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vehicle fixes

This commit is contained in:
aap 2021-01-17 10:00:34 +01:00
parent caa7d3177c
commit 357b67e3f5
2 changed files with 27 additions and 27 deletions

View file

@ -592,7 +592,7 @@ CAutomobile::ProcessControl(void)
float fwdSpeed = Abs(DotProduct(m_vecMoveSpeed, GetForward())); float fwdSpeed = Abs(DotProduct(m_vecMoveSpeed, GetForward()));
CVector contactPoints[4]; // relative to model CVector contactPoints[4]; // relative to model
CVector contactSpeeds[4]; // speed at contact points CVector contactSpeeds[4]; // speed at contact points
CVector springDirections[4]; // normalized, in model space CVector springDirections[4]; // normalized, in world space
for(i = 0; i < 4; i++){ for(i = 0; i < 4; i++){
// Set spring under certain circumstances // Set spring under certain circumstances
@ -759,10 +759,10 @@ CAutomobile::ProcessControl(void)
CVector wheelRight = Multiply3x3(GetMatrix(), CVector(c, s, 0.0f)); CVector wheelRight = Multiply3x3(GetMatrix(), CVector(c, s, 0.0f));
if(m_aWheelTimer[CARWHEEL_FRONT_LEFT] > 0.0f){ if(m_aWheelTimer[CARWHEEL_FRONT_LEFT] > 0.0f){
if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier)) if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier))
fThrust = 0.0f;
else
fThrust = acceleration; fThrust = acceleration;
else
fThrust = 0.0f;
m_aWheelColPoints[CARWHEEL_FRONT_LEFT].surfaceA = SURFACE_WHEELBASE; m_aWheelColPoints[CARWHEEL_FRONT_LEFT].surfaceA = SURFACE_WHEELBASE;
float adhesion = CSurfaceTable::GetAdhesiveLimit(m_aWheelColPoints[CARWHEEL_FRONT_LEFT])*traction; float adhesion = CSurfaceTable::GetAdhesiveLimit(m_aWheelColPoints[CARWHEEL_FRONT_LEFT])*traction;
@ -793,10 +793,10 @@ CAutomobile::ProcessControl(void)
} }
if(m_aWheelTimer[CARWHEEL_FRONT_RIGHT] > 0.0f){ if(m_aWheelTimer[CARWHEEL_FRONT_RIGHT] > 0.0f){
if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier)) if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier))
fThrust = 0.0f;
else
fThrust = acceleration; fThrust = acceleration;
else
fThrust = 0.0f;
m_aWheelColPoints[CARWHEEL_FRONT_RIGHT].surfaceA = SURFACE_WHEELBASE; m_aWheelColPoints[CARWHEEL_FRONT_RIGHT].surfaceA = SURFACE_WHEELBASE;
float adhesion = CSurfaceTable::GetAdhesiveLimit(m_aWheelColPoints[CARWHEEL_FRONT_RIGHT])*traction; float adhesion = CSurfaceTable::GetAdhesiveLimit(m_aWheelColPoints[CARWHEEL_FRONT_RIGHT])*traction;
@ -830,9 +830,7 @@ CAutomobile::ProcessControl(void)
// Process front wheels off ground // Process front wheels off ground
if(m_aWheelTimer[CARWHEEL_FRONT_LEFT] <= 0.0f){ if(m_aWheelTimer[CARWHEEL_FRONT_LEFT] <= 0.0f){
if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier) || acceleration == 0.0f) if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier) && acceleration != 0.0f){
m_aWheelSpeed[CARWHEEL_FRONT_LEFT] *= 0.95f;
else{
if(acceleration > 0.0f){ if(acceleration > 0.0f){
if(m_aWheelSpeed[CARWHEEL_FRONT_LEFT] < 2.0f) if(m_aWheelSpeed[CARWHEEL_FRONT_LEFT] < 2.0f)
m_aWheelSpeed[CARWHEEL_FRONT_LEFT] -= 0.2f; m_aWheelSpeed[CARWHEEL_FRONT_LEFT] -= 0.2f;
@ -840,13 +838,13 @@ CAutomobile::ProcessControl(void)
if(m_aWheelSpeed[CARWHEEL_FRONT_LEFT] > -2.0f) if(m_aWheelSpeed[CARWHEEL_FRONT_LEFT] > -2.0f)
m_aWheelSpeed[CARWHEEL_FRONT_LEFT] += 0.1f; m_aWheelSpeed[CARWHEEL_FRONT_LEFT] += 0.1f;
} }
}else{
m_aWheelSpeed[CARWHEEL_FRONT_LEFT] *= 0.95f;
} }
m_aWheelRotation[CARWHEEL_FRONT_LEFT] += m_aWheelSpeed[CARWHEEL_FRONT_LEFT]; m_aWheelRotation[CARWHEEL_FRONT_LEFT] += m_aWheelSpeed[CARWHEEL_FRONT_LEFT];
} }
if(m_aWheelTimer[CARWHEEL_FRONT_RIGHT] <= 0.0f){ if(m_aWheelTimer[CARWHEEL_FRONT_RIGHT] <= 0.0f){
if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier) || acceleration == 0.0f) if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier) && acceleration != 0.0f){
m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] *= 0.95f;
else{
if(acceleration > 0.0f){ if(acceleration > 0.0f){
if(m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] < 2.0f) if(m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] < 2.0f)
m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] -= 0.2f; m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] -= 0.2f;
@ -854,6 +852,8 @@ CAutomobile::ProcessControl(void)
if(m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] > -2.0f) if(m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] > -2.0f)
m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] += 0.1f; m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] += 0.1f;
} }
}else{
m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] *= 0.95f;
} }
m_aWheelRotation[CARWHEEL_FRONT_RIGHT] += m_aWheelSpeed[CARWHEEL_FRONT_RIGHT]; m_aWheelRotation[CARWHEEL_FRONT_RIGHT] += m_aWheelSpeed[CARWHEEL_FRONT_RIGHT];
} }
@ -874,10 +874,10 @@ CAutomobile::ProcessControl(void)
#endif #endif
if(m_aWheelTimer[CARWHEEL_REAR_LEFT] > 0.0f){ if(m_aWheelTimer[CARWHEEL_REAR_LEFT] > 0.0f){
if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier)) if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier))
fThrust = 0.0f;
else
fThrust = acceleration; fThrust = acceleration;
else
fThrust = 0.0f;
m_aWheelColPoints[CARWHEEL_REAR_LEFT].surfaceA = SURFACE_WHEELBASE; m_aWheelColPoints[CARWHEEL_REAR_LEFT].surfaceA = SURFACE_WHEELBASE;
float adhesion = CSurfaceTable::GetAdhesiveLimit(m_aWheelColPoints[CARWHEEL_REAR_LEFT])*traction; float adhesion = CSurfaceTable::GetAdhesiveLimit(m_aWheelColPoints[CARWHEEL_REAR_LEFT])*traction;
@ -908,10 +908,10 @@ CAutomobile::ProcessControl(void)
} }
if(m_aWheelTimer[CARWHEEL_REAR_RIGHT] > 0.0f){ if(m_aWheelTimer[CARWHEEL_REAR_RIGHT] > 0.0f){
if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier)) if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier))
fThrust = 0.0f;
else
fThrust = acceleration; fThrust = acceleration;
else
fThrust = 0.0f;
m_aWheelColPoints[CARWHEEL_REAR_RIGHT].surfaceA = SURFACE_WHEELBASE; m_aWheelColPoints[CARWHEEL_REAR_RIGHT].surfaceA = SURFACE_WHEELBASE;
float adhesion = CSurfaceTable::GetAdhesiveLimit(m_aWheelColPoints[CARWHEEL_REAR_RIGHT])*traction; float adhesion = CSurfaceTable::GetAdhesiveLimit(m_aWheelColPoints[CARWHEEL_REAR_RIGHT])*traction;
@ -945,9 +945,7 @@ CAutomobile::ProcessControl(void)
// Process rear wheels off ground // Process rear wheels off ground
if(m_aWheelTimer[CARWHEEL_REAR_LEFT] <= 0.0f){ if(m_aWheelTimer[CARWHEEL_REAR_LEFT] <= 0.0f){
if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier) || acceleration == 0.0f) if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier) && acceleration != 0.0f){
m_aWheelSpeed[CARWHEEL_REAR_LEFT] *= 0.95f;
else{
if(acceleration > 0.0f){ if(acceleration > 0.0f){
if(m_aWheelSpeed[CARWHEEL_REAR_LEFT] < 2.0f) if(m_aWheelSpeed[CARWHEEL_REAR_LEFT] < 2.0f)
m_aWheelSpeed[CARWHEEL_REAR_LEFT] -= 0.2f; m_aWheelSpeed[CARWHEEL_REAR_LEFT] -= 0.2f;
@ -955,13 +953,13 @@ CAutomobile::ProcessControl(void)
if(m_aWheelSpeed[CARWHEEL_REAR_LEFT] > -2.0f) if(m_aWheelSpeed[CARWHEEL_REAR_LEFT] > -2.0f)
m_aWheelSpeed[CARWHEEL_REAR_LEFT] += 0.1f; m_aWheelSpeed[CARWHEEL_REAR_LEFT] += 0.1f;
} }
}else{
m_aWheelSpeed[CARWHEEL_REAR_LEFT] *= 0.95f;
} }
m_aWheelRotation[CARWHEEL_REAR_LEFT] += m_aWheelSpeed[CARWHEEL_REAR_LEFT]; m_aWheelRotation[CARWHEEL_REAR_LEFT] += m_aWheelSpeed[CARWHEEL_REAR_LEFT];
} }
if(m_aWheelTimer[CARWHEEL_REAR_RIGHT] <= 0.0f){ if(m_aWheelTimer[CARWHEEL_REAR_RIGHT] <= 0.0f){
if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier) || acceleration == 0.0f) if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier) && acceleration != 0.0f){
m_aWheelSpeed[CARWHEEL_REAR_RIGHT] *= 0.95f;
else{
if(acceleration > 0.0f){ if(acceleration > 0.0f){
if(m_aWheelSpeed[CARWHEEL_REAR_RIGHT] < 2.0f) if(m_aWheelSpeed[CARWHEEL_REAR_RIGHT] < 2.0f)
m_aWheelSpeed[CARWHEEL_REAR_RIGHT] -= 0.2f; m_aWheelSpeed[CARWHEEL_REAR_RIGHT] -= 0.2f;
@ -969,6 +967,8 @@ CAutomobile::ProcessControl(void)
if(m_aWheelSpeed[CARWHEEL_REAR_RIGHT] > -2.0f) if(m_aWheelSpeed[CARWHEEL_REAR_RIGHT] > -2.0f)
m_aWheelSpeed[CARWHEEL_REAR_RIGHT] += 0.1f; m_aWheelSpeed[CARWHEEL_REAR_RIGHT] += 0.1f;
} }
}else{
m_aWheelSpeed[CARWHEEL_REAR_RIGHT] *= 0.95f;
} }
m_aWheelRotation[CARWHEEL_REAR_RIGHT] += m_aWheelSpeed[CARWHEEL_REAR_RIGHT]; m_aWheelRotation[CARWHEEL_REAR_RIGHT] += m_aWheelSpeed[CARWHEEL_REAR_RIGHT];
} }

View file

@ -149,8 +149,8 @@ public:
void DisplayHandlingData(CVehicle *, tHandlingData *, uint8, bool); void DisplayHandlingData(CVehicle *, tHandlingData *, uint8, bool);
int32 GetHandlingId(const char *name); int32 GetHandlingId(const char *name);
tHandlingData *GetHandlingData(tVehicleType id) { return &HandlingData[id]; } tHandlingData *GetHandlingData(tVehicleType id) { return &HandlingData[id]; }
bool HasRearWheelDrive(tVehicleType id) { return HandlingData[id].Transmission.nDriveType == 'R'; } bool HasRearWheelDrive(tVehicleType id) { return HandlingData[id].Transmission.nDriveType != 'F'; }
bool HasFrontWheelDrive(tVehicleType id) { return HandlingData[id].Transmission.nDriveType == 'F'; } bool HasFrontWheelDrive(tVehicleType id) { return HandlingData[id].Transmission.nDriveType != 'R'; }
}; };
VALIDATE_SIZE(cHandlingDataMgr, 0x3030); VALIDATE_SIZE(cHandlingDataMgr, 0x3030);
extern cHandlingDataMgr mod_HandlingManager; extern cHandlingDataMgr mod_HandlingManager;