mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-11-01 01:25:55 +00:00
commit
3fa200dc3e
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@ -265,9 +265,16 @@ void CCarAI::UpdateCarAI(CVehicle* pVehicle)
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break;
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break;
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case MISSION_RAMCAR_CLOSE:
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case MISSION_RAMCAR_CLOSE:
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if (pVehicle->AutoPilot.m_pTargetCar){
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if (pVehicle->AutoPilot.m_pTargetCar){
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/* PlayerPed? */
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if
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if (FindPlayerPed()->m_pWanted->m_bIgnoredByEveryone || pVehicle->bIsLawEnforcer &&
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#ifdef FIX_BUGS
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(FindPlayerPed()->m_pWanted->m_nWantedLevel == 0 || FindPlayerPed()->m_pWanted->m_bIgnoredByCops || CCullZones::NoPolice())){
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(FindPlayerVehicle() == pVehicle->AutoPilot.m_pTargetCar &&
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#endif
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(FindPlayerPed()->m_pWanted->m_bIgnoredByEveryone || pVehicle->bIsLawEnforcer &&
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(FindPlayerPed()->m_pWanted->m_nWantedLevel == 0 || FindPlayerPed()->m_pWanted->m_bIgnoredByCops || CCullZones::NoPolice()))
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#ifdef FIX_BUGS
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)
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#endif
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{
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CCarCtrl::JoinCarWithRoadSystem(pVehicle);
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CCarCtrl::JoinCarWithRoadSystem(pVehicle);
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pVehicle->AutoPilot.m_nCarMission = MISSION_CRUISE;
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pVehicle->AutoPilot.m_nCarMission = MISSION_CRUISE;
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pVehicle->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_STOP_FOR_CARS;
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pVehicle->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_STOP_FOR_CARS;
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@ -4,6 +4,7 @@
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WRAPPER bool CCranes::IsThisCarBeingTargettedByAnyCrane(CVehicle*) { EAXJMP(0x5451E0); }
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WRAPPER bool CCranes::IsThisCarBeingTargettedByAnyCrane(CVehicle*) { EAXJMP(0x5451E0); }
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WRAPPER bool CCranes::IsThisCarBeingCarriedByAnyCrane(CVehicle*) { EAXJMP(0x545190); }
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WRAPPER bool CCranes::IsThisCarBeingCarriedByAnyCrane(CVehicle*) { EAXJMP(0x545190); }
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WRAPPER bool CCranes::IsThisCarPickedUp(float, float, CVehicle*) { EAXJMP(0x543940); }
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WRAPPER void CCranes::ActivateCrane(float, float, float, float, float, float, float, float, bool, bool, float, float) { EAXJMP(0x543650); }
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WRAPPER void CCranes::ActivateCrane(float, float, float, float, float, float, float, float, bool, bool, float, float) { EAXJMP(0x543650); }
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WRAPPER void CCranes::DeActivateCrane(float, float) { EAXJMP(0x543890); }
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WRAPPER void CCranes::DeActivateCrane(float, float) { EAXJMP(0x543890); }
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WRAPPER void CCranes::InitCranes(void) { EAXJMP(0x543360); }
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WRAPPER void CCranes::InitCranes(void) { EAXJMP(0x543360); }
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@ -8,6 +8,7 @@ class CCranes
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public:
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public:
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static bool IsThisCarBeingTargettedByAnyCrane(CVehicle*);
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static bool IsThisCarBeingTargettedByAnyCrane(CVehicle*);
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static bool IsThisCarBeingCarriedByAnyCrane(CVehicle*);
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static bool IsThisCarBeingCarriedByAnyCrane(CVehicle*);
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static bool IsThisCarPickedUp(float, float, CVehicle*);
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static void ActivateCrane(float, float, float, float, float, float, float, float, bool, bool, float, float);
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static void ActivateCrane(float, float, float, float, float, float, float, float, bool, bool, float, float);
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static void DeActivateCrane(float, float);
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static void DeActivateCrane(float, float);
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static void InitCranes(void);
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static void InitCranes(void);
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@ -14,7 +14,7 @@ int32 &CGarages::BankVansCollected = *(int32 *)0x8F1B34;
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bool &CGarages::BombsAreFree = *(bool *)0x95CD7A;
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bool &CGarages::BombsAreFree = *(bool *)0x95CD7A;
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bool &CGarages::RespraysAreFree = *(bool *)0x95CD1D;
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bool &CGarages::RespraysAreFree = *(bool *)0x95CD1D;
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int32 &CGarages::CarsCollected = *(int32 *)0x880E18;
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int32 &CGarages::CarsCollected = *(int32 *)0x880E18;
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int32 &CGarages::CarTypesCollected = *(int32 *)0x8E286C;
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int32 (&CGarages::CarTypesCollected)[TOTAL_COLLECTCARS_GARAGES] = *(int32 (*)[TOTAL_COLLECTCARS_GARAGES])(uintptr*)0x8E286C;
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int32 &CGarages::CrushedCarId = *(int32 *)0x943060;
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int32 &CGarages::CrushedCarId = *(int32 *)0x943060;
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uint32 &CGarages::LastTimeHelpMessage = *(uint32 *)0x8F1B58;
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uint32 &CGarages::LastTimeHelpMessage = *(uint32 *)0x8F1B58;
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int32 &CGarages::MessageNumberInString = *(int32 *)0x885BA8;
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int32 &CGarages::MessageNumberInString = *(int32 *)0x885BA8;
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@ -97,7 +97,7 @@ void CGarages::GivePlayerDetonator()
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}
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}
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WRAPPER bool CGarages::HasThisCarBeenCollected(int16 garage, uint8 id) { EAXJMP(0x426D50); }
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WRAPPER bool CGarages::HasThisCarBeenCollected(int16 garage, uint8 id) { EAXJMP(0x426D50); }
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WRAPPER void CGarages::ChangeGarageType(int16 garage, eGarageType type, int32 unk) { EAXJMP(0x4222A0); }
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WRAPPER void CGarages::ChangeGarageType(int16 garage, eGarageType type, int32 mi) { EAXJMP(0x4222A0); }
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WRAPPER bool CGarages::HasResprayHappened(int16 garage) { EAXJMP(0x4274F0); }
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WRAPPER bool CGarages::HasResprayHappened(int16 garage) { EAXJMP(0x4274F0); }
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void CGarage::OpenThisGarage()
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void CGarage::OpenThisGarage()
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@ -106,12 +106,41 @@ void CGarage::OpenThisGarage()
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m_eGarageState = GS_OPENING;
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m_eGarageState = GS_OPENING;
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}
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}
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bool CGarages::IsGarageOpen(int16 garage)
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{
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return Garages[garage].IsOpen();
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}
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bool CGarages::IsGarageClosed(int16 garage)
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{
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return Garages[garage].IsClosed();
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}
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void CGarage::CloseThisGarage()
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void CGarage::CloseThisGarage()
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{
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{
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if (m_eGarageState == GS_OPENED || m_eGarageState == GS_OPENING)
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if (m_eGarageState == GS_OPENED || m_eGarageState == GS_OPENING)
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m_eGarageState = GS_CLOSING;
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m_eGarageState = GS_CLOSING;
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}
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}
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void CGarages::SetGarageDoorToRotate(int16 garage)
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{
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if (Garages[garage].m_bRotatedDoor)
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return;
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Garages[garage].m_bRotatedDoor = true;
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Garages[garage].m_fDoorHeight /= 2.0f;
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Garages[garage].m_fDoorHeight -= 0.1f;
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}
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bool CGarages::HasImportExportGarageCollectedThisCar(int16 garage, int8 car)
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{
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return CarTypesCollected[GetCarsCollectedIndexForGarageType(Garages[garage].m_eGarageType)] & (1 << car);
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}
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void CGarages::SetLeaveCameraForThisGarage(int16 garage)
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{
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Garages[garage].m_bCameraFollowsPlayer = true;
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}
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#if 0
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#if 0
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WRAPPER void CGarages::PrintMessages(void) { EAXJMP(0x426310); }
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WRAPPER void CGarages::PrintMessages(void) { EAXJMP(0x426310); }
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#else
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#else
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@ -42,6 +42,11 @@ enum eGarageType : int8
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GARAGE_MISSION_KEEPCAR_REMAINCLOSED,
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GARAGE_MISSION_KEEPCAR_REMAINCLOSED,
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};
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};
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enum
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{
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TOTAL_COLLECTCARS_GARAGES = GARAGE_COLLECTCARS_3 - GARAGE_COLLECTCARS_1 + 1
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};
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class CStoredCar
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class CStoredCar
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{
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{
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int32 m_nModelIndex;
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int32 m_nModelIndex;
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@ -64,6 +69,7 @@ static_assert(sizeof(CStoredCar) == 0x28, "CStoredCar");
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class CGarage
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class CGarage
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{
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{
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public:
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eGarageType m_eGarageType;
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eGarageType m_eGarageType;
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eGarageState m_eGarageState;
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eGarageState m_eGarageState;
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char field_2;
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char field_2;
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@ -101,9 +107,11 @@ class CGarage
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CVehicle *m_pTarget;
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CVehicle *m_pTarget;
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int field_96;
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int field_96;
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CStoredCar m_sStoredCar;
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CStoredCar m_sStoredCar;
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public:
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void OpenThisGarage();
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void OpenThisGarage();
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void CloseThisGarage();
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void CloseThisGarage();
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bool IsOpen() { return m_eGarageState == GS_OPENED || m_eGarageState == GS_OPENEDCONTAINSCAR; }
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bool IsClosed() { return m_eGarageState == GS_FULLYCLOSED; }
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};
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};
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static_assert(sizeof(CGarage) == 140, "CGarage");
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static_assert(sizeof(CGarage) == 140, "CGarage");
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@ -115,7 +123,7 @@ public:
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static bool &BombsAreFree;
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static bool &BombsAreFree;
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static bool &RespraysAreFree;
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static bool &RespraysAreFree;
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static int32 &CarsCollected;
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static int32 &CarsCollected;
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static int32 &CarTypesCollected;
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static int32 (&CarTypesCollected)[TOTAL_COLLECTCARS_GARAGES];
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static int32 &CrushedCarId;
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static int32 &CrushedCarId;
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static uint32 &LastTimeHelpMessage;
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static uint32 &LastTimeHelpMessage;
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static int32 &MessageNumberInString;
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static int32 &MessageNumberInString;
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@ -149,4 +157,11 @@ public:
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static void ChangeGarageType(int16, eGarageType, int32);
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static void ChangeGarageType(int16, eGarageType, int32);
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static bool HasResprayHappened(int16);
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static bool HasResprayHappened(int16);
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static void GivePlayerDetonator();
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static void GivePlayerDetonator();
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static bool IsGarageOpen(int16);
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static bool IsGarageClosed(int16);
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static void SetGarageDoorToRotate(int16);
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static bool HasImportExportGarageCollectedThisCar(int16, int8);
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static void SetLeaveCameraForThisGarage(int16);
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static int GetCarsCollectedIndexForGarageType(eGarageType type) { return type - GARAGE_COLLECTCARS_1; }
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};
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};
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File diff suppressed because it is too large
Load diff
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@ -11,6 +11,8 @@ class CPed;
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class CObject;
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class CObject;
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class CPlayerInfo;
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class CPlayerInfo;
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#define KEY_LENGTH_IN_SCRIPT 8
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struct CScriptRectangle
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struct CScriptRectangle
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{
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{
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int8 m_bIsUsed;
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int8 m_bIsUsed;
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@ -377,6 +379,12 @@ public:
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static void DrawDebugSquare(float, float, float, float);
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static void DrawDebugSquare(float, float, float, float);
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static void DrawDebugCube(float, float, float, float, float, float);
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static void DrawDebugCube(float, float, float, float, float, float);
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static void AddToInvisibilitySwapArray(CEntity*, bool);
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static void AddToInvisibilitySwapArray(CEntity*, bool);
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static void AddToBuildingSwapArray(CBuilding*, int32, int32);
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static int32 GetActualScriptSphereIndex(int32 index);
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static int32 AddScriptSphere(int32 id, CVector pos, float radius);
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static int32 GetNewUniqueScriptSphereIndex(int32 index);
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static void RemoveScriptSphere(int32 index);
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static int32 Read4BytesFromScript(uint32* pIp){
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static int32 Read4BytesFromScript(uint32* pIp){
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int32 retval = 0;
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int32 retval = 0;
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@ -403,11 +411,11 @@ public:
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return Read2BytesFromScript(pIp) / 16.0f;
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return Read2BytesFromScript(pIp) / 16.0f;
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}
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}
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static void ReadTextLabelFromScript(uint32* pIp, char* buf){
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static void ReadTextLabelFromScript(uint32* pIp, char* buf){
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strncpy(buf, (const char*)&ScriptSpace[*pIp], 8);
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strncpy(buf, (const char*)&ScriptSpace[*pIp], KEY_LENGTH_IN_SCRIPT);
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}
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}
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static wchar* GetTextByKeyFromScript(uint32* pIp) {
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static wchar* GetTextByKeyFromScript(uint32* pIp) {
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wchar* text = TheText.Get((const char*)&ScriptSpace[*pIp]);
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wchar* text = TheText.Get((const char*)&ScriptSpace[*pIp]);
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*pIp += 8;
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*pIp += KEY_LENGTH_IN_SCRIPT;
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return text;
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return text;
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}
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}
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};
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};
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@ -32,8 +32,14 @@ int32 &CStats::MissionsGiven = *(int32*)0x9430E8;
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int32 &CStats::MissionsPassed = *(int32*)0x940768;
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int32 &CStats::MissionsPassed = *(int32*)0x940768;
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char(&CStats::LastMissionPassedName)[8] = *(char(*)[8])*(uintptr*)0x70D828;
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char(&CStats::LastMissionPassedName)[8] = *(char(*)[8])*(uintptr*)0x70D828;
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int32 &CStats::TotalLegitimateKills = *(int32*)0x8F6004;
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int32 &CStats::TotalLegitimateKills = *(int32*)0x8F6004;
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int32 &CStats::ElBurroTime = *(int32*)0x8E2A6C;
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void CStats::AnotherKillFrenzyPassed()
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void CStats::AnotherKillFrenzyPassed()
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{
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{
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++NumberKillFrenziesPassed;
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++NumberKillFrenziesPassed;
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}
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}
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void CStats::RegisterElBurroTime(int32 time)
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{
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ElBurroTime = (ElBurroTime && ElBurroTime < time) ? ElBurroTime : time;
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}
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@ -34,9 +34,11 @@ public:
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static int32 &MissionsPassed;
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static int32 &MissionsPassed;
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static char (&LastMissionPassedName)[8];
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static char (&LastMissionPassedName)[8];
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static int32 &TotalLegitimateKills;
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static int32 &TotalLegitimateKills;
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static int32 &ElBurroTime;
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public:
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public:
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static void AnotherKillFrenzyPassed();
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static void AnotherKillFrenzyPassed();
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static void CheckPointReachedUnsuccessfully() { KillsSinceLastCheckpoint = 0; };
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static void CheckPointReachedUnsuccessfully() { KillsSinceLastCheckpoint = 0; };
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static void CheckPointReachedSuccessfully() { TotalLegitimateKills += KillsSinceLastCheckpoint; KillsSinceLastCheckpoint = 0; };
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static void CheckPointReachedSuccessfully() { TotalLegitimateKills += KillsSinceLastCheckpoint; KillsSinceLastCheckpoint = 0; };
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static void RegisterElBurroTime(int32);
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};
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};
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@ -48,6 +48,8 @@ WRAPPER void CWorld::FindObjectsIntersectingCube(const CVector &, const CVector
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WRAPPER void CWorld::FindObjectsIntersectingAngledCollisionBox(const CColBox &, const CMatrix &, const CVector &, float, float, float, float, int16*, int16, CEntity **, bool, bool, bool, bool, bool) { EAXJMP(0x4B3280); }
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WRAPPER void CWorld::FindObjectsIntersectingAngledCollisionBox(const CColBox &, const CMatrix &, const CVector &, float, float, float, float, int16*, int16, CEntity **, bool, bool, bool, bool, bool) { EAXJMP(0x4B3280); }
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WRAPPER void CWorld::FindObjectsOfTypeInRange(uint32, CVector&, float, bool, short*, short, CEntity**, bool, bool, bool, bool, bool) { EAXJMP(0x4B2600); }
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WRAPPER void CWorld::FindObjectsOfTypeInRange(uint32, CVector&, float, bool, short*, short, CEntity**, bool, bool, bool, bool, bool) { EAXJMP(0x4B2600); }
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WRAPPER void CWorld::FindObjectsOfTypeInRangeSectorList(uint32, CPtrList&, CVector&, float, bool, short*, short, CEntity**) { EAXJMP(0x4B2960); }
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WRAPPER void CWorld::FindObjectsOfTypeInRangeSectorList(uint32, CPtrList&, CVector&, float, bool, short*, short, CEntity**) { EAXJMP(0x4B2960); }
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WRAPPER void CWorld::FindMissionEntitiesIntersectingCube(const CVector&, const CVector&, int16*, int16, CEntity**, bool, bool, bool) { EAXJMP(0x4B3680); }
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WRAPPER void CWorld::ClearCarsFromArea(float, float, float, float, float, float) { EAXJMP(0x4B50E0); }
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void
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void
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CWorld::Initialise()
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CWorld::Initialise()
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@ -114,6 +114,8 @@ public:
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static void FindObjectsKindaColliding(const CVector &, float, bool, int16*, int16, CEntity **, bool, bool, bool, bool, bool);
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static void FindObjectsKindaColliding(const CVector &, float, bool, int16*, int16, CEntity **, bool, bool, bool, bool, bool);
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static void FindObjectsIntersectingCube(const CVector &, const CVector &, int16*, int16, CEntity **, bool, bool, bool, bool, bool);
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static void FindObjectsIntersectingCube(const CVector &, const CVector &, int16*, int16, CEntity **, bool, bool, bool, bool, bool);
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static void FindObjectsIntersectingAngledCollisionBox(const CColBox &, const CMatrix &, const CVector &, float, float, float, float, int16*, int16, CEntity **, bool, bool, bool, bool, bool);
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static void FindObjectsIntersectingAngledCollisionBox(const CColBox &, const CMatrix &, const CVector &, float, float, float, float, int16*, int16, CEntity **, bool, bool, bool, bool, bool);
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static void FindMissionEntitiesIntersectingCube(const CVector&, const CVector&, int16*, int16, CEntity**, bool, bool, bool);
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static void ClearCarsFromArea(float, float, float, float, float, float);
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static float GetSectorX(float f) { return ((f - WORLD_MIN_X)/SECTOR_SIZE_X); }
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static float GetSectorX(float f) { return ((f - WORLD_MIN_X)/SECTOR_SIZE_X); }
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static float GetSectorY(float f) { return ((f - WORLD_MIN_Y)/SECTOR_SIZE_Y); }
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static float GetSectorY(float f) { return ((f - WORLD_MIN_Y)/SECTOR_SIZE_Y); }
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@ -40,7 +40,7 @@ enum eParticleObjectState
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enum tParticleType;
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enum tParticleType;
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class CParticle;
|
class CParticle;
|
||||||
|
|
||||||
class CParticleObject : CPlaceable
|
class CParticleObject : public CPlaceable
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CParticleObject *m_pNext;
|
CParticleObject *m_pNext;
|
||||||
|
|
|
@ -43,3 +43,28 @@ CRouteNode::AddRoutePoint(int16 route, CVector pos)
|
||||||
gaRoutes[point].m_route = route;
|
gaRoutes[point].m_route = route;
|
||||||
gaRoutes[point].m_pos = pos;
|
gaRoutes[point].m_pos = pos;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
CRouteNode::RemoveRoute(int16 route)
|
||||||
|
{
|
||||||
|
uint16 first_point, last_point, i;
|
||||||
|
for (first_point = 0; first_point < NUMPEDROUTES; first_point++) {
|
||||||
|
if (gaRoutes[first_point].m_route == route)
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if (first_point == NUMPEDROUTES)
|
||||||
|
return;
|
||||||
|
for (last_point = first_point; last_point < NUMPEDROUTES; last_point++)
|
||||||
|
if (gaRoutes[last_point].m_route != route)
|
||||||
|
break;
|
||||||
|
uint16 diff = last_point - first_point;
|
||||||
|
#ifdef FIX_BUGS
|
||||||
|
for (i = first_point; i < NUMPEDROUTES - diff; i++)
|
||||||
|
gaRoutes[i] = gaRoutes[i + diff];
|
||||||
|
#else
|
||||||
|
for (i = 0; i < diff; i++)
|
||||||
|
gaRoutes[first_point + i] = gaRoutes[last_point + i];
|
||||||
|
#endif
|
||||||
|
for (i = NUMPEDROUTES - diff; i < NUMPEDROUTES; i++)
|
||||||
|
gaRoutes[i].m_route = -1;
|
||||||
|
}
|
||||||
|
|
|
@ -10,4 +10,5 @@ public:
|
||||||
static CVector GetPointPosition(int16);
|
static CVector GetPointPosition(int16);
|
||||||
static int16 GetRouteStart(int16);
|
static int16 GetRouteStart(int16);
|
||||||
static void AddRoutePoint(int16, CVector);
|
static void AddRoutePoint(int16, CVector);
|
||||||
|
static void RemoveRoute(int16);
|
||||||
};
|
};
|
|
@ -1285,7 +1285,7 @@ CPlayerPed::ProcessControl(void)
|
||||||
// fall through
|
// fall through
|
||||||
case PED_SEEK_POS:
|
case PED_SEEK_POS:
|
||||||
switch (m_nMoveState) {
|
switch (m_nMoveState) {
|
||||||
case PEDMOVE_STILL:
|
case PEDMOVE_WALK:
|
||||||
m_fMoveSpeed = 1.0f;
|
m_fMoveSpeed = 1.0f;
|
||||||
break;
|
break;
|
||||||
case PEDMOVE_RUN:
|
case PEDMOVE_RUN:
|
||||||
|
|
|
@ -5,3 +5,4 @@
|
||||||
WRAPPER void CRubbish::Render(void) { EAXJMP(0x512190); }
|
WRAPPER void CRubbish::Render(void) { EAXJMP(0x512190); }
|
||||||
WRAPPER void CRubbish::StirUp(CVehicle *veh) { EAXJMP(0x512690); }
|
WRAPPER void CRubbish::StirUp(CVehicle *veh) { EAXJMP(0x512690); }
|
||||||
WRAPPER void CRubbish::Update(void) { EAXJMP(0x511B90); }
|
WRAPPER void CRubbish::Update(void) { EAXJMP(0x511B90); }
|
||||||
|
WRAPPER void CRubbish::SetVisibility(bool) { EAXJMP(0x512AA0); }
|
||||||
|
|
|
@ -8,4 +8,5 @@ public:
|
||||||
static void Render(void);
|
static void Render(void);
|
||||||
static void StirUp(CVehicle *veh); // CAutomobile on PS2
|
static void StirUp(CVehicle *veh); // CAutomobile on PS2
|
||||||
static void Update(void);
|
static void Update(void);
|
||||||
|
static void SetVisibility(bool);
|
||||||
};
|
};
|
||||||
|
|
|
@ -627,6 +627,7 @@ CVehicle::SetupPassenger(int n)
|
||||||
pPassengers[n]->SetPedState(PED_DRIVING);
|
pPassengers[n]->SetPedState(PED_DRIVING);
|
||||||
if(bIsBus)
|
if(bIsBus)
|
||||||
pPassengers[n]->bRenderPedInCar = false;
|
pPassengers[n]->bRenderPedInCar = false;
|
||||||
|
++m_nNumPassengers;
|
||||||
return pPassengers[n];
|
return pPassengers[n];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue