From 5966e627f007d7d28b9073c01db73428e0b2796d Mon Sep 17 00:00:00 2001 From: Nikolay Korolev Date: Wed, 8 Apr 2020 15:17:07 +0300 Subject: [PATCH 1/2] fix bug --- src/control/Script.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/control/Script.cpp b/src/control/Script.cpp index db36d766..18572573 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -9141,7 +9141,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) assert(pVehicle); assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR); CAutomobile* pCar = (CAutomobile*)pVehicle; - pCar->bTakeLessDamage = ScriptParams[1]; + pCar->bMoreResistantToDamage = ScriptParams[1]; return 0; } case COMMAND_SET_JAMES_CAR_ON_PATH_TO_PLAYER: From 5a034097c90076a8c59e68853f8d675b194e2877 Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Wed, 8 Apr 2020 19:05:22 +0300 Subject: [PATCH 2/2] Fix target sprite size --- src/render/WeaponEffects.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/render/WeaponEffects.cpp b/src/render/WeaponEffects.cpp index 2ed9e662..3101def9 100644 --- a/src/render/WeaponEffects.cpp +++ b/src/render/WeaponEffects.cpp @@ -83,7 +83,7 @@ CWeaponEffects::Render(void) { float recipz = 1.0f / pos.z; CSprite::RenderOneXLUSprite(pos.x, pos.y, pos.z, - gCrossHair.m_fSize * w, gCrossHair.m_fSize * h, + gCrossHair.m_fSize * w, gCrossHair.m_fSize * SCREEN_SCALE_AR2(h), gCrossHair.m_nRed, gCrossHair.m_nGreen, gCrossHair.m_nBlue, 255, recipz, 255); }