From 29172e9ee2b0b21ec47a2d9344ec82b53e89c715 Mon Sep 17 00:00:00 2001 From: shfil Date: Wed, 13 Jan 2021 02:38:50 +0100 Subject: [PATCH] Update README.md --- README.md | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 22242f36..df109ba2 100644 --- a/README.md +++ b/README.md @@ -19,7 +19,9 @@ such that we have a working game at all times. ## Building from Source
Linux Premake -- For Linux using premake, proceed: [Building on Linux](https://github.com/GTAmodding/re3/wiki/Building-on-Linux) + +For Linux using premake, proceed: [Building on Linux](https://github.com/GTAmodding/re3/wiki/Building-on-Linux) +
Linux Conan @@ -42,10 +44,13 @@ conan build ..
FreeBSD -- For FreeBSD using premake, proceed: [Building on FreeBSD](https://github.com/GTAmodding/re3/wiki/Building-on-FreeBSD) + +For FreeBSD using premake, proceed: [Building on FreeBSD](https://github.com/GTAmodding/re3/wiki/Building-on-FreeBSD) +
Windows + You may want to point GTA_III_RE_DIR environment variable to GTA3 root folder if you want executable to be moved there via post-build script. - For Windows, assuming you have Visual Studio: