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small fix

This commit is contained in:
Nikolay Korolev 2020-10-17 12:31:14 +03:00
parent 000c5edc4a
commit 40434eadfd

View file

@ -391,7 +391,7 @@ CDarkel::DealWithWeaponChangeAtEndOfFrenzy()
CPlayerPed* player = FindPlayerPed(); CPlayerPed* player = FindPlayerPed();
if (fixedWeapon < WEAPONTYPE_TOTALWEAPONS) { if (fixedWeapon < WEAPONTYPE_TOTALWEAPONS) {
player->m_nSelectedWepSlot = InterruptedWeaponType; player->m_nSelectedWepSlot = CWeaponInfo::GetWeaponInfo((eWeaponType)InterruptedWeaponSelected)->m_nWeaponSlot;
player->GiveWeapon((eWeaponType)InterruptedWeaponType, AmmoInterruptedWeapon, true); player->GiveWeapon((eWeaponType)InterruptedWeaponType, AmmoInterruptedWeapon, true);
} }