mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-12-22 22:40:00 +00:00
commit
2ea365e5da
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@ -15,6 +15,8 @@ ALuint alFilters[MAXCHANNELS+MAX2DCHANNELS];
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ALuint alBuffers[MAXCHANNELS+MAX2DCHANNELS];
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bool bChannelsCreated = false;
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int32 CChannel::channelsThatNeedService = 0;
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void
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CChannel::InitChannels()
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{
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@ -59,7 +61,9 @@ void CChannel::SetDefault()
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Position[0] = 0.0f; Position[1] = 0.0f; Position[2] = 0.0f;
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Distances[0] = 0.0f; Distances[1] = FLT_MAX;
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LoopCount = 1;
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LoopCount = 1;
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LastProcessedOffset = UINT32_MAX;
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LoopPoints[0] = 0; LoopPoints[1] = -1;
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Frequency = MAX_FREQ;
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@ -67,6 +71,10 @@ void CChannel::SetDefault()
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void CChannel::Reset()
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{
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// Here is safe because ctor don't call this
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if (LoopCount > 1)
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channelsThatNeedService--;
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ClearBuffer();
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SetDefault();
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}
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@ -165,10 +173,51 @@ void CChannel::SetCurrentFreq(uint32 freq)
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SetPitch(ALfloat(freq) / Frequency);
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}
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void CChannel::SetLoopCount(int32 loopCount) // fake. TODO:
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void CChannel::SetLoopCount(int32 count)
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{
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if ( !HasSource() ) return;
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alSourcei(alSources[id], AL_LOOPING, loopCount == 1 ? AL_FALSE : AL_TRUE);
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// 0: loop indefinitely, 1: play one time, 2: play two times etc...
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// only > 1 needs manual processing
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if (LoopCount > 1 && count < 2)
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channelsThatNeedService--;
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else if (LoopCount < 2 && count > 1)
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channelsThatNeedService++;
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alSourcei(alSources[id], AL_LOOPING, count == 1 ? AL_FALSE : AL_TRUE);
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LoopCount = count;
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}
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bool CChannel::Update()
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{
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if (!HasSource()) return false;
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if (LoopCount < 2) return false;
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ALint state;
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alGetSourcei(alSources[id], AL_SOURCE_STATE, &state);
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if (state == AL_STOPPED) {
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debug("Looping channels(%d in this case) shouldn't report AL_STOPPED, but nvm\n", id);
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SetLoopCount(1);
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return true;
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}
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assert(channelsThatNeedService > 0 && "Ref counting is broken");
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ALint offset;
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alGetSourcei(alSources[id], AL_SAMPLE_OFFSET, &offset);
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// Rewound
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if (offset < LastProcessedOffset) {
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LoopCount--;
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if (LoopCount == 1) {
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// Playing last tune...
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channelsThatNeedService--;
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alSourcei(alSources[id], AL_LOOPING, AL_FALSE);
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}
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}
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LastProcessedOffset = offset;
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return true;
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}
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void CChannel::SetLoopPoints(ALint start, ALint end)
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@ -200,6 +249,7 @@ void CChannel::SetPan(int32 pan)
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void CChannel::ClearBuffer()
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{
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if ( !HasSource() ) return;
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alSourcei(alSources[id], AL_LOOPING, AL_FALSE);
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alSourcei(alSources[id], AL_BUFFER, AL_NONE);
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Data = nil;
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DataSize = 0;
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@ -19,7 +19,10 @@ class CChannel
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float Distances[2];
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int32 LoopCount;
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ALint LoopPoints[2];
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ALint LastProcessedOffset;
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public:
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static int32 channelsThatNeedService;
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static void InitChannels();
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static void DestroyChannels();
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@ -37,7 +40,7 @@ public:
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void SetVolume(int32 vol);
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void SetSampleData(void *_data, size_t _DataSize, int32 freq);
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void SetCurrentFreq(uint32 freq);
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void SetLoopCount(int32 loopCount); // fake
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void SetLoopCount(int32 count);
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void SetLoopPoints(ALint start, ALint end);
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void SetPosition(float x, float y, float z);
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void SetDistances(float max, float min);
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@ -45,6 +48,7 @@ public:
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void ClearBuffer();
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void SetReverbMix(ALuint slot, float mix);
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void UpdateReverb(ALuint slot);
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bool Update();
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};
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#endif
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@ -499,6 +499,7 @@ public:
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m_bOpened = mpg123_open(m_pMH, path) == MPG123_OK
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&& mpg123_getformat(m_pMH, &rate, &channels, &encoding) == MPG123_OK;
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m_nRate = rate;
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m_nChannels = channels;
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@ -980,7 +981,8 @@ CStream::CStream(char *filename, ALuint *sources, ALuint (&buffers)[NUM_STREAMBU
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m_bReset(false),
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m_nVolume(0),
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m_nPan(0),
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m_nPosBeforeReset(0)
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m_nPosBeforeReset(0),
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m_nLoopCount(1)
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{
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// Be case-insensitive on linux (from https://github.com/OneSadCookie/fcaseopen/)
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@ -1078,7 +1080,7 @@ bool CStream::IsPlaying()
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ALint sourceState[2];
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alGetSourcei(m_pAlSources[0], AL_SOURCE_STATE, &sourceState[0]);
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alGetSourcei(m_pAlSources[1], AL_SOURCE_STATE, &sourceState[1]);
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if ( m_bActive || sourceState[0] == AL_PLAYING || sourceState[1] == AL_PLAYING)
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if (sourceState[0] == AL_PLAYING || sourceState[1] == AL_PLAYING)
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return true;
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}
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@ -1236,6 +1238,8 @@ bool CStream::Setup()
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{
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if ( IsOpened() )
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{
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alSourcei(m_pAlSources[0], AL_LOOPING, AL_FALSE);
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alSourcei(m_pAlSources[1], AL_LOOPING, AL_FALSE);
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m_pSoundFile->Seek(0);
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//SetPosition(0.0f, 0.0f, 0.0f);
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SetPitch(1.0f);
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@ -1246,6 +1250,13 @@ bool CStream::Setup()
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return IsOpened();
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}
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void CStream::SetLoopCount(int32 count)
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{
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if ( !HasSource() ) return;
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m_nLoopCount = count;
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}
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void CStream::SetPlay(bool state)
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{
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if ( !HasSource() ) return;
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@ -1305,7 +1316,7 @@ void CStream::Update()
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if ( !m_bPaused )
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{
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ALint sourceState[2];
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ALint totalBuffers[2] = { 0, 0 };
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ALint buffersProcessed[2] = { 0, 0 };
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// Relying a lot on left buffer states in here
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@ -1313,44 +1324,51 @@ void CStream::Update()
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do
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{
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//alSourcef(m_pAlSources[0], AL_ROLLOFF_FACTOR, 0.0f);
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alGetSourcei(m_pAlSources[0], AL_SOURCE_STATE, &sourceState[0]);
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alGetSourcei(m_pAlSources[0], AL_BUFFERS_QUEUED, &totalBuffers[0]);
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alGetSourcei(m_pAlSources[0], AL_BUFFERS_PROCESSED, &buffersProcessed[0]);
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//alSourcef(m_pAlSources[1], AL_ROLLOFF_FACTOR, 0.0f);
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alGetSourcei(m_pAlSources[1], AL_SOURCE_STATE, &sourceState[1]);
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alGetSourcei(m_pAlSources[1], AL_BUFFERS_QUEUED, &totalBuffers[1]);
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alGetSourcei(m_pAlSources[1], AL_BUFFERS_PROCESSED, &buffersProcessed[1]);
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} while (buffersProcessed[0] != buffersProcessed[1]);
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ALint looping = AL_FALSE;
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alGetSourcei(m_pAlSources[0], AL_LOOPING, &looping);
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if ( looping == AL_TRUE )
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{
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TRACE("stream set looping");
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alSourcei(m_pAlSources[0], AL_LOOPING, AL_TRUE);
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alSourcei(m_pAlSources[1], AL_LOOPING, AL_TRUE);
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}
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assert(buffersProcessed[0] == buffersProcessed[1]);
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while( buffersProcessed[0]-- )
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// Correcting OpenAL concepts here:
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// AL_BUFFERS_QUEUED = Number of *all* buffers in queue, including processed, processing and pending
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// AL_BUFFERS_PROCESSED = Index of the buffer being processing right now. Buffers coming after that(have greater index) are pending buffers.
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// which means: totalBuffers[0] - buffersProcessed[0] = pending buffers
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bool buffersRefilled = false;
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// We should wait queue to be cleared to loop track, because position calculation relies on queue.
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if (m_nLoopCount != 1 && m_bActive && totalBuffers[0] == 0)
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{
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ALuint buffer[2];
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alSourceUnqueueBuffers(m_pAlSources[0], 1, &buffer[0]);
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alSourceUnqueueBuffers(m_pAlSources[1], 1, &buffer[1]);
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if (m_bActive && FillBuffer(buffer))
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Setup();
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buffersRefilled = FillBuffers() != 0;
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if (m_nLoopCount != 0)
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m_nLoopCount--;
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}
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else
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{
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while( buffersProcessed[0]-- )
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{
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alSourceQueueBuffers(m_pAlSources[0], 1, &buffer[0]);
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alSourceQueueBuffers(m_pAlSources[1], 1, &buffer[1]);
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ALuint buffer[2];
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alSourceUnqueueBuffers(m_pAlSources[0], 1, &buffer[0]);
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alSourceUnqueueBuffers(m_pAlSources[1], 1, &buffer[1]);
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if (m_bActive && FillBuffer(buffer))
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{
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buffersRefilled = true;
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alSourceQueueBuffers(m_pAlSources[0], 1, &buffer[0]);
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alSourceQueueBuffers(m_pAlSources[1], 1, &buffer[1]);
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}
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}
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}
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if ( sourceState[0] != AL_PLAYING )
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{
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alGetSourcei(m_pAlSources[0], AL_BUFFERS_PROCESSED, &buffersProcessed[0]);
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SetPlay(buffersProcessed[0]!=0);
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}
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// Two reasons: 1-Source may be starved to audio and stopped itself, 2- We're already waiting it to starve and die for looping track!
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if (m_bActive && (buffersRefilled || (totalBuffers[1] - buffersProcessed[1] != 0)))
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SetPlay(true);
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}
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}
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@ -1362,6 +1380,7 @@ void CStream::ProviderInit()
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{
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SetPan(m_nPan);
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SetVolume(m_nVolume);
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SetLoopCount(m_nLoopCount);
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SetPosMS(m_nPosBeforeReset);
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if (m_bActive)
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FillBuffers();
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@ -69,6 +69,7 @@ class CStream
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uint32 m_nVolume;
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uint8 m_nPan;
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uint32 m_nPosBeforeReset;
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int32 m_nLoopCount;
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IDecoder *m_pSoundFile;
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@ -103,6 +104,8 @@ public:
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void Start();
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void Stop();
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void Update(void);
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void SetLoopCount(int32);
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void ProviderInit();
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void ProviderTerm();
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@ -46,7 +46,6 @@
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//TODO: fix eax3 reverb
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//TODO: max channels
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//TODO: loop count
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cSampleManager SampleManager;
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bool _bSampmanInitialised = false;
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@ -1695,7 +1694,7 @@ cSampleManager::PreloadStreamedFile(uint32 nFile, uint8 nStream)
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ASSERT(stream != NULL);
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aStream[nStream] = stream;
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if ( !stream->IsOpened() )
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if ( !stream->Setup() )
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{
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delete stream;
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aStream[nStream] = NULL;
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@ -1725,7 +1724,7 @@ cSampleManager::StartPreloadedStreamedFile(uint8 nStream)
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if ( stream )
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{
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if ( stream->Setup() )
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if ( stream->IsOpened() )
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{
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stream->Start();
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}
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@ -1771,13 +1770,13 @@ cSampleManager::StartStreamedFile(uint32 nFile, uint32 nPos, uint8 nStream)
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aStream[nStream] = stream;
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if (stream->IsOpened()) {
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if (stream->Setup()) {
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if (position != 0)
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stream->SetPosMS(position);
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if (stream->Setup()) {
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stream->SetLoopCount(nStreamLoopedFlag[nStream] ? 0 : 1);
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nStreamLoopedFlag[nStream] = true;
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if (position != 0)
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stream->SetPosMS(position);
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stream->Start();
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}
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stream->Start();
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return true;
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} else {
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@ -1798,10 +1797,8 @@ cSampleManager::StartStreamedFile(uint32 nFile, uint32 nPos, uint8 nStream)
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aStream[nStream] = new CStream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream], IsThisTrackAt16KHz(nFile) ? 16000 : 32000);
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}
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if (aStream[nStream]->IsOpened()) {
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if (aStream[nStream]->Setup()) {
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aStream[nStream]->Start();
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}
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if (aStream[nStream]->Setup()) {
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aStream[nStream]->Start();
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return true;
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} else {
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@ -1827,13 +1824,13 @@ cSampleManager::StartStreamedFile(uint32 nFile, uint32 nPos, uint8 nStream)
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aStream[nStream] = stream;
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if (stream->IsOpened()) {
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if (stream->Setup()) {
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if (position != 0)
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stream->SetPosMS(position);
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if (stream->Setup()) {
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stream->SetLoopCount(nStreamLoopedFlag[nStream] ? 0 : 1);
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nStreamLoopedFlag[nStream] = true;
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if (position != 0)
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stream->SetPosMS(position);
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stream->Start();
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}
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stream->Start();
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return true;
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} else {
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@ -1854,13 +1851,11 @@ cSampleManager::StartStreamedFile(uint32 nFile, uint32 nPos, uint8 nStream)
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aStream[nStream] = new CStream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream]);
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}
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if (aStream[nStream]->IsOpened()) {
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if (aStream[nStream]->Setup()) {
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if (position != 0)
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aStream[nStream]->SetPosMS(position);
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if (aStream[nStream]->Setup()) {
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if (position != 0)
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aStream[nStream]->SetPosMS(position);
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aStream[nStream]->Start();
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}
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aStream[nStream]->Start();
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_bIsMp3Active = true;
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return true;
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@ -1884,13 +1879,13 @@ cSampleManager::StartStreamedFile(uint32 nFile, uint32 nPos, uint8 nStream)
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aStream[nStream] = stream;
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if ( stream->IsOpened() ) {
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if ( stream->Setup() ) {
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if (position != 0)
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stream->SetPosMS(position);
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if ( stream->Setup() ) {
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stream->SetLoopCount(nStreamLoopedFlag[nStream] ? 0 : 1);
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nStreamLoopedFlag[nStream] = true;
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if (position != 0)
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stream->SetPosMS(position);
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stream->Start();
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}
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stream->Start();
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return true;
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} else {
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|
@ -2001,6 +1996,12 @@ cSampleManager::Service(void)
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if ( stream )
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stream->Update();
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}
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int refCount = CChannel::channelsThatNeedService;
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for ( int32 i = 0; refCount && i < MAXCHANNELS+MAX2DCHANNELS; i++ )
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{
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if ( aChannel[i].Update() )
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refCount--;
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}
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}
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bool
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@ -5591,7 +5591,7 @@ CMenuManager::DrawQuitGameScreen(void)
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if (splash == nil)
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splash = LoadSplash("OUTRO");
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m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(MENU_X(28.0f), MENU_Y(8.0f), MENU_X(157.0f), MENU_Y(138.0f)), CRGBA(255, 255, 255, 255 - alpha));
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m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(SCREEN_STRETCH_X(28.0f), MENU_Y(8.0f), SCREEN_STRETCH_X(27.0f) + MENU_X(130.f), MENU_Y(138.0f)), CRGBA(255, 255, 255, 255 - alpha));
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// Or we can see menu background from sides
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#ifdef ASPECT_RATIO_SCALE
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