From 3862cda2318ead796544b70549176588e4917d91 Mon Sep 17 00:00:00 2001 From: Wes Hampson Date: Fri, 13 Mar 2020 13:47:53 -0700 Subject: [PATCH] Style fix, use CTimeStep --- src/save/GenericGameStorage.cpp | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/save/GenericGameStorage.cpp b/src/save/GenericGameStorage.cpp index 5a0df1fe..d3d1d989 100644 --- a/src/save/GenericGameStorage.cpp +++ b/src/save/GenericGameStorage.cpp @@ -25,6 +25,8 @@ #include "Script.h" #include "Stats.h" #include "Streaming.h" +#include "Timer.h" +#include "TimeStep.h" #include "Weather.h" #include "World.h" #include "Zones.h" @@ -93,7 +95,7 @@ INITSAVEBUF TextCopy(saveName, lastMissionPassed); int len = UnicodeStrlen(saveName); saveName[len] = '\0'; - if (22 < len) + if (len > 22) TextCopy(saveName + 18, suffix); saveName[23] = '\0'; } @@ -119,9 +121,9 @@ INITSAVEBUF WriteSaveBuf(buf, CTimer::ms_fTimeStep); WriteSaveBuf(buf, CTimer::ms_fTimeStepNonClipped); WriteSaveBuf(buf, CTimer::m_FrameCounter); - WriteSaveBuf(buf, 1.0f); // CTimeStep::ms_fTimeStep; - WriteSaveBuf(buf, 1.0f); // CTimeStep::ms_fFramesPerUpdate; - WriteSaveBuf(buf, 1.0f); // CTimeStep::ms_fTimeScale; + WriteSaveBuf(buf, CTimeStep::ms_fTimeStep); + WriteSaveBuf(buf, CTimeStep::ms_fFramesPerUpdate); + WriteSaveBuf(buf, CTimeStep::ms_fTimeScale); WriteSaveBuf(buf, (int32) CWeather::OldWeatherType); WriteSaveBuf(buf, (int32) CWeather::NewWeatherType); WriteSaveBuf(buf, (int32) CWeather::ForcedWeatherType);