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CVarConsole

This commit is contained in:
Sergeanur 2021-01-02 11:38:54 +02:00
parent e7c46ac658
commit 42e4a068bb
20 changed files with 1009 additions and 10 deletions

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@ -11,8 +11,12 @@
#include "Frontend.h" #include "Frontend.h"
#include "Physical.h" #include "Physical.h"
#include "ColStore.h" #include "ColStore.h"
#include "VarConsole.h"
CPool<ColDef,ColDef> *CColStore::ms_pColPool; CPool<ColDef,ColDef> *CColStore::ms_pColPool;
#ifndef MASTER
bool bDispColInMem;
#endif
void void
CColStore::Initialise(void) CColStore::Initialise(void)
@ -20,6 +24,9 @@ CColStore::Initialise(void)
if(ms_pColPool == nil) if(ms_pColPool == nil)
ms_pColPool = new CPool<ColDef,ColDef>(COLSTORESIZE, "CollisionFiles"); ms_pColPool = new CPool<ColDef,ColDef>(COLSTORESIZE, "CollisionFiles");
AddColSlot("generic"); // slot 0. not streamed AddColSlot("generic"); // slot 0. not streamed
#ifndef MASTER
VarConsole.Add("Display collision in memory", &bDispColInMem, true);
#endif
} }
void void

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@ -23,6 +23,7 @@
#include "Vehicle.h" #include "Vehicle.h"
#include "Wanted.h" #include "Wanted.h"
#include "World.h" #include "World.h"
#include "VarConsole.h"
//--MIAMI: file done //--MIAMI: file done
@ -129,8 +130,15 @@ int32 hGarages = AEHANDLE_NONE;
CGarage CGarages::aGarages[NUM_GARAGES]; CGarage CGarages::aGarages[NUM_GARAGES];
bool CGarages::bCamShouldBeOutisde; bool CGarages::bCamShouldBeOutisde;
#ifndef MASTER
bool bPrintNearestObject;
#endif
void CGarages::Init(void) void CGarages::Init(void)
{ {
#ifndef MASTER
VarConsole.Add("Print nearest object", &bPrintNearestObject, true);
#endif
CrushedCarId = -1; CrushedCarId = -1;
NumGarages = 0; NumGarages = 0;
MessageEndTime = 0; MessageEndTime = 0;

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@ -10,6 +10,7 @@
#include "Vehicle.h" #include "Vehicle.h"
#include "Wanted.h" #include "Wanted.h"
#include "World.h" #include "World.h"
#include "VarConsole.h"
#define TIME_BETWEEN_SETPIECE_SPAWNS 20000 #define TIME_BETWEEN_SETPIECE_SPAWNS 20000
@ -23,6 +24,9 @@ void CSetPieces::Init(void)
{ {
bDebug = false; bDebug = false;
NumSetPieces = 0; NumSetPieces = 0;
#ifndef MASTER
VarConsole.Add("Show set pieces", &bDebug, true);
#endif
} }
void CSetPieces::AddOne(uint8 type, CVector2D vTriggerInf, CVector2D vTriggerSup, CVector2D vSpawn1, CVector2D vTarget1, CVector2D vSpawn2, CVector2D vTarget2) void CSetPieces::AddOne(uint8 type, CVector2D vTriggerInf, CVector2D vTriggerSup, CVector2D vSpawn1, CVector2D vTarget1, CVector2D vSpawn2, CVector2D vTarget2)
@ -47,6 +51,9 @@ void CSetPieces::Update(void)
int nLast = NumSetPieces * (CTimer::GetFrameCounter() % 8 + 1) / 8; int nLast = NumSetPieces * (CTimer::GetFrameCounter() % 8 + 1) / 8;
for (int i = nFirst; i < nLast; i++) for (int i = nFirst; i < nLast; i++)
aSetPieces[i].Update(); aSetPieces[i].Update();
#ifndef MASTER
// TODO: debug code from mobile
#endif // !MASTER
} }
void CSetPieces::Save(uint8* buf, uint32* size) void CSetPieces::Save(uint8* buf, uint32* size)

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@ -4,6 +4,7 @@
#include "Pad.h" #include "Pad.h"
#include "Clock.h" #include "Clock.h"
#include "Stats.h" #include "Stats.h"
#include "VarConsole.h"
// --MIAMI: File done // --MIAMI: File done
@ -20,6 +21,10 @@ uint32 CClock::ms_nMillisecondsPerGameMinute;
uint32 CClock::ms_nLastClockTick; uint32 CClock::ms_nLastClockTick;
bool CClock::ms_bClockHasBeenStored; bool CClock::ms_bClockHasBeenStored;
#ifndef MASTER
bool gbFreezeTime;
#endif
void void
CClock::Initialise(uint32 scale) CClock::Initialise(uint32 scale)
{ {
@ -31,6 +36,10 @@ CClock::Initialise(uint32 scale)
ms_nLastClockTick = CTimer::GetTimeInMilliseconds(); ms_nLastClockTick = CTimer::GetTimeInMilliseconds();
ms_bClockHasBeenStored = false; ms_bClockHasBeenStored = false;
debug("CClock ready\n"); debug("CClock ready\n");
#ifndef MASTER
VarConsole.Add("Time (hour of day)", &ms_nGameClockHours, 1, 0, 23, true);
VarConsole.Add("Freeze time", &gbFreezeTime, true);
#endif
} }
void void
@ -50,6 +59,10 @@ CClock::Update(void)
} }
} }
#ifndef MASTER
else if (gbFreezeTime)
ms_nLastClockTick = CTimer::GetTimeInMilliseconds();
#endif
else if(CTimer::GetTimeInMilliseconds() - ms_nLastClockTick > ms_nMillisecondsPerGameMinute || gbFastTime) else if(CTimer::GetTimeInMilliseconds() - ms_nLastClockTick > ms_nMillisecondsPerGameMinute || gbFastTime)
{ {
ms_nGameClockMinutes++; ms_nGameClockMinutes++;

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@ -96,6 +96,7 @@
#include "postfx.h" #include "postfx.h"
#include "custompipes.h" #include "custompipes.h"
#include "screendroplets.h" #include "screendroplets.h"
#include "VarConsole.h"
#ifdef USE_TEXTURE_POOL #ifdef USE_TEXTURE_POOL
#include "TexturePools.h" #include "TexturePools.h"
#endif #endif
@ -113,6 +114,10 @@ char CGame::aDatFile[32];
bool CGame::russianGame = false; bool CGame::russianGame = false;
bool CGame::japaneseGame = false; bool CGame::japaneseGame = false;
#endif #endif
#ifndef MASTER
CVector CGame::PlayerCoords;
bool8 CGame::VarUpdatePlayerCoords;
#endif
int gameTxdSlot; int gameTxdSlot;
@ -557,6 +562,16 @@ bool CGame::Initialise(const char* datFile)
#ifdef USE_TEXTURE_POOL #ifdef USE_TEXTURE_POOL
_TexturePoolsUnknown(true); _TexturePoolsUnknown(true);
#endif #endif
#ifndef MASTER
PlayerCoords = FindPlayerCoors();
VarConsole.Add("X PLAYER COORD", &PlayerCoords.x, 10.0f, -10000.0f, 10000.0f, true);
VarConsole.Add("Y PLAYER COORD", &PlayerCoords.y, 10.0f, -10000.0f, 10000.0f, true);
VarConsole.Add("Z PLAYER COORD", &PlayerCoords.z, 10.0f, -10000.0f, 10000.0f, true);
VarConsole.Add("UPDATE PLAYER COORD", &VarUpdatePlayerCoords, true);
#endif
DMAudio.SetStartingTrackPositions(true); DMAudio.SetStartingTrackPositions(true);
DMAudio.ChangeMusicMode(MUSICMODE_GAME); DMAudio.ChangeMusicMode(MUSICMODE_GAME);
return true; return true;
@ -837,6 +852,12 @@ void CGame::Process(void)
CWindModifiers::Number = 0; CWindModifiers::Number = 0;
if (!CTimer::GetIsPaused()) if (!CTimer::GetIsPaused())
{ {
#ifndef MASTER
if (VarUpdatePlayerCoords) {
FindPlayerPed()->Teleport(PlayerCoords);
VarUpdatePlayerCoords = false;
}
#endif
CSprite2d::SetRecipNearClip(); CSprite2d::SetRecipNearClip();
CSprite2d::InitPerFrame(); CSprite2d::InitPerFrame();
CFont::InitPerFrame(); CFont::InitPerFrame();

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@ -48,6 +48,11 @@ public:
static bool playingIntro; static bool playingIntro;
static char aDatFile[32]; static char aDatFile[32];
#ifndef MASTER
static CVector PlayerCoords;
static bool8 VarUpdatePlayerCoords;
#endif
static bool InitialiseOnceBeforeRW(void); static bool InitialiseOnceBeforeRW(void);
static bool InitialiseRenderWare(void); static bool InitialiseRenderWare(void);
static void ShutdownRenderWare(void); static void ShutdownRenderWare(void);

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@ -36,6 +36,7 @@
#include "MemoryHeap.h" #include "MemoryHeap.h"
#include "Font.h" #include "Font.h"
#include "Frontend.h" #include "Frontend.h"
#include "VarConsole.h"
//--MIAMI: file done (possibly bugs) //--MIAMI: file done (possibly bugs)
@ -82,6 +83,12 @@ CEntity *pIslandLODbeachEntity;
int32 islandLODmainland; int32 islandLODmainland;
int32 islandLODbeach; int32 islandLODbeach;
#ifndef MASTER
bool gbPrintStats;
bool gbPrintVehiclesInMemory; // TODO
bool gbPrintStreamingBuffer; // TODO
#endif
bool bool
CStreamingInfo::GetCdPosnAndSize(uint32 &posn, uint32 &size) CStreamingInfo::GetCdPosnAndSize(uint32 &posn, uint32 &size)
{ {
@ -237,8 +244,14 @@ CStreaming::Init2(void)
pIslandLODbeachEntity = nil; pIslandLODbeachEntity = nil;
islandLODmainland = -1; islandLODmainland = -1;
islandLODbeach = -1; islandLODbeach = -1;
CModelInfo::GetModelInfo("IslandLODmainland", &islandLODmainland); CModelInfo::GetModelInfo("IslandLODmainland", &islandLODmainland);
CModelInfo::GetModelInfo("IslandLODbeach", &islandLODbeach); CModelInfo::GetModelInfo("IslandLODbeach", &islandLODbeach);
#ifndef MASTER
VarConsole.Add("Streaming Debug", &gbPrintStats, true);
VarConsole.Add("Streaming Vehicle Debug", &gbPrintVehiclesInMemory, true);
VarConsole.Add("Printf Streaming Buffer contents", &gbPrintStreamingBuffer, true);
#endif
} }
void void

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@ -79,6 +79,10 @@ typedef int64_t int64;
// hardcode ucs-2 // hardcode ucs-2
typedef uint16_t wchar; typedef uint16_t wchar;
typedef uint8 bool8;
typedef uint16 bool16;
typedef uint32 bool32;
#if defined(_MSC_VER) #if defined(_MSC_VER)
typedef ptrdiff_t ssize_t; typedef ptrdiff_t ssize_t;
#endif #endif

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@ -72,6 +72,7 @@
#include "postfx.h" #include "postfx.h"
#include "custompipes.h" #include "custompipes.h"
#include "screendroplets.h" #include "screendroplets.h"
#include "VarConsole.h"
GlobalScene Scene; GlobalScene Scene;
@ -133,6 +134,9 @@ bool gbNewRenderer;
#define CLEARMODE (rwCAMERACLEARZ) #define CLEARMODE (rwCAMERACLEARZ)
#endif #endif
bool bDisplayNumPfAtomicsRendered = false;
bool bDisplayPosn = false;
void void
ValidateVersion() ValidateVersion()
{ {
@ -473,6 +477,11 @@ Initialise3D(void *param)
{ {
PUSH_MEMID(MEMID_RENDER); PUSH_MEMID(MEMID_RENDER);
#ifndef MASTER
VarConsole.Add("Display number of atomics rendered", &bDisplayNumPfAtomicsRendered, true);
VarConsole.Add("Display posn and framerate", &bDisplayPosn, true);
#endif
if (RsRwInitialize(param)) if (RsRwInitialize(param))
{ {
POP_MEMID(); POP_MEMID();
@ -1008,7 +1017,6 @@ return;
void void
DisplayGameDebugText() DisplayGameDebugText()
{ {
static bool bDisplayPosn = false;
static bool bDisplayCheatStr = false; // custom static bool bDisplayCheatStr = false; // custom
#ifndef FINAL #ifndef FINAL
@ -1382,6 +1390,10 @@ RenderMenus(void)
{ {
FrontEndMenuManager.DrawFrontEnd(); FrontEndMenuManager.DrawFrontEnd();
} }
#ifndef MASTER
else
VarConsole.Check();
#endif
} }
void void

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@ -647,7 +647,7 @@ extern bool gbRenderWorld2;
#endif #endif
DebugMenuAddVar("Render", "Drunkness", &CMBlur::Drunkness, nil, 0.05f, 0, 1.0f); DebugMenuAddVar("Render", "Drunkness", &CMBlur::Drunkness, nil, 0.05f, 0, 1.0f);
#ifndef MASTER #ifndef MASTER
DebugMenuAddVarBool8("Render", "Occlusion debug", &bDisplayOccDebugStuff, nil); DebugMenuAddVarBool8("Render", "Occlusion debug", &bDispayOccDebugStuff, nil);
#endif #endif
#ifdef EXTENDED_PIPELINES #ifdef EXTENDED_PIPELINES
static const char *vehpipenames[] = { "MatFX", "Neo" }; static const char *vehpipenames[] = { "MatFX", "Neo" };

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@ -22,10 +22,14 @@
#include "Script.h" #include "Script.h"
#include "Replay.h" #include "Replay.h"
#include "PedPlacement.h" #include "PedPlacement.h"
#include "VarConsole.h"
#define PAD_MOVE_TO_GAME_WORLD_MOVE 60.0f #define PAD_MOVE_TO_GAME_WORLD_MOVE 60.0f
bool CPlayerPed::bDontAllowWeaponChange; bool CPlayerPed::bDontAllowWeaponChange;
#ifndef MASTER
bool CPlayerPed::bDebugPlayerInfo;
#endif
const uint32 CPlayerPed::nSaveStructSize = const uint32 CPlayerPed::nSaveStructSize =
#ifdef COMPATIBLE_SAVES #ifdef COMPATIBLE_SAVES
@ -182,6 +186,11 @@ CPlayerPed::SetupPlayerPed(int32 index)
CWorld::Add(player); CWorld::Add(player);
player->m_wepAccuracy = 100; player->m_wepAccuracy = 100;
#ifndef MASTER
VarConsole.Add("Debug PlayerPed", &CPlayerPed::bDebugPlayerInfo, true);
VarConsole.Add("Tweak Vehicle Handling", &CVehicle::m_bDisplayHandlingInfo, true);
#endif
} }
// --MIAMI: Done // --MIAMI: Done

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@ -46,6 +46,9 @@ public:
unsigned int m_nLastBusFareCollected; unsigned int m_nLastBusFareCollected;
static bool bDontAllowWeaponChange; static bool bDontAllowWeaponChange;
#ifndef MASTER
static bool bDebugPlayerInfo;
#endif
CPlayerPed(); CPlayerPed();
~CPlayerPed(); ~CPlayerPed();

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@ -24,6 +24,7 @@
#include "Stats.h" #include "Stats.h"
#include "main.h" #include "main.h"
#include "General.h" #include "General.h"
#include "VarConsole.h"
// --MIAMI: file done // --MIAMI: file done
@ -1760,6 +1761,9 @@ void CHud::Initialise()
m_LastWanted = 0; m_LastWanted = 0;
m_LastWeapon = 0; m_LastWeapon = 0;
#ifndef MASTER
VarConsole.Add("Draw HUD", &m_Wants_To_Draw_Hud, false);
#endif
CTxdStore::PopCurrentTxd(); CTxdStore::PopCurrentTxd();
} }

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@ -9,6 +9,7 @@
#include "Draw.h" #include "Draw.h"
#include "Timer.h" #include "Timer.h"
#include "RwHelper.h" #include "RwHelper.h"
#include "VarConsole.h"
int32 COcclusion::NumOccludersOnMap; int32 COcclusion::NumOccludersOnMap;
int16 COcclusion::FarAwayList; int16 COcclusion::FarAwayList;
@ -31,20 +32,20 @@ CVector gOccluderCoorsOnScreen[8];
CVector gOccluderCoors[8]; CVector gOccluderCoors[8];
#ifndef MASTER #ifndef MASTER
bool bDisplayOccDebugStuff; bool bDispayOccDebugStuff; // disPAY, yeah
#endif #endif
void void
COcclusion::Init(void) COcclusion::Init(void)
{ {
NumOccludersOnMap = 0; NumOccludersOnMap = 0;
#ifndef MASTER
VarConsole.Add("Occlusion debug", &bDispayOccDebugStuff, true);
#endif
FarAwayList = -1; FarAwayList = -1;
NearbyList = -1; NearbyList = -1;
ListWalkThroughFA = -1; ListWalkThroughFA = -1;
PreviousListWalkThroughFA = -1; PreviousListWalkThroughFA = -1;
#ifndef MASTER
bDisplayOccDebugStuff = false;
#endif
} }
void void
@ -458,7 +459,7 @@ bool COcclusion::IsPositionOccluded(CVector pos, float side) {
RwIm2DVertex vertexbufferT[2]; RwIm2DVertex vertexbufferT[2];
void COcclusion::Render() { void COcclusion::Render() {
if (!bDisplayOccDebugStuff || !(CTimer::GetTimeInMilliseconds() & 0x200)) if (!bDispayOccDebugStuff || !(CTimer::GetTimeInMilliseconds() & 0x200))
return; return;
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)TRUE); RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)TRUE);

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@ -58,5 +58,5 @@ bool CalcScreenCoors(CVector const &in, CVector *out, float *outw, float *outh);
bool CalcScreenCoors(CVector const &in, CVector *out); bool CalcScreenCoors(CVector const &in, CVector *out);
#ifndef MASTER #ifndef MASTER
extern bool bDisplayOccDebugStuff; extern bool bDispayOccDebugStuff;
#endif #endif

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@ -25,6 +25,7 @@
#include "CutsceneObject.h" #include "CutsceneObject.h"
#include "CutsceneShadow.h" #include "CutsceneShadow.h"
#include "Clock.h" #include "Clock.h"
#include "VarConsole.h"
#ifdef DEBUGMENU #ifdef DEBUGMENU
SETTWEAKPATH("Shadows"); SETTWEAKPATH("Shadows");
@ -57,6 +58,9 @@ CStaticShadow CShadows::aStaticShadows [MAX_STATICSHADOWS];
CPolyBunch *CShadows::pEmptyBunchList; CPolyBunch *CShadows::pEmptyBunchList;
CPermanentShadow CShadows::aPermanentShadows[MAX_PERMAMENTSHADOWS]; CPermanentShadow CShadows::aPermanentShadows[MAX_PERMAMENTSHADOWS];
#ifndef MASTER
bool gbCountPolysInShadow;
#endif
void void
CShadows::Init(void) CShadows::Init(void)
@ -154,6 +158,10 @@ CShadows::Init(void)
{ {
aPermanentShadows[i].m_nType = SHADOWTYPE_NONE; aPermanentShadows[i].m_nType = SHADOWTYPE_NONE;
} }
#ifndef MASTER
VarConsole.Add("Count polys in shadow", &gbCountPolysInShadow, true);
#endif
} }
void void

786
src/render/VarConsole.cpp Normal file
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@ -0,0 +1,786 @@
#include "common.h"
#include "VarConsole.h"
#include "Font.h"
#include "Pad.h"
#define VAR_CONSOLE_PAD 1
CVarConsole VarConsole;
void
CVarConsole::Initialise()
{
m_nCountEntries = 0;
m_nCurPage = 1;
m_bIsOpen = false;
m_nCurEntry = 0;
m_nFirstEntryOnPage = 0;
}
void
CVarConsole::Add(char *text, int8 *pVal, uint8 step, int8 min, int8 max, bool8 isVar)
{
int i;
for (i = 0; i < m_nCountEntries; i++) {
if (m_aEntries[i].text == text)
return;
}
m_aEntries[i].text = text;
m_aEntries[i].pInt8Value = pVal;
m_aEntries[i].bAllowExceedBounds = isVar;
m_aEntries[i].VarType = VCE_TYPE_INT8;
m_aEntries[i].I8_step = step;
m_aEntries[i].I8_min = min;
m_aEntries[i].I8_max = max;
m_nCountEntries++;
}
void
CVarConsole::Add(char *text, int16 *pVal, uint16 step, int16 min, int16 max, bool8 isVar)
{
int i;
for (i = 0; i < m_nCountEntries; i++) {
if (m_aEntries[i].text == text)
return;
}
m_aEntries[i].text = text;
m_aEntries[i].pInt16Value = pVal;
m_aEntries[i].bAllowExceedBounds = isVar;
m_aEntries[i].VarType = VCE_TYPE_INT16;
m_aEntries[i].I16_step = step;
m_aEntries[i].I16_min = min;
m_aEntries[i].I16_max = max;
m_nCountEntries++;
}
void
CVarConsole::Add(char *text, int32 *pVal, uint32 step, int32 min, int32 max, bool8 isVar)
{
int i;
for (i = 0; i < m_nCountEntries; i++) {
if (m_aEntries[i].text == text)
return;
}
m_aEntries[i].text = text;
m_aEntries[i].pInt32Value = pVal;
m_aEntries[i].bAllowExceedBounds = isVar;
m_aEntries[i].VarType = VCE_TYPE_INT32;
m_aEntries[i].I32_step = step;
m_aEntries[i].I32_min = min;
m_aEntries[i].I32_max = max;
m_nCountEntries++;
}
void
CVarConsole::Add(char *text, int64 *pVal, uint64 step, int64 min, int64 max, bool8 isVar)
{
int i;
for (i = 0; i < m_nCountEntries; i++) {
if (m_aEntries[i].text == text)
return;
}
m_aEntries[i].text = text;
m_aEntries[i].pInt64Value = pVal;
m_aEntries[i].bAllowExceedBounds = isVar;
m_aEntries[i].VarType = VCE_TYPE_INT64;
m_aEntries[i].I64_step = step;
m_aEntries[i].I64_min = min;
m_aEntries[i].I64_max = max;
m_nCountEntries++;
}
void
CVarConsole::Add(char *text, uint8 *pVal, uint8 step, int8 min, int8 max, bool8 isVar)
{
int i;
for (i = 0; i < m_nCountEntries; i++) {
if (m_aEntries[i].text == text)
return;
}
m_aEntries[i].text = text;
m_aEntries[i].pUint8Value = pVal;
m_aEntries[i].bAllowExceedBounds = isVar;
m_aEntries[i].VarType = VCE_TYPE_UINT8;
m_aEntries[i].I8_step = step;
m_aEntries[i].I8_min = min;
m_aEntries[i].I8_max = max;
m_nCountEntries++;
}
void
CVarConsole::Add(char *text, uint16 *pVal, uint16 step, int16 min, int16 max, bool8 isVar)
{
int i;
for (i = 0; i < m_nCountEntries; i++) {
if (m_aEntries[i].text == text)
return;
}
m_aEntries[i].text = text;
m_aEntries[i].pUint16Value = pVal;
m_aEntries[i].bAllowExceedBounds = isVar;
m_aEntries[i].VarType = VCE_TYPE_UINT16;
m_aEntries[i].I16_step = step;
m_aEntries[i].I16_min = min;
m_aEntries[i].I16_max = max;
m_nCountEntries++;
}
void
CVarConsole::Add(char *text, uint32 *pVal, uint32 step, int32 min, int32 max, bool8 isVar)
{
int i;
for (i = 0; i < m_nCountEntries; i++) {
if (m_aEntries[i].text == text)
return;
}
m_aEntries[i].text = text;
m_aEntries[i].pUint32Value = pVal;
m_aEntries[i].bAllowExceedBounds = isVar;
m_aEntries[i].VarType = VCE_TYPE_UINT32;
m_aEntries[i].I32_step = step;
m_aEntries[i].I32_min = min;
m_aEntries[i].I32_max = max;
m_nCountEntries++;
}
void
CVarConsole::Add(char *text, uint64 *pVal, uint64 step, int64 min, int64 max, bool8 isVar)
{
int i;
for (i = 0; i < m_nCountEntries; i++) {
if (m_aEntries[i].text == text)
return;
}
m_aEntries[i].text = text;
m_aEntries[i].pUint64Value = pVal;
m_aEntries[i].bAllowExceedBounds = isVar;
m_aEntries[i].VarType = VCE_TYPE_UINT64;
m_aEntries[i].I64_step = step;
m_aEntries[i].I64_min = min;
m_aEntries[i].I64_max = max;
m_nCountEntries++;
}
void
CVarConsole::Add(char *text, float *pVal, float step, float min, float max, bool8 isVar)
{
int i;
for (i = 0; i < m_nCountEntries; i++) {
if (m_aEntries[i].text == text)
return;
}
m_aEntries[i].text = text;
m_aEntries[i].pFloatValue = pVal;
m_aEntries[i].bAllowExceedBounds = isVar;
m_aEntries[i].VarType = VCE_TYPE_FLOAT;
m_aEntries[i].F_step = step;
m_aEntries[i].F_min = min;
m_aEntries[i].F_max = max;
m_nCountEntries++;
}
void
CVarConsole::Add(char *text, bool *pVal, bool8 isVar)
{
int i;
for (i = 0; i < m_nCountEntries; i++) {
if (m_aEntries[i].text == text)
return;
}
m_aEntries[i].text = text;
m_aEntries[i].pBoolValue = pVal;
m_aEntries[i].bAllowExceedBounds = isVar;
m_aEntries[i].VarType = VCE_TYPE_BOOL;
m_nCountEntries++;
}
void
CVarConsole::Add(char *text, bool8 *pVal, bool8 isVar)
{
int i;
for (i = 0; i < m_nCountEntries; i++) {
if (m_aEntries[i].text == text)
return;
}
m_aEntries[i].text = text;
m_aEntries[i].pUint8Value = pVal;
m_aEntries[i].bAllowExceedBounds = isVar;
m_aEntries[i].VarType = VCE_TYPE_BOOL8;
m_nCountEntries++;
}
void
CVarConsole::Add(char *text, bool16 *pVal, bool8 isVar)
{
int i;
for (i = 0; i < m_nCountEntries; i++) {
if (m_aEntries[i].text == text)
return;
}
m_aEntries[i].text = text;
m_aEntries[i].pUint16Value = pVal;
m_aEntries[i].bAllowExceedBounds = isVar;
m_aEntries[i].VarType = VCE_TYPE_BOOL16;
m_nCountEntries++;
}
void
CVarConsole::Add(char *text, bool32 *pVal, bool8 isVar)
{
int i;
for (i = 0; i < m_nCountEntries; i++) {
if (m_aEntries[i].text == text)
return;
}
m_aEntries[i].text = text;
m_aEntries[i].pUint32Value = pVal;
m_aEntries[i].bAllowExceedBounds = isVar;
m_aEntries[i].VarType = VCE_TYPE_BOOL32;
m_nCountEntries++;
}
void
CVarConsole::Add(char *text, void (*pCallback)(void))
{
int i;
for (i = 0; i < m_nCountEntries; i++) {
if (m_aEntries[i].text == text)
return;
}
m_aEntries[i].text = text;
m_aEntries[i].pCallback = pCallback;
m_aEntries[i].VarType = VCE_TYPE_FUNCTION;
m_nCountEntries++;
}
void
CVarConsole::Remove(char *text)
{
int i;
for (i = 0; i < m_nCountEntries; i++) {
if (m_aEntries[i].text == text)
{
for (int j = i; j < m_nCountEntries-1; j++)
m_aEntries[j] = m_aEntries[j+1];
m_nCountEntries--;
return;
}
}
}
void
CVarConsole::SortPages()
{
m_nNumPages = m_nCountEntries / 30 + 1;
}
void
CVarConsole::Display()
{
char s[256];
wchar ws[256];
CFont::SetColor(CRGBA(200, 200, 200, 255));
CFont::SetFontStyle(FONT_STANDARD);
CFont::SetScale(SCREEN_SCALE_X(0.5f), SCREEN_SCALE_Y(0.6f));
CFont::SetDropShadowPosition(2);
CFont::SetDropColor(CRGBA(0, 0, 0, 255));
CFont::SetPropOn();
CFont::SetWrapx(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH));
CFont::SetRightJustifyWrap(0.0f);
sprintf(s, "PAGE %d", m_nCurPage);
AsciiToUnicode(s, ws);
CFont::SetRightJustifyOn();
CFont::PrintString(SCREEN_SCALE_X(310.0f), SCREEN_SCALE_Y(30.0f), ws);
CFont::SetRightJustifyOff();
int y = 45;
for (int i = m_nFirstEntryOnPage; i < m_nCountEntries && i < m_nFirstEntryOnPage + 30; i++)
{
switch (m_aEntries[i].VarType)
{
case VCE_TYPE_INT8:
sprintf(s, "(%d) %s:I8:%d", i + 1, m_aEntries[i].text, *m_aEntries[i].pInt8Value);
break;
case VCE_TYPE_INT16:
sprintf(s, "(%d) %s:I16:%d", i + 1, m_aEntries[i].text, *m_aEntries[i].pInt16Value);
break;
case VCE_TYPE_INT32:
sprintf(s, "(%d) %s:I32:%d", i + 1, m_aEntries[i].text, *m_aEntries[i].pInt32Value);
break;
case VCE_TYPE_INT64:
#ifdef FIX_BUGS
sprintf(s, "(%d) %s:I64:%lld", i + 1, m_aEntries[i].text, *m_aEntries[i].pInt64Value);
#else
sprintf(s, "(%d) %s:I64:%d", i + 1, m_aEntries[i].text, (int32)*m_aEntries[i].pInt64Value);
#endif
break;
case VCE_TYPE_UINT8:
sprintf(s, "(%d) %s:U8:%d", i + 1, m_aEntries[i].text, *m_aEntries[i].pUint8Value);
break;
case VCE_TYPE_UINT16:
sprintf(s, "(%d) %s:U6:%d", i + 1, m_aEntries[i].text, *m_aEntries[i].pUint16Value);
break;
case VCE_TYPE_UINT32:
sprintf(s, "(%d) %s:U32:%d", i + 1, m_aEntries[i].text, *m_aEntries[i].pUint32Value);
break;
case VCE_TYPE_UINT64:
#ifdef FIX_BUGS
sprintf(s, "(%d) %s:U64:%llu", i + 1, m_aEntries[i].text, *m_aEntries[i].pUint64Value);
#else
sprintf(s, "(%d) %s:U64:%d", i + 1, m_aEntries[i].text, (uint32)*m_aEntries[i].pUint64Value);
#endif
break;
case VCE_TYPE_FLOAT:
sprintf(s, "(%d) %s:F:%f", i + 1, m_aEntries[i].text, *m_aEntries[i].pFloatValue);
break;
case VCE_TYPE_BOOL:
if (*m_aEntries[i].pBoolValue)
sprintf(s, "(%d) %s:B:TRUE", i + 1, m_aEntries[i].text);
else
sprintf(s, "(%d) %s:B : FALSE", i + 1, m_aEntries[i].text);
break;
case VCE_TYPE_BOOL8:
if (*m_aEntries[i].pUint8Value == FALSE)
sprintf(s, "(%d) %s:B8:FALSE", i + 1, m_aEntries[i].text);
else
sprintf(s, "(%d) %s:B8:TRUE", i + 1, m_aEntries[i].text);
break;
case VCE_TYPE_BOOL16:
if (*m_aEntries[i].pUint16Value == FALSE)
sprintf(s, "(%d) %s:B16:FALSE", i + 1, m_aEntries[i].text);
else
sprintf(s, "(%d) %s:B16:TRUE", i + 1, m_aEntries[i].text);
break;
case VCE_TYPE_BOOL32:
if (*m_aEntries[i].pUint32Value == FALSE)
sprintf(s, "(%d) %s:B32:FALSE", i + 1, m_aEntries[i].text);
else
sprintf(s, "(%d) %s:B32:TRUE", i + 1, m_aEntries[i].text);
break;
case VCE_TYPE_FUNCTION:
sprintf(s, "(%d) %s:FUNCTION:call this function?", i + 1, m_aEntries[i].text);
break;
}
AsciiToUnicode(s, ws);
if (m_nCurEntry == i) {
CFont::SetBackgroundOn();
#ifdef FIX_BUGS
CFont::SetBackgroundColor(CRGBA(128, 128, 128, 128));
#endif
}
#ifdef FIX_BUGS
else
CFont::SetBackgroundColor(CRGBA(128, 128, 128, 0));
#endif
CFont::SetColor(CRGBA(200, 200, 200, 255));
CFont::PrintString(SCREEN_SCALE_X(30.0f), SCREEN_SCALE_Y(y), ws);
if (m_nCurEntry == i)
CFont::SetBackgroundOff();
y += 12;
}
}
void
CVarConsole::ModifyLeft()
{
CVarConsoleEntry &entry = m_aEntries[m_nCurEntry];
switch (entry.VarType)
{
case VCE_TYPE_INT8:
*entry.pInt8Value -= entry.I8_step;
if (entry.bAllowExceedBounds) {
if (*entry.pInt8Value < entry.I8_min)
*entry.pInt8Value = entry.I8_max;
} else {
if (*entry.pInt8Value < entry.I8_min)
*entry.pInt8Value = entry.I8_min;
}
break;
case VCE_TYPE_INT16:
*entry.pInt16Value -= entry.I16_step;
if (entry.bAllowExceedBounds) {
if (*entry.pInt16Value < entry.I16_min)
*entry.pInt16Value = entry.I16_max;
}
else {
if (*entry.pInt16Value < entry.I16_min)
*entry.pInt16Value = entry.I16_min;
}
break;
case VCE_TYPE_INT32:
*entry.pInt32Value -= entry.I32_step;
if (entry.bAllowExceedBounds) {
if (*entry.pInt32Value < entry.I32_min)
*entry.pInt32Value = entry.I32_max;
}
else {
if (*entry.pInt32Value < entry.I32_min)
*entry.pInt32Value = entry.I32_min;
}
break;
case VCE_TYPE_INT64:
*entry.pInt64Value -= entry.I64_step;
if (entry.bAllowExceedBounds) {
if (*entry.pInt64Value < entry.I64_min)
*entry.pInt64Value = entry.I64_max;
}
else {
if (*entry.pInt64Value < entry.I64_min)
*entry.pInt64Value = entry.I64_min;
}
break;
case VCE_TYPE_UINT8:
*entry.pUint8Value -= entry.I8_step;
if (entry.bAllowExceedBounds) {
if (*(int8*)entry.pUint8Value < entry.I8_min)
*entry.pUint8Value = entry.I8_max;
}
else {
if (*(int8*)entry.pUint8Value < entry.I8_min)
*entry.pUint8Value = entry.I8_min;
}
break;
case VCE_TYPE_UINT16:
*entry.pUint16Value -= entry.I16_step;
if (entry.bAllowExceedBounds) {
if (*(int16*)entry.pUint16Value < entry.I16_min)
*entry.pUint16Value = entry.I16_max;
}
else {
if (*(int16*)entry.pUint16Value < entry.I16_min)
*entry.pUint16Value = entry.I16_min;
}
break;
case VCE_TYPE_UINT32:
*entry.pUint32Value -= entry.I32_step;
if (entry.bAllowExceedBounds) {
if (*(int32*)entry.pUint32Value < entry.I32_min)
*entry.pUint32Value = entry.I32_max;
}
else {
if (*(int32*)entry.pUint32Value < entry.I32_min)
*entry.pUint32Value = entry.I32_min;
}
break;
case VCE_TYPE_UINT64:
*entry.pUint64Value -= entry.I64_step;
if (entry.bAllowExceedBounds) {
if (*(int64*)entry.pUint64Value < entry.I64_min)
*entry.pUint64Value = entry.I64_max;
}
else {
if (*(int64*)entry.pUint64Value < entry.I64_min)
*entry.pUint64Value = entry.I64_min;
}
break;
case VCE_TYPE_FLOAT:
*entry.pFloatValue -= entry.F_step;
if (entry.bAllowExceedBounds) {
if (*entry.pFloatValue < entry.F_min)
*entry.pFloatValue = entry.F_max;
}
else {
if (*entry.pFloatValue < entry.F_min)
*entry.pFloatValue = entry.F_min;
}
break;
case VCE_TYPE_BOOL:
if (entry.bAllowExceedBounds)
*entry.pBoolValue ^= true;
else
*entry.pBoolValue = false;
break;
case VCE_TYPE_BOOL8:
if (entry.bAllowExceedBounds)
*entry.pUint8Value = *entry.pUint8Value == false;
else
*entry.pUint8Value = false;
break;
case VCE_TYPE_BOOL16:
if (entry.bAllowExceedBounds)
*entry.pUint16Value = *entry.pUint16Value == false;
else
*entry.pUint16Value = false;
break;
case VCE_TYPE_BOOL32:
if (entry.bAllowExceedBounds)
*entry.pUint32Value = *entry.pUint32Value == false;
else
*entry.pUint32Value = false;
break;
case VCE_TYPE_FUNCTION:
entry.pCallback();
break;
default:
return;
}
}
void
CVarConsole::ModifyRight()
{
CVarConsoleEntry &entry = m_aEntries[m_nCurEntry];
switch (entry.VarType)
{
case VCE_TYPE_INT8:
*entry.pInt8Value += entry.I8_step;
if (entry.bAllowExceedBounds) {
if (*entry.pInt8Value > entry.I8_max)
*entry.pInt8Value = entry.I8_min;
}
else {
if (*entry.pInt8Value > entry.I8_max)
*entry.pInt8Value = entry.I8_max;
}
break;
case VCE_TYPE_INT16:
*entry.pInt16Value += entry.I16_step;
if (entry.bAllowExceedBounds) {
if (*entry.pInt16Value > entry.I16_max)
*entry.pInt16Value = entry.I16_min;
}
else {
if (*entry.pInt16Value > entry.I16_max)
*entry.pInt16Value = entry.I16_max;
}
break;
case VCE_TYPE_INT32:
*entry.pInt32Value += entry.I32_step;
if (entry.bAllowExceedBounds) {
if (*entry.pInt32Value > entry.I32_max)
*entry.pInt32Value = entry.I32_min;
}
else {
if (*entry.pInt32Value > entry.I32_max)
*entry.pInt32Value = entry.I32_max;
}
break;
case VCE_TYPE_INT64:
*entry.pInt64Value += entry.I64_step;
if (entry.bAllowExceedBounds) {
if (*entry.pInt64Value > entry.I64_max)
*entry.pInt64Value = entry.I64_min;
}
else {
if (*entry.pInt64Value > entry.I64_max)
*entry.pInt64Value = entry.I64_max;
}
break;
case VCE_TYPE_UINT8:
*entry.pUint8Value += entry.I8_step;
if (entry.bAllowExceedBounds) {
if (*entry.pUint8Value > (uint8)entry.I8_max)
*entry.pUint8Value = entry.I8_min;
}
else {
if (*entry.pUint8Value > (uint8)entry.I8_max)
*entry.pUint8Value = entry.I8_max;
}
break;
case VCE_TYPE_UINT16:
*entry.pUint16Value += entry.I16_step;
if (entry.bAllowExceedBounds) {
if (*entry.pUint16Value > (uint16)entry.I16_max)
*entry.pUint16Value = entry.I16_min;
}
else {
if (*entry.pUint16Value > (uint16)entry.I16_max)
*entry.pUint16Value = entry.I16_max;
}
break;
case VCE_TYPE_UINT32:
*entry.pUint32Value += entry.I32_step;
if (entry.bAllowExceedBounds) {
if (*entry.pUint32Value > (uint32)entry.I32_max)
*entry.pUint32Value = entry.I32_min;
}
else {
if (*entry.pUint32Value > (uint32)entry.I32_max)
*entry.pUint32Value = entry.I32_max;
}
break;
case VCE_TYPE_UINT64:
*entry.pUint64Value += entry.I64_step;
if (entry.bAllowExceedBounds) {
if (*entry.pUint64Value > (uint64)entry.I64_max)
*entry.pUint64Value = entry.I64_min;
}
else {
if (*entry.pUint64Value > (uint64)entry.I64_max)
*entry.pUint64Value = entry.I64_max;
}
break;
case VCE_TYPE_FLOAT:
*entry.pFloatValue += entry.F_step;
if (entry.bAllowExceedBounds) {
if (*entry.pFloatValue > entry.F_max)
*entry.pFloatValue = entry.F_min;
}
else {
if (*entry.pFloatValue > entry.F_max)
*entry.pFloatValue = entry.F_max;
}
break;
case VCE_TYPE_BOOL:
if (entry.bAllowExceedBounds)
*entry.pBoolValue ^= true;
else
*entry.pBoolValue = true;
break;
case VCE_TYPE_BOOL8:
if (entry.bAllowExceedBounds)
*entry.pUint8Value = *entry.pUint8Value == false;
else
*entry.pUint8Value = true;
break;
case VCE_TYPE_BOOL16:
if (entry.bAllowExceedBounds)
*entry.pUint16Value = *entry.pUint16Value == false;
else
*entry.pUint16Value = true;
break;
case VCE_TYPE_BOOL32:
if (entry.bAllowExceedBounds)
*entry.pUint32Value = *entry.pUint32Value == false;
else
*entry.pUint32Value = true;
break;
case VCE_TYPE_FUNCTION:
entry.pCallback();
break;
default:
return;
}
}
void
CVarConsole::Enter()
{
m_bIsOpen = true;
}
void
CVarConsole::Exit()
{
m_bIsOpen = false;
}
void
CVarConsole::Input()
{
if (CPad::GetPad(VAR_CONSOLE_PAD)->GetDPadDownJustDown() || CPad::GetPad(VAR_CONSOLE_PAD)->GetAnaloguePadDown())
{
m_nCurEntry++;
if (m_nCurEntry < m_nCountEntries)
{
if (m_nCurEntry > m_nFirstEntryOnPage + 29)
{
m_nFirstEntryOnPage = m_nCurEntry;
++m_nCurPage;
}
}
else
{
m_nCurEntry = m_nCountEntries - 1;
}
}
if (CPad::GetPad(VAR_CONSOLE_PAD)->GetDPadUpJustDown() || CPad::GetPad(VAR_CONSOLE_PAD)->GetAnaloguePadUp())
{
m_nCurEntry--;
if (m_nCurEntry < m_nFirstEntryOnPage)
{
m_nFirstEntryOnPage = m_nCurEntry - 29;
--m_nCurPage;
}
if (m_nFirstEntryOnPage < 0)
{
m_nCurEntry = 0;
m_nFirstEntryOnPage = 0;
m_nCurPage = 1;
}
}
if (CPad::GetPad(VAR_CONSOLE_PAD)->GetSquare())
ModifyLeft();
if (CPad::GetPad(VAR_CONSOLE_PAD)->GetTriangle())
ModifyRight();
if (CPad::GetPad(VAR_CONSOLE_PAD)->GetDPadLeftJustDown() || CPad::GetPad(VAR_CONSOLE_PAD)->GetAnaloguePadLeft())
ModifyLeft();
if (CPad::GetPad(VAR_CONSOLE_PAD)->GetDPadRightJustDown() || CPad::GetPad(VAR_CONSOLE_PAD)->GetAnaloguePadRight())
ModifyRight();
if (CPad::GetPad(VAR_CONSOLE_PAD)->GetLeftShoulder2JustDown())
{
if (m_nCurPage > 1)
{
m_nCurPage--;
m_nFirstEntryOnPage -= 30;
m_nCurEntry = m_nFirstEntryOnPage;
if (m_nFirstEntryOnPage < 0)
{
m_nFirstEntryOnPage = 0;
m_nCurEntry = m_nFirstEntryOnPage;
m_nCurPage = 1;
}
}
}
if (CPad::GetPad(VAR_CONSOLE_PAD)->GetRightShoulder2JustDown())
{
if (m_nCurPage < m_nNumPages)
{
m_nCurPage++;
m_nFirstEntryOnPage += 30;
m_nCurEntry = m_nFirstEntryOnPage;
if (m_nFirstEntryOnPage >= m_nCountEntries)
{
m_nFirstEntryOnPage -= 30;
m_nCurEntry = m_nFirstEntryOnPage;
m_nCurPage--;
}
}
}
if (CPad::GetPad(VAR_CONSOLE_PAD)->GetRightShoulder1JustDown() && CPad::GetPad(VAR_CONSOLE_PAD)->GetLeftShoulder1JustDown())
Exit();
}
void
CVarConsole::Process()
{
Input();
SortPages();
Display();
}
bool8
CVarConsole::Open()
{
return m_bIsOpen;
}
void
CVarConsole::Check()
{
if (Open())
Process();
else if (CPad::GetPad(VAR_CONSOLE_PAD)->GetRightShoulder1JustDown() && CPad::GetPad(VAR_CONSOLE_PAD)->GetLeftShoulder1JustDown())
Enter();
}

92
src/render/VarConsole.h Normal file
View file

@ -0,0 +1,92 @@
#pragma once
enum eVarConsoleEntryType
{
VCE_TYPE_INT8,
VCE_TYPE_INT16,
VCE_TYPE_INT32,
VCE_TYPE_INT64,
VCE_TYPE_UINT8,
VCE_TYPE_UINT16,
VCE_TYPE_UINT32,
VCE_TYPE_UINT64,
VCE_TYPE_FLOAT,
VCE_TYPE_BOOL,
VCE_TYPE_BOOL8,
VCE_TYPE_BOOL16,
VCE_TYPE_BOOL32,
VCE_TYPE_FUNCTION,
};
struct CVarConsoleEntry
{
char *text;
int8 *pInt8Value;
int16 *pInt16Value;
int32 *pInt32Value;
int64 *pInt64Value;
uint8 *pUint8Value;
uint16 *pUint16Value;
uint32 *pUint32Value;
uint64 *pUint64Value;
float *pFloatValue;
bool *pBoolValue;
void (*pCallback)(void);
int8 I8_step, I8_max, I8_min;
int16 I16_step, I16_max, I16_min;
int32 I32_step, I32_max, I32_min;
int64 I64_step, I64_max, I64_min;
float F_step, F_max, F_min;
bool8 bAllowExceedBounds;
uint8 VarType;
};
class CVarConsole
{
int32 m_nCountEntries;
bool8 m_bIsOpen;
int32 m_nCurEntry;
int32 m_nFirstEntryOnPage;
int32 m_nCurPage;
int32 m_nNumPages;
CVarConsoleEntry m_aEntries[91];
public:
#ifdef FIX_BUGS
CVarConsole() { Initialise(); }
#endif
void Initialise();
void Add(char *text, int8 *pVal, uint8 step, int8 min, int8 max, bool8 isVar);
void Add(char *text, int16 *pVal, uint16 step, int16 min, int16 max, bool8 isVar);
void Add(char *text, int32 *pVal, uint32 step, int32 min, int32 max, bool8 isVar);
void Add(char *text, int64 *pVal, uint64 step, int64 min, int64 max, bool8 isVar);
void Add(char *text, uint8 *pVal, uint8 step, int8 min, int8 max, bool8 isVar);
void Add(char *text, uint16 *pVal, uint16 step, int16 min, int16 max, bool8 isVar);
void Add(char *text, uint32 *pVal, uint32 step, int32 min, int32 max, bool8 isVar);
void Add(char *text, uint64 *pVal, uint64 step, int64 min, int64 max, bool8 isVar);
void Add(char *text, float *pVal, float step, float min, float max, bool8 isVar);
void Add(char *text, bool *pVal, bool8 isVar);
void Add(char *text, bool8 *pVal, bool8 isVar);
void Add(char *text, bool16 *pVal, bool8 isVar);
void Add(char *text, bool32 *pVal, bool8 isVar);
void Add(char *text, void (*pVar)(void));
void Remove(char *text);
void SortPages();
void Display();
void ModifyLeft();
void ModifyRight();
void Enter();
void Exit();
void Input();
void Process();
bool8 Open();
void Check();
};
extern CVarConsole VarConsole;

View file

@ -48,6 +48,9 @@ bool CVehicle::bAllTaxisHaveNitro;
bool CVehicle::m_bDisableMouseSteering = true; bool CVehicle::m_bDisableMouseSteering = true;
bool CVehicle::bDisableRemoteDetonation; bool CVehicle::bDisableRemoteDetonation;
bool CVehicle::bDisableRemoteDetonationOnContact; bool CVehicle::bDisableRemoteDetonationOnContact;
#ifndef MASTER
bool CVehicle::m_bDisplayHandlingInfo;
#endif
void *CVehicle::operator new(size_t sz) { return CPools::GetVehiclePool()->New(); } void *CVehicle::operator new(size_t sz) { return CPools::GetVehiclePool()->New(); }
void *CVehicle::operator new(size_t sz, int handle) { return CPools::GetVehiclePool()->New(handle); } void *CVehicle::operator new(size_t sz, int handle) { return CPools::GetVehiclePool()->New(handle); }

View file

@ -402,6 +402,9 @@ public:
static bool m_bDisableMouseSteering; static bool m_bDisableMouseSteering;
static bool bDisableRemoteDetonation; static bool bDisableRemoteDetonation;
static bool bDisableRemoteDetonationOnContact; static bool bDisableRemoteDetonationOnContact;
#ifndef MASTER
static bool m_bDisplayHandlingInfo;
#endif
}; };
void DestroyVehicleAndDriverAndPassengers(CVehicle* pVehicle); void DestroyVehicleAndDriverAndPassengers(CVehicle* pVehicle);