diff --git a/.appveyor.yml b/.appveyor.yml deleted file mode 100644 index 8d1d4e9d..00000000 --- a/.appveyor.yml +++ /dev/null @@ -1,54 +0,0 @@ -version: 1.0.{build} -image: Visual Studio 2019 -configuration: -- Debug -- Release -platform: -- win-x86-librw_d3d9-mss -- win-x86-librw_gl3_glfw-mss -environment: - APPVEYOR_SAVE_CACHE_ON_ERROR: true - GLEW_VER: "2.1.0" - GLFW_VER: "3.3.2" - GLEW_BASE: glew-%GLEW_VER% - GLFW_BASE: glfw-%GLFW_VER%.bin.WIN32 - GLEW_FILE: "%GLEW_BASE%-win32.zip" - GLFW_FILE: "%GLFW_BASE%.zip" - GLEW_URL: https://github.com/nigels-com/glew/releases/download/%GLEW_BASE%/%GLEW_FILE% - GLFW_URL: https://github.com/glfw/glfw/releases/download/%GLFW_VER%/%GLFW_FILE% -install: -- IF [%PLATFORM%] == [win-x86-librw_gl3_glfw-mss] IF NOT EXIST %GLEW_FILE% appveyor DownloadFile %GLEW_URL% -FileName "%APPVEYOR_BUILD_FOLDER%/%GLEW_FILE%" -- IF [%PLATFORM%] == [win-x86-librw_gl3_glfw-mss] 7z x "%APPVEYOR_BUILD_FOLDER%/%GLEW_FILE%" -- IF [%PLATFORM%] == [win-x86-librw_gl3_glfw-mss] IF NOT EXIST %GLFW_FILE% appveyor DownloadFile %GLFW_URL% -FileName "%APPVEYOR_BUILD_FOLDER%/%GLFW_FILE%" -- IF [%PLATFORM%] == [win-x86-librw_gl3_glfw-mss] 7z x "%APPVEYOR_BUILD_FOLDER%/%GLFW_FILE%" -- cmd: >- - git submodule update --init --recursive - - premake5 vs2019 --with-librw --glewdir=%APPVEYOR_BUILD_FOLDER%/%GLEW_BASE% --glfwdir32=%APPVEYOR_BUILD_FOLDER%/%GLFW_BASE% - -build: - project: build/re3.sln - verbosity: minimal -after_build: -- 7z a "re3_%configuration%_%platform%_%APPVEYOR_BUILD_VERSION%.zip" bin/%PLATFORM%/%CONFIGURATION%/re3.exe bin/%PLATFORM%/%CONFIGURATION%/re3.pdb -artifacts: -- path: "re3_%configuration%_%platform%_%APPVEYOR_BUILD_VERSION%.zip" - name: re3 -deploy: -- provider: BinTray - username: shfil119 - api_key: - secure: xWnYDfNWM87iPoBFbz6L1XAduxijJRWSpQLhMDOjznmzbMCsORtdx2tmWmFLTwf6 - subject: gtamodding - repo: re3 - package: "%configuration%_%platform%" - version: "%APPVEYOR_BUILD_VERSION%" - artifact: re3 - publish: true - on: - branch: master - APPVEYOR_REPO_TAG: true - -cache: -- "%GLEW_FILE%" -- "%GLFW_FILE%"