mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-12-24 00:20:01 +00:00
renamed 2dfx shadowRange to Size
This commit is contained in:
parent
c72fab15b4
commit
3370ae04cb
|
@ -1000,7 +1000,7 @@ CFileLoader::Load2dEffect(const char *line)
|
||||||
&effect->light.dist,
|
&effect->light.dist,
|
||||||
&effect->light.range,
|
&effect->light.range,
|
||||||
&effect->light.size,
|
&effect->light.size,
|
||||||
&effect->light.shadowRange,
|
&effect->light.shadowSize,
|
||||||
&shadowIntens, &lightType, &roadReflection, &flare, &flags);
|
&shadowIntens, &lightType, &roadReflection, &flare, &flags);
|
||||||
effect->light.corona = RwTextureRead(corona, nil);
|
effect->light.corona = RwTextureRead(corona, nil);
|
||||||
effect->light.shadow = RwTextureRead(shadow, nil);
|
effect->light.shadow = RwTextureRead(shadow, nil);
|
||||||
|
|
|
@ -878,12 +878,12 @@ CEntity::ProcessLightsForEntity(void)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Light shadow
|
// Light shadow
|
||||||
if(effect->light.shadowRange != 0.0f){
|
if(effect->light.shadowSize != 0.0f){
|
||||||
if(lightOn){
|
if(lightOn){
|
||||||
CShadows::StoreStaticShadow((uintptr)this + i, SHADOWTYPE_ADDITIVE,
|
CShadows::StoreStaticShadow((uintptr)this + i, SHADOWTYPE_ADDITIVE,
|
||||||
effect->light.shadow, &pos,
|
effect->light.shadow, &pos,
|
||||||
effect->light.shadowRange, 0.0f,
|
effect->light.shadowSize, 0.0f,
|
||||||
0.0f, -effect->light.shadowRange,
|
0.0f, -effect->light.shadowSize,
|
||||||
128,
|
128,
|
||||||
effect->col.r*CTimeCycle::GetSpriteBrightness()*effect->light.shadowIntensity/255.0f,
|
effect->col.r*CTimeCycle::GetSpriteBrightness()*effect->light.shadowIntensity/255.0f,
|
||||||
effect->col.g*CTimeCycle::GetSpriteBrightness()*effect->light.shadowIntensity/255.0f,
|
effect->col.g*CTimeCycle::GetSpriteBrightness()*effect->light.shadowIntensity/255.0f,
|
||||||
|
@ -892,8 +892,8 @@ CEntity::ProcessLightsForEntity(void)
|
||||||
}else if(lightFlickering){
|
}else if(lightFlickering){
|
||||||
CShadows::StoreStaticShadow((uintptr)this + i, SHADOWTYPE_ADDITIVE,
|
CShadows::StoreStaticShadow((uintptr)this + i, SHADOWTYPE_ADDITIVE,
|
||||||
effect->light.shadow, &pos,
|
effect->light.shadow, &pos,
|
||||||
effect->light.shadowRange, 0.0f,
|
effect->light.shadowSize, 0.0f,
|
||||||
0.0f, -effect->light.shadowRange,
|
0.0f, -effect->light.shadowSize,
|
||||||
0, 0.0f, 0.0f, 0.0f,
|
0, 0.0f, 0.0f, 0.0f,
|
||||||
15.0f, 1.0f, 40.0f, false, 0.0f);
|
15.0f, 1.0f, 40.0f, false, 0.0f);
|
||||||
}
|
}
|
||||||
|
|
|
@ -48,7 +48,7 @@ public:
|
||||||
float dist;
|
float dist;
|
||||||
float range; // of pointlight
|
float range; // of pointlight
|
||||||
float size;
|
float size;
|
||||||
float shadowRange;
|
float shadowSize;
|
||||||
uint8 lightType; // LIGHT_
|
uint8 lightType; // LIGHT_
|
||||||
uint8 roadReflection;
|
uint8 roadReflection;
|
||||||
uint8 flareType;
|
uint8 flareType;
|
||||||
|
|
Loading…
Reference in a new issue