT", "PED_LOOKBEHIND", +#ifdef BIND_VEHICLE_FIREWEAPON + "VEHICLE_FIREWEAPON", +#endif + "VEHICLE_ACCELERATE", "VEHICLE_BRAKE", "VEHICLE_CHANGE_RADIO_STATION", "VEHICLE_HORN", "TOGGLE_SUBMISSIONS", "VEHICLE_HANDBRAKE", "PED_1RST_PERSON_LOOK_LEFT", + "PED_1RST_PERSON_LOOK_RIGHT", "VEHICLE_LOOKLEFT", "VEHICLE_LOOKRIGHT", "VEHICLE_LOOKBEHIND", "VEHICLE_TURRETLEFT", "VEHICLE_TURRETRIGHT", "VEHICLE_TURRETUP", "VEHICLE_TURRETDOWN", + "PED_CYCLE_TARGET_LEFT", "PED_CYCLE_TARGET_RIGHT", "PED_CENTER_CAMERA_BEHIND_PLAYER", "PED_LOCK_TARGET", "NETWORK_TALK", "PED_1RST_PERSON_LOOK_UP", "PED_1RST_PERSON_LOOK_DOWN", + "_CONTROLLERACTION_36", "TOGGLE_DPAD", "SWITCH_DEBUG_CAM_ON", "TAKE_SCREEN_SHOT", "SHOW_MOUSE_POINTER_TOGGLE" }; + +const char *iniControllerTypes[] = { "kbd:", "2ndKbd:", "mouse:", "joy:" }; + +const char *iniMouseButtons[] = {"LEFT","MIDDLE","RIGHT","WHLUP","WHLDOWN","X1","X2"}; + +const char *iniKeyboardButtons[] = {"ESC","F1","F2","F3","F4","F5","F6","F7","F8","F9","F10","F11","F12", + "INS","DEL","HOME","END","PGUP","PGDN","UP","DOWN","LEFT","RIGHT","DIVIDE","TIMES","PLUS","MINUS","PADDEL", + "PADEND","PADDOWN","PADPGDN","PADLEFT","PAD5","NUMLOCK","PADRIGHT","PADHOME","PADUP","PADPGUP","PADINS", + "PADENTER", "SCROLL","PAUSE","BACKSP","TAB","CAPSLK","ENTER","LSHIFT","RSHIFT","SHIFT","LCTRL","RCTRL","LALT", + "RALT", "LWIN", "RWIN", "APPS", "NULL"}; + +void LoadINIControllerSettings() +{ + for (int32 i = 0; i < MAX_CONTROLLERACTIONS; i++) { + char value[128]; + if (ReadIniIfExists("Bindings", iniControllerActions[i], value, 128)) { + for (int32 j = 0; j < MAX_CONTROLLERTYPES; j++){ + ControlsManager.ClearSettingsAssociatedWithAction((e_ControllerAction)i, (eControllerType)j); + } + + for (char *binding = strtok(value,", "); binding != nil; binding = strtok(nil, ", ")) { + int contType = -1; + for (int32 k = 0; k < ARRAY_SIZE(iniControllerTypes); k++) { + int len = strlen(iniControllerTypes[k]); + if (strncmp(binding, iniControllerTypes[k], len) == 0) { + contType = k; + binding += len; + break; + } + } + if (contType == -1) + continue; + + int contKey; + if (contType == JOYSTICK) { + char *temp; + contKey = strtol(binding, &temp, 0); + + } else if (contType == KEYBOARD || contType == OPTIONAL_EXTRA) { + if (strlen(binding) == 1) { + contKey = binding[0]; + } else if(strcmp(binding, "SPC") == 0) { + contKey = ' '; + } else { + for (int32 k = 0; k < ARRAY_SIZE(iniKeyboardButtons); k++) { + if(strcmp(binding, iniKeyboardButtons[k]) == 0) { + contKey = 1000 + k; + break; + } + } + } + } else if (contType == MOUSE) { + for (int32 k = 0; k < ARRAY_SIZE(iniMouseButtons); k++) { + if(strcmp(binding, iniMouseButtons[k]) == 0) { + contKey = 1 + k; + break; + } + } + } + + ControlsManager.SetControllerKeyAssociatedWithAction((e_ControllerAction)i, contKey, (eControllerType)contType); + } + } } } -void CheckAndSaveIniFloat(const char *cat, const char *key, float val, bool &changed) +void SaveINIControllerSettings() { - char temp[10]; - if (atof(cfg.get(cat, key, "xxx").c_str()) != val) { // if .ini doesn't have our key, compare with xxx and forcefully add it - changed = true; - sprintf(temp, "%f", val); - cfg.set(cat, key, temp); + for (int32 i = 0; i < MAX_CONTROLLERACTIONS; i++) { + char value[128] = { '\0' }; + + // upper limit should've been GetNumOfSettingsForAction(i), but sadly even R* doesn't use it's own system correctly, and there are gaps between orders. + for (int32 j = SETORDER_1; j < MAX_SETORDERS; j++){ + + // We respect the m_ContSetOrder, and join/implode/order the bindings according to that; using comma as seperator. + for (int32 k = 0; k < MAX_CONTROLLERTYPES; k++){ + if (ControlsManager.m_aSettings[i][k].m_ContSetOrder == j) { + char next[32]; + if (k == JOYSTICK) { + snprintf(next, 32, "%s%d,", iniControllerTypes[k], ControlsManager.m_aSettings[i][k].m_Key); + + } else if (k == KEYBOARD || k == OPTIONAL_EXTRA) { + if (ControlsManager.m_aSettings[i][k].m_Key == ' ') + snprintf(next, 32, "%sSPC,", iniControllerTypes[k]); + else if (ControlsManager.m_aSettings[i][k].m_Key < 256) + snprintf(next, 32, "%s%c,", iniControllerTypes[k], ControlsManager.m_aSettings[i][k].m_Key); + else + snprintf(next, 32, "%s%s,", iniControllerTypes[k], iniKeyboardButtons[ControlsManager.m_aSettings[i][k].m_Key - 1000]); + + } else if (k == MOUSE) { + snprintf(next, 32, "%s%s,", iniControllerTypes[k], iniMouseButtons[ControlsManager.m_aSettings[i][k].m_Key - 1]); + } + strcat(value, next); + break; + } + } + } + int len = strlen(value); + if (len > 0) + value[len - 1] = '\0'; // to remove comma + + StoreIni("Bindings", iniControllerActions[i], value, 128); } + + cfg.write_file("re3.ini"); } void LoadINISettings() { cfg.load_file("re3.ini"); +#ifdef IMPROVED_VIDEOMODE + ReadIniIfExists("VideoMode", "Width", &FrontEndMenuManager.m_nPrefsWidth); + ReadIniIfExists("VideoMode", "Height", &FrontEndMenuManager.m_nPrefsHeight); + ReadIniIfExists("VideoMode", "Depth", &FrontEndMenuManager.m_nPrefsDepth); + ReadIniIfExists("VideoMode", "Subsystem", &FrontEndMenuManager.m_nPrefsSubsystem); + // Windowed mode is loaded below in CUSTOM_FRONTEND_OPTIONS section +#else + ReadIniIfExists("Graphics", "VideoMode", &FrontEndMenuManager.m_nDisplayVideoMode); +#endif + ReadIniIfExists("Controller", "HeadBob1stPerson", &TheCamera.m_bHeadBob); + ReadIniIfExists("Controller", "VerticalMouseSens", &TheCamera.m_fMouseAccelVertical); + ReadIniIfExists("Controller", "HorizantalMouseSens", &TheCamera.m_fMouseAccelHorzntl); + ReadIniIfExists("Controller", "InvertMouseVertically", &MousePointerStateHelper.bInvertVertically); + ReadIniIfExists("Controller", "DisableMouseSteering", &CVehicle::m_bDisableMouseSteering); + ReadIniIfExists("Audio", "SfxVolume", &FrontEndMenuManager.m_PrefsSfxVolume); + ReadIniIfExists("Audio", "MusicVolume", &FrontEndMenuManager.m_PrefsMusicVolume); + ReadIniIfExists("Audio", "Radio", &FrontEndMenuManager.m_PrefsRadioStation); + ReadIniIfExists("Audio", "SpeakerType", &FrontEndMenuManager.m_PrefsSpeakers); + ReadIniIfExists("Audio", "Provider", &FrontEndMenuManager.m_nPrefsAudio3DProviderIndex); + ReadIniIfExists("Audio", "DynamicAcoustics", &FrontEndMenuManager.m_PrefsDMA); + ReadIniIfExists("Display", "Brightness", &FrontEndMenuManager.m_PrefsBrightness); + ReadIniIfExists("Display", "DrawDistance", &FrontEndMenuManager.m_PrefsLOD); + ReadIniIfExists("Display", "Subtitles", &FrontEndMenuManager.m_PrefsShowSubtitles); + ReadIniIfExists("Graphics", "AspectRatio", &FrontEndMenuManager.m_PrefsUseWideScreen); + ReadIniIfExists("Graphics", "VSync", &FrontEndMenuManager.m_PrefsVsyncDisp); + ReadIniIfExists("Graphics", "FrameLimiter", &FrontEndMenuManager.m_PrefsFrameLimiter); + ReadIniIfExists("Graphics", "Trails", &CMBlur::BlurOn); + ReadIniIfExists("General", "SkinFile", FrontEndMenuManager.m_PrefsSkinFile, 256); + ReadIniIfExists("Controller", "Method", &FrontEndMenuManager.m_ControlMethod); + ReadIniIfExists("General", "Language", &FrontEndMenuManager.m_PrefsLanguage); + +#ifdef EXTENDED_COLOURFILTER + ReadIniIfExists("CustomPipesValues", "PostFXIntensity", &CPostFX::Intensity); +#endif +#ifdef EXTENDED_PIPELINES + ReadIniIfExists("CustomPipesValues", "NeoVehicleShininess", &CustomPipes::VehicleShininess); + ReadIniIfExists("CustomPipesValues", "NeoVehicleSpecularity", &CustomPipes::VehicleSpecularity); + ReadIniIfExists("CustomPipesValues", "RimlightMult", &CustomPipes::RimlightMult); + ReadIniIfExists("CustomPipesValues", "LightmapMult", &CustomPipes::LightmapMult); + ReadIniIfExists("CustomPipesValues", "GlossMult", &CustomPipes::GlossMult); +#endif + +#ifdef PROPER_SCALING + ReadIniIfExists("Draw", "ProperScaling", &CDraw::ms_bProperScaling); +#endif +#ifdef FIX_RADAR + ReadIniIfExists("Draw", "FixRadar", &CDraw::ms_bFixRadar); +#endif +#ifdef FIX_SPRITES + ReadIniIfExists("Draw", "FixSprites", &CDraw::ms_bFixSprites); +#endif + #ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS // Written by assuming the codes below will run after _InputInitialiseJoys(). - strcpy(gSelectedJoystickName, cfg.get("DetectJoystick", "JoystickName", "").c_str()); + std::string strval = cfg.get("Controller", "JoystickName", ""); + const char *value = strval.c_str(); + strcpy(gSelectedJoystickName, value); if(gSelectedJoystickName[0] != '\0') { for (int i = 0; i <= GLFW_JOYSTICK_LAST; i++) { @@ -182,6 +421,7 @@ void LoadINISettings() CFileMgr::CloseFile(gta3set); } CFileMgr::SetDir(""); + // We call LoadINIControllerSettings after this func., so calling here isn't needed break; } } @@ -198,7 +438,7 @@ void LoadINISettings() // CFO check if (option.m_Action < MENUACTION_NOTHING && option.m_CFO->save) { // CFO only supports saving uint8 right now - *option.m_CFO->value = CheckAndReadIniInt("FrontendOptions", option.m_CFO->save, *option.m_CFO->value); + ReadIniIfExists(option.m_CFO->saveCat, option.m_CFO->save, option.m_CFO->value); if (option.m_Action == MENUACTION_CFO_SELECT) { option.m_CFOSelect->lastSavedValue = option.m_CFOSelect->displayedValue = *option.m_CFO->value; } @@ -206,38 +446,64 @@ void LoadINISettings() } } #endif - -#ifdef EXTENDED_COLOURFILTER - CPostFX::Intensity = CheckAndReadIniFloat("CustomPipesValues", "PostFXIntensity", CPostFX::Intensity); -#endif -#ifdef EXTENDED_PIPELINES - CustomPipes::VehicleShininess = CheckAndReadIniFloat("CustomPipesValues", "NeoVehicleShininess", CustomPipes::VehicleShininess); - CustomPipes::VehicleSpecularity = CheckAndReadIniFloat("CustomPipesValues", "NeoVehicleSpecularity", CustomPipes::VehicleSpecularity); - CustomPipes::RimlightMult = CheckAndReadIniFloat("CustomPipesValues", "RimlightMult", CustomPipes::RimlightMult); - CustomPipes::LightmapMult = CheckAndReadIniFloat("CustomPipesValues", "LightmapMult", CustomPipes::LightmapMult); - CustomPipes::GlossMult = CheckAndReadIniFloat("CustomPipesValues", "GlossMult", CustomPipes::GlossMult); -#endif - -#ifdef PROPER_SCALING - CDraw::ms_bProperScaling = CheckAndReadIniInt("Draw", "ProperScaling", CDraw::ms_bProperScaling); -#endif -#ifdef FIX_RADAR - CDraw::ms_bFixRadar = CheckAndReadIniInt("Draw", "FixRadar", CDraw::ms_bFixRadar); -#endif -#ifdef FIX_SPRITES - CDraw::ms_bFixSprites = CheckAndReadIniInt("Draw", "FixSprites", CDraw::ms_bFixSprites); -#endif } void SaveINISettings() { - bool changed = false; +#ifdef IMPROVED_VIDEOMODE + StoreIni("VideoMode", "Width", FrontEndMenuManager.m_nPrefsWidth); + StoreIni("VideoMode", "Height", FrontEndMenuManager.m_nPrefsHeight); + StoreIni("VideoMode", "Depth", FrontEndMenuManager.m_nPrefsDepth); + StoreIni("VideoMode", "Subsystem", FrontEndMenuManager.m_nPrefsSubsystem); + // Windowed mode is loaded below in CUSTOM_FRONTEND_OPTIONS section +#else + StoreIni("Graphics", "VideoMode", FrontEndMenuManager.m_nDisplayVideoMode); +#endif + StoreIni("Controller", "HeadBob1stPerson", TheCamera.m_bHeadBob); + StoreIni("Controller", "VerticalMouseSens", TheCamera.m_fMouseAccelVertical); + StoreIni("Controller", "HorizantalMouseSens", TheCamera.m_fMouseAccelHorzntl); + StoreIni("Controller", "InvertMouseVertically", MousePointerStateHelper.bInvertVertically); + StoreIni("Controller", "DisableMouseSteering", CVehicle::m_bDisableMouseSteering); + StoreIni("Audio", "SfxVolume", FrontEndMenuManager.m_PrefsSfxVolume); + StoreIni("Audio", "MusicVolume", FrontEndMenuManager.m_PrefsMusicVolume); + StoreIni("Audio", "Radio", FrontEndMenuManager.m_PrefsRadioStation); + StoreIni("Audio", "SpeakerType", FrontEndMenuManager.m_PrefsSpeakers); + StoreIni("Audio", "Provider", FrontEndMenuManager.m_nPrefsAudio3DProviderIndex); + StoreIni("Audio", "DynamicAcoustics", FrontEndMenuManager.m_PrefsDMA); + StoreIni("Display", "Brightness", FrontEndMenuManager.m_PrefsBrightness); + StoreIni("Display", "DrawDistance", FrontEndMenuManager.m_PrefsLOD); + StoreIni("Display", "Subtitles", FrontEndMenuManager.m_PrefsShowSubtitles); + StoreIni("Graphics", "AspectRatio", FrontEndMenuManager.m_PrefsUseWideScreen); + StoreIni("Graphics", "VSync", FrontEndMenuManager.m_PrefsVsyncDisp); + StoreIni("Graphics", "FrameLimiter", FrontEndMenuManager.m_PrefsFrameLimiter); + StoreIni("Graphics", "Trails", CMBlur::BlurOn); + StoreIni("General", "SkinFile", FrontEndMenuManager.m_PrefsSkinFile, 256); + StoreIni("Controller", "Method", FrontEndMenuManager.m_ControlMethod); + StoreIni("General", "Language", FrontEndMenuManager.m_PrefsLanguage); + +#ifdef EXTENDED_COLOURFILTER + StoreIni("CustomPipesValues", "PostFXIntensity", CPostFX::Intensity); +#endif +#ifdef EXTENDED_PIPELINES + StoreIni("CustomPipesValues", "NeoVehicleShininess", CustomPipes::VehicleShininess); + StoreIni("CustomPipesValues", "NeoVehicleSpecularity", CustomPipes::VehicleSpecularity); + StoreIni("CustomPipesValues", "RimlightMult", CustomPipes::RimlightMult); + StoreIni("CustomPipesValues", "LightmapMult", CustomPipes::LightmapMult); + StoreIni("CustomPipesValues", "GlossMult", CustomPipes::GlossMult); +#endif + +#ifdef PROPER_SCALING + StoreIni("Draw", "ProperScaling", CDraw::ms_bProperScaling); +#endif +#ifdef FIX_RADAR + StoreIni("Draw", "FixRadar", CDraw::ms_bFixRadar); +#endif +#ifdef FIX_SPRITES + StoreIni("Draw", "FixSprites", CDraw::ms_bFixSprites); +#endif #ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS - if (strncmp(cfg.get("DetectJoystick", "JoystickName", "").c_str(), gSelectedJoystickName, strlen(gSelectedJoystickName)) != 0) { - changed = true; - cfg.set("DetectJoystick", "JoystickName", gSelectedJoystickName); - } + StoreIni("Controller", "JoystickName", gSelectedJoystickName, 128); #endif #ifdef CUSTOM_FRONTEND_OPTIONS for (int i = 0; i < MENUPAGES; i++) { @@ -248,35 +514,13 @@ void SaveINISettings() if (option.m_Action < MENUACTION_NOTHING && option.m_CFO->save) { // Beware: CFO only supports saving uint8 right now - CheckAndSaveIniInt("FrontendOptions", option.m_CFO->save, *option.m_CFO->value, changed); + StoreIni(option.m_CFO->saveCat, option.m_CFO->save, *option.m_CFO->value); } } } #endif -#ifdef EXTENDED_COLOURFILTER - CheckAndSaveIniFloat("CustomPipesValues", "PostFXIntensity", CPostFX::Intensity, changed); -#endif -#ifdef EXTENDED_PIPELINES - CheckAndSaveIniFloat("CustomPipesValues", "NeoVehicleShininess", CustomPipes::VehicleShininess, changed); - CheckAndSaveIniFloat("CustomPipesValues", "NeoVehicleSpecularity", CustomPipes::VehicleSpecularity, changed); - CheckAndSaveIniFloat("CustomPipesValues", "RimlightMult", CustomPipes::RimlightMult, changed); - CheckAndSaveIniFloat("CustomPipesValues", "LightmapMult", CustomPipes::LightmapMult, changed); - CheckAndSaveIniFloat("CustomPipesValues", "GlossMult", CustomPipes::GlossMult, changed); -#endif - -#ifdef PROPER_SCALING - CheckAndSaveIniInt("Draw", "ProperScaling", CDraw::ms_bProperScaling, changed); -#endif -#ifdef FIX_RADAR - CheckAndSaveIniInt("Draw", "FixRadar", CDraw::ms_bFixRadar, changed); -#endif -#ifdef FIX_SPRITES - CheckAndSaveIniInt("Draw", "FixSprites", CDraw::ms_bFixSprites, changed); -#endif - - if (changed) - cfg.write_file("re3.ini"); + cfg.write_file("re3.ini"); } #endif diff --git a/src/extras/frontendoption.cpp b/src/extras/frontendoption.cpp index a966de97..5d388bfd 100644 --- a/src/extras/frontendoption.cpp +++ b/src/extras/frontendoption.cpp @@ -123,7 +123,7 @@ void FrontendOptionAddBuiltinAction(const char* gxtKey, int action, int targetMe option.m_TargetMenu = targetMenu; } -void FrontendOptionAddSelect(const char* gxtKey, const char** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, const char* saveName, bool disableIfGameLoaded) +void FrontendOptionAddSelect(const char* gxtKey, const char** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, const char* saveCat, const char* saveKey, bool disableIfGameLoaded) { int8 screenOptionOrder = RegisterNewOption(); @@ -139,13 +139,14 @@ void FrontendOptionAddSelect(const char* gxtKey, const char** rightTexts, int8 n option.m_CFOSelect->displayedValue = *var; option.m_CFOSelect->lastSavedValue = *var; } - option.m_CFOSelect->save = saveName; + option.m_CFOSelect->saveCat = saveCat; + option.m_CFOSelect->save = saveKey; option.m_CFOSelect->onlyApplyOnEnter = onlyApplyOnEnter; option.m_CFOSelect->changeFunc = changeFunc; option.m_CFOSelect->disableIfGameLoaded = disableIfGameLoaded; } -void FrontendOptionAddDynamic(const char* gxtKey, DrawFunc drawFunc, int8 *var, ButtonPressFunc buttonPressFunc, const char* saveName) +void FrontendOptionAddDynamic(const char* gxtKey, DrawFunc drawFunc, int8 *var, ButtonPressFunc buttonPressFunc, const char* saveCat, const char* saveKey) { int8 screenOptionOrder = RegisterNewOption(); @@ -156,7 +157,8 @@ void FrontendOptionAddDynamic(const char* gxtKey, DrawFunc drawFunc, int8 *var, option.m_CFODynamic->drawFunc = drawFunc; option.m_CFODynamic->buttonPressFunc = buttonPressFunc; option.m_CFODynamic->value = var; - option.m_CFODynamic->save = saveName; + option.m_CFODynamic->saveCat = saveCat; + option.m_CFODynamic->save = saveKey; } uint8 FrontendScreenAdd(const char* gxtKey, eMenuSprites sprite, int prevPage, int columnWidth, int headerHeight, int lineHeight, diff --git a/src/extras/frontendoption.h b/src/extras/frontendoption.h index dbd1a300..8b64335a 100644 --- a/src/extras/frontendoption.h +++ b/src/extras/frontendoption.h @@ -82,10 +82,10 @@ uint8 GetNumberOfMenuOptions(int screen); void FrontendOptionSetCursor(int screen, int8 option, bool overwrite = false); -// var is optional in AddDynamic, enables you to save them in an INI file(also needs passing char array to saveName param. obv), otherwise pass nil/0 +// var is optional in AddDynamic, enables you to save them in an INI file(also needs passing char array to and saveCat saveKey param. obv), otherwise pass nil/0 void FrontendOptionAddBuiltinAction(const char* gxtKey, int action, int targetMenu = MENUPAGE_NONE, int saveSlot = SAVESLOT_NONE); -void FrontendOptionAddSelect(const char* gxtKey, const char** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, const char* saveName = nil, bool disableIfGameLoaded = false); -void FrontendOptionAddDynamic(const char* gxtKey, DrawFunc rightTextDrawFunc, int8 *var, ButtonPressFunc buttonPressFunc, const char* saveName = nil); +void FrontendOptionAddSelect(const char* gxtKey, const char** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, const char* saveCat = nil, const char* saveKey = nil, bool disableIfGameLoaded = false); +void FrontendOptionAddDynamic(const char* gxtKey, DrawFunc rightTextDrawFunc, int8 *var, ButtonPressFunc buttonPressFunc, const char* saveCat = nil, const char* saveKey = nil); uint8 FrontendScreenAdd(const char* gxtKey, eMenuSprites sprite, int prevPage, int columnWidth, int headerHeight, int lineHeight, int8 font, float fontScaleX, float fontScaleY, int8 alignment, bool showLeftRightHelper, ReturnPrevPageFunc returnPrevPageFunc = nil); #endif diff --git a/src/skel/glfw/glfw.cpp b/src/skel/glfw/glfw.cpp index 683407aa..5f87d600 100644 --- a/src/skel/glfw/glfw.cpp +++ b/src/skel/glfw/glfw.cpp @@ -1598,6 +1598,7 @@ main(int argc, char *argv[]) SystemParametersInfo(SPI_SETSTICKYKEYS, sizeof(STICKYKEYS), &NewStickyKeys, SPIF_SENDCHANGE); #endif + // This part is needed because controller initialisation overwrites loaded settings. { CFileMgr::SetDirMyDocuments(); @@ -1610,6 +1611,10 @@ main(int argc, char *argv[]) } CFileMgr::SetDir(""); + +#ifdef LOAD_INI_SETTINGS + LoadINIControllerSettings(); +#endif } #ifdef _WIN32 diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp index d373a8b5..5a0c7db2 100644 --- a/src/skel/win/win.cpp +++ b/src/skel/win/win.cpp @@ -2142,6 +2142,7 @@ WinMain(HINSTANCE instance, ShowWindow(PSGLOBAL(window), cmdShow); UpdateWindow(PSGLOBAL(window)); + // This part is needed because controller initialisation overwrites loaded settings. { CFileMgr::SetDirMyDocuments(); @@ -2154,6 +2155,10 @@ WinMain(HINSTANCE instance, } CFileMgr::SetDir(""); + +#ifdef LOAD_INI_SETTINGS + LoadINIControllerSettings(); +#endif } SetErrorMode(SEM_FAILCRITICALERRORS);