mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-12-23 08:20:00 +00:00
Merge pull request #153 from ThirteenAG/master
premake and appveyor update
This commit is contained in:
commit
2d986b79d2
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@ -1,20 +1,33 @@
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image: Visual Studio 2017
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version: 1.0.{build}
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image: Visual Studio 2019
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configuration:
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- DebugCI
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- ReleaseCI
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platform:
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- Win32
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- Debug
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- Release
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platform: Win32
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environment:
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APPVEYOR_SAVE_CACHE_ON_ERROR: true
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install:
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- set PATH=%APPVEYOR_BUILD_FOLDER%/bin;%PATH%
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before_build:
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- mkdir "%APPVEYOR_BUILD_FOLDER%/build"
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- cd "%APPVEYOR_BUILD_FOLDER%"
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- premake5.exe vs2015
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- cmd: >-
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git submodule update --init --recursive
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premake-vs2019.cmd
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build:
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project: c:\projects\re3\build\re3.sln
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project: build/re3.sln
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verbosity: minimal
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after_build:
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# downloading latest release of UAL to make release with UAL and ASI.
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- ps: >-
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$releases = "https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases"
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$name = "Ultimate-ASI-Loader.zip"
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$latestRelease = Invoke-WebRequest $releases/latest -Headers @{"Accept"="application/json"}
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$json = $latestRelease.Content | ConvertFrom-Json
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$latestVersion = $json.tag_name
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$url = "$releases/download/$latestVersion/$name"
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Start-FileDownload $url -FileName 'C:\Ultimate-ASI-Loader.zip'
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7z e c:\Ultimate-ASI-Loader.zip -oc:\Projects\re3\bin\${env:CONFIGURATION}
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cd "bin\${env:CONFIGURATION}"
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copy re3.dll re3.asi
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7z u "RE3_${env:CONFIGURATION}+UAL.zip" re3.asi dinput8.dll
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Get-ChildItem .\*.zip | % { Push-AppveyorArtifact $_.FullName -FileName $_.Name }
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artifacts:
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path: bin/%CONFIGURATION%/re3.dll
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- path: bin/%CONFIGURATION%/re3.dll
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name: re3.dll
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350
.gitignore
vendored
Normal file
350
.gitignore
vendored
Normal file
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@ -0,0 +1,350 @@
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## Ignore Visual Studio temporary files, build results, and
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## files generated by popular Visual Studio add-ons.
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##
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## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
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||||
|
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# User-specific files
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*.rsuser
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*.suo
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*.user
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*.userosscache
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*.sln.docstates
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||||
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||||
# User-specific files (MonoDevelop/Xamarin Studio)
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*.userprefs
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# Mono auto generated files
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mono_crash.*
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# Build results
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[Dd]ebug/
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[Dd]ebugPublic/
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[Rr]elease/
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[Rr]eleases/
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x64/
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x86/
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[Aa][Rr][Mm]/
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[Aa][Rr][Mm]64/
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bld/
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[Bb]in/
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[Oo]bj/
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[Ll]og/
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[Bb]uild/
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# Visual Studio 2015/2017 cache/options directory
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.vs/
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# Uncomment if you have tasks that create the project's static files in wwwroot
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#wwwroot/
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|
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# Visual Studio 2017 auto generated files
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Generated\ Files/
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|
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# MSTest test Results
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[Tt]est[Rr]esult*/
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[Bb]uild[Ll]og.*
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# NUnit
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*.VisualState.xml
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TestResult.xml
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nunit-*.xml
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|
||||
# Build Results of an ATL Project
|
||||
[Dd]ebugPS/
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[Rr]eleasePS/
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dlldata.c
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# Benchmark Results
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BenchmarkDotNet.Artifacts/
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# .NET Core
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project.lock.json
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||||
project.fragment.lock.json
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||||
artifacts/
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||||
|
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# StyleCop
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||||
StyleCopReport.xml
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||||
|
||||
# Files built by Visual Studio
|
||||
*_i.c
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||||
*_p.c
|
||||
*_h.h
|
||||
*.ilk
|
||||
*.meta
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||||
*.obj
|
||||
*.iobj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.ipdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp
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||||
*.tmp_proj
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||||
*_wpftmp.csproj
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||||
*.log
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||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
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||||
*.pidb
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*.svclog
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*.scc
|
||||
|
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# Chutzpah Test files
|
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_Chutzpah*
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|
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# Visual C++ cache files
|
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ipch/
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*.aps
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||||
*.ncb
|
||||
*.opendb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.cachefile
|
||||
*.VC.db
|
||||
*.VC.VC.opendb
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||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
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*.vspx
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*.sap
|
||||
|
||||
# Visual Studio Trace Files
|
||||
*.e2e
|
||||
|
||||
# TFS 2012 Local Workspace
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$tf/
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||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
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||||
|
||||
# ReSharper is a .NET coding add-in
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_ReSharper*/
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||||
*.[Rr]e[Ss]harper
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||||
*.DotSettings.user
|
||||
|
||||
# JustCode is a .NET coding add-in
|
||||
.JustCode
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||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
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||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
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||||
|
||||
# AxoCover is a Code Coverage Tool
|
||||
.axoCover/*
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||||
!.axoCover/settings.json
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||||
|
||||
# Visual Studio code coverage results
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||||
*.coverage
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||||
*.coveragexml
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||||
|
||||
# NCrunch
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_NCrunch_*
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||||
.*crunch*.local.xml
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||||
nCrunchTemp_*
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||||
|
||||
# MightyMoose
|
||||
*.mm.*
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||||
AutoTest.Net/
|
||||
|
||||
# Web workbench (sass)
|
||||
.sass-cache/
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
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||||
DocProject/Help/*.HxT
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||||
DocProject/Help/*.HxC
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||||
DocProject/Help/*.hhc
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||||
DocProject/Help/*.hhk
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||||
DocProject/Help/*.hhp
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||||
DocProject/Help/Html2
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||||
DocProject/Help/html
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||||
|
||||
# Click-Once directory
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publish/
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|
||||
# Publish Web Output
|
||||
*.[Pp]ublish.xml
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||||
*.azurePubxml
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||||
# Note: Comment the next line if you want to checkin your web deploy settings,
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||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
*.pubxml
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||||
*.publishproj
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||||
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||||
# Microsoft Azure Web App publish settings. Comment the next line if you want to
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# checkin your Azure Web App publish settings, but sensitive information contained
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||||
# in these scripts will be unencrypted
|
||||
PublishScripts/
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||||
|
||||
# NuGet Packages
|
||||
*.nupkg
|
||||
# NuGet Symbol Packages
|
||||
*.snupkg
|
||||
# The packages folder can be ignored because of Package Restore
|
||||
**/[Pp]ackages/*
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||||
# except build/, which is used as an MSBuild target.
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||||
!**/[Pp]ackages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/[Pp]ackages/repositories.config
|
||||
# NuGet v3's project.json files produces more ignorable files
|
||||
*.nuget.props
|
||||
*.nuget.targets
|
||||
|
||||
# Microsoft Azure Build Output
|
||||
csx/
|
||||
*.build.csdef
|
||||
|
||||
# Microsoft Azure Emulator
|
||||
ecf/
|
||||
rcf/
|
||||
|
||||
# Windows Store app package directories and files
|
||||
AppPackages/
|
||||
BundleArtifacts/
|
||||
Package.StoreAssociation.xml
|
||||
_pkginfo.txt
|
||||
*.appx
|
||||
*.appxbundle
|
||||
*.appxupload
|
||||
|
||||
# Visual Studio cache files
|
||||
# files ending in .cache can be ignored
|
||||
*.[Cc]ache
|
||||
# but keep track of directories ending in .cache
|
||||
!?*.[Cc]ache/
|
||||
|
||||
# Others
|
||||
ClientBin/
|
||||
~$*
|
||||
*~
|
||||
*.dbmdl
|
||||
*.dbproj.schemaview
|
||||
*.jfm
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
orleans.codegen.cs
|
||||
|
||||
# Including strong name files can present a security risk
|
||||
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||
#*.snk
|
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
#bower_components/
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
ServiceFabricBackup/
|
||||
*.rptproj.bak
|
||||
|
||||
# SQL Server files
|
||||
*.mdf
|
||||
*.ldf
|
||||
*.ndf
|
||||
|
||||
# Business Intelligence projects
|
||||
*.rdl.data
|
||||
*.bim.layout
|
||||
*.bim_*.settings
|
||||
*.rptproj.rsuser
|
||||
*- [Bb]ackup.rdl
|
||||
*- [Bb]ackup ([0-9]).rdl
|
||||
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||
|
||||
# Microsoft Fakes
|
||||
FakesAssemblies/
|
||||
|
||||
# GhostDoc plugin setting file
|
||||
*.GhostDoc.xml
|
||||
|
||||
# Node.js Tools for Visual Studio
|
||||
.ntvs_analysis.dat
|
||||
node_modules/
|
||||
|
||||
# Visual Studio 6 build log
|
||||
*.plg
|
||||
|
||||
# Visual Studio 6 workspace options file
|
||||
*.opt
|
||||
|
||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||
*.vbw
|
||||
|
||||
# Visual Studio LightSwitch build output
|
||||
**/*.HTMLClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/ModelManifest.xml
|
||||
**/*.Server/GeneratedArtifacts
|
||||
**/*.Server/ModelManifest.xml
|
||||
_Pvt_Extensions
|
||||
|
||||
# Paket dependency manager
|
||||
.paket/paket.exe
|
||||
paket-files/
|
||||
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
|
||||
# CodeRush personal settings
|
||||
.cr/personal
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
|
||||
# Tabs Studio
|
||||
*.tss
|
||||
|
||||
# Telerik's JustMock configuration file
|
||||
*.jmconfig
|
||||
|
||||
# BizTalk build output
|
||||
*.btp.cs
|
||||
*.btm.cs
|
||||
*.odx.cs
|
||||
*.xsd.cs
|
||||
|
||||
# OpenCover UI analysis results
|
||||
OpenCover/
|
||||
|
||||
# Azure Stream Analytics local run output
|
||||
ASALocalRun/
|
||||
|
||||
# MSBuild Binary and Structured Log
|
||||
*.binlog
|
||||
|
||||
# NVidia Nsight GPU debugger configuration file
|
||||
*.nvuser
|
||||
|
||||
# MFractors (Xamarin productivity tool) working folder
|
||||
.mfractor/
|
||||
|
||||
# Local History for Visual Studio
|
||||
.localhistory/
|
||||
|
||||
# BeatPulse healthcheck temp database
|
||||
healthchecksdb
|
||||
|
||||
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||
MigrationBackup/
|
1
premake-vs2019.cmd
Normal file
1
premake-vs2019.cmd
Normal file
|
@ -0,0 +1 @@
|
|||
premake5 vs2019
|
49
premake5.lua
49
premake5.lua
|
@ -1,5 +1,5 @@
|
|||
workspace "re3"
|
||||
configurations { "DebugCI", "ReleaseCI", "Release", "ReleaseFH", "Debug" }
|
||||
configurations { "Debug", "Release", "ReleaseFH" }
|
||||
location "build"
|
||||
|
||||
files { "src/*.*" }
|
||||
|
@ -39,6 +39,32 @@ workspace "re3"
|
|||
|
||||
libdirs { "dxsdk/lib" }
|
||||
|
||||
pbcommands = {
|
||||
"setlocal EnableDelayedExpansion",
|
||||
"set file=$(TargetPath)",
|
||||
"FOR %%i IN (\"%file%\") DO (",
|
||||
"set filename=%%~ni",
|
||||
"set fileextension=%%~xi",
|
||||
"set target=!path!!filename!!fileextension!",
|
||||
"if exist \"!target!\" copy /y \"!file!\" \"!target!\"",
|
||||
")" }
|
||||
|
||||
function setpaths (gamepath, exepath, scriptspath)
|
||||
scriptspath = scriptspath or ""
|
||||
if (gamepath) then
|
||||
cmdcopy = { "set \"path=" .. gamepath .. scriptspath .. "\"" }
|
||||
table.insert(cmdcopy, pbcommands)
|
||||
postbuildcommands (cmdcopy)
|
||||
debugdir (gamepath)
|
||||
if (exepath) then
|
||||
debugcommand (gamepath .. exepath)
|
||||
dir, file = exepath:match'(.*/)(.*)'
|
||||
debugdir (gamepath .. (dir or ""))
|
||||
end
|
||||
end
|
||||
--targetdir ("bin/%{prj.name}/" .. scriptspath)
|
||||
end
|
||||
|
||||
project "re3"
|
||||
kind "SharedLib"
|
||||
language "C++"
|
||||
|
@ -52,31 +78,18 @@ project "re3"
|
|||
defines { "DEBUG" }
|
||||
staticruntime "on"
|
||||
symbols "On"
|
||||
debugdir "$(GTA_III_RE_DIR)"
|
||||
debugcommand "$(GTA_III_RE_DIR)/gta3.exe"
|
||||
postbuildcommands "copy /y \"$(TargetPath)\" \"$(GTA_III_RE_DIR)\\plugins\\re3.dll\""
|
||||
setpaths("$(GTA_III_RE_DIR)/", "gta3.exe", "plugins/")
|
||||
|
||||
filter "configurations:Release"
|
||||
defines { "NDEBUG" }
|
||||
optimize "On"
|
||||
staticruntime "on"
|
||||
debugdir "C:/Users/aap/games/gta3_re"
|
||||
debugcommand "C:/Users/aap/games/gta3_re/gta3.exe"
|
||||
postbuildcommands "copy /y \"$(TargetPath)\" \"$(GTA_III_RE_DIR)\\plugins\\re3.dll\""
|
||||
setpaths("$(GTA_III_RE_DIR)/", "gta3.exe", "plugins/")
|
||||
|
||||
filter "configurations:ReleaseFH"
|
||||
defines { "NDEBUG" }
|
||||
symbols "Full"
|
||||
optimize "off"
|
||||
staticruntime "on"
|
||||
debugdir "$(GTA_III_DIR)"
|
||||
debugcommand "$(GTA_III_DIR)/gta3.exe"
|
||||
targetextension ".asi"
|
||||
targetdir "$(GTA_III_DIR)/scripts"
|
||||
filter "configurations:DebugCI"
|
||||
defines { "DEBUG" }
|
||||
symbols "On"
|
||||
staticruntime "on"
|
||||
filter "configurations:ReleaseCI"
|
||||
defines { "NDEBUG" }
|
||||
optimize "On"
|
||||
staticruntime "on"
|
||||
setpaths("$(GTA_III_RE_DIR)/", "gta3.exe", "scripts/")
|
||||
|
|
|
@ -4,11 +4,11 @@
|
|||
//
|
||||
// Generated from the TEXTINCLUDE 2 resource.
|
||||
//
|
||||
#if !defined(__GNU_C__)
|
||||
#include "afxres.h"
|
||||
#else
|
||||
//#if !defined(__GNU_C__)
|
||||
//#include "afxres.h"
|
||||
//#else
|
||||
#include "winresrc.h"
|
||||
#endif /* !defined(__GNU_C__) */
|
||||
//#endif /* !defined(__GNU_C__) */
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
#undef APSTUDIO_READONLY_SYMBOLS
|
||||
|
|
Loading…
Reference in a new issue