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Merge pull request #179 from Nick007J/master

RunningScript part4 + fixes
This commit is contained in:
aap 2019-08-03 15:08:31 +02:00 committed by GitHub
commit 3910055bac
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GPG key ID: 4AEE18F83AFDEB23
14 changed files with 534 additions and 28 deletions

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@ -175,7 +175,6 @@ class CPed;
struct cAudioScriptObject { struct cAudioScriptObject {
int16 m_wSound; int16 m_wSound;
char gap_2[2];
CVector m_vecPos; CVector m_vecPos;
int m_nAudioEntityId; int m_nAudioEntityId;

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@ -35,3 +35,6 @@ WRAPPER void cDMAudio::SetRadioInCar(int32) { EAXJMP(0x57CE60); }
WRAPPER void cDMAudio::DestroyEntity(int32) { EAXJMP(0x57C7F0); } WRAPPER void cDMAudio::DestroyEntity(int32) { EAXJMP(0x57C7F0); }
WRAPPER void cDMAudio::ClearMissionAudio(void) { EAXJMP(0x57CE20); } WRAPPER void cDMAudio::ClearMissionAudio(void) { EAXJMP(0x57CE20); }
WRAPPER void cDMAudio::ReportCrime(eCrimeType crime, const CVector &pos) { EAXJMP(0x57CAD0); } WRAPPER void cDMAudio::ReportCrime(eCrimeType crime, const CVector &pos) { EAXJMP(0x57CAD0); }
WRAPPER void cDMAudio::CreateOneShotScriptObject(cAudioScriptObject*) { EAXJMP(0x57CB60); }
WRAPPER int32 cDMAudio::CreateLoopingScriptObject(cAudioScriptObject*) { EAXJMP(0x57CB00); }
WRAPPER void cDMAudio::DestroyLoopingScriptObject(int32) { EAXJMP(0x57CB40); }

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@ -174,6 +174,7 @@ enum eSound : int16
class CEntity; class CEntity;
enum eCrimeType; enum eCrimeType;
struct cAudioScriptObject;
class cDMAudio class cDMAudio
{ {
@ -206,5 +207,8 @@ public:
void DestroyEntity(int32); void DestroyEntity(int32);
void ClearMissionAudio(void); void ClearMissionAudio(void);
void ReportCrime(eCrimeType crime, const CVector &pos); void ReportCrime(eCrimeType crime, const CVector &pos);
void CreateOneShotScriptObject(cAudioScriptObject*);
int32 CreateLoopingScriptObject(cAudioScriptObject*);
void DestroyLoopingScriptObject(int32);
}; };
extern cDMAudio &DMAudio; extern cDMAudio &DMAudio;

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@ -5,7 +5,8 @@
CPickup(&CPickups::aPickUps)[NUMPICKUPS] = *(CPickup(*)[NUMPICKUPS])*(uintptr*)0x878C98; CPickup(&CPickups::aPickUps)[NUMPICKUPS] = *(CPickup(*)[NUMPICKUPS])*(uintptr*)0x878C98;
// 20 ?! Some Miami leftover? (Originally at 0x5ED8D4) // 20 ?! Some Miami leftover? (Originally at 0x5ED8D4)
uint16 CPickups::ms_maxAmmosForWeapons[20] = { 0, 1, 45, 125, 25, 150, 300, 25, 5, 250, 5, 5, 0, 500, 0, 100, 0, 0, 0, 0 }; uint16 AmmoForWeapon[20] = { 0, 1, 45, 125, 25, 150, 300, 25, 5, 250, 5, 5, 0, 500, 0, 100, 0, 0, 0, 0 };
uint16 AmmoForWeapon_OnStreet[20] = { 0, 1, 9, 25, 5, 30, 60, 5, 1, 50, 1, 1, 0, 200, 0, 100, 0, 0, 0, 0 };
WRAPPER void CPickups::RenderPickUpText(void) { EAXJMP(0x432440); } WRAPPER void CPickups::RenderPickUpText(void) { EAXJMP(0x432440); }
WRAPPER void CPickups::DoCollectableEffects(CEntity *ent) { EAXJMP(0x431C30); } WRAPPER void CPickups::DoCollectableEffects(CEntity *ent) { EAXJMP(0x431C30); }

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@ -47,9 +47,11 @@ public:
static int32 GenerateNewOne_WeaponType(CVector, eWeaponType, uint8, uint32); static int32 GenerateNewOne_WeaponType(CVector, eWeaponType, uint8, uint32);
static CPickup (&aPickUps)[NUMPICKUPS]; static CPickup (&aPickUps)[NUMPICKUPS];
static uint16 ms_maxAmmosForWeapons[20];
}; };
extern uint16 AmmoForWeapon[20];
extern uint16 AmmoForWeapon_OnStreet[20];
class CPacManPickups class CPacManPickups
{ {
public: public:

7
src/control/Restart.cpp Normal file
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@ -0,0 +1,7 @@
#include "common.h"
#include "patcher.h"
#include "Restart.h"
WRAPPER void CRestart::AddHospitalRestartPoint(const CVector&, float) { EAXJMP(0x436100); }
WRAPPER void CRestart::AddPoliceRestartPoint(const CVector&, float) { EAXJMP(0x436150); }
WRAPPER void CRestart::OverrideNextRestart(const CVector&, float) { EAXJMP(0x4366C0); }

10
src/control/Restart.h Normal file
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@ -0,0 +1,10 @@
#pragma once
#pragma once
class CRestart
{
public:
static void AddPoliceRestartPoint(const CVector&, float);
static void AddHospitalRestartPoint(const CVector&, float);
static void OverrideNextRestart(const CVector&, float);
};

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@ -27,7 +27,9 @@
#include "Pools.h" #include "Pools.h"
#include "Population.h" #include "Population.h"
#include "Remote.h" #include "Remote.h"
#include "Restart.h"
#include "Replay.h" #include "Replay.h"
#include "Shadows.h"
#include "Streaming.h" #include "Streaming.h"
#include "Text.h" #include "Text.h"
#include "User.h" #include "User.h"
@ -1384,20 +1386,20 @@ void CRunningScript::UpdateCompareFlag(bool flag)
{ {
if (m_bNotFlag) if (m_bNotFlag)
flag = !flag; flag = !flag;
if (m_nAndOrState == 0){ if (m_nAndOrState == ANDOR_NONE){
m_bCondResult = flag; m_bCondResult = flag;
return; return;
} }
if (m_nAndOrState >= 1 && m_nAndOrState <= 8) { /* Maybe enums?*/ if (m_nAndOrState >= ANDS_1 && m_nAndOrState <= ANDS_8){
m_bCondResult &= flag; m_bCondResult &= flag;
if (m_nAndOrState == 1){ if (m_nAndOrState == ANDS_1){
m_nAndOrState = 0; m_nAndOrState = ANDOR_NONE;
return; return;
} }
}else if (m_nAndOrState >= 21 && m_nAndOrState <= 28){ }else if (m_nAndOrState >= ORS_1 && m_nAndOrState <= ORS_8){
m_bCondResult |= flag; m_bCondResult |= flag;
if (m_nAndOrState == 21) { if (m_nAndOrState == ORS_1) {
m_nAndOrState = 0; m_nAndOrState = ANDOR_NONE;
return; return;
} }
}else{ }else{
@ -2803,7 +2805,7 @@ int8 CRunningScript::ProcessCommandsFrom200To299(int32 command)
return -1; return -1;
} }
#if 1 #if 0
WRAPPER int8 CRunningScript::ProcessCommandsFrom300To399(int32 command) { EAXJMP(0x43ED30); } WRAPPER int8 CRunningScript::ProcessCommandsFrom300To399(int32 command) { EAXJMP(0x43ED30); }
#else #else
int8 CRunningScript::ProcessCommandsFrom300To399(int32 command) int8 CRunningScript::ProcessCommandsFrom300To399(int32 command)
@ -2846,6 +2848,7 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command)
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(pVehicle); assert(pVehicle);
UpdateCompareFlag(pVehicle->GetModelIndex() == ScriptParams[1]); UpdateCompareFlag(pVehicle->GetModelIndex() == ScriptParams[1]);
return 0;
} }
/* Not implemented. /* Not implemented.
case COMMAND_IS_CAR_REMAP: case COMMAND_IS_CAR_REMAP:
@ -3010,67 +3013,529 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command)
{ {
char label[12]; char label[12];
CTheScripts::ReadTextLabelFromScript(&m_nIp, label); CTheScripts::ReadTextLabelFromScript(&m_nIp, label);
int16 zone = CTheZones::FindZoneByLabelAndReturnIndex(label);
m_nIp += 8; m_nIp += 8;
CollectParameters(&m_nIp, 2);
if (zone < 0) {
debug("Couldn't find zone - %s\n", label);
return 0;
}
CTheZones::SetCarDensity(zone, ScriptParams[0], ScriptParams[1]);
return 0;
} }
case COMMAND_SET_PED_DENSITY: case COMMAND_SET_PED_DENSITY:
{
char label[12];
CTheScripts::ReadTextLabelFromScript(&m_nIp, label);
int16 zone = CTheZones::FindZoneByLabelAndReturnIndex(label);
m_nIp += 8;
CollectParameters(&m_nIp, 2);
if (zone < 0) {
debug("Couldn't find zone - %s\n", label);
return 0;
}
CTheZones::SetPedDensity(zone, ScriptParams[0], ScriptParams[1]);
return 0;
}
case COMMAND_POINT_CAMERA_AT_PLAYER: case COMMAND_POINT_CAMERA_AT_PLAYER:
{
CollectParameters(&m_nIp, 3);
// ScriptParams[0] is unused.
TheCamera.TakeControl(nil, ScriptParams[1], ScriptParams[2], 1);
return 0;
}
case COMMAND_POINT_CAMERA_AT_CAR: case COMMAND_POINT_CAMERA_AT_CAR:
{
CollectParameters(&m_nIp, 3);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(pVehicle);
TheCamera.TakeControl(pVehicle, ScriptParams[1], ScriptParams[2], 1);
return 0;
}
case COMMAND_POINT_CAMERA_AT_CHAR: case COMMAND_POINT_CAMERA_AT_CHAR:
{
CollectParameters(&m_nIp, 3);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
assert(pPed);
TheCamera.TakeControl(pPed, ScriptParams[1], ScriptParams[2], 1);
return 0;
}
case COMMAND_RESTORE_CAMERA: case COMMAND_RESTORE_CAMERA:
TheCamera.Restore();
return 0;
case COMMAND_SHAKE_PAD: case COMMAND_SHAKE_PAD:
CPad::GetPad(ScriptParams[0])->StartShake(ScriptParams[1], ScriptParams[2]);
return 0;
case COMMAND_SET_ZONE_PED_INFO: case COMMAND_SET_ZONE_PED_INFO:
{
char label[12];
CTheScripts::ReadTextLabelFromScript(&m_nIp, label);
m_nIp += 8;
CollectParameters(&m_nIp, 10);
int16 zone = CTheZones::FindZoneByLabelAndReturnIndex(label);
if (zone < 0) {
debug("Couldn't find zone - %s\n", label);
return 0;
}
CTheZones::SetZonePedInfo(zone, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3],
ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7], ScriptParams[8], 0, 0, ScriptParams[9]);
return 0;
}
case COMMAND_SET_TIME_SCALE: case COMMAND_SET_TIME_SCALE:
CollectParameters(&m_nIp, 1);
CTimer::SetTimeScale(*(float*)&ScriptParams[0]);
return 0;
case COMMAND_IS_CAR_IN_AIR: case COMMAND_IS_CAR_IN_AIR:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(pVehicle && pVehicle->IsCar());
CAutomobile* pCar = (CAutomobile*)pVehicle;
UpdateCompareFlag(pCar->GetAllWheelsOffGround());
return 0;
}
case COMMAND_SET_FIXED_CAMERA_POSITION: case COMMAND_SET_FIXED_CAMERA_POSITION:
{
CollectParameters(&m_nIp, 6);
TheCamera.SetCamPositionForFixedMode(
CVector(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2]),
CVector(*(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5]));
return 0;
}
case COMMAND_POINT_CAMERA_AT_POINT: case COMMAND_POINT_CAMERA_AT_POINT:
{
CollectParameters(&m_nIp, 4);
CVector pos = *(CVector*)&ScriptParams[0];
if (pos.z <= -100.0f)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
TheCamera.TakeControlNoEntity(pos, ScriptParams[3], 1);
return 0;
}
case COMMAND_ADD_BLIP_FOR_CAR_OLD: case COMMAND_ADD_BLIP_FOR_CAR_OLD:
{
CollectParameters(&m_nIp, 3);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(pVehicle);
// Useless call.
CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
ScriptParams[0] = CRadar::SetEntityBlip(BLIP_CAR, ScriptParams[0], ScriptParams[1], (eBlipDisplay)ScriptParams[2]);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_ADD_BLIP_FOR_CHAR_OLD: case COMMAND_ADD_BLIP_FOR_CHAR_OLD:
{
CollectParameters(&m_nIp, 3);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
assert(pPed);
// Useless call.
CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
ScriptParams[0] = CRadar::SetEntityBlip(BLIP_CHAR, ScriptParams[0], ScriptParams[1], (eBlipDisplay)ScriptParams[2]);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_ADD_BLIP_FOR_OBJECT_OLD: case COMMAND_ADD_BLIP_FOR_OBJECT_OLD:
{
CollectParameters(&m_nIp, 3);
CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
assert(pObject);
// Useless call.
CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
ScriptParams[0] = CRadar::SetEntityBlip(BLIP_OBJECT, ScriptParams[0], ScriptParams[1], (eBlipDisplay)ScriptParams[2]);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_REMOVE_BLIP: case COMMAND_REMOVE_BLIP:
CollectParameters(&m_nIp, 1);
CRadar::ClearBlip(ScriptParams[0]);
return 0;
case COMMAND_CHANGE_BLIP_COLOUR: case COMMAND_CHANGE_BLIP_COLOUR:
CollectParameters(&m_nIp, 2);
CRadar::ChangeBlipColour(ScriptParams[0], ScriptParams[1]);
return 0;
case COMMAND_DIM_BLIP: case COMMAND_DIM_BLIP:
CollectParameters(&m_nIp, 2);
CRadar::ChangeBlipBrightness(ScriptParams[0], ScriptParams[1]);
return 0;
case COMMAND_ADD_BLIP_FOR_COORD_OLD: case COMMAND_ADD_BLIP_FOR_COORD_OLD:
{
CollectParameters(&m_nIp, 5);
CVector pos = *(CVector*)&ScriptParams[0];
if (pos.z <= -100.0f)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
// Useless call
CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
ScriptParams[0] = CRadar::SetCoordBlip(BLIP_COORD, pos, ScriptParams[3], (eBlipDisplay)ScriptParams[4]);
return 0;
}
case COMMAND_CHANGE_BLIP_SCALE: case COMMAND_CHANGE_BLIP_SCALE:
CollectParameters(&m_nIp, 2);
CRadar::ChangeBlipScale(ScriptParams[0], ScriptParams[1]);
return 0;
case COMMAND_SET_FADING_COLOUR: case COMMAND_SET_FADING_COLOUR:
CollectParameters(&m_nIp, 3);
TheCamera.SetFadeColour(ScriptParams[0], ScriptParams[1], ScriptParams[2]);
return 0;
case COMMAND_DO_FADE: case COMMAND_DO_FADE:
CollectParameters(&m_nIp, 2);
TheCamera.Fade(ScriptParams[0] / 1000.0f, ScriptParams[1]);
return 0;
case COMMAND_GET_FADING_STATUS: case COMMAND_GET_FADING_STATUS:
UpdateCompareFlag(TheCamera.GetFading());
return 0;
case COMMAND_ADD_HOSPITAL_RESTART: case COMMAND_ADD_HOSPITAL_RESTART:
{
CollectParameters(&m_nIp, 4);
CVector pos = *(CVector*)&ScriptParams[0];
float angle = *(float*)&ScriptParams[3];
if (pos.z <= -100.0f)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CRestart::AddHospitalRestartPoint(pos, angle);
return 0;
}
case COMMAND_ADD_POLICE_RESTART: case COMMAND_ADD_POLICE_RESTART:
{
CollectParameters(&m_nIp, 4);
CVector pos = *(CVector*)&ScriptParams[0];
float angle = *(float*)&ScriptParams[3];
if (pos.z <= -100.0f)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CRestart::AddPoliceRestartPoint(pos, angle);
return 0;
}
case COMMAND_OVERRIDE_NEXT_RESTART: case COMMAND_OVERRIDE_NEXT_RESTART:
{
CollectParameters(&m_nIp, 4);
CVector pos = *(CVector*)&ScriptParams[0];
float angle = *(float*)&ScriptParams[3];
if (pos.z <= -100.0f)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CRestart::OverrideNextRestart(pos, angle);
return 0;
}
case COMMAND_DRAW_SHADOW: case COMMAND_DRAW_SHADOW:
{
CollectParameters(&m_nIp, 10);
CVector pos = *(CVector*)&ScriptParams[1];
float angle = *(float*)&ScriptParams[4];
float length = *(float*)&ScriptParams[5];
float x, y;
if (angle != 0.0f){
y = cos(angle) * length;
x = sin(angle) * length;
}else{
y = length;
x = 0.0f;
}
float frontX = -x;
float frontY = y;
float sideX = y;
float sideY = x;
/* Not very nicely named intermediate variables. */
CShadows::StoreShadowToBeRendered(ScriptParams[0], &pos, frontX, frontY, sideX, sideY,
ScriptParams[6], ScriptParams[7], ScriptParams[8], ScriptParams[9]);
return 0;
}
case COMMAND_GET_PLAYER_HEADING: case COMMAND_GET_PLAYER_HEADING:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
float angle = pPed->bInVehicle ?
Atan2(-pPed->m_pMyVehicle->GetForward().x, pPed->m_pMyVehicle->GetForward().y) :
Atan2(-pPed->GetForward().x, pPed->GetForward().y);
*(float*)&ScriptParams[0] = CGeneral::LimitAngle(RADTODEG(angle));
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_SET_PLAYER_HEADING: case COMMAND_SET_PLAYER_HEADING:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
if (pPed->bInVehicle){
// Is assertion required?
return 0;
}
pPed->m_fRotationDest = pPed->m_fRotationCur = DEGTORAD(*(float*)&ScriptParams[1]);
pPed->SetHeading(DEGTORAD(*(float*)&ScriptParams[1]));
return 0;
}
case COMMAND_GET_CHAR_HEADING: case COMMAND_GET_CHAR_HEADING:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
assert(pPed);
float angle = pPed->bInVehicle ?
Atan2(-pPed->m_pMyVehicle->GetForward().x, pPed->m_pMyVehicle->GetForward().y) :
Atan2(-pPed->GetForward().x, pPed->GetForward().y);
*(float*)&ScriptParams[0] = CGeneral::LimitAngle(RADTODEG(angle));
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_SET_CHAR_HEADING: case COMMAND_SET_CHAR_HEADING:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
assert(pPed);
if (pPed->bInVehicle) {
// Is assertion required?
return 0;
}
pPed->m_fRotationDest = pPed->m_fRotationCur = DEGTORAD(*(float*)&ScriptParams[1]);
pPed->SetHeading(DEGTORAD(*(float*)&ScriptParams[1]));
return 0;
}
case COMMAND_GET_CAR_HEADING: case COMMAND_GET_CAR_HEADING:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(pVehicle);
float angle = Atan2(-pVehicle->GetForward().x, pVehicle->GetForward().y);
*(float*)&ScriptParams[0] = CGeneral::LimitAngle(RADTODEG(angle));
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_SET_CAR_HEADING: case COMMAND_SET_CAR_HEADING:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(pVehicle);
pVehicle->SetHeading(DEGTORAD(*(float*)&ScriptParams[1]));
return 0;
}
case COMMAND_GET_OBJECT_HEADING: case COMMAND_GET_OBJECT_HEADING:
{
CollectParameters(&m_nIp, 1);
CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
assert(pObject);
float angle = Atan2(-pObject->GetForward().x, pObject->GetForward().y);
*(float*)&ScriptParams[0] = CGeneral::LimitAngle(RADTODEG(angle));
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_SET_OBJECT_HEADING: case COMMAND_SET_OBJECT_HEADING:
{
CollectParameters(&m_nIp, 2);
CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
assert(pObject);
CWorld::Remove(pObject);
pObject->SetHeading(DEGTORAD(*(float*)&ScriptParams[1]));
pObject->GetMatrix().UpdateRW();
pObject->UpdateRwFrame();
CWorld::Add(pObject);
return 0;
}
case COMMAND_IS_PLAYER_TOUCHING_OBJECT: case COMMAND_IS_PLAYER_TOUCHING_OBJECT:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[1]);
assert(pObject);
CPhysical* pEntityToTest = pPed->bInVehicle ? (CPhysical*)pPed->m_pMyVehicle : pPed;
UpdateCompareFlag(pEntityToTest->GetHasCollidedWith(pObject));
return 0;
}
case COMMAND_IS_CHAR_TOUCHING_OBJECT: case COMMAND_IS_CHAR_TOUCHING_OBJECT:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
assert(pPed);
CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[1]);
assert(pObject);
CPhysical* pEntityToTest = pPed->bInVehicle ? (CPhysical*)pPed->m_pMyVehicle : pPed;
UpdateCompareFlag(pEntityToTest->GetHasCollidedWith(pObject));
return 0;
}
case COMMAND_SET_PLAYER_AMMO: case COMMAND_SET_PLAYER_AMMO:
{
CollectParameters(&m_nIp, 3);
CWorld::Players[0].m_pPed->SetAmmo((eWeaponType)ScriptParams[1], ScriptParams[2]);
return 0;
}
case COMMAND_SET_CHAR_AMMO: case COMMAND_SET_CHAR_AMMO:
{
CollectParameters(&m_nIp, 3);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
pPed->SetAmmo((eWeaponType)ScriptParams[1], ScriptParams[2]);
return 0;
}
/* Not implemented.
case COMMAND_SET_CAR_AMMO: case COMMAND_SET_CAR_AMMO:
case COMMAND_LOAD_CAMERA_SPLINE: case COMMAND_LOAD_CAMERA_SPLINE:
case COMMAND_MOVE_CAMERA_ALONG_SPLINE: case COMMAND_MOVE_CAMERA_ALONG_SPLINE:
case COMMAND_GET_CAMERA_POSITION_ALONG_SPLINE: case COMMAND_GET_CAMERA_POSITION_ALONG_SPLINE:
*/
case COMMAND_DECLARE_MISSION_FLAG: case COMMAND_DECLARE_MISSION_FLAG:
CTheScripts::OnAMissionFlag = CTheScripts::Read2BytesFromScript(&++m_nIp);
return 0;
case COMMAND_DECLARE_MISSION_FLAG_FOR_CONTACT: case COMMAND_DECLARE_MISSION_FLAG_FOR_CONTACT:
CollectParameters(&m_nIp, 1);
CTheScripts::OnAMissionForContactFlag[ScriptParams[0]] = CTheScripts::Read2BytesFromScript(&++m_nIp);
return 0;
case COMMAND_DECLARE_BASE_BRIEF_ID_FOR_CONTACT: case COMMAND_DECLARE_BASE_BRIEF_ID_FOR_CONTACT:
CollectParameters(&m_nIp, 2);
CTheScripts::BaseBriefIdForContact[ScriptParams[0]] = ScriptParams[1];
return 0;
case COMMAND_IS_PLAYER_HEALTH_GREATER: case COMMAND_IS_PLAYER_HEALTH_GREATER:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
UpdateCompareFlag(pPed->m_fHealth > ScriptParams[1]);
return 0;
}
case COMMAND_IS_CHAR_HEALTH_GREATER: case COMMAND_IS_CHAR_HEALTH_GREATER:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
assert(pPed);
UpdateCompareFlag(pPed->m_fHealth > ScriptParams[1]);
return 0;
}
case COMMAND_IS_CAR_HEALTH_GREATER: case COMMAND_IS_CAR_HEALTH_GREATER:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(pVehicle);
UpdateCompareFlag(pVehicle->m_fHealth > ScriptParams[1]);
return 0;
}
case COMMAND_ADD_BLIP_FOR_CAR: case COMMAND_ADD_BLIP_FOR_CAR:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(pVehicle);
// Useless call.
CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
int handle = CRadar::SetEntityBlip(BLIP_CAR, ScriptParams[0], 0, BLIP_DISPLAY_BOTH);
CRadar::ChangeBlipScale(handle, 3);
ScriptParams[0] = handle;
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_ADD_BLIP_FOR_CHAR: case COMMAND_ADD_BLIP_FOR_CHAR:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
assert(pPed);
// Useless call.
CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
int handle = CRadar::SetEntityBlip(BLIP_CHAR, ScriptParams[0], 0, BLIP_DISPLAY_BOTH);
CRadar::ChangeBlipScale(handle, 3);
ScriptParams[0] = handle;
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_ADD_BLIP_FOR_OBJECT: case COMMAND_ADD_BLIP_FOR_OBJECT:
{
CollectParameters(&m_nIp, 1);
CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
assert(pObject);
// Useless call.
CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
int handle = CRadar::SetEntityBlip(BLIP_OBJECT, ScriptParams[0], 0, BLIP_DISPLAY_BOTH);
CRadar::ChangeBlipScale(handle, 3);
ScriptParams[0] = handle;
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_ADD_BLIP_FOR_CONTACT_POINT: case COMMAND_ADD_BLIP_FOR_CONTACT_POINT:
{
CollectParameters(&m_nIp, 3);
CVector pos = *(CVector*)&ScriptParams[0];
if (pos.z <= -100.0f)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
// Useless call
CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
int handle = CRadar::SetCoordBlip(BLIP_COORD, pos, 2, BLIP_DISPLAY_BOTH);
CRadar::ChangeBlipScale(handle, 3);
ScriptParams[0] = handle;
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_ADD_BLIP_FOR_COORD: case COMMAND_ADD_BLIP_FOR_COORD:
{
CollectParameters(&m_nIp, 3);
CVector pos = *(CVector*)&ScriptParams[0];
if (pos.z <= -100.0f)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
// Useless call
CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
int handle = CRadar::SetCoordBlip(BLIP_COORD, pos, 5, BLIP_DISPLAY_BOTH);
CRadar::ChangeBlipScale(handle, 3);
ScriptParams[0] = handle;
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_CHANGE_BLIP_DISPLAY: case COMMAND_CHANGE_BLIP_DISPLAY:
CollectParameters(&m_nIp, 2);
CRadar::ChangeBlipDisplay(ScriptParams[0], (eBlipDisplay)ScriptParams[1]);
return 0;
case COMMAND_ADD_ONE_OFF_SOUND: case COMMAND_ADD_ONE_OFF_SOUND:
{
CollectParameters(&m_nIp, 4);
switch (ScriptParams[3]) {
case SCRIPT_SOUND_EVIDENCE_PICKUP:
DMAudio.PlayFrontEndSound(SOUND_EVIDENCE_PICKUP, 0);
return 0;
case SCRIPT_SOUND_UNLOAD_GOLD:
DMAudio.PlayFrontEndSound(SOUND_UNLOAD_GOLD, 0);
return 0;
case SCRIPT_SOUND_PART_MISSION_COMPLETE:
DMAudio.PlayFrontEndSound(SOUND_PART_MISSION_COMPLETE, 0);
return 0;
case SCRIPT_SOUND_RACE_START_3:
DMAudio.PlayFrontEndSound(SOUND_RACE_START_3, 0);
return 0;
case SCRIPT_SOUND_RACE_START_2:
DMAudio.PlayFrontEndSound(SOUND_RACE_START_2, 0);
return 0;
case SCRIPT_SOUND_RACE_START_1:
DMAudio.PlayFrontEndSound(SOUND_RACE_START_1, 0);
return 0;
case SCRIPT_SOUND_RACE_START_GO:
DMAudio.PlayFrontEndSound(SOUND_RACE_START_GO, 0);
return 0;
default:
break;
}
cAudioScriptObject* obj = new cAudioScriptObject();
obj->m_vecPos = *(CVector*)&ScriptParams[0];
obj->m_wSound = ScriptParams[3];
obj->m_nAudioEntityId = -5;
/* BUG: if audio is not initialized, this object will not be freed. */
/* Issue needs to be addressed in CreateOneShotScriptObject. */
DMAudio.CreateOneShotScriptObject(obj);
return 0;
}
case COMMAND_ADD_CONTINUOUS_SOUND: case COMMAND_ADD_CONTINUOUS_SOUND:
{
CollectParameters(&m_nIp, 4);
cAudioScriptObject* obj = new cAudioScriptObject();
obj->m_vecPos = *(CVector*)&ScriptParams[0];
obj->m_wSound = ScriptParams[3];
obj->m_nAudioEntityId = DMAudio.CreateLoopingScriptObject(obj);
ScriptParams[0] = CPools::GetAudioScriptObjectPool()->GetIndex(obj);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_REMOVE_SOUND: case COMMAND_REMOVE_SOUND:
{
CollectParameters(&m_nIp, 1);
cAudioScriptObject* obj = CPools::GetAudioScriptObjectPool()->GetAt(ScriptParams[0]);
if (!obj){
debug("REMOVE_SOUND - Sound doesn't exist\n");
return 0;
}
DMAudio.DestroyLoopingScriptObject(obj->m_nAudioEntityId);
delete obj;
return 0;
}
case COMMAND_IS_CAR_STUCK_ON_ROOF: case COMMAND_IS_CAR_STUCK_ON_ROOF:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(pVehicle);
UpdateCompareFlag(CTheScripts::UpsideDownCars.HasCarBeenUpsideDownForAWhile(ScriptParams[0]));
return 0;
}
default: default:
assert(0); assert(0);
} }

View file

@ -24,6 +24,16 @@ WRAPPER void CCamera::CalculateDerivedValues(void) { EAXJMP(0x46EEA0); }
WRAPPER void CCamera::Restore(void) { EAXJMP(0x46F990); } WRAPPER void CCamera::Restore(void) { EAXJMP(0x46F990); }
WRAPPER void CCamera::SetWidescreenOff(void) { EAXJMP(0x46FF10); } WRAPPER void CCamera::SetWidescreenOff(void) { EAXJMP(0x46FF10); }
WRAPPER void CamShakeNoPos(CCamera*, float) { EAXJMP(0x46B100); } WRAPPER void CamShakeNoPos(CCamera*, float) { EAXJMP(0x46B100); }
WRAPPER void CCamera::TakeControl(CEntity*, int16, int16, int32) { EAXJMP(0x471500); }
WRAPPER void CCamera::TakeControlNoEntity(const CVector&, int16, int32) { EAXJMP(0x4715B0); }
WRAPPER void CCamera::SetCamPositionForFixedMode(const CVector&, const CVector&) { EAXJMP(0x46FCC0); }
bool
CCamera::GetFading()
{
return m_bFading;
}
bool bool
CCamera::IsSphereVisible(const CVector &center, float radius, const CMatrix *mat) CCamera::IsSphereVisible(const CVector &center, float radius, const CMatrix *mat)

View file

@ -471,6 +471,11 @@ int m_iModeObbeCamIsInForCar;
float Find3rdPersonQuickAimPitch(void); float Find3rdPersonQuickAimPitch(void);
void TakeControl(CEntity*, int16, int16, int32);
void TakeControlNoEntity(const CVector&, int16, int32);
void SetCamPositionForFixedMode(const CVector&, const CVector&);
bool GetFading();
void dtor(void) { this->CCamera::~CCamera(); } void dtor(void) { this->CCamera::~CCamera(); }
}; };
static_assert(offsetof(CCamera, m_WideScreenOn) == 0x70, "CCamera: error"); static_assert(offsetof(CCamera, m_WideScreenOn) == 0x70, "CCamera: error");

View file

@ -100,9 +100,9 @@ void CRadar::ChangeBlipBrightness(int32 i, int32 bright)
#endif #endif
#if 1 #if 1
WRAPPER void CRadar::ChangeBlipColour(int32) { EAXJMP(0x4A5770); } WRAPPER void CRadar::ChangeBlipColour(int32, int32) { EAXJMP(0x4A5770); }
#else #else
void CRadar::ChangeBlipColour(int32 i) void CRadar::ChangeBlipColour(int32 i, int32)
{ {
} }
@ -571,9 +571,9 @@ void CRadar::DrawRotatingRadarSprite(CSprite2d* sprite, float x, float y, float
#endif #endif
#if 1 #if 1
WRAPPER int32 CRadar::GetActualBlipArray(int32) { EAXJMP(0x4A41C0); } WRAPPER int32 CRadar::GetActualBlipArrayIndex(int32) { EAXJMP(0x4A41C0); }
#else #else
int32 CRadar::GetActualBlipArray(int32 i) int32 CRadar::GetActualBlipArrayIndex(int32 i)
{ {
return int32(); return int32();
} }
@ -737,18 +737,18 @@ void CRadar::SetBlipSprite(int32 i, int32 icon)
#endif #endif
#if 1 #if 1
WRAPPER int CRadar::SetCoordBlip(int32, CVector, int32) { EAXJMP(0x4A5590); } WRAPPER int32 CRadar::SetCoordBlip(eBlipType, CVector, int32, eBlipDisplay) { EAXJMP(0x4A5590); }
#else #else
int CRadar::SetCoordBlip(int32 type, CVector pos, int32 flag) int CRadar::SetCoordBlip(eBlipType type, CVector pos, int32 flag, eBlipDisplay)
{ {
return 0; return 0;
} }
#endif #endif
#if 1 #if 1
WRAPPER int CRadar::SetEntityBlip(int32 type, CVector pos, int32 color, int32 flag) { EAXJMP(0x4A5640); } WRAPPER int CRadar::SetEntityBlip(eBlipType type, int32, int32, eBlipDisplay) { EAXJMP(0x4A5640); }
#else #else
int CRadar::SetEntityBlip(int32 type, CVector pos, int32 color, int32 flag) int CRadar::SetEntityBlip(eBlipType type, int32, int32, eBlipDisplay)
{ {
return 0; return 0;
} }

View file

@ -98,7 +98,7 @@ public:
public: public:
static int CalculateBlipAlpha(float dist); static int CalculateBlipAlpha(float dist);
static void ChangeBlipBrightness(int32 i, int32 bright); static void ChangeBlipBrightness(int32 i, int32 bright);
static void ChangeBlipColour(int32 i); static void ChangeBlipColour(int32 i, int32);
static void ChangeBlipDisplay(int32 i, int16 flag); static void ChangeBlipDisplay(int32 i, int16 flag);
static void ChangeBlipScale(int32 i, int16 scale); static void ChangeBlipScale(int32 i, int16 scale);
static void ClearBlip(int32 i); static void ClearBlip(int32 i);
@ -113,7 +113,7 @@ public:
static void DrawRadarSection(int32 x, int32 y); static void DrawRadarSection(int32 x, int32 y);
static void DrawRadarSprite(int32 sprite, float x, float y, int32 alpha); static void DrawRadarSprite(int32 sprite, float x, float y, int32 alpha);
static void DrawRotatingRadarSprite(CSprite2d* sprite, float x, float y, float angle, int32 alpha); static void DrawRotatingRadarSprite(CSprite2d* sprite, float x, float y, float angle, int32 alpha);
static int32 GetActualBlipArray(int32 i); static int32 GetActualBlipArrayIndex(int32 i);
static int32 GetNewUniqueBlipIndex(int32 i); static int32 GetNewUniqueBlipIndex(int32 i);
static int32 GetRadarTraceColour(int32 color, bool bright); static int32 GetRadarTraceColour(int32 color, bool bright);
static void Initialise(); static void Initialise();
@ -125,8 +125,8 @@ public:
static void RequestMapSection(int32 x, int32 y); static void RequestMapSection(int32 x, int32 y);
static void SaveAllRadarBlips(int32); static void SaveAllRadarBlips(int32);
static void SetBlipSprite(int32 i, int32 icon); static void SetBlipSprite(int32 i, int32 icon);
static int SetCoordBlip(int32 type, CVector pos, int32 flag); static int32 SetCoordBlip(eBlipType type, CVector pos, int32, eBlipDisplay flag);
static int SetEntityBlip(int32 type, CVector pos, int32 color, int32 flag); static int32 SetEntityBlip(eBlipType type, int32, int32, eBlipDisplay);
static void SetRadarMarkerState(int32 i, int32 flag); static void SetRadarMarkerState(int32 i, int32 flag);
static void ShowRadarMarker(CVector pos, int16 color, float radius); static void ShowRadarMarker(CVector pos, int16 color, float radius);
static void ShowRadarTrace(float x, float y, uint32 size, uint32 red, uint32 green, uint32 blue, uint32 alpha); static void ShowRadarTrace(float x, float y, uint32 size, uint32 red, uint32 green, uint32 blue, uint32 alpha);

View file

@ -62,7 +62,7 @@ CPhysical::CPhysical(void)
m_phy_flagA10 = false; m_phy_flagA10 = false;
m_phy_flagA20 = false; m_phy_flagA20 = false;
m_nSurfaceTouched = SURFACE_DEFAULT; m_nZoneLevel = 0;
} }
CPhysical::~CPhysical(void) CPhysical::~CPhysical(void)

View file

@ -5349,12 +5349,12 @@ CPed::CreateDeadPedWeaponPickups(void)
// otherwise try another position (but disregard second check apparently) // otherwise try another position (but disregard second check apparently)
angleToPed += 3.14f; angleToPed += 3.14f;
pickupPos = GetPosition(); pickupPos = GetPosition();
pickupPos.x = 1.5f * Sin(angleToPed); pickupPos.x += 1.5f * Sin(angleToPed);
pickupPos.y = 1.5f * Cos(angleToPed); pickupPos.y += 1.5f * Cos(angleToPed);
pickupPos.z = CWorld::FindGroundZFor3DCoord(pickupPos.x, pickupPos.y, pickupPos.z, &found) + 0.5f; pickupPos.z = CWorld::FindGroundZFor3DCoord(pickupPos.x, pickupPos.y, pickupPos.z, &found) + 0.5f;
} }
if (found) if (found)
CPickups::GenerateNewOne_WeaponType(pickupPos, weapon, PICKUP_ONCE_TIMEOUT, min(weaponAmmo, CPickups::ms_maxAmmosForWeapons[weapon])); CPickups::GenerateNewOne_WeaponType(pickupPos, weapon, PICKUP_ONCE_TIMEOUT, min(weaponAmmo, AmmoForWeapon_OnStreet[weapon]));
} }
ClearWeapons(); ClearWeapons();
} }