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Fixes
This commit is contained in:
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5072c8b6f0
commit
3c7a7bc8a7
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@ -125,7 +125,7 @@ bool CMenuManager::m_PrefsMarketing = false;
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bool CMenuManager::m_PrefsDisableTutorials = false;
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#endif // !MASTER
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#if defined(LEGACY_MENU_OPTIONS) || defined(GAMEPAD_MENU)
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#ifdef GAMEPAD_MENU
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uint32 TimeToStopPadShaking;
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#endif
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@ -1089,7 +1089,7 @@ CMenuManager::DrawStandardMenus(bool activeScreen)
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}
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switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) {
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#if defined(LEGACY_MENU_OPTIONS) || defined(GAMEPAD_MENU)
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#ifdef GAMEPAD_MENU
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case MENUACTION_CTRLVIBRATION:
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if (m_PrefsUseVibration)
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rightText = TheText.Get("FEM_ON");
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@ -2300,9 +2300,6 @@ CMenuManager::DrawBackground(bool transitionCall)
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break;
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case MENUPAGE_SKIN_SELECT:
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case MENUPAGE_KEYBOARD_CONTROLS:
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#ifdef GAMEPAD_MENU
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case MENUPAGE_CONTROLLER_SETTINGS:
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#endif
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menuBg.topLeft_x = 14.0f;
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menuBg.topLeft_y = 39.0f;
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menuBg.topRight_x = 636.0f;
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@ -4926,7 +4923,7 @@ CMenuManager::ProcessUserInput(uint8 goDown, uint8 goUp, uint8 optionSelected, u
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if (changeAmount != 0) {
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switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) {
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#if defined(LEGACY_MENU_OPTIONS) || defined(GAMEPAD_MENU)
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#ifdef GAMEPAD_MENU
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case MENUACTION_CTRLCONFIG:
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CPad::GetPad(0)->Mode += changeAmount;
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if (CPad::GetPad(0)->Mode > 3)
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@ -5077,7 +5074,7 @@ void
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CMenuManager::ProcessOnOffMenuOptions()
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{
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switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) {
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#if defined(LEGACY_MENU_OPTIONS) || defined(GAMEPAD_MENU)
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#ifdef GAMEPAD_MENU
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case MENUACTION_CTRLVIBRATION:
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m_PrefsUseVibration = !m_PrefsUseVibration;
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if (m_PrefsUseVibration) {
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@ -5551,7 +5548,7 @@ CMenuManager::SwitchMenuOnAndOff()
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m_bStartUpFrontEndRequested = false;
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m_bShutDownFrontEndRequested = false;
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#if defined(LEGACY_MENU_OPTIONS) || defined(GAMEPAD_MENU)
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#ifdef GAMEPAD_MENU
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// Reset pad shaking.
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if (TimeToStopPadShaking && TimeToStopPadShaking < CTimer::GetTimeInMillisecondsPauseMode()) {
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CPad::StopPadsShaking();
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@ -199,7 +199,7 @@ enum eMenuScreen
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MENUPAGE_MOUSE_CONTROLS = 31,
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MENUPAGE_PAUSE_MENU = 32,
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MENUPAGE_NONE = 33, // Then chooses main menu or pause menu
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#if defined(LEGACY_MENU_OPTIONS) || defined(GAMEPAD_MENU)
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#ifdef GAMEPAD_MENU
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MENUPAGE_CONTROLLER_SETTINGS,
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#endif
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#ifdef LEGACY_MENU_OPTIONS
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@ -284,7 +284,7 @@ enum eMenuAction
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MENUACTION_DRAWDIST,
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MENUACTION_MOUSESENS,
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MENUACTION_MP3VOLUMEBOOST,
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#if defined(LEGACY_MENU_OPTIONS) || defined(GAMEPAD_MENU)
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#ifdef GAMEPAD_MENU
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MENUACTION_CTRLVIBRATION,
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MENUACTION_CTRLCONFIG,
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#endif
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@ -277,13 +277,6 @@ CMenuScreen aScreens[] = {
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{ "", 0, 0, },
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#ifdef LEGACY_MENU_OPTIONS
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// MENUPAGE_CONTROLLER_SETTINGS
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{ "FET_CON", MENUPAGE_OPTIONS, 0,
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MENUACTION_CTRLCONFIG, "FEC_CCF", SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS, 0, 0, 0,
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MENUACTION_CTRLVIBRATION, "FEC_VIB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS, 0, 0, 0,
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MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, 0, 0, 0,
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},
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// MENUPAGE_DEBUG_MENU
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{ "FED_DBG", MENUPAGE_NONE, 0,
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MENUACTION_RELOADIDE, "FED_RID", SAVESLOT_NONE, MENUPAGE_NONE, 0, 0, 0,
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@ -629,7 +629,7 @@ CMenuScreenCustom aScreens[] = {
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#ifdef GAMEPAD_MENU
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MENUACTION_CHANGEMENU, "FET_AGS", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS}, 0, 0, MENUALIGN_CENTER,
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#endif
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#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
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#ifdef DETECT_JOYSTICK_MENU
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MENUACTION_CHANGEMENU, "FEC_JOD", {nil, SAVESLOT_NONE, MENUPAGE_DETECT_JOYSTICK}, 0, 0, MENUALIGN_CENTER,
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#endif
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MENUACTION_CHANGEMENU, "FEC_MOU", {nil, SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS}, 0, 0, MENUALIGN_CENTER,
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@ -703,13 +703,6 @@ CMenuScreenCustom aScreens[] = {
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SELECT_CONTROLLER_TYPE
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MENUACTION_GOBACK, "FEDS_TB", { nil, SAVESLOT_NONE, MENUPAGE_NONE }, 0, 0, MENUALIGN_LEFT,
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},
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#elif defined(LEGACY_MENU_OPTIONS)
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// MENUPAGE_CONTROLLER_SETTINGS = 4
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{ "FET_CON", MENUPAGE_OPTIONS, nil, nil,
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MENUACTION_CTRLCONFIG, "FEC_CCF", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS}, 0, 0, 0,
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MENUACTION_CTRLVIBRATION, "FEC_VIB", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS}, 0, 0, 0,
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MENUACTION_GOBACK, "FEDS_TB", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 0, 0, 0,
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},
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#endif
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#ifdef LEGACY_MENU_OPTIONS
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// MENUPAGE_DEBUG_MENU = 18
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