mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-12-23 17:20:00 +00:00
Partial RunningScript part2
This commit is contained in:
parent
51c71fffeb
commit
41dbd754de
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@ -7,6 +7,7 @@ PedGroup *CPopulation::ms_pPedGroups = (PedGroup*)0x6E9248;
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bool &CPopulation::ms_bGivePedsWeapons = *(bool*)0x95CCF6;
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bool &CPopulation::ms_bGivePedsWeapons = *(bool*)0x95CCF6;
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int32 &CPopulation::m_AllRandomPedsThisType = *(int32*)0x5FA570;
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int32 &CPopulation::m_AllRandomPedsThisType = *(int32*)0x5FA570;
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float &CPopulation::PedDensityMultiplier = *(float*)0x5FA56C;
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float &CPopulation::PedDensityMultiplier = *(float*)0x5FA56C;
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uint32 &CPopulation::ms_nTotalMissionPeds = *(uint32*)0x8F5F70;
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WRAPPER void CPopulation::UpdatePedCount(uint32, bool) { EAXJMP(0x4F5A60); }
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WRAPPER void CPopulation::UpdatePedCount(uint32, bool) { EAXJMP(0x4F5A60); }
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WRAPPER void CPopulation::DealWithZoneChange(eLevelName oldLevel, eLevelName newLevel, bool) { EAXJMP(0x4F6200); }
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WRAPPER void CPopulation::DealWithZoneChange(eLevelName oldLevel, eLevelName newLevel, bool) { EAXJMP(0x4F6200); }
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@ -15,6 +15,7 @@ public:
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static bool &ms_bGivePedsWeapons;
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static bool &ms_bGivePedsWeapons;
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static int32 &m_AllRandomPedsThisType;
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static int32 &m_AllRandomPedsThisType;
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static float &PedDensityMultiplier;
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static float &PedDensityMultiplier;
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static uint32 &ms_nTotalMissionPeds;
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static void UpdatePedCount(uint32, bool);
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static void UpdatePedCount(uint32, bool);
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static void DealWithZoneChange(eLevelName oldLevel, eLevelName newLevel, bool);
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static void DealWithZoneChange(eLevelName oldLevel, eLevelName newLevel, bool);
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@ -4,10 +4,15 @@
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#include "Script.h"
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#include "Script.h"
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#include "ScriptCommands.h"
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#include "ScriptCommands.h"
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#include "Boat.h"
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#include "Camera.h"
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#include "Camera.h"
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#include "CarCtrl.h"
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#include "CarCtrl.h"
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#include "CivilianPed.h"
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#include "CopPed.h"
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#include "DMAudio.h"
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#include "DMAudio.h"
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#include "EmergencyPed.h"
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#include "FileMgr.h"
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#include "FileMgr.h"
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#include "General.h"
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#include "Hud.h"
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#include "Hud.h"
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#include "Messages.h"
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#include "Messages.h"
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#include "ModelIndices.h"
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#include "ModelIndices.h"
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@ -21,6 +26,7 @@
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#include "User.h"
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#include "User.h"
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#include "Weather.h"
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#include "Weather.h"
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#include "World.h"
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#include "World.h"
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#include "Zones.h"
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uint8 (&CTheScripts::ScriptSpace)[SIZE_SCRIPT_SPACE] = *(uint8(*)[SIZE_SCRIPT_SPACE])*(uintptr*)0x74B248;
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uint8 (&CTheScripts::ScriptSpace)[SIZE_SCRIPT_SPACE] = *(uint8(*)[SIZE_SCRIPT_SPACE])*(uintptr*)0x74B248;
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CRunningScript(&CTheScripts::ScriptsArray)[MAX_NUM_SCRIPTS] = *(CRunningScript(*)[MAX_NUM_SCRIPTS])*(uintptr*)0x6F5C08;
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CRunningScript(&CTheScripts::ScriptsArray)[MAX_NUM_SCRIPTS] = *(CRunningScript(*)[MAX_NUM_SCRIPTS])*(uintptr*)0x6F5C08;
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@ -1342,6 +1348,7 @@ int8 CRunningScript::ProcessCommandsFrom0To99(int32 command)
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*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
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*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
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return 0;
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return 0;
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default:
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default:
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assert(0);
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break;
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break;
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}
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}
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return -1;
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return -1;
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@ -1374,7 +1381,468 @@ void CRunningScript::UpdateCompareFlag(bool flag)
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}
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}
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WRAPPER int8 CRunningScript::ProcessCommandsFrom100To199(int32 command) { EAXJMP(0x43AEA0); }
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int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
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{
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switch (command) {
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case COMMAND_SUB_INT_LVAR_FROM_INT_VAR:
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*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
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return 0;
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case COMMAND_SUB_INT_VAR_FROM_INT_LVAR:
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*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
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return 0;
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case COMMAND_SUB_FLOAT_LVAR_FROM_FLOAT_VAR:
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*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
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return 0;
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case COMMAND_SUB_FLOAT_VAR_FROM_FLOAT_LVAR:
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*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
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return 0;
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case COMMAND_MULT_INT_VAR_BY_INT_VAR:
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*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) *= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
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return 0;
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case COMMAND_MULT_INT_LVAR_BY_INT_VAR:
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*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) *= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
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return 0;
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case COMMAND_MULT_INT_VAR_BY_INT_LVAR:
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*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) *= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
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return 0;
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case COMMAND_MULT_INT_LVAR_BY_INT_LVAR:
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*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) *= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
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return 0;
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case COMMAND_MULT_FLOAT_VAR_BY_FLOAT_VAR:
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*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
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return 0;
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case COMMAND_MULT_FLOAT_LVAR_BY_FLOAT_VAR:
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*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
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return 0;
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case COMMAND_MULT_FLOAT_VAR_BY_FLOAT_LVAR:
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*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
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return 0;
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case COMMAND_MULT_FLOAT_LVAR_BY_FLOAT_LVAR:
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*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
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return 0;
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case COMMAND_DIV_INT_VAR_BY_INT_VAR:
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*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) /= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
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return 0;
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case COMMAND_DIV_INT_LVAR_BY_INT_VAR:
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*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) /= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
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return 0;
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case COMMAND_DIV_INT_VAR_BY_INT_LVAR:
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*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) /= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
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return 0;
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case COMMAND_DIV_INT_LVAR_BY_INT_LVAR:
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*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) /= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
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return 0;
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case COMMAND_DIV_FLOAT_VAR_BY_FLOAT_VAR:
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*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
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return 0;
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case COMMAND_DIV_FLOAT_LVAR_BY_FLOAT_VAR:
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*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
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return 0;
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case COMMAND_DIV_FLOAT_VAR_BY_FLOAT_LVAR:
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*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
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return 0;
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case COMMAND_DIV_FLOAT_LVAR_BY_FLOAT_LVAR:
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*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
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return 0;
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case COMMAND_ADD_TIMED_VAL_TO_FLOAT_VAR:
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{
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int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
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CollectParameters(&m_nIp, 1);
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*(float*)ptr += CTimer::GetTimeStep() * *(float*)&ScriptParams[0];
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return 0;
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}
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case COMMAND_ADD_TIMED_VAL_TO_FLOAT_LVAR:
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{
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int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
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CollectParameters(&m_nIp, 1);
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*(float*)ptr += CTimer::GetTimeStep() * *(float*)&ScriptParams[0];
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return 0;
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}
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case COMMAND_ADD_TIMED_FLOAT_VAR_TO_FLOAT_VAR:
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*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
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return 0;
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case COMMAND_ADD_TIMED_FLOAT_LVAR_TO_FLOAT_VAR:
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*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
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return 0;
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case COMMAND_ADD_TIMED_FLOAT_VAR_TO_FLOAT_LVAR:
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*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
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return 0;
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case COMMAND_ADD_TIMED_FLOAT_LVAR_TO_FLOAT_LVAR:
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*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
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return 0;
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case COMMAND_SUB_TIMED_VAL_FROM_FLOAT_VAR:
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{
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int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
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CollectParameters(&m_nIp, 1);
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*(float*)ptr -= CTimer::GetTimeStep() * *(float*)&ScriptParams[0];
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return 0;
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}
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case COMMAND_SUB_TIMED_VAL_FROM_FLOAT_LVAR:
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{
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int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
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CollectParameters(&m_nIp, 1);
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*(float*)ptr -= CTimer::GetTimeStep() * *(float*)&ScriptParams[0];
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return 0;
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}
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case COMMAND_SUB_TIMED_FLOAT_VAR_FROM_FLOAT_VAR:
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*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
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return 0;
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case COMMAND_SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_VAR:
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*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
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return 0;
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case COMMAND_SUB_TIMED_FLOAT_VAR_FROM_FLOAT_LVAR:
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*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
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return 0;
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case COMMAND_SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_LVAR:
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*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
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return 0;
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case COMMAND_SET_VAR_INT_TO_VAR_INT:
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*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
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return 0;
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case COMMAND_SET_LVAR_INT_TO_VAR_INT:
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*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
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return 0;
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case COMMAND_SET_VAR_INT_TO_LVAR_INT:
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*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) = *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
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return 0;
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case COMMAND_SET_LVAR_INT_TO_LVAR_INT:
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*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) = *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
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return 0;
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case COMMAND_SET_VAR_FLOAT_TO_VAR_FLOAT:
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*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
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return 0;
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case COMMAND_SET_LVAR_FLOAT_TO_VAR_FLOAT:
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*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
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return 0;
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case COMMAND_SET_VAR_FLOAT_TO_LVAR_FLOAT:
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*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
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return 0;
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case COMMAND_SET_LVAR_FLOAT_TO_LVAR_FLOAT:
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*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
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return 0;
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case COMMAND_CSET_VAR_INT_TO_VAR_FLOAT:
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*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
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return 0;
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case COMMAND_CSET_LVAR_INT_TO_VAR_FLOAT:
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*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
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return 0;
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case COMMAND_CSET_VAR_INT_TO_LVAR_FLOAT:
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*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
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return 0;
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case COMMAND_CSET_LVAR_INT_TO_LVAR_FLOAT:
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*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
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return 0;
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case COMMAND_CSET_VAR_FLOAT_TO_VAR_INT:
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*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
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return 0;
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case COMMAND_CSET_LVAR_FLOAT_TO_VAR_INT:
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*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
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return 0;
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case COMMAND_CSET_VAR_FLOAT_TO_LVAR_INT:
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*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) = *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
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return 0;
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case COMMAND_CSET_LVAR_FLOAT_TO_LVAR_INT:
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*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) = *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
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return 0;
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case COMMAND_ABS_VAR_INT:
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{
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int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
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*ptr = abs(*ptr);
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return 0;
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}
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case COMMAND_ABS_LVAR_INT:
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{
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int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
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*ptr = abs(*ptr);
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return 0;
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}
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case COMMAND_ABS_VAR_FLOAT:
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{
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int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
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*ptr = abs(*ptr);
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return 0;
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}
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case COMMAND_ABS_LVAR_FLOAT:
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{
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int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
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*ptr = abs(*ptr);
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return 0;
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}
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case COMMAND_GENERATE_RANDOM_FLOAT:
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{
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float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
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CGeneral::GetRandomNumber();
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CGeneral::GetRandomNumber();
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CGeneral::GetRandomNumber(); /* To make it EXTRA random! */
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*ptr = CGeneral::GetRandomNumber() / 65536.0f;
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/* Between 0 and 0.5 on PC (oh well...), never used in original script. */
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return 0;
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}
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case COMMAND_GENERATE_RANDOM_INT:
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*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = CGeneral::GetRandomNumber();
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return 0;
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case COMMAND_CREATE_CHAR:
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{
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CollectParameters(&m_nIp, 5);
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switch (ScriptParams[1]) {
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case MI_COP:
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if (ScriptParams[0] = PEDTYPE_COP)
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ScriptParams[1] = COP_STREET;
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break;
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case MI_SWAT:
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if (ScriptParams[0] = PEDTYPE_COP)
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ScriptParams[1] = COP_SWAT;
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break;
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case MI_FBI:
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if (ScriptParams[0] = PEDTYPE_COP)
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ScriptParams[1] = COP_FBI;
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break;
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case MI_ARMY:
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if (ScriptParams[0] = PEDTYPE_COP)
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ScriptParams[1] = COP_ARMY;
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break;
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case MI_MEDIC:
|
||||||
|
if (ScriptParams[0] = PEDTYPE_EMERGENCY)
|
||||||
|
ScriptParams[1] = PEDTYPE_EMERGENCY;
|
||||||
|
break;
|
||||||
|
case MI_FIREMAN:
|
||||||
|
if (ScriptParams[0] = PEDTYPE_FIREMAN)
|
||||||
|
ScriptParams[1] = PEDTYPE_FIREMAN;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
CPed* ped;
|
||||||
|
if (ScriptParams[0] == PEDTYPE_COP)
|
||||||
|
ped = new CCopPed((eCopType)ScriptParams[1]);
|
||||||
|
else if (ScriptParams[0] == PEDTYPE_EMERGENCY || ScriptParams[0] == PEDTYPE_FIREMAN)
|
||||||
|
ped = new CEmergencyPed(ScriptParams[1]);
|
||||||
|
else
|
||||||
|
ped = new CCivilianPed(ScriptParams[0], ScriptParams[1]);
|
||||||
|
ped->CharCreatedBy = MISSION_CHAR;
|
||||||
|
ped->bRespondsToThreats = false;
|
||||||
|
ped->m_ped_flagG2 = false;
|
||||||
|
CVector pos = *(CVector*)&ScriptParams[2];
|
||||||
|
if (pos.z <= -100.0f)
|
||||||
|
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
|
||||||
|
pos.z += 1.0f;
|
||||||
|
ped->GetPosition() = pos;
|
||||||
|
ped->SetOrientation(0.0f, 0.0f, 0.0f);
|
||||||
|
CTheScripts::ClearSpaceForMissionEntity(pos, ped);
|
||||||
|
CWorld::Add(ped);
|
||||||
|
ped->m_level = CTheZones::GetLevelFromPosition(pos);
|
||||||
|
CPopulation::ms_nTotalMissionPeds++;
|
||||||
|
ScriptParams[0] = CPools::GetPedPool()->GetIndex(ped);
|
||||||
|
StoreParameters(&m_nIp, 1);
|
||||||
|
if (m_bIsMissionScript)
|
||||||
|
CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_CHAR);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
case COMMAND_DELETE_CHAR:
|
||||||
|
{
|
||||||
|
CollectParameters(&m_nIp, 1);
|
||||||
|
CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
||||||
|
if (ped) {
|
||||||
|
if (ped->bInVehicle && ped->m_pMyVehicle) {
|
||||||
|
if (ped->m_pMyVehicle->pDriver == ped) {
|
||||||
|
ped->m_pMyVehicle->RemoveDriver();
|
||||||
|
ped->m_pMyVehicle->m_status = STATUS_ABANDONED;
|
||||||
|
if (ped->m_pMyVehicle->m_nDoorLock == CARLOCK_LOCKED_INITIALLY)
|
||||||
|
ped->m_pMyVehicle->m_nDoorLock = CARLOCK_UNLOCKED;
|
||||||
|
if (ped->m_nPedType == PEDTYPE_COP && ped->m_pMyVehicle->IsLawEnforcementVehicle())
|
||||||
|
ped->m_pMyVehicle->ChangeLawEnforcerState(0);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
ped->m_pMyVehicle->RemovePassenger(ped);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
CWorld::RemoveReferencesToDeletedObject(ped);
|
||||||
|
delete ped;
|
||||||
|
--CPopulation::ms_nTotalMissionPeds;
|
||||||
|
}
|
||||||
|
if (m_bIsMissionScript)
|
||||||
|
CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CHAR);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
case COMMAND_CHAR_WANDER_DIR:
|
||||||
|
{
|
||||||
|
CollectParameters(&m_nIp, 2);
|
||||||
|
CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
||||||
|
assert(ped);
|
||||||
|
ped->ClearAll();
|
||||||
|
int8 path = ScriptParams[1];
|
||||||
|
if (ScriptParams[1] < 0 || ScriptParams[1] > 7)
|
||||||
|
path = CGeneral::GetRandomNumberInRange(0, 7);
|
||||||
|
ped->SetWanderPath(path);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
case COMMAND_CHAR_FOLLOW_PATH:
|
||||||
|
{
|
||||||
|
CollectParameters(&m_nIp, 4);
|
||||||
|
CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
||||||
|
assert(ped);
|
||||||
|
CVector pos = *(CVector*)&ScriptParams[1];
|
||||||
|
if (pos.z <= -100.0f)
|
||||||
|
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
|
||||||
|
ped->ClearAll();
|
||||||
|
ped->SetFollowPath(pos);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
case COMMAND_CHAR_SET_IDLE:
|
||||||
|
{
|
||||||
|
CollectParameters(&m_nIp, 1);
|
||||||
|
CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
||||||
|
assert(ped);
|
||||||
|
ped->m_bScriptObjectiveCompleted = false;
|
||||||
|
ped->SetObjective(OBJECTIVE_IDLE);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
case COMMAND_GET_CHAR_COORDINATES:
|
||||||
|
{
|
||||||
|
CollectParameters(&m_nIp, 1);
|
||||||
|
CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
||||||
|
assert(ped);
|
||||||
|
CVehicle* vehicle;
|
||||||
|
CVector pos;
|
||||||
|
/* Seems a bit clumsy but I'll leave original flow */
|
||||||
|
if (ped->bInVehicle)
|
||||||
|
vehicle = ped->m_pMyVehicle;
|
||||||
|
else
|
||||||
|
vehicle = nil;
|
||||||
|
if (vehicle)
|
||||||
|
pos = vehicle->GetPosition();
|
||||||
|
else
|
||||||
|
pos = ped->GetPosition();
|
||||||
|
*(CVector*)&ScriptParams[0] = pos;
|
||||||
|
StoreParameters(&m_nIp, 3);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
case COMMAND_SET_CHAR_COORDINATES:
|
||||||
|
{
|
||||||
|
CollectParameters(&m_nIp, 4);
|
||||||
|
CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
||||||
|
assert(ped);
|
||||||
|
CVehicle* vehicle;
|
||||||
|
if (ped->bInVehicle)
|
||||||
|
vehicle = ped->m_pMyVehicle;
|
||||||
|
else
|
||||||
|
vehicle = nil;
|
||||||
|
CVector pos = *(CVector*)&ScriptParams[1];
|
||||||
|
if (pos.z <= -100.0f)
|
||||||
|
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
|
||||||
|
/* The following block was once again written
|
||||||
|
* by someone not familiar with virtual functions.
|
||||||
|
* It doesn't require any ifs at all.
|
||||||
|
* To keep as close to original as possible, I'll keep it.
|
||||||
|
* Maybe there was more commented out/debug
|
||||||
|
* stuff, but I doubt it.
|
||||||
|
*/
|
||||||
|
if (!vehicle){
|
||||||
|
pos.z += ped->GetDistanceFromCentreOfMassToBaseOfModel();
|
||||||
|
ped->Teleport(pos);
|
||||||
|
CTheScripts::ClearSpaceForMissionEntity(pos, ped);
|
||||||
|
}else if (vehicle->IsBoat()){
|
||||||
|
pos.z += vehicle->GetDistanceFromCentreOfMassToBaseOfModel();
|
||||||
|
vehicle->Teleport(pos);
|
||||||
|
CTheScripts::ClearSpaceForMissionEntity(pos, vehicle);
|
||||||
|
}else{
|
||||||
|
pos.z += vehicle->GetDistanceFromCentreOfMassToBaseOfModel();
|
||||||
|
vehicle->Teleport(pos);
|
||||||
|
CTheScripts::ClearSpaceForMissionEntity(pos, vehicle);
|
||||||
|
}
|
||||||
|
/* Short version of this command.
|
||||||
|
*
|
||||||
|
* CollectParameters(&m_nIp, 4);
|
||||||
|
* CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
||||||
|
* assert(ped);
|
||||||
|
* CEntity* entityToMove = ped->bInVehicle ? ped->m_pMyVehicle : ped;
|
||||||
|
* CVector pos = *(CVector*)&ScriptParams[1];
|
||||||
|
* if (pos.z <= -100.0f)
|
||||||
|
* pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
|
||||||
|
* pos.z += ped->GetDistanceFromCentreOfMassToBaseOfModel();
|
||||||
|
* entityToMove->Teleport(pos);
|
||||||
|
* CTheScripts::ClearSpaceForMissionEntity(pos, entityToMove);
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
case COMMAND_IS_CHAR_STILL_ALIVE:
|
||||||
|
{
|
||||||
|
CollectParameters(&m_nIp, 1);
|
||||||
|
CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
||||||
|
UpdateCompareFlag(ped && ped->m_status != PED_DEAD && ped->m_status != PED_DIE);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
case COMMAND_IS_CHAR_IN_AREA_2D:
|
||||||
|
{
|
||||||
|
CollectParameters(&m_nIp, 6);
|
||||||
|
CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
||||||
|
assert(ped);
|
||||||
|
CVehicle* vehicle;
|
||||||
|
if (ped->bInVehicle)
|
||||||
|
vehicle = ped->m_pMyVehicle;
|
||||||
|
else
|
||||||
|
vehicle = nil;
|
||||||
|
float x1, y1, x2, y2;
|
||||||
|
x1 = *(float*)&ScriptParams[1];
|
||||||
|
y1 = *(float*)&ScriptParams[2];
|
||||||
|
x2 = *(float*)&ScriptParams[3];
|
||||||
|
y2 = *(float*)&ScriptParams[4];
|
||||||
|
if (vehicle)
|
||||||
|
UpdateCompareFlag(ped->m_pMyVehicle->IsWithinArea(x1, y1, x2, y2));
|
||||||
|
else
|
||||||
|
UpdateCompareFlag(ped->IsWithinArea(x1, y1, x2, y2));
|
||||||
|
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f);
|
||||||
|
if (CTheScripts::DbgFlag)
|
||||||
|
CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
case COMMAND_IS_CHAR_IN_AREA_3D:
|
||||||
|
{
|
||||||
|
CollectParameters(&m_nIp, 8);
|
||||||
|
CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
||||||
|
assert(ped);
|
||||||
|
CVehicle* vehicle;
|
||||||
|
if (ped->bInVehicle)
|
||||||
|
vehicle = ped->m_pMyVehicle;
|
||||||
|
else
|
||||||
|
vehicle = nil;
|
||||||
|
float x1, y1, z1, x2, y2, z2;
|
||||||
|
x1 = *(float*)&ScriptParams[1];
|
||||||
|
y1 = *(float*)&ScriptParams[2];
|
||||||
|
z1 = *(float*)&ScriptParams[3];
|
||||||
|
x2 = *(float*)&ScriptParams[4];
|
||||||
|
y2 = *(float*)&ScriptParams[5];
|
||||||
|
z2 = *(float*)&ScriptParams[6];
|
||||||
|
if (vehicle)
|
||||||
|
UpdateCompareFlag(ped->m_pMyVehicle->IsWithinArea(x1, y1, z1, x2, y2, z2));
|
||||||
|
else
|
||||||
|
UpdateCompareFlag(ped->IsWithinArea(x1, y1, z1, x2, y2, z2));
|
||||||
|
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f);
|
||||||
|
if (CTheScripts::DbgFlag)
|
||||||
|
CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
case COMMAND_CREATE_CAR:
|
||||||
|
CollectParameters(&m_nIp, 4);
|
||||||
|
int32 handle;
|
||||||
|
if (CModelInfo::IsBoatModel(ScriptParams[0])){
|
||||||
|
CBoat* boat = new CBoat(ScriptParams[0], MISSION_VEHICLE);
|
||||||
|
CVector pos = *(CVector*)&ScriptParams[1];
|
||||||
|
if (pos.z <= -100.0f)
|
||||||
|
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
|
||||||
|
pos.z += boat->GetDistanceFromCentreOfMassToBaseOfModel();
|
||||||
|
boat->GetPosition() = pos;
|
||||||
|
CTheScripts::ClearSpaceForMissionEntity(pos, boat);
|
||||||
|
boat->m_status = STATUS_ABANDONED;
|
||||||
|
}else if (CModelInfo::IsBikeModel(ScriptParams[0])){
|
||||||
|
/* Do nothing. No bikes in GTA III. But check is there. */
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
WRAPPER int8 CRunningScript::ProcessCommandsFrom200To299(int32 command) { EAXJMP(0x43D530); }
|
WRAPPER int8 CRunningScript::ProcessCommandsFrom200To299(int32 command) { EAXJMP(0x43D530); }
|
||||||
WRAPPER int8 CRunningScript::ProcessCommandsFrom300To399(int32 command) { EAXJMP(0x43ED30); }
|
WRAPPER int8 CRunningScript::ProcessCommandsFrom300To399(int32 command) { EAXJMP(0x43ED30); }
|
||||||
WRAPPER int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) { EAXJMP(0x440CB0); }
|
WRAPPER int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) { EAXJMP(0x440CB0); }
|
||||||
|
|
|
@ -26,6 +26,8 @@ bool &CWorld::bSecondShift = *(bool*)0x95CD54;
|
||||||
bool &CWorld::bForceProcessControl = *(bool*)0x95CD6C;
|
bool &CWorld::bForceProcessControl = *(bool*)0x95CD6C;
|
||||||
bool &CWorld::bProcessCutsceneOnly = *(bool*)0x95CD8B;
|
bool &CWorld::bProcessCutsceneOnly = *(bool*)0x95CD8B;
|
||||||
|
|
||||||
|
WRAPPER void CWorld::RemoveReferencesToDeletedObject(CEntity*) { EAXJMP(0x4B3BF0); }
|
||||||
|
|
||||||
void
|
void
|
||||||
CWorld::Add(CEntity *ent)
|
CWorld::Add(CEntity *ent)
|
||||||
{
|
{
|
||||||
|
|
|
@ -99,6 +99,7 @@ public:
|
||||||
static float FindGroundZForCoord(float x, float y);
|
static float FindGroundZForCoord(float x, float y);
|
||||||
static float FindGroundZFor3DCoord(float x, float y, float z, bool *found);
|
static float FindGroundZFor3DCoord(float x, float y, float z, bool *found);
|
||||||
static float FindRoofZFor3DCoord(float x, float y, float z, bool *found);
|
static float FindRoofZFor3DCoord(float x, float y, float z, bool *found);
|
||||||
|
static void RemoveReferencesToDeletedObject(CEntity*);
|
||||||
|
|
||||||
static float GetSectorX(float f) { return ((f - WORLD_MIN_X)/SECTOR_SIZE_X); }
|
static float GetSectorX(float f) { return ((f - WORLD_MIN_X)/SECTOR_SIZE_X); }
|
||||||
static float GetSectorY(float f) { return ((f - WORLD_MIN_Y)/SECTOR_SIZE_Y); }
|
static float GetSectorY(float f) { return ((f - WORLD_MIN_Y)/SECTOR_SIZE_Y); }
|
||||||
|
|
|
@ -178,3 +178,4 @@ void re3_assert(const char *expr, const char *filename, unsigned int lineno, con
|
||||||
|
|
||||||
#define max(a, b) (((a) > (b)) ? (a) : (b))
|
#define max(a, b) (((a) > (b)) ? (a) : (b))
|
||||||
#define min(a, b) (((a) < (b)) ? (a) : (b))
|
#define min(a, b) (((a) < (b)) ? (a) : (b))
|
||||||
|
#define abs(a) (((a) < 0) ? (-a) : (a))
|
||||||
|
|
|
@ -175,6 +175,13 @@ CModelInfo::IsBoatModel(int32 id)
|
||||||
((CVehicleModelInfo*)GetModelInfo(id))->m_vehicleType == VEHICLE_TYPE_BOAT;
|
((CVehicleModelInfo*)GetModelInfo(id))->m_vehicleType == VEHICLE_TYPE_BOAT;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool
|
||||||
|
CModelInfo::IsBikeModel(int32 id)
|
||||||
|
{
|
||||||
|
return GetModelInfo(id)->m_type == MITYPE_VEHICLE &&
|
||||||
|
((CVehicleModelInfo*)GetModelInfo(id))->m_vehicleType == VEHICLE_TYPE_BIKE;
|
||||||
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
CModelInfo::RemoveColModelsFromOtherLevels(eLevelName level)
|
CModelInfo::RemoveColModelsFromOtherLevels(eLevelName level)
|
||||||
{
|
{
|
||||||
|
|
|
@ -36,5 +36,6 @@ public:
|
||||||
}
|
}
|
||||||
|
|
||||||
static bool IsBoatModel(int32 id);
|
static bool IsBoatModel(int32 id);
|
||||||
|
static bool IsBikeModel(int32 id);
|
||||||
static void RemoveColModelsFromOtherLevels(eLevelName level);
|
static void RemoveColModelsFromOtherLevels(eLevelName level);
|
||||||
};
|
};
|
||||||
|
|
|
@ -6,7 +6,7 @@ WRAPPER void CCivilianPed::ProcessControl(void) { EAXJMP(0x4BFFE0); }
|
||||||
|
|
||||||
CCivilianPed::CCivilianPed(int pedtype, int mi) : CPed(pedtype)
|
CCivilianPed::CCivilianPed(int pedtype, int mi) : CPed(pedtype)
|
||||||
{
|
{
|
||||||
CPed::SetModelIndex(mi);
|
SetModelIndex(mi);
|
||||||
for (int i = 0; i < 10; i++)
|
for (int i = 0; i < 10; i++)
|
||||||
{
|
{
|
||||||
m_nearPeds[i] = nil;
|
m_nearPeds[i] = nil;
|
||||||
|
|
|
@ -1,6 +1,62 @@
|
||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
#include "patcher.h"
|
||||||
#include "CopPed.h"
|
#include "CopPed.h"
|
||||||
|
#include "ModelIndices.h"
|
||||||
|
|
||||||
|
CCopPed::CCopPed(eCopType copType) : CPed(PEDTYPE_COP)
|
||||||
|
{
|
||||||
|
m_nCopType = copType;
|
||||||
|
switch (copType) {
|
||||||
|
case COP_STREET:
|
||||||
|
SetModelIndex(MI_COP);
|
||||||
|
GiveWeapon(WEAPONTYPE_COLT45, 1000);
|
||||||
|
m_currentWeapon = WEAPONTYPE_UNARMED;
|
||||||
|
m_fArmour = 0.0f;
|
||||||
|
m_wepSkills = 208; /* TODO: what is this? seems unused */
|
||||||
|
m_wepAccuracy = 60;
|
||||||
|
break;
|
||||||
|
case COP_FBI:
|
||||||
|
SetModelIndex(MI_FBI);
|
||||||
|
GiveWeapon(WEAPONTYPE_COLT45, 1000);
|
||||||
|
GiveWeapon(WEAPONTYPE_AK47, 1000);
|
||||||
|
SetCurrentWeapon(WEAPONTYPE_AK47);
|
||||||
|
m_fArmour = 100.0f;
|
||||||
|
m_wepSkills = 176; /* TODO: what is this? seems unused */
|
||||||
|
m_wepAccuracy = 76;
|
||||||
|
break;
|
||||||
|
case COP_SWAT:
|
||||||
|
SetModelIndex(MI_SWAT);
|
||||||
|
GiveWeapon(WEAPONTYPE_COLT45, 1000);
|
||||||
|
GiveWeapon(WEAPONTYPE_UZI, 1000);
|
||||||
|
SetCurrentWeapon(WEAPONTYPE_UZI);
|
||||||
|
m_fArmour = 50.0f;
|
||||||
|
m_wepSkills = 32; /* TODO: what is this? seems unused */
|
||||||
|
m_wepAccuracy = 64;
|
||||||
|
break;
|
||||||
|
case COP_ARMY:
|
||||||
|
SetModelIndex(MI_ARMY);
|
||||||
|
GiveWeapon(WEAPONTYPE_COLT45, 1000);
|
||||||
|
GiveWeapon(WEAPONTYPE_M16, 1000);
|
||||||
|
GiveWeapon(WEAPONTYPE_GRENADE, 10);
|
||||||
|
SetCurrentWeapon(WEAPONTYPE_M16);
|
||||||
|
m_fArmour = 100.0f;
|
||||||
|
m_wepSkills = 32; /* TODO: what is this? seems unused */
|
||||||
|
m_wepAccuracy = 84;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
m_bIsInPursuit = false;
|
||||||
|
field_1350 = 1;
|
||||||
|
m_bIsDisabledCop = false;
|
||||||
|
field_1356 = 0;
|
||||||
|
m_attackTimer = 0;
|
||||||
|
field_1351 = 0;
|
||||||
|
m_bZoneDisabledButClose = false;
|
||||||
|
m_bZoneDisabled = false;
|
||||||
|
field_1364 = -1;
|
||||||
|
m_pPointGunAt = nil;
|
||||||
|
}
|
||||||
|
|
||||||
CCopPed::~CCopPed()
|
CCopPed::~CCopPed()
|
||||||
{
|
{
|
||||||
|
@ -12,9 +68,11 @@ WRAPPER void CCopPed::ClearPursuit(void) { EAXJMP(0x4C28C0); }
|
||||||
class CCopPed_ : public CCopPed
|
class CCopPed_ : public CCopPed
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
CCopPed *ctor(eCopType type) { return ::new (this) CCopPed(type); };
|
||||||
void dtor(void) { CCopPed::~CCopPed(); }
|
void dtor(void) { CCopPed::~CCopPed(); }
|
||||||
};
|
};
|
||||||
|
|
||||||
STARTPATCHES
|
STARTPATCHES
|
||||||
|
InjectHook(0x4C11B0, &CCopPed_::ctor, PATCH_JUMP);
|
||||||
InjectHook(0x4C13E0, &CCopPed_::dtor, PATCH_JUMP);
|
InjectHook(0x4C13E0, &CCopPed_::dtor, PATCH_JUMP);
|
||||||
ENDPATCHES
|
ENDPATCHES
|
||||||
|
|
|
@ -31,6 +31,7 @@ public:
|
||||||
int8 field_1366;
|
int8 field_1366;
|
||||||
int8 field_1367;
|
int8 field_1367;
|
||||||
|
|
||||||
|
CCopPed(eCopType);
|
||||||
~CCopPed();
|
~CCopPed();
|
||||||
|
|
||||||
void ClearPursuit(void);
|
void ClearPursuit(void);
|
||||||
|
|
|
@ -1,13 +1,36 @@
|
||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
#include "patcher.h"
|
||||||
#include "EmergencyPed.h"
|
#include "EmergencyPed.h"
|
||||||
|
#include "ModelIndices.h"
|
||||||
|
|
||||||
class CEmergencyPed_ : public CEmergencyPed
|
class CEmergencyPed_ : public CEmergencyPed
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
CEmergencyPed *ctor(int pedtype) { return ::new (this) CEmergencyPed(pedtype); };
|
||||||
void dtor(void) { CEmergencyPed::~CEmergencyPed(); }
|
void dtor(void) { CEmergencyPed::~CEmergencyPed(); }
|
||||||
};
|
};
|
||||||
|
|
||||||
|
CEmergencyPed::CEmergencyPed(uint32 type) : CPed(type)
|
||||||
|
{
|
||||||
|
switch (type){
|
||||||
|
case PEDTYPE_EMERGENCY:
|
||||||
|
SetModelIndex(MI_MEDIC);
|
||||||
|
m_pRevivedPed = nil;
|
||||||
|
field_1360 = 0;
|
||||||
|
break;
|
||||||
|
case PEDTYPE_FIREMAN:
|
||||||
|
SetModelIndex(MI_FIREMAN);
|
||||||
|
m_pRevivedPed = nil;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
m_nEmergencyPedState = 0;
|
||||||
|
m_pAttendedAccident = nil;
|
||||||
|
field_1356 = 0;
|
||||||
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
STARTPATCHES
|
||||||
|
InjectHook(0x4C2E40, &CEmergencyPed_::ctor, PATCH_JUMP);
|
||||||
InjectHook(0x4C2EF0, &CEmergencyPed_::dtor, PATCH_JUMP);
|
InjectHook(0x4C2EF0, &CEmergencyPed_::dtor, PATCH_JUMP);
|
||||||
ENDPATCHES
|
ENDPATCHES
|
||||||
|
|
|
@ -1,11 +1,19 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include "Fire.h"
|
||||||
#include "Ped.h"
|
#include "Ped.h"
|
||||||
|
|
||||||
class CEmergencyPed : public CPed
|
class CEmergencyPed : public CPed
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
// 0x53C
|
// 0x53C
|
||||||
uint8 stuff[24];
|
CPed* m_pRevivedPed;
|
||||||
|
int32 m_nEmergencyPedState; // looks like flags
|
||||||
|
void* m_pAttendedAccident; //TODO: CAccident*
|
||||||
|
CFire* m_pAttendedFire;
|
||||||
|
int8 field_1356;
|
||||||
|
int32 field_1360;
|
||||||
|
|
||||||
|
CEmergencyPed(uint32);
|
||||||
};
|
};
|
||||||
static_assert(sizeof(CEmergencyPed) == 0x554, "CEmergencyPed: error");
|
static_assert(sizeof(CEmergencyPed) == 0x554, "CEmergencyPed: error");
|
||||||
|
|
|
@ -46,6 +46,9 @@ WRAPPER void CPed::SetDuck(uint32) { EAXJMP(0x4E4920); }
|
||||||
WRAPPER void CPed::RegisterThreatWithGangPeds(CEntity*) { EAXJMP(0x4E3870); }
|
WRAPPER void CPed::RegisterThreatWithGangPeds(CEntity*) { EAXJMP(0x4E3870); }
|
||||||
WRAPPER void CPed::MakeChangesForNewWeapon(int8) { EAXJMP(0x4F2560); }
|
WRAPPER void CPed::MakeChangesForNewWeapon(int8) { EAXJMP(0x4F2560); }
|
||||||
WRAPPER bool CPed::Seek(void) { EAXJMP(0x4D1640); }
|
WRAPPER bool CPed::Seek(void) { EAXJMP(0x4D1640); }
|
||||||
|
WRAPPER void CPed::ClearAll(void) { EAXJMP(0x4C7F20); }
|
||||||
|
WRAPPER void CPed::SetWanderPath(int8) { EAXJMP(0x4D2750); }
|
||||||
|
WRAPPER void CPed::SetFollowPath(CVector) { EAXJMP(0x4D2EA0); }
|
||||||
|
|
||||||
bool &CPed::bNastyLimbsCheat = *(bool*)0x95CD44;
|
bool &CPed::bNastyLimbsCheat = *(bool*)0x95CD44;
|
||||||
bool &CPed::bPedCheat2 = *(bool*)0x95CD5A;
|
bool &CPed::bPedCheat2 = *(bool*)0x95CD5A;
|
||||||
|
@ -1404,7 +1407,7 @@ CPed::PedSetDraggedOutCarCB(CAnimBlendAssociation *dragAssoc, void *arg)
|
||||||
|
|
||||||
if (vehicle->pDriver == ped) {
|
if (vehicle->pDriver == ped) {
|
||||||
vehicle->RemoveDriver();
|
vehicle->RemoveDriver();
|
||||||
if (vehicle->m_nDoorLock == CARLOCK_COP_CAR)
|
if (vehicle->m_nDoorLock == CARLOCK_LOCKED_INITIALLY)
|
||||||
vehicle->m_nDoorLock = CARLOCK_UNLOCKED;
|
vehicle->m_nDoorLock = CARLOCK_UNLOCKED;
|
||||||
|
|
||||||
if (ped->m_nPedType == PEDTYPE_COP && vehicle->IsLawEnforcementVehicle())
|
if (ped->m_nPedType == PEDTYPE_COP && vehicle->IsLawEnforcementVehicle())
|
||||||
|
|
|
@ -210,7 +210,7 @@ public:
|
||||||
uint8 m_ped_flagD10 : 1;
|
uint8 m_ped_flagD10 : 1;
|
||||||
uint8 m_ped_flagD20 : 1;
|
uint8 m_ped_flagD20 : 1;
|
||||||
uint8 m_ped_flagD40 : 1; // reset when objective changes
|
uint8 m_ped_flagD40 : 1; // reset when objective changes
|
||||||
uint8 m_ped_flagD80 : 1;
|
uint8 m_bScriptObjectiveCompleted : 1;
|
||||||
|
|
||||||
uint8 m_ped_flagE1 : 1;
|
uint8 m_ped_flagE1 : 1;
|
||||||
uint8 m_ped_flagE2 : 1;
|
uint8 m_ped_flagE2 : 1;
|
||||||
|
@ -460,6 +460,9 @@ public:
|
||||||
void MakeChangesForNewWeapon(int8);
|
void MakeChangesForNewWeapon(int8);
|
||||||
void CheckAroundForPossibleCollisions(void);
|
void CheckAroundForPossibleCollisions(void);
|
||||||
bool Seek(void);
|
bool Seek(void);
|
||||||
|
void ClearAll(void);
|
||||||
|
void SetWanderPath(int8);
|
||||||
|
void SetFollowPath(CVector);
|
||||||
|
|
||||||
// Static methods
|
// Static methods
|
||||||
static void GetLocalPositionToOpenCarDoor(CVector *output, CVehicle *veh, uint32 enterType, float offset);
|
static void GetLocalPositionToOpenCarDoor(CVector *output, CVehicle *veh, uint32 enterType, float offset);
|
||||||
|
|
|
@ -20,7 +20,7 @@ enum eCarLock {
|
||||||
CARLOCK_LOCKED,
|
CARLOCK_LOCKED,
|
||||||
CARLOCK_LOCKOUT_PLAYER_ONLY,
|
CARLOCK_LOCKOUT_PLAYER_ONLY,
|
||||||
CARLOCK_LOCKED_PLAYER_INSIDE,
|
CARLOCK_LOCKED_PLAYER_INSIDE,
|
||||||
CARLOCK_COP_CAR,
|
CARLOCK_LOCKED_INITIALLY,
|
||||||
CARLOCK_FORCE_SHUT_DOORS,
|
CARLOCK_FORCE_SHUT_DOORS,
|
||||||
CARLOCK_SKIP_SHUT_DOORS
|
CARLOCK_SKIP_SHUT_DOORS
|
||||||
};
|
};
|
||||||
|
|
Loading…
Reference in a new issue