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bug fixes
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c05c516ce7
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@ -2544,7 +2544,7 @@ int8 CRunningScript::ProcessCommandsFrom200To299(int32 command)
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{
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CollectParameters(&m_nIp, 4);
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int mi = ScriptParams[0] >= 0 ? ScriptParams[0] : CTheScripts::UsedObjectArray[-ScriptParams[0]].index;
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CObject* pObj = new CObject(mi, 0);
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CObject* pObj = new CObject(mi, false);
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pObj->ObjectCreatedBy = MISSION_OBJECT;
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CVector pos = *(CVector*)&ScriptParams[1];
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if (pos.z <= -100.0f)
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@ -5305,8 +5305,8 @@ int8 CRunningScript::ProcessCommandsFrom600To699(int32 command)
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{
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CollectParameters(&m_nIp, 4);
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int mi = ScriptParams[0] >= 0 ? ScriptParams[0] : CTheScripts::UsedObjectArray[-ScriptParams[0]].index;
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CObject* pObj = new CObject(mi, 0);
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pObj->ObjectCreatedBy = MISSION_OBJECT;
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CObject* pObj = new CObject(mi, false);
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; pObj->ObjectCreatedBy = MISSION_OBJECT;
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CVector pos = *(CVector*)&ScriptParams[1];
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if (pos.z <= -100.0f)
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pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
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@ -5380,7 +5380,7 @@ int8 CRunningScript::ProcessCommandsFrom600To699(int32 command)
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case COMMAND_ADD_PARTICLE_EFFECT:
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{
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CollectParameters(&m_nIp, 5);
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CVector pos = *(CVector*)&ScriptParams[0];
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CVector pos = *(CVector*)&ScriptParams[1];
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if (pos.z <= 100.0f)
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pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
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CParticleObject::AddObject(ScriptParams[0], pos, ScriptParams[4] != 0);
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@ -134,14 +134,16 @@ CCullZones::FindAttributesForCoors(CVector coors, int32 *wantedLevel)
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int i;
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int32 attribs;
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if (wantedLevel)
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*wantedLevel = 0;
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attribs = 0;
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for(i = 0; i < NumAttributeZones; i++)
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if(coors.x >= aAttributeZones[i].minx && coors.x <= aAttributeZones[i].maxx &&
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coors.y >= aAttributeZones[i].miny && coors.y <= aAttributeZones[i].maxy &&
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coors.z >= aAttributeZones[i].minz && coors.z <= aAttributeZones[i].maxz){
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attribs |= aAttributeZones[i].attributes;
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if(wantedLevel && *wantedLevel <= aAttributeZones[i].wantedLevel)
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*wantedLevel = aAttributeZones[i].wantedLevel;
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if(wantedLevel)
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*wantedLevel = max(*wantedLevel, aAttributeZones[i].wantedLevel);
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}
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return attribs;
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}
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@ -9,6 +9,8 @@
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WRAPPER void CObject::ObjectDamage(float amount) { EAXJMP(0x4BB240); }
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WRAPPER void CObject::DeleteAllTempObjectInArea(CVector, float) { EAXJMP(0x4BBED0); }
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WRAPPER void CObject::Init(void) { EAXJMP(0x4BAEC0); }
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WRAPPER void CObject::ProcessControl(void) { EAXJMP(0x4BB040); }
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WRAPPER void CObject::Teleport(CVector) { EAXJMP(0x4BBDA0); }
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int16 &CObject::nNoTempObjects = *(int16*)0x95CCA2;
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int16 &CObject::nBodyCastHealth = *(int16*)0x5F7D4C; // 1000
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@ -71,6 +71,8 @@ public:
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CObject(int32, bool);
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~CObject(void);
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void ProcessControl(void);
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void Teleport(CVector);
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void Render(void);
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bool SetupLighting(void);
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void RemoveLighting(bool reset);
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@ -1090,7 +1090,7 @@ CAutomobile::ProcessControl(void)
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if(m_bSirenOrAlarm && (CTimer::GetFrameCounter()&7) == 5 &&
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UsesSiren(GetModelIndex()) && GetModelIndex() != MI_RCBANDIT)
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UsesSiren(GetModelIndex()) && GetModelIndex() != MI_MRWHOOP)
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CCarAI::MakeWayForCarWithSiren(this);
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