diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index 04a8fcbe..db5da918 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -4554,6 +4554,7 @@ CMenuManager::ProcessUserInput(uint8 goDown, uint8 goUp, uint8 optionSelected, u int option = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action; #ifdef FIX_BUGS int currScreen = m_nCurrScreen; + int currOption = m_nCurrOption; #endif switch (option) { case MENUACTION_CHANGEMENU: @@ -4831,12 +4832,12 @@ CMenuManager::ProcessUserInput(uint8 goDown, uint8 goUp, uint8 optionSelected, u ProcessOnOffMenuOptions(); if (!goBack) { #ifdef FIX_BUGS - int saveSlot = aScreens[currScreen].m_aEntries[m_nCurrOption].m_SaveSlot; + int saveSlot = aScreens[currScreen].m_aEntries[currOption].m_SaveSlot; + if (saveSlot >= SAVESLOT_1 && saveSlot <= SAVESLOT_8 && Slots[currOption] != SLOT_OK) #else int saveSlot = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot; -#endif - if (saveSlot >= SAVESLOT_1 && saveSlot <= SAVESLOT_8 && Slots[m_nCurrOption] != SLOT_OK) +#endif DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0); else DMAudio.PlayFrontEndSound(SOUND_FRONTEND_ENTER_OR_ADJUST, 0);