diff --git a/premake5.lua b/premake5.lua index ae035be3..3595eac7 100644 --- a/premake5.lua +++ b/premake5.lua @@ -3,6 +3,7 @@ workspace "re3" location "build" files { "src/*.*" } + files { "src/skel/*.*" } files { "src/math/*.*" } files { "src/modelinfo/*.*" } files { "src/entities/*.*" } diff --git a/src/ControllerConfig.cpp b/src/ControllerConfig.cpp new file mode 100644 index 00000000..30f3e144 --- /dev/null +++ b/src/ControllerConfig.cpp @@ -0,0 +1,11 @@ +#include "common.h" +#include "patcher.h" +#include "ControllerConfig.h" + +CControllerConfigManager &ControlsManager = *(CControllerConfigManager*)0x8F43A4; + +WRAPPER void CControllerConfigManager::UpdateJoyButtonState(int padnumber) { EAXJMP(0x58F5B0); } +WRAPPER void CControllerConfigManager::UpdateJoyInConfigMenus_ButtonDown(int button, int padnumber) { EAXJMP(0x58C5E0); } +WRAPPER void CControllerConfigManager::AffectControllerStateOn_ButtonDown(int button, eControllerType type) { EAXJMP(0x58C730); } +WRAPPER void CControllerConfigManager::UpdateJoyInConfigMenus_ButtonUp(int button, int padnumber) { EAXJMP(0x58CE80); } +WRAPPER void CControllerConfigManager::AffectControllerStateOn_ButtonUp(int button, int padnumber) { EAXJMP(0x58CFD0); } \ No newline at end of file diff --git a/src/ControllerConfig.h b/src/ControllerConfig.h new file mode 100644 index 00000000..a439e09b --- /dev/null +++ b/src/ControllerConfig.h @@ -0,0 +1,79 @@ +#pragma once + +// dinput.h +typedef struct DIJOYSTATE2 { + LONG lX; /* x-axis position */ + LONG lY; /* y-axis position */ + LONG lZ; /* z-axis position */ + LONG lRx; /* x-axis rotation */ + LONG lRy; /* y-axis rotation */ + LONG lRz; /* z-axis rotation */ + LONG rglSlider[2]; /* extra axes positions */ + DWORD rgdwPOV[4]; /* POV directions */ + BYTE rgbButtons[128]; /* 128 buttons */ + LONG lVX; /* x-axis velocity */ + LONG lVY; /* y-axis velocity */ + LONG lVZ; /* z-axis velocity */ + LONG lVRx; /* x-axis angular velocity */ + LONG lVRy; /* y-axis angular velocity */ + LONG lVRz; /* z-axis angular velocity */ + LONG rglVSlider[2]; /* extra axes velocities */ + LONG lAX; /* x-axis acceleration */ + LONG lAY; /* y-axis acceleration */ + LONG lAZ; /* z-axis acceleration */ + LONG lARx; /* x-axis angular acceleration */ + LONG lARy; /* y-axis angular acceleration */ + LONG lARz; /* z-axis angular acceleration */ + LONG rglASlider[2]; /* extra axes accelerations */ + LONG lFX; /* x-axis force */ + LONG lFY; /* y-axis force */ + LONG lFZ; /* z-axis force */ + LONG lFRx; /* x-axis torque */ + LONG lFRy; /* y-axis torque */ + LONG lFRz; /* z-axis torque */ + LONG rglFSlider[2]; /* extra axes forces */ +} DIJOYSTATE2, *LPDIJOYSTATE2; + + +// based on x-gtasa + +enum eControllerType +{ + KEYBOARD, + OPTIONAL_EXTRA, + MOUSE, + JOYSTICK, +}; + +class CControllerConfigManager +{ +public: + struct tControllerConfigBind + { + RsKeyCodes m_Key; + Int32 m_ContSetOrder; + }; + + Bool field_0; + char _pad0[3]; + DIJOYSTATE2 m_OldState; + DIJOYSTATE2 m_NewState; + WChar m_aActionNames[41][40]; + Bool m_aButtonStates[17]; + char _pad1[3]; + tControllerConfigBind m_aSettings[41][4]; + UInt8 m_aSimCheckers[4][4]; + Bool m_bMouseAssociated; + char _pad2[3]; + + void UpdateJoyButtonState(int padnumber); + void UpdateJoyInConfigMenus_ButtonDown(int button, int padnumber); + void AffectControllerStateOn_ButtonDown(int button, eControllerType type); + void UpdateJoyInConfigMenus_ButtonUp(int button, int padnumber); + void AffectControllerStateOn_ButtonUp(int button, int padnumber); + +}; + +VALIDATE_SIZE(CControllerConfigManager, 0x143C); + +extern CControllerConfigManager &ControlsManager; \ No newline at end of file diff --git a/src/Game.cpp b/src/Game.cpp index 2cac69ea..aab7cf7b 100644 --- a/src/Game.cpp +++ b/src/Game.cpp @@ -7,3 +7,7 @@ bool &CGame::bDemoMode = *(bool*)0x5F4DD0; bool &CGame::nastyGame = *(bool*)0x5F4DD4; WRAPPER void CGame::Process(void) { EAXJMP(0x48C850); } +WRAPPER Bool CGame::InitialiseOnceBeforeRW(void) { EAXJMP(0x48BB80); } +WRAPPER Bool CGame::InitialiseRenderWare(void) { EAXJMP(0x48BBA0); } +WRAPPER void CGame::ShutdownRenderWare(void) { EAXJMP(0x48BCB0); } +WRAPPER void CGame::FinalShutdown(void) { EAXJMP(0x48BEC0); } diff --git a/src/Game.h b/src/Game.h index 19a85a47..11e193e4 100644 --- a/src/Game.h +++ b/src/Game.h @@ -16,4 +16,8 @@ public: static bool &nastyGame; static void Process(void); + static Bool InitialiseOnceBeforeRW(void); + static Bool InitialiseRenderWare(void); + static void ShutdownRenderWare(void); + static void FinalShutdown(void); }; diff --git a/src/Pad.cpp b/src/Pad.cpp index f27954e8..3d2e9bce 100644 --- a/src/Pad.cpp +++ b/src/Pad.cpp @@ -4,14 +4,17 @@ CPad *CPad::Pads = (CPad*)0x6F0360; -uint16 *CPad::OldKeyState = (uint16*)0x6F1E70; -uint16 *CPad::NewKeyState = (uint16*)0x6E60D0; -uint16 *CPad::TempKeyState = (uint16*)0x774DE8; +CKeyboardState &CPad::OldKeyState = *(CKeyboardState*)0x6F1E70; +CKeyboardState &CPad::NewKeyState = *(CKeyboardState*)0x6E60D0; +CKeyboardState &CPad::TempKeyState = *(CKeyboardState*)0x774DE8; CMouseControllerState &CPad::OldMouseControllerState = *(CMouseControllerState*)0x8472A0; CMouseControllerState &CPad::NewMouseControllerState = *(CMouseControllerState*)0x8809F0; CMouseControllerState &CPad::PCTempMouseControllerState = *(CMouseControllerState*)0x6F1E60; +Bool &CPad::m_bMapPadOneToPadTwo = *(Bool *)0x95CD48; + +WRAPPER void CPad::AddToPCCheatString(Char c) { EAXJMP(0x492450); } WRAPPER void CPad::UpdatePads(void) { EAXJMP(0x492720); } WRAPPER void CPad::PrintErrorMessage(void) { EAXJMP(0x4942B0); } @@ -41,6 +44,35 @@ CControllerState::Clear(void) NetworkTalk = 0; } +void CKeyboardState::Clear() +{ + for ( Int32 i = 0; i < 12; i++ ) + F[i] = 0; + + for ( Int32 i = 0; i < 256; i++ ) + VK_KEYS[i] = 0; + + ESC = INS = DEL = HOME = END = PGUP = PGDN = 0; + + UP = DOWN = LEFT = RIGHT = 0; + + NUMLOCK = 0; + + DIV = MUL = SUB = ADD = 0; + + DECIMAL = NUM1 = NUM2 = NUM3 = NUM4 = 0; + + NUM5 = NUM6 = NUM7 = NUM8 = 0; + + NUM9 = NUM0 = SCROLLLOCK = PAUSE = 0; + + BACKSP = TAB = CAPSLOCK = EXTENTER = 0; + + LSHIFT = SHIFT = RSHIFT = LCTRL = RCTRL = LALT = RALT = 0; + + LWIN = RWIN = APPS = 0; +} + bool CPad::ForceCameraBehindPlayer(void) { diff --git a/src/Pad.h b/src/Pad.h index 195a20d4..fee06f90 100644 --- a/src/Pad.h +++ b/src/Pad.h @@ -1,6 +1,7 @@ #pragma once // same as RW skeleton +/* enum Key { // ascii... @@ -46,8 +47,9 @@ enum Key KEY_RALT = 177, KEY_NULL, // unused - KEY_NUMKEYS, + KEY_NUMKEYS }; +*/ class CControllerState @@ -77,6 +79,61 @@ struct CMouseControllerState int x, y; }; +class CKeyboardState +{ +public: + Int16 F[12]; + Int16 VK_KEYS[256]; + Int16 ESC; + Int16 INS; + Int16 DEL; + Int16 HOME; + Int16 END; + Int16 PGUP; + Int16 PGDN; + Int16 UP; + Int16 DOWN; + Int16 LEFT; + Int16 RIGHT; + Int16 SCROLLLOCK; + Int16 PAUSE; + Int16 NUMLOCK; + Int16 DIV; + Int16 MUL; + Int16 SUB; + Int16 ADD; + Int16 ENTER; + Int16 DECIMAL; + Int16 NUM1; + Int16 NUM2; + Int16 NUM3; + Int16 NUM4; + Int16 NUM5; + Int16 NUM6; + Int16 NUM7; + Int16 NUM8; + Int16 NUM9; + Int16 NUM0; + Int16 BACKSP; + Int16 TAB; + Int16 CAPSLOCK; + Int16 EXTENTER; + Int16 LSHIFT; + Int16 RSHIFT; + Int16 SHIFT; + Int16 LCTRL; + Int16 RCTRL; + Int16 LALT; + Int16 RALT; + Int16 LWIN; + Int16 RWIN; + Int16 APPS; + + void Clear(); +}; + +VALIDATE_SIZE(CKeyboardState, 0x270); + class CPad { public: @@ -101,12 +158,14 @@ public: int32 AverageEntries; static CPad *Pads; //[2]; - static uint16 *OldKeyState; //[KEY_NUMKEYS]; - static uint16 *NewKeyState; //[KEY_NUMKEYS]; - static uint16 *TempKeyState; //[KEY_NUMKEYS]; + static CKeyboardState &OldKeyState; + static CKeyboardState &NewKeyState; + static CKeyboardState &TempKeyState; static CMouseControllerState &OldMouseControllerState; static CMouseControllerState &NewMouseControllerState; static CMouseControllerState &PCTempMouseControllerState; + + static Bool &m_bMapPadOneToPadTwo; int GetLeftShoulder1(void) { return NewState.LeftShoulder1; } int GetLeftShoulder2(void) { return NewState.LeftShoulder2; } @@ -123,6 +182,8 @@ public: static void UpdatePads(void); static CPad *GetPad(int n) { return &Pads[n]; } static void PrintErrorMessage(void); + + void AddToPCCheatString(Char c); }; static_assert(sizeof(CPad) == 0xFC, "CPad: error"); diff --git a/src/Timer.cpp b/src/Timer.cpp index 69dd2881..c4609d7f 100644 --- a/src/Timer.cpp +++ b/src/Timer.cpp @@ -26,13 +26,6 @@ LARGE_INTEGER perfSuspendCounter; UInt32 suspendDepth; -_TODO("We need skeleton.c for RsTimer()"); - -RwUInt32 RsTimer(void) -{ - return ((RwUInt32 (__cdecl *)())0x584890)(); -} - void CTimer::Initialise(void) { debug("Initialising CTimer...\n"); @@ -86,7 +79,7 @@ void CTimer::Update(void) LARGE_INTEGER pc; QueryPerformanceCounter(&pc); - Int64 updInCycles = (pc.LowPart - _oldPerfCounter.LowPart) & 0x7FFFFFFF; + Int32 updInCycles = (pc.LowPart - _oldPerfCounter.LowPart) & 0x7FFFFFFF; _oldPerfCounter = pc; @@ -94,14 +87,14 @@ void CTimer::Update(void) Double upd = updInCyclesScaled / (Double)_nCyclesPerMS; - m_snTimeInMillisecondsPauseMode += Int64(upd); + m_snTimeInMillisecondsPauseMode = (Int64)(m_snTimeInMillisecondsPauseMode + upd); if ( GetIsPaused() ) ms_fTimeStep = 0.0f; else { - m_snTimeInMilliseconds = Int64(upd); - m_snTimeInMillisecondsNonClipped += Int64(upd); + m_snTimeInMilliseconds = (Int64)(m_snTimeInMilliseconds + upd); + m_snTimeInMillisecondsNonClipped = (Int64)(m_snTimeInMillisecondsNonClipped + upd); ms_fTimeStep = updInCyclesScaled / (Double)_nCyclesPerMS / 20.0; } } @@ -115,14 +108,14 @@ void CTimer::Update(void) oldPcTimer = timer; - m_snTimeInMillisecondsPauseMode += Int64(upd); + m_snTimeInMillisecondsPauseMode = (Int64)(m_snTimeInMillisecondsPauseMode + upd); if ( GetIsPaused() ) ms_fTimeStep = 0.0f; else { - m_snTimeInMilliseconds += Int64(upd); - m_snTimeInMillisecondsNonClipped += Int64(upd); + m_snTimeInMilliseconds = (Int64)(m_snTimeInMilliseconds + upd); + m_snTimeInMillisecondsNonClipped = (Int64)(m_snTimeInMillisecondsNonClipped + upd); ms_fTimeStep = upd / 1000.0f * 50.0f; } } diff --git a/src/audio/DMAudio.cpp b/src/audio/DMAudio.cpp index a1165110..019089e7 100644 --- a/src/audio/DMAudio.cpp +++ b/src/audio/DMAudio.cpp @@ -4,6 +4,9 @@ cDMAudio &DMAudio = *(cDMAudio*)0x95CDBE; +WRAPPER void cDMAudio::ReleaseDigitalHandle(void) { EAXJMP(0x57CA10); } +WRAPPER void cDMAudio::ReacquireDigitalHandle(void) { EAXJMP(0x57CA30); } + WRAPPER void cDMAudio::Service(void) { EAXJMP(0x57C7A0); } WRAPPER void cDMAudio::ReportCollision(CEntity *A, CEntity *B, uint8 surfA, uint8 surfB, float impulse, float speed) { EAXJMP(0x57CBE0); } WRAPPER void cDMAudio::ResetTimers(UInt32 timerval) { EAXJMP(0x57CCD0); } diff --git a/src/audio/DMAudio.h b/src/audio/DMAudio.h index fb341d82..50616289 100644 --- a/src/audio/DMAudio.h +++ b/src/audio/DMAudio.h @@ -5,6 +5,8 @@ class CEntity; class cDMAudio { public: + void ReleaseDigitalHandle(void); + void ReacquireDigitalHandle(void); void Service(void); void ReportCollision(CEntity *A, CEntity *B, uint8 surfA, uint8 surfB, float impulse, float speed); void ResetTimers(UInt32 timerval); diff --git a/src/common.h b/src/common.h index 47dd13f2..90244580 100644 --- a/src/common.h +++ b/src/common.h @@ -45,6 +45,7 @@ typedef float Float; typedef double Double; typedef bool Bool; typedef char Char; +typedef wchar_t WChar; #define nil NULL @@ -56,29 +57,7 @@ typedef char Char; extern void **rwengine; #define RwEngineInstance (*rwengine) -// TODO -struct RsInputDevice -{ - int inputDeviceType; - int used; - void *inputEventHandler; -}; - -struct RsGlobalType -{ - const char *appName; - int width; - int height; - int maximumWidth; - int maximumHeight; - int maxFPS; - int quit; - void *ps; - RsInputDevice keyboard; - RsInputDevice mouse; - RsInputDevice pad; -}; -extern RsGlobalType &RsGlobal; +#include "skel\skeleton.h" #define SCREENW (RsGlobal.maximumWidth) #define SCREENH (RsGlobal.maximumHeight) diff --git a/src/main.cpp b/src/main.cpp index 07463402..ab0b94d7 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -41,12 +41,22 @@ #include "TimeCycle.h" #include "Frontend.h" +#define DEFAULT_VIEWWINDOW (tan(CDraw::GetFOV() * (360.0f / PI))) + +#ifdef WIDE_SCREEN +#define DEFAULT_ASPECTRATIO (16.0f/9.0f) +#else +#define DEFAULT_ASPECTRATIO (4.0f/3.0f) +#endif + WRAPPER int psCameraBeginUpdate(RwCamera *camera) { EAXJMP(0x580C70); } WRAPPER void psCameraShowRaster(RwCamera *camera) { EAXJMP(0x580CA0); } -WRAPPER void CameraSize(RwCamera *camera, CRect *rect, float viewWindow, float aspectRatio) { EAXJMP(0x527170); } -int RsCameraBeginUpdate(RwCamera *camera) { return psCameraBeginUpdate(camera); } // argument actually ignored -void RsCameraShowRaster(RwCamera *camera) { psCameraShowRaster(camera); } +WRAPPER void CameraSize(RwCamera *camera, void *rect, float viewWindow, float aspectRatio) { EAXJMP(0x527170); } + +WRAPPER RwBool RpAnimBlendPluginAttach() { EAXJMP(0x4052D0); } +WRAPPER RwBool NodeNamePluginAttach() { EAXJMP(0x527100); } + bool &b_FoundRecentSavedGameWantToLoad = *(bool*)0x95CDA8; @@ -413,6 +423,168 @@ Render2dStuffAfterFade(void) CFont::DrawFonts(); } +#include "rwcore.h" +#include "rpworld.h" +#include "rpmatfx.h" +#include "rpskin.h" +#include "rphanim.h" +#include "rtbmp.h" + +_TODO("temp, move this includes out of here") + +static RwBool +PluginAttach(void) +{ + if( !RpWorldPluginAttach() ) + { + printf("Couldn't attach world plugin\n"); + + return FALSE; + } + + if( !RpSkinPluginAttach() ) + { + printf("Couldn't attach RpSkin plugin\n"); + + return FALSE; + } + + if( !RpHAnimPluginAttach() ) + { + printf("Couldn't attach RpHAnim plugin\n"); + + return FALSE; + } + + if( !NodeNamePluginAttach() ) + { + printf("Couldn't attach node name plugin\n"); + + return FALSE; + } + + if( !CVisibilityPlugins::PluginAttach() ) + { + printf("Couldn't attach visibility plugins\n"); + + return FALSE; + } + + if( !RpAnimBlendPluginAttach() ) + { + printf("Couldn't attach RpAnimBlend plugin\n"); + + return FALSE; + } + + if( !RpMatFXPluginAttach() ) + { + printf("Couldn't attach RpMatFX plugin\n"); + + return FALSE; + } + + return TRUE; +} + +static RwBool +Initialise3D(void *param) +{ + if (RsRwInitialise(param)) + { + return CGame::InitialiseRenderWare(); + } + + return (FALSE); +} + + +static void +Terminate3D(void) +{ + CGame::ShutdownRenderWare(); + + RsRwTerminate(); + + return; +} + +RsEventStatus +AppEventHandler(RsEvent event, void *param) +{ + switch( event ) + { + case rsINITIALISE: + { + CGame::InitialiseOnceBeforeRW(); + return RsInitialise() ? rsEVENTPROCESSED : rsEVENTERROR; + } + + case rsCAMERASIZE: + { + CameraSize(Scene.camera, param, DEFAULT_VIEWWINDOW, DEFAULT_ASPECTRATIO); + + return rsEVENTPROCESSED; + } + + case rsRWINITIALISE: + { + return Initialise3D(param) ? rsEVENTPROCESSED : rsEVENTERROR; + } + + case rsRWTERMINATE: + { + Terminate3D(); + + return rsEVENTPROCESSED; + } + + case rsTERMINATE: + { + CGame::FinalShutdown(); + + return rsEVENTPROCESSED; + } + + case rsPLUGINATTACH: + { + return PluginAttach() ? rsEVENTPROCESSED : rsEVENTERROR; + } + + case rsINPUTDEVICEATTACH: + { + AttachInputDevices(); + + return rsEVENTPROCESSED; + } + + case rsIDLE: + { + Idle(param); + + return rsEVENTPROCESSED; + } + + case rsFRONTENDIDLE: + { + FrontendIdle(); + + return rsEVENTPROCESSED; + } + + case rsACTIVATE: + { + param ? DMAudio.ReacquireDigitalHandle() : DMAudio.ReleaseDigitalHandle(); + + return rsEVENTPROCESSED; + } + + default: + { + return rsEVENTNOTPROCESSED; + } + } +} STARTPATCHES InjectHook(0x48E480, Idle, PATCH_JUMP); @@ -426,4 +598,9 @@ STARTPATCHES InjectHook(0x48E450, RenderMenus, PATCH_JUMP); InjectHook(0x48D120, DoFade, PATCH_JUMP); InjectHook(0x48E470, Render2dStuffAfterFade, PATCH_JUMP); + + InjectHook(0x48D470, PluginAttach, PATCH_JUMP); + InjectHook(0x48D520, Initialise3D, PATCH_JUMP); + InjectHook(0x48D540, Terminate3D, PATCH_JUMP); + InjectHook(0x48E800, AppEventHandler, PATCH_JUMP); ENDPATCHES diff --git a/src/re3.cpp b/src/re3.cpp index 08d02d12..b3484c60 100644 --- a/src/re3.cpp +++ b/src/re3.cpp @@ -9,8 +9,6 @@ void **rwengine = *(void***)0x5A10E1; -RsGlobalType &RsGlobal = *(RsGlobalType*)0x8F4360; - GlobalScene &Scene = *(GlobalScene*)0x726768; DebugMenuAPI gDebugMenuAPI; diff --git a/src/rw.cpp b/src/rw.cpp index d202b2ce..52bcf5bb 100644 --- a/src/rw.cpp +++ b/src/rw.cpp @@ -1,287 +1,415 @@ #include "common.h" #include "patcher.h" -#include -#include -#include +#include "rwcore.h" +#include "rpworld.h" +#include "rpmatfx.h" +#include "rpskin.h" +#include "rphanim.h" +#include "rtbmp.h" -// - // ADDRESS -// - -int gtaversion = -1; - -WRAPPER RwTexDictionary *RwTexDictionaryCreate(void) { EAXJMP(0x5A7160); } -WRAPPER RwBool RwTexDictionaryDestroy(RwTexDictionary*) { EAXJMP(0x5A7200); } -static uint32_t RwTexDictionaryFindNamedTexture_A = AddressByVersion(0x5A74D0, 0, 0, 0x64E060, 0, 0); -WRAPPER RwTexture *RwTexDictionaryFindNamedTexture(RwTexDictionary*, const RwChar*) { VARJMP(RwTexDictionaryFindNamedTexture_A); } -static uint32_t RwTextureRead_A = AddressByVersion(0x5A7580, 0x5A7840, 0x5A8E00, 0x64E110, 0, 0); -WRAPPER RwTexture *RwTextureRead(const RwChar*, const RwChar*) { VARJMP(RwTextureRead_A); } -static uint32_t RwTexDictionaryGetCurrent_A = AddressByVersion(0x5A7570, 0x5A7830, 0x5A8DA0, 0x64E100, 0, 0); -WRAPPER RwTexDictionary *RwTexDictionaryGetCurrent(void) { VARJMP(RwTexDictionaryGetCurrent_A); } -static uint32_t RwTexDictionarySetCurrent_A = AddressByVersion(0x5A7550, 0x5A7810, 0x5A8D80, 0x64E0E0, 0, 0); -WRAPPER RwTexDictionary *RwTexDictionarySetCurrent(RwTexDictionary * dict) { VARJMP(RwTexDictionarySetCurrent_A); } -static uint32_t RwTexDictionaryForAllTextures_A = AddressByVersion(0, 0, 0, 0x64DE20, 0, 0); -WRAPPER const RwTexDictionary *RwTexDictionaryForAllTextures(const RwTexDictionary*, RwTextureCallBack, void*) { VARJMP(RwTexDictionaryForAllTextures_A); } - -static uint32_t RwV3dLength_A = AddressByVersion(0x5A36A0, 0, 0, 0x647030, 0, 0); -WRAPPER RwReal RwV3dLength(const RwV3d*) { VARJMP(RwV3dLength_A); } -WRAPPER RwV3d *RwV3dTransformPoints(RwV3d*, const RwV3d*, RwInt32, const RwMatrix*) { EAXJMP(0x5A37D0); } - -static uint32_t D3D8AtomicDefaultInstanceCallback_A = AddressByVersion(0x5DB450, 0x5DB710, 0x5EC520, 0x67BAE0, 0, 0); -WRAPPER RwBool D3D8AtomicDefaultInstanceCallback(void*, RxD3D8InstanceData*, RwBool) { VARJMP(D3D8AtomicDefaultInstanceCallback_A); } -static uint32_t D3D8AtomicDefaultReinstanceCallback_A = AddressByVersion(0x5DBFB0, 0, 0, 0x67C640, 0, 0); -WRAPPER RwBool D3D8AtomicDefaultReinstanceCallback(void*, RwResEntry*, const RpMeshHeader*, RxD3D8AllInOneInstanceCallBack) { VARJMP(D3D8AtomicDefaultReinstanceCallback_A); } - -static uint32_t rwD3D8RWGetRasterStage_A = AddressByVersion(0x5B5390, 0x5B5650, 0x5BA2C0, 0x659840, 0x659890, 0x6587F0); -WRAPPER int rwD3D8RWGetRasterStage(int) { VARJMP(rwD3D8RWGetRasterStage_A); } - -static uint32_t RpWorldAddCamera_A = AddressByVersion(0x5AFB80, 0, 0, 0x654460, 0, 0); -WRAPPER RpWorld *RpWorldAddCamera(RpWorld*, RwCamera*) { VARJMP(RpWorldAddCamera_A); } - -static uint32_t RpMaterialRegisterPlugin_A = AddressByVersion(0x5ADD40, 0, 0, 0x6558C0, 0, 0); -WRAPPER RwInt32 RpMaterialRegisterPlugin(RwInt32, RwUInt32, RwPluginObjectConstructor, RwPluginObjectDestructor, RwPluginObjectCopy) { VARJMP(RpMaterialRegisterPlugin_A); } -WRAPPER RpMaterial *RpMaterialSetTexture(RpMaterial*, RwTexture*) { EAXJMP(0x5ADD10); } - -// - // -// - -static uint32_t RwMatrixCreate_A = AddressByVersion(0x5A3330, 0x5A35F0, 0x5A3FA0, 0x644620, 0x644670, 0x6435D0); -WRAPPER RwMatrix *RwMatrixCreate(void) { VARJMP(RwMatrixCreate_A); } -static uint32_t RwMatrixDestroy_A = AddressByVersion(0x5A3300, 0x5A35C0, 0x5A3F70, 0x6445F0, 0x644640, 0x6435A0); -WRAPPER RwBool RwMatrixDestroy(RwMatrix*) { VARJMP(RwMatrixDestroy_A); } -static uint32_t RwMatrixMultiply_A = AddressByVersion(0x5A28F0, 0x5A2BB0, 0x5A2E10, 0x6437C0, 0x643810, 0x642770); -WRAPPER RwMatrix *RwMatrixMultiply(RwMatrix*, const RwMatrix*, const RwMatrix*) { VARJMP(RwMatrixMultiply_A); } -static uint32_t RwMatrixInvert_A = AddressByVersion(0x5A2C90, 0x5A2F50, 0x5A35A0, 0x643F40, 0x643F90, 0x642EF0); -WRAPPER RwMatrix *RwMatrixInvert(RwMatrix*, const RwMatrix*) { VARJMP(RwMatrixInvert_A); } -static uint32_t RwMatrixUpdate_A = AddressByVersion(0x5A28E0, 0x5A2BA0, 0x5A2DF0, 0x6437B0, 0x643800, 0x642760); -WRAPPER RwMatrix *RwMatrixUpdate(RwMatrix*) { VARJMP(RwMatrixUpdate_A); } -static uint32_t RwMatrixRotate_A = AddressByVersion(0x5A2BF0, 0x5A2EB0, 0x5A3510, 0x643EA0, 0x643EF0, 0x642E50); -WRAPPER RwMatrix *RwMatrixRotate(RwMatrix*, const RwV3d*, RwReal, RwOpCombineType) { VARJMP(RwMatrixRotate_A); } -static uint32_t RwMatrixOptimize_A = AddressByVersion(0x5A2820, 0, 0, 0x6436F0, 0, 0); -WRAPPER RwMatrix *RwMatrixOptimize(RwMatrix *matrix, const RwMatrixTolerance *tolerance) { VARJMP(RwMatrixOptimize_A); } -WRAPPER RwMatrix *RwMatrixTransform(RwMatrix*, const RwMatrix*, RwOpCombineType) { EAXJMP(0x5A31C0); } -WRAPPER RwFrame *RwFrameForAllObjects(RwFrame*, RwObjectCallBack, void*) { EAXJMP(0x5A2340); } - -static uint32_t RwFrameCreate_A = AddressByVersion(0x5A1A00, 0x5A1CC0, 0x5A2270, 0x644AA0, 0x644AF0, 0x643A50); -WRAPPER RwFrame *RwFrameCreate(void) { VARJMP(RwFrameCreate_A); } -static uint32_t RwFrameUpdateObjects_A = AddressByVersion(0x5A1C60, 0x5A1F20, 0x5A23B4, 0x644D00, 0x644D50, 0x643CB0); -WRAPPER RwFrame *RwFrameUpdateObjects(RwFrame* a1) -{ - if (gtaversion != III_STEAM) - VARJMP(RwFrameUpdateObjects_A); - - __asm - { - mov eax, a1 - jmp RwFrameUpdateObjects_A - } -} -static uint32_t RwFrameGetLTM_A = AddressByVersion(0x5A1CE0, 0x5A1FA0, 0x5A2430, 0x644D80, 0x644DD0, 0x643D30); -WRAPPER RwMatrix *RwFrameGetLTM(RwFrame*) { VARJMP(RwFrameGetLTM_A); } -static uint32_t RwFrameTransform_A = AddressByVersion(0x5A2140, 0x5A2400, 0x5A26E0, 0x6451E0, 0x645230, 0x644190); -WRAPPER RwFrame *RwFrameTransform(RwFrame*, const RwMatrix*, RwOpCombineType) { VARJMP(RwFrameTransform_A); } -WRAPPER RwBool RwFrameDestroy(RwFrame*) { EAXJMP(0x5A1A30); } -WRAPPER RwInt32 RwFrameRegisterPlugin(RwInt32, RwUInt32,RwPluginObjectConstructor,RwPluginObjectDestructor, RwPluginObjectCopy) { EAXJMP(0x5A2380); } -WRAPPER RwFrame *RwFrameForAllChildren(RwFrame*, RwFrameCallBack, void*) { EAXJMP(0x5A1FC0); } -WRAPPER RwFrame *RwFrameAddChild(RwFrame*, RwFrame*) { EAXJMP(0x5A1D00); } -WRAPPER RwFrame *RwFrameRemoveChild(RwFrame*) { EAXJMP(0x5A1ED0); } -WRAPPER RwFrame *RwFrameScale(RwFrame*, const RwV3d*, RwOpCombineType) { EAXJMP(0x5A20A0); } - -static uint32_t RwCameraCreate_A = AddressByVersion(0x5A5360, 0x5A5620, 0x5A74E0, 0x64AB50, 0x64ABA0, 0x649B00); -WRAPPER RwCamera *RwCameraCreate(void) { VARJMP(RwCameraCreate_A); } -static uint32_t RwCameraBeginUpdate_A = AddressByVersion(0x5A5030, 0x5A52F0, 0x5A7220, 0x64A820, 0x64A870, 0x6497D0); -WRAPPER RwCamera *RwCameraBeginUpdate(RwCamera*) { VARJMP(RwCameraBeginUpdate_A); } -static uint32_t RwCameraEndUpdate_A = AddressByVersion(0x5A5020, 0x5A52E0, 0x5A7200, 0x64A810, 0x64A860, 0x6497C0); -WRAPPER RwCamera *RwCameraEndUpdate(RwCamera*) { VARJMP(RwCameraEndUpdate_A); } -static uint32_t RwCameraSetNearClipPlane_A = AddressByVersion(0x5A5070, 0x5A5330, 0x5A7270, 0x64A860, 0x64A8B0, 0x649810); -WRAPPER RwCamera *RwCameraSetNearClipPlane(RwCamera*, RwReal) { VARJMP(RwCameraSetNearClipPlane_A); } -static uint32_t RwCameraSetFarClipPlane_A = AddressByVersion(0x5A5140, 0x5A5400, 0x5A72A0, 0x64A930, 0x64A980, 0x6498E0); -WRAPPER RwCamera *RwCameraSetFarClipPlane(RwCamera*, RwReal) { VARJMP(RwCameraSetFarClipPlane_A); } -static uint32_t RwCameraSetViewWindow_A = AddressByVersion(0x5A52B0, 0x5A5570, 0x5A7440, 0x64AAA0, 0x64AAF0, 0x649A50); -WRAPPER RwCamera *RwCameraSetViewWindow(RwCamera*, const RwV2d*) { VARJMP(RwCameraSetViewWindow_A); } -static uint32_t RwCameraClear_A = AddressByVersion(0x5A51E0, 0x5A54A0, 0x5A7350, 0x64A9D0, 0x64AA20, 0x649980); -WRAPPER RwCamera *RwCameraClear(RwCamera*, RwRGBA*, RwInt32) { VARJMP(RwCameraClear_A); } - -static uint32_t RwRasterCreate_A = AddressByVersion(0x5AD930, 0x5ADBF0, 0x5B0580, 0x655490, 0x6554E0, 0x654440); -WRAPPER RwRaster *RwRasterCreate(RwInt32, RwInt32, RwInt32, RwInt32) { VARJMP(RwRasterCreate_A); } -// ADDRESS -static uint32_t RwRasterDestroy_A = AddressByVersion(0x5AD780, 0, 0, 0x6552E0, 0, 0); -WRAPPER RwBool RwRasterDestroy(RwRaster*) { VARJMP(RwRasterDestroy_A); } -static uint32_t RwRasterSetFromImage_A = AddressByVersion(0x5BBF50, 0x5BC210, 0x5C0BF0, 0x6602B0, 0x660300, 0x65F260); -WRAPPER RwRaster *RwRasterSetFromImage(RwRaster*, RwImage*) { VARJMP(RwRasterSetFromImage_A); } -static uint32_t RwRasterPushContext_A = AddressByVersion(0x5AD7C0, 0x5ADA80, 0x5B03C0, 0x655320, 0x655370, 0x6542D0); -WRAPPER RwRaster *RwRasterPushContext(RwRaster*) { VARJMP(RwRasterPushContext_A); } -static uint32_t RwRasterPopContext_A = AddressByVersion(0x5AD870, 0x5ADB30, 0x5B0460, 0x6553D0, 0x655420, 0x654380); -WRAPPER RwRaster *RwRasterPopContext(void) { VARJMP(RwRasterPopContext_A); } -static uint32_t RwRasterRenderFast_A = AddressByVersion(0x5AD710, 0x5AD9D0, 0x5B0800, 0x655270, 0x6552C0, 0x654220); -WRAPPER RwRaster *RwRasterRenderFast(RwRaster*, RwInt32, RwInt32) { VARJMP(RwRasterRenderFast_A); } -//RwRaster *RwRasterRenderScaled(RwRaster *raster, RwRect *rect) -//{ -// ((RwGlobals*)RwEngineInst)->stdFunc[rwSTANDARDRASTERRENDERSCALED](raster, rect, 0); -// return raster; -//} - -static uint32_t RwTextureCreate_A = AddressByVersion(0x5A72D0, 0x5A7590, 0x5A8AC0, 0x64DE60, 0x64DEB0, 0x64CE10); -WRAPPER RwTexture *RwTextureCreate(RwRaster*) { VARJMP(RwTextureCreate_A); } -WRAPPER RwBool RwTextureDestroy(RwTexture*) { EAXJMP(0x5A7330); } - -static uint32_t RwRenderStateGet_A = AddressByVersion(0x5A4410, 0x5A46D0, 0x5A53B0, 0x649BF0, 0x649C40, 0x648BA0); -WRAPPER RwBool RwRenderStateGet(RwRenderState, void*) { VARJMP(RwRenderStateGet_A); } -static uint32_t RwRenderStateSet_A = AddressByVersion(0x5A43C0, 0x5A4680, 0x5A5360, 0x649BA0, 0x649BF0, 0x648B50); -WRAPPER RwBool RwRenderStateSet(RwRenderState, void*) { VARJMP(RwRenderStateSet_A); } - -static uint32_t RwD3D8SetTexture_A = AddressByVersion(0x5B53A0, 0x5B5660, 0x5BA2D0, 0x659850, 0x6598A0, 0x658800); -WRAPPER RwBool RwD3D8SetTexture(RwTexture*, RwUInt32) { VARJMP(RwD3D8SetTexture_A); } -static uint32_t RwD3D8SetRenderState_A = AddressByVersion(0x5B3CF0, 0x5B3FB0, 0x5B84B0, 0x6582A0, 0x6582F0, 0x657250); -WRAPPER RwBool RwD3D8SetRenderState(RwUInt32, RwUInt32) { VARJMP(RwD3D8SetRenderState_A); } -static uint32_t RwD3D8GetRenderState_A = AddressByVersion(0x5B3D40, 0x5B4000, 0x5B8510, 0x6582F0, 0x658340, 0x6572A0); -WRAPPER void RwD3D8GetRenderState(RwUInt32, void*) { VARJMP(RwD3D8GetRenderState_A); } -static uint32_t RwD3D8SetTextureStageState_A = AddressByVersion(0x5B3D60, 0x5B4020, 0x5B8530, 0x658310, 0x658360, 0x6572C0); -WRAPPER RwBool RwD3D8SetTextureStageState(RwUInt32, RwUInt32, RwUInt32) { VARJMP(RwD3D8SetTextureStageState_A); } -static uint32_t RwD3D8SetVertexShader_A = AddressByVersion(0x5BAF90, 0x5BB250, 0x5BF440, 0x65F2F0, 0x65F340, 0x65E2A0); -WRAPPER RwBool RwD3D8SetVertexShader(RwUInt32) { VARJMP(RwD3D8SetVertexShader_A); } -static uint32_t RwD3D8SetPixelShader_A = AddressByVersion(0x5BAFD0, 0x5BB290, 0x5BF4A0, 0x65F330, 0x65F380, 0x65E2E0); -WRAPPER RwBool RwD3D8SetPixelShader(RwUInt32 handle) { VARJMP(RwD3D8SetPixelShader_A); } -static uint32_t RwD3D8SetStreamSource_A = AddressByVersion(0x5BB010, 0x5BB2D0, 0x5BF500, 0x65F370, 0x65F3C0, 0x65E320); -WRAPPER RwBool RwD3D8SetStreamSource(RwUInt32, void*, RwUInt32) { VARJMP(RwD3D8SetStreamSource_A); } -static uint32_t RwD3D8SetIndices_A = AddressByVersion(0x5BB060, 0x5BB320, 0x5BF590, 0x65F3C0, 0x65F410, 0x65E370); -WRAPPER RwBool RwD3D8SetIndices(void*, RwUInt32) { VARJMP(RwD3D8SetIndices_A); } -static uint32_t RwD3D8DrawIndexedPrimitive_A = AddressByVersion(0x5BB0B0, 0x5BB370, 0x5BF610, 0x65F410, 0x65F460, 0x65E3C0); -WRAPPER RwBool RwD3D8DrawIndexedPrimitive(RwUInt32, RwUInt32, RwUInt32, RwUInt32, RwUInt32) { VARJMP(RwD3D8DrawIndexedPrimitive_A); } -static uint32_t RwD3D8DrawPrimitive_A = AddressByVersion(0x5BB140, 0x5BB400, 0x5BF6C0, 0x65F4A0, 0x65F4F0, 0x65E450); -WRAPPER RwBool RwD3D8DrawPrimitive(RwUInt32, RwUInt32, RwUInt32) { VARJMP(RwD3D8DrawPrimitive_A); } -static uint32_t RwD3D8SetSurfaceProperties_A = AddressByVersion(0x5BB490, 0x5BB750, 0x5BFB30, 0x65F7F0, 0x65F840, 0x65E7A0); -WRAPPER RwBool RwD3D8SetSurfaceProperties(const RwRGBA*, const RwSurfaceProperties*, RwBool) { VARJMP(RwD3D8SetSurfaceProperties_A); } -static uint32_t RwD3D8SetTransform_A = AddressByVersion(0x5BB1D0, 0x5BB490, 0x5BF768, 0x65F530, 0x65F580, 0x65E4E0); -WRAPPER RwBool RwD3D8SetTransform(RwUInt32 a1, const void* a2) -{ - if (gtaversion != III_STEAM) - VARJMP(RwD3D8SetTransform_A); - - __asm - { - mov edx, [esp+8] - mov eax, [esp+4] - jmp RwD3D8SetTransform_A - } -} -static uint32_t RwD3D8GetTransform_A = AddressByVersion(0x5BB310, 0x5BB5D0, 0x5BF930, 0x65F670, 0x65F6C0, 0x65E620); -WRAPPER void RwD3D8GetTransform(RwUInt32, void*) { VARJMP(RwD3D8GetTransform_A); } - -//WRAPPER RwBool RwD3D8SetLight(RwInt32, const void*) { EAXJMP(0x65FB20); } -//WRAPPER RwBool RwD3D8EnableLight(RwInt32, RwBool) { EAXJMP(0x65FC10); } - -static uint32_t rwD3D8RenderStateIsVertexAlphaEnable_A = AddressByVersion(0x5B5A50, 0x5B5D10, 0x5BA970, 0x659F60, 0x659FB0, 0x658F10); -WRAPPER RwBool rwD3D8RenderStateIsVertexAlphaEnable(void) { VARJMP(rwD3D8RenderStateIsVertexAlphaEnable_A); }; -static uint32_t rwD3D8RenderStateVertexAlphaEnable_A = AddressByVersion(0x5B57E0, 0x5B5AA0, 0x5BA840, 0x659CF0, 0x659D40, 0x658CA0); -WRAPPER void rwD3D8RenderStateVertexAlphaEnable(RwBool x) { VARJMP(rwD3D8RenderStateVertexAlphaEnable_A); }; -static uint32_t RpAtomicGetWorldBoundingSphere_A = AddressByVersion(0x59E800, 0x59EAC0, 0x59EB20, 0x640710, 0x640760, 0x63F6C0); -WRAPPER const RwSphere *RpAtomicGetWorldBoundingSphere(RpAtomic*) { VARJMP(RpAtomicGetWorldBoundingSphere_A); }; -static uint32_t RwD3D8CameraIsSphereFullyInsideFrustum_A = AddressByVersion(0x5BBC40, 0x5BBF00, 0x5C0450, 0x65FFB0, 0x660000, 0x65EF60); -WRAPPER RwBool RwD3D8CameraIsSphereFullyInsideFrustum(const void*, const void*) { VARJMP(RwD3D8CameraIsSphereFullyInsideFrustum_A); }; -static uint32_t RwD3D8CameraIsBBoxFullyInsideFrustum_A = AddressByVersion(0x5BBCA0, 0x5BBF60, 0x5C04B0, 0x660010, 0x660060, 0x65EFC0); -WRAPPER RwBool RwD3D8CameraIsBBoxFullyInsideFrustum(const void*, const void*) { VARJMP(RwD3D8CameraIsBBoxFullyInsideFrustum_A); }; - -static uint32_t RtBMPImageRead_A = AddressByVersion(0x5AFE70, 0x5B0130, 0x5B3390, 0x657870, 0x6578C0, 0x656820); -WRAPPER RwImage *RtBMPImageRead(const RwChar*) { VARJMP(RtBMPImageRead_A); } -static uint32_t RwImageFindRasterFormat_A = AddressByVersion(0x5BBF80, 0x5BC240, 0x5C0C40, 0x6602E0, 0x660330, 0x65F290); -WRAPPER RwImage *RwImageFindRasterFormat(RwImage*, RwInt32, RwInt32*, RwInt32*, RwInt32*, RwInt32*) { VARJMP(RwImageFindRasterFormat_A); } -static uint32_t RwImageDestroy_A = AddressByVersion(0x5A9180, 0x5A9440, 0x5AB6A0, 0x6512B0, 0x651300, 0x650260); -WRAPPER RwBool RwImageDestroy(RwImage*) { VARJMP(RwImageDestroy_A); } - -// ADDRESS -static uint32_t RwImageCreate_A = AddressByVersion(0x5A9120, 0, 0, 0x651250, 0, 0); -WRAPPER RwImage *RwImageCreate(RwInt32, RwInt32, RwInt32) { VARJMP(RwImageCreate_A); } -static uint32_t RwImageAllocatePixels_A = AddressByVersion(0x5A91E0, 0, 0, 0x651310, 0, 0); -WRAPPER RwImage *RwImageAllocatePixels(RwImage *) { VARJMP(RwImageAllocatePixels_A); } -static uint32_t RwStreamOpen_A = AddressByVersion(0x5A3FE0, 0, 0, 0x6459C0, 0, 0); -WRAPPER RwStream *RwStreamOpen(RwStreamType, RwStreamAccessType, const void*) { VARJMP(RwStreamOpen_A); } -static uint32_t RwStreamClose_A = AddressByVersion(0x5A3F10, 0, 0, 0x6458F0, 0, 0); -WRAPPER RwBool RwStreamClose(RwStream*, void*) { VARJMP(RwStreamClose_A); } -static uint32_t RwStreamRead_A = AddressByVersion(0x5A3AD0, 0, 0, 0x6454B0, 0, 0); -WRAPPER RwUInt32 RwStreamRead(RwStream*, void*, RwUInt32) { VARJMP(RwStreamRead_A); } -static uint32_t RwStreamSkip_A = AddressByVersion(0x5A3DF0, 0, 0, 0x6457D0, 0, 0); -WRAPPER RwStream *RwStreamSkip(RwStream*, RwUInt32) { VARJMP(RwStreamSkip_A); } -static uint32_t RwStreamFindChunk_A = AddressByVersion(0x5AA540, 0, 0, 0x64FAC0, 0, 0); -WRAPPER RwBool RwStreamFindChunk(RwStream*, RwUInt32, RwUInt32*, RwUInt32*) { VARJMP(RwStreamFindChunk_A); } -static uint32_t RwTexDictionaryStreamRead_A = AddressByVersion(0x5924A0, 0, 0, 0x61E710, 0, 0); -WRAPPER RwTexDictionary *RwTexDictionaryStreamRead(RwStream*) { VARJMP(RwTexDictionaryStreamRead_A); } -WRAPPER void _rwD3D8TexDictionaryEnableRasterFormatConversion(RwBool enable) { EAXJMP(0x5BE280); } - -static uint32_t RpGeometryLock_A = AddressByVersion(0, 0, 0, 0x64CCD0, 0, 0); -static uint32_t RpGeometryUnlock_A = AddressByVersion(0, 0, 0, 0x64CD00, 0, 0); -WRAPPER RpGeometry *RpGeometryLock(RpGeometry*, RwInt32) { VARJMP(RpGeometryLock_A); } -WRAPPER RpGeometry *RpGeometryUnlock(RpGeometry*) { VARJMP(RpGeometryUnlock_A); } -WRAPPER RpGeometry *RpGeometryForAllMaterials(RpGeometry*, RpMaterialCallBack, void*) { EAXJMP(0x5ACBF0); } - -static uint32_t RwIm2DGetNearScreenZ_A = AddressByVersion(0x5A43A0, 0x5A4660, 0x5A5340, 0x649B80, 0x649BD0, 0x648B30); -WRAPPER RwReal RwIm2DGetNearScreenZ(void) { VARJMP(RwIm2DGetNearScreenZ_A); } -// ADDRESS -static uint32_t RwIm2DGetFarScreenZ_A = AddressByVersion(0x5A43B0, 0, 0, 0x649B90, 0, 0); -WRAPPER RwReal RwIm2DGetFarScreenZ(void) { VARJMP(RwIm2DGetFarScreenZ_A); } -WRAPPER RwBool RwIm2DRenderPrimitive(RwPrimitiveType primType, RwIm2DVertex *vertices, RwInt32 numVertices) { EAXJMP(0x5A4430); } -static uint32_t RwIm2DRenderIndexedPrimitive_A = AddressByVersion(0x5A4440, 0x5A4700, 0x5A5440, 0x649C20, 0x649C70, 0x648BD0); -WRAPPER RwBool RwIm2DRenderIndexedPrimitive(RwPrimitiveType, RwIm2DVertex*, RwInt32, RwImVertexIndex*, RwInt32) { VARJMP(RwIm2DRenderIndexedPrimitive_A); } - -WRAPPER RwBool RwIm3DRenderIndexedPrimitive(RwPrimitiveType primType, RwImVertexIndex *indices, RwInt32 numIndices) { EAXJMP(0x5B6820); } -WRAPPER void *RwIm3DTransform(RwIm3DVertex *pVerts, RwUInt32 numVerts, RwMatrix *ltm, RwUInt32 flags) { EAXJMP(0x5B6720); } +typedef RwV3d *(*rwVectorsMultFn) (RwV3d * pointsOut, + const RwV3d * pointsIn, + RwInt32 numPoints, + const RwMatrix * matrix); + + +WRAPPER void _rwObjectHasFrameSetFrame(void* object, RwFrame* frame) { EAXJMP(0x5BC950); } +WRAPPER RpAtomic* AtomicDefaultRenderCallBack(RpAtomic* atomic) { EAXJMP(0x59E690); } +WRAPPER void _rpAtomicResyncInterpolatedSphere(RpAtomic* atomic) { EAXJMP(0x59E6C0); } +WRAPPER RwSphere const* RpAtomicGetWorldBoundingSphere(RpAtomic* atomic) { EAXJMP(0x59E800); } +WRAPPER RwInt32 RpClumpGetNumAtomics(RpClump* clump) { EAXJMP(0x59ED50); } +WRAPPER RpClump* RpClumpRender(RpClump* clump) { EAXJMP(0x59ED80); } +WRAPPER RpClump* RpClumpForAllAtomics(RpClump* clump, RpAtomicCallBack callback, void* pData) { EAXJMP(0x59EDD0); } +WRAPPER RpClump* RpClumpForAllCameras(RpClump* clump, RwCameraCallBack callback, void* pData) { EAXJMP(0x59EE10); } +WRAPPER RpClump* RpClumpForAllLights(RpClump* clump, RpLightCallBack callback, void* pData) { EAXJMP(0x59EE60); } +WRAPPER RpAtomic* RpAtomicCreate() { EAXJMP(0x59EEB0); } +WRAPPER RpAtomic* RpAtomicSetGeometry(RpAtomic* atomic, RpGeometry* geometry, RwUInt32 flags) { EAXJMP(0x59EFA0); } +WRAPPER RwBool RpAtomicDestroy(RpAtomic* atomic) { EAXJMP(0x59F020); } +WRAPPER RpAtomic* RpAtomicClone(RpAtomic* atomic) { EAXJMP(0x59F0A0); } +WRAPPER RpClump* RpClumpClone(RpClump* clump) { EAXJMP(0x59F1B0); } +WRAPPER RpClump* RpClumpCreate() { EAXJMP(0x59F490); } +WRAPPER RwBool RpClumpDestroy(RpClump* clump) { EAXJMP(0x59F500); } +WRAPPER RpClump* RpClumpAddAtomic(RpClump* clump, RpAtomic* atomic) { EAXJMP(0x59F680); } +WRAPPER RpClump* RpClumpRemoveAtomic(RpClump* clump, RpAtomic* atomic) { EAXJMP(0x59F6B0); } +WRAPPER RpClump* RpClumpRemoveLight(RpClump* clump, RpLight* light) { EAXJMP(0x59F6E0); } +WRAPPER RpClump* RpClumpStreamRead(RwStream* stream) { EAXJMP(0x59FC50); } +WRAPPER RwInt32 RpAtomicRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5A0510); } +WRAPPER RwInt32 RpClumpRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5A0540); } +WRAPPER RwInt32 RpAtomicRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5A0570); } +WRAPPER RwInt32 RpAtomicSetStreamAlwaysCallBack(RwUInt32 pluginID, RwPluginDataChunkAlwaysCallBack alwaysCB) { EAXJMP(0x5A05A0); } +WRAPPER RwInt32 RpAtomicSetStreamRightsCallBack(RwUInt32 pluginID, RwPluginDataChunkRightsCallBack rightsCB) { EAXJMP(0x5A05C0); } +WRAPPER RwInt32 RpAtomicGetPluginOffset(RwUInt32 pluginID) { EAXJMP(0x5A05E0); } +WRAPPER RpAtomic* RpAtomicSetFrame(RpAtomic* atomic, RwFrame* frame) { EAXJMP(0x5A0600); } +WRAPPER RwInt32 RwEngineRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor initCB, RwPluginObjectDestructor termCB) { EAXJMP(0x5A0DC0); } +WRAPPER RwInt32 RwEngineGetPluginOffset(RwUInt32 pluginID) { EAXJMP(0x5A0DF0); } +WRAPPER RwInt32 RwEngineGetNumSubSystems() { EAXJMP(0x5A0E10); } +WRAPPER RwSubSystemInfo* RwEngineGetSubSystemInfo(RwSubSystemInfo* subSystemInfo, RwInt32 subSystemIndex) { EAXJMP(0x5A0E40); } +WRAPPER RwInt32 RwEngineGetCurrentSubSystem() { EAXJMP(0x5A0E70); } +WRAPPER RwBool RwEngineSetSubSystem(RwInt32 subSystemIndex) { EAXJMP(0x5A0EA0); } +WRAPPER RwInt32 RwEngineGetNumVideoModes() { EAXJMP(0x5A0ED0); } +WRAPPER RwVideoMode* RwEngineGetVideoModeInfo(RwVideoMode* modeinfo, RwInt32 modeIndex) { EAXJMP(0x5A0F00); } +WRAPPER RwInt32 RwEngineGetCurrentVideoMode() { EAXJMP(0x5A0F30); } +WRAPPER RwBool RwEngineSetVideoMode(RwInt32 modeIndex) { EAXJMP(0x5A0F60); } +WRAPPER RwBool RwEngineStop() { EAXJMP(0x5A0F90); } +WRAPPER RwBool RwEngineStart() { EAXJMP(0x5A0FE0); } +WRAPPER RwBool RwEngineClose() { EAXJMP(0x5A1070); } +WRAPPER RwBool RwEngineOpen(RwEngineOpenParams* initParams) { EAXJMP(0x5A10E0); } +WRAPPER RwBool RwEngineTerm() { EAXJMP(0x5A1290); } +WRAPPER RwBool RwEngineInit(RwMemoryFunctions* memFuncs, RwUInt32 initFlags, RwUInt32 resArenaSize) { EAXJMP(0x5A12D0); } +WRAPPER void* _rwFrameOpen(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5A15E0); } +WRAPPER void* _rwFrameClose(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5A1650); } +WRAPPER RwFrame* _rwFrameCloneAndLinkClones(RwFrame* root) { EAXJMP(0x5A1690); } +WRAPPER RwFrame* _rwFramePurgeClone(RwFrame* root) { EAXJMP(0x5A1880); } +WRAPPER RwBool RwFrameDirty(RwFrame const* frame) { EAXJMP(0x5A1930); } +WRAPPER void _rwFrameInit(RwFrame* frame) { EAXJMP(0x5A1950); } +WRAPPER RwFrame* RwFrameCreate() { EAXJMP(0x5A1A00); } +WRAPPER RwBool RwFrameDestroy(RwFrame* frame) { EAXJMP(0x5A1A30); } +WRAPPER RwBool RwFrameDestroyHierarchy(RwFrame* frame) { EAXJMP(0x5A1BF0); } +WRAPPER RwFrame* RwFrameUpdateObjects(RwFrame* frame) { EAXJMP(0x5A1C60); } +WRAPPER RwMatrix* RwFrameGetLTM(RwFrame* frame) { EAXJMP(0x5A1CE0); } +WRAPPER RwFrame* RwFrameAddChild(RwFrame* parent, RwFrame* child) { EAXJMP(0x5A1D00); } +WRAPPER RwFrame* RwFrameRemoveChild(RwFrame* child) { EAXJMP(0x5A1ED0); } +WRAPPER RwFrame* RwFrameForAllChildren(RwFrame* frame, RwFrameCallBack callBack, void* data) { EAXJMP(0x5A1FC0); } +WRAPPER RwFrame* RwFrameTranslate(RwFrame* frame, RwV3d const* v, RwOpCombineType combine) { EAXJMP(0x5A2000); } +WRAPPER RwFrame* RwFrameScale(RwFrame* frame, RwV3d const* v, RwOpCombineType combine) { EAXJMP(0x5A20A0); } +WRAPPER RwFrame* RwFrameTransform(RwFrame* frame, RwMatrix const* m, RwOpCombineType combine) { EAXJMP(0x5A2140); } +WRAPPER RwFrame* RwFrameRotate(RwFrame* frame, RwV3d const* axis, RwReal angle, RwOpCombineType combine) { EAXJMP(0x5A21E0); } +WRAPPER RwFrame* RwFrameSetIdentity(RwFrame* frame) { EAXJMP(0x5A2280); } +WRAPPER RwFrame* RwFrameForAllObjects(RwFrame* frame, RwObjectCallBack callBack, void* data) { EAXJMP(0x5A2340); } +WRAPPER RwInt32 RwFrameRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5A2380); } +WRAPPER RwBool _rwMatrixSetMultFn(rwMatrixMultFn multMat) { EAXJMP(0x5A23B0); } +WRAPPER RwReal _rwMatrixDeterminant(RwMatrix const* matrix) { EAXJMP(0x5A2520); } +WRAPPER RwReal _rwMatrixOrthogonalError(RwMatrix const* matrix) { EAXJMP(0x5A2570); } +WRAPPER RwReal _rwMatrixNormalError(RwMatrix const* matrix) { EAXJMP(0x5A25D0); } +WRAPPER RwReal _rwMatrixIdentityError(RwMatrix const* matrix) { EAXJMP(0x5A2660); } +WRAPPER void* _rwMatrixClose(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5A2730); } +WRAPPER void* _rwMatrixOpen(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5A2770); } +WRAPPER RwMatrix* RwMatrixOptimize(RwMatrix* matrix, RwMatrixTolerance const* tolerance) { EAXJMP(0x5A2820); } +WRAPPER RwMatrix* RwMatrixUpdate(RwMatrix* matrix) { EAXJMP(0x5A28E0); } +WRAPPER RwMatrix* RwMatrixMultiply(RwMatrix* matrixOut, RwMatrix const* MatrixIn1, RwMatrix const* matrixIn2) { EAXJMP(0x5A28F0); } +WRAPPER RwMatrix* RwMatrixRotateOneMinusCosineSine(RwMatrix* matrix, RwV3d const* unitAxis, RwReal oneMinusCosine, RwReal sine, RwOpCombineType combineOp) { EAXJMP(0x5A2960); } +WRAPPER RwMatrix* RwMatrixRotate(RwMatrix* matrix, RwV3d const* axis, RwReal angle, RwOpCombineType combineOp) { EAXJMP(0x5A2BF0); } +WRAPPER RwMatrix* RwMatrixInvert(RwMatrix* matrixOut, RwMatrix const* matrixIn) { EAXJMP(0x5A2C90); } +WRAPPER RwMatrix* RwMatrixScale(RwMatrix* matrix, RwV3d const* scale, RwOpCombineType combineOp) { EAXJMP(0x5A2EE0); } +WRAPPER RwMatrix* RwMatrixTranslate(RwMatrix* matrix, RwV3d const* translation, RwOpCombineType combineOp) { EAXJMP(0x5A3070); } +WRAPPER RwMatrix* RwMatrixTransform(RwMatrix* matrix, RwMatrix const* transform, RwOpCombineType combineOp) { EAXJMP(0x5A31C0); } +WRAPPER RwBool RwMatrixDestroy(RwMatrix* mpMat) { EAXJMP(0x5A3300); } +WRAPPER RwMatrix* RwMatrixCreate() { EAXJMP(0x5A3330); } +WRAPPER RwBool _rwVectorSetMultFn(rwVectorMultFn multPoint, rwVectorsMultFn multPoints, rwVectorMultFn multVector, rwVectorsMultFn multVectors) { EAXJMP(0x5A3450); } +WRAPPER RwReal _rwV3dNormalize(RwV3d* out, RwV3d const* in) { EAXJMP(0x5A3600); } +WRAPPER RwReal RwV3dLength(RwV3d const* in) { EAXJMP(0x5A36A0); } +WRAPPER RwReal _rwSqrt(RwReal const num) { EAXJMP(0x5A3710); } +WRAPPER RwReal _rwInvSqrt(RwReal const num) { EAXJMP(0x5A3770); } +WRAPPER RwV3d* RwV3dTransformPoints(RwV3d* pointsOut, RwV3d const* pointsIn, RwInt32 numPoints, RwMatrix const* matrix) { EAXJMP(0x5A37D0); } +WRAPPER RwV3d* RwV3dTransformVectors(RwV3d* vectorsOut, RwV3d const* vectorsIn, RwInt32 numPoints, RwMatrix const* matrix) { EAXJMP(0x5A37E0); } +WRAPPER void* _rwVectorClose(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5A37F0); } +WRAPPER void* _rwVectorOpen(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5A3860); } +WRAPPER RwUInt32 RwStreamRead(RwStream* stream, void* buffer, RwUInt32 length) { EAXJMP(0x5A3AD0); } +WRAPPER RwStream* RwStreamWrite(RwStream* stream, void const* buffer, RwUInt32 length) { EAXJMP(0x5A3C30); } +WRAPPER RwStream* RwStreamSkip(RwStream* stream, RwUInt32 offset) { EAXJMP(0x5A3DF0); } +WRAPPER RwBool RwStreamClose(RwStream* stream, void* pData) { EAXJMP(0x5A3F10); } +WRAPPER RwStream* RwStreamOpen(RwStreamType type, RwStreamAccessType accessType, void const* pData) { EAXJMP(0x5A3FE0); } +WRAPPER RwReal RwIm2DGetNearScreenZ() { EAXJMP(0x5A43A0); } +WRAPPER RwReal RwIm2DGetFarScreenZ() { EAXJMP(0x5A43B0); } +WRAPPER RwBool RwRenderStateSet(RwRenderState state, void* value) { EAXJMP(0x5A43C0); } +WRAPPER RwBool RwRenderStateGet(RwRenderState state, void* value) { EAXJMP(0x5A4410); } +WRAPPER RwBool RwIm2DRenderLine(RwIm2DVertex* vertices, RwInt32 numVertices, RwInt32 vert1, RwInt32 vert2) { EAXJMP(0x5A4420); } +WRAPPER RwBool RwIm2DRenderPrimitive(RwPrimitiveType primType, RwIm2DVertex* vertices, RwInt32 numVertices) { EAXJMP(0x5A4430); } +WRAPPER RwBool RwIm2DRenderIndexedPrimitive(RwPrimitiveType primType, RwIm2DVertex* vertices, RwInt32 numVertices, RwImVertexIndex* indices, RwInt32 numIndices) { EAXJMP(0x5A4440); } +WRAPPER RwCamera* RwCameraEndUpdate(RwCamera* camera) { EAXJMP(0x5A5020); } +WRAPPER RwCamera* RwCameraBeginUpdate(RwCamera* camera) { EAXJMP(0x5A5030); } +WRAPPER RwCamera* RwCameraSetViewOffset(RwCamera* camera, RwV2d const* offset) { EAXJMP(0x5A5040); } +WRAPPER RwCamera* RwCameraSetNearClipPlane(RwCamera* camera, RwReal nearClip) { EAXJMP(0x5A5070); } +WRAPPER RwCamera* RwCameraSetFarClipPlane(RwCamera* camera, RwReal farClip) { EAXJMP(0x5A5140); } +WRAPPER RwFrustumTestResult RwCameraFrustumTestSphere(RwCamera const* camera, RwSphere const* sphere) { EAXJMP(0x5A5170); } +WRAPPER RwCamera* RwCameraClear(RwCamera* camera, RwRGBA* colour, RwInt32 clearMode) { EAXJMP(0x5A51E0); } +WRAPPER RwCamera* RwCameraShowRaster(RwCamera* camera, void* pDev, RwUInt32 flags) { EAXJMP(0x5A5210); } +WRAPPER RwCamera* RwCameraSetProjection(RwCamera* camera, RwCameraProjection projection) { EAXJMP(0x5A5240); } +WRAPPER RwCamera* RwCameraSetViewWindow(RwCamera* camera, RwV2d const* viewWindow) { EAXJMP(0x5A52B0); } +WRAPPER RwInt32 RwCameraRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5A52F0); } +WRAPPER RwBool RwCameraDestroy(RwCamera* camera) { EAXJMP(0x5A5320); } +WRAPPER RwCamera* RwCameraCreate() { EAXJMP(0x5A5360); } +WRAPPER RwBool RwTextureSetMipmapping(RwBool enable) { EAXJMP(0x5A7100); } +WRAPPER RwBool RwTextureGetMipmapping() { EAXJMP(0x5A7120); } +WRAPPER RwBool RwTextureSetAutoMipmapping(RwBool enable) { EAXJMP(0x5A7130); } +WRAPPER RwBool RwTextureGetAutoMipmapping() { EAXJMP(0x5A7150); } +WRAPPER RwTexDictionary* RwTexDictionaryCreate() { EAXJMP(0x5A7160); } +WRAPPER RwBool RwTexDictionaryDestroy(RwTexDictionary* dict) { EAXJMP(0x5A7200); } +WRAPPER RwTexDictionary const* RwTexDictionaryForAllTextures(RwTexDictionary const* dict, RwTextureCallBack fpCallBack, void* pData) { EAXJMP(0x5A7290); } +WRAPPER RwTexture* RwTextureCreate(RwRaster* raster) { EAXJMP(0x5A72D0); } +WRAPPER RwBool RwTextureDestroy(RwTexture* texture) { EAXJMP(0x5A7330); } +WRAPPER RwTexture* RwTextureSetName(RwTexture* texture, RwChar const* name) { EAXJMP(0x5A73B0); } +WRAPPER RwTexture* RwTextureSetMaskName(RwTexture* texture, RwChar const* maskName) { EAXJMP(0x5A7420); } +WRAPPER RwTexture* RwTexDictionaryAddTexture(RwTexDictionary* dict, RwTexture* texture) { EAXJMP(0x5A7490); } +WRAPPER RwTexture* RwTexDictionaryFindNamedTexture(RwTexDictionary* dict, RwChar const* name) { EAXJMP(0x5A74D0); } +WRAPPER RwTexDictionary* RwTexDictionarySetCurrent(RwTexDictionary* dict) { EAXJMP(0x5A7550); } +WRAPPER RwTexDictionary* RwTexDictionaryGetCurrent() { EAXJMP(0x5A7570); } +WRAPPER RwTexture* RwTextureRead(RwChar const* name, RwChar const* maskName) { EAXJMP(0x5A7580); } +WRAPPER RwBool RwTextureRasterGenerateMipmaps(RwRaster* raster, RwImage* image) { EAXJMP(0x5A7780); } +WRAPPER RwImage* RwImageCreate(RwInt32 width, RwInt32 height, RwInt32 depth) { EAXJMP(0x5A9120); } +WRAPPER RwBool RwImageDestroy(RwImage* image) { EAXJMP(0x5A9180); } +WRAPPER RwImage* RwImageAllocatePixels(RwImage* image) { EAXJMP(0x5A91E0); } +WRAPPER RwImage* RwImageFreePixels(RwImage* image) { EAXJMP(0x5A92A0); } +WRAPPER RwImage* RwImageMakeMask(RwImage* image) { EAXJMP(0x5A92D0); } +WRAPPER RwImage* RwImageApplyMask(RwImage* image, RwImage const* mask) { EAXJMP(0x5A93A0); } +WRAPPER RwChar const* RwImageSetPath(RwChar const* path) { EAXJMP(0x5A9750); } +WRAPPER RwImage* RwImageRead(RwChar const* imageName) { EAXJMP(0x5A9810); } +WRAPPER RwChar const* RwImageFindFileType(RwChar const* imageName) { EAXJMP(0x5A9B40); } +WRAPPER RwImage* RwImageReadMaskedImage(RwChar const* imageName, RwChar const* maskname) { EAXJMP(0x5A9C10); } +WRAPPER RwImage* RwImageCopy(RwImage* destImage, RwImage const* sourceImage) { EAXJMP(0x5A9F50); } +WRAPPER RwImage* RwImageGammaCorrect(RwImage* image) { EAXJMP(0x5AA130); } +WRAPPER RwBool RwImageSetGamma(RwReal gammaValue) { EAXJMP(0x5AA2C0); } +WRAPPER RwStream* _rwStreamWriteVersionedChunkHeader(RwStream* stream, RwInt32 type, RwInt32 size, RwUInt32 version, RwUInt32 buildNum) { EAXJMP(0x5AA4E0); } +WRAPPER RwBool RwStreamFindChunk(RwStream* stream, RwUInt32 type, RwUInt32* lengthOut, RwUInt32* versionOut) { EAXJMP(0x5AA540); } +WRAPPER void* RwMemLittleEndian32(void* mem, RwUInt32 size) { EAXJMP(0x5AA640); } +WRAPPER void* RwMemNative32(void* mem, RwUInt32 size) { EAXJMP(0x5AA650); } +WRAPPER void* RwMemFloat32ToReal(void* mem, RwUInt32 size) { EAXJMP(0x5AA660); } +WRAPPER RwStream* RwStreamWriteReal(RwStream* stream, RwReal const* reals, RwUInt32 numBytes) { EAXJMP(0x5AA680); } +WRAPPER RwStream* RwStreamWriteInt32(RwStream* stream, RwInt32 const* ints, RwUInt32 numBytes) { EAXJMP(0x5AA720); } +WRAPPER RwStream* RwStreamReadReal(RwStream* stream, RwReal* reals, RwUInt32 numBytes) { EAXJMP(0x5AA740); } +WRAPPER RwStream* RwStreamReadInt32(RwStream* stream, RwInt32* ints, RwUInt32 numBytes) { EAXJMP(0x5AA7B0); } +WRAPPER RwUInt32 RwTextureStreamGetSize(RwTexture const* texture) { EAXJMP(0x5AA800); } +WRAPPER RwTexture const* RwTextureStreamWrite(RwTexture const* texture, RwStream* stream) { EAXJMP(0x5AA870); } +WRAPPER RwTexture* RwTextureStreamRead(RwStream* stream) { EAXJMP(0x5AAA40); } +WRAPPER RwTexDictionary const* RwTexDictionaryStreamWrite(RwTexDictionary const* texDict, RwStream* stream) { EAXJMP(0x5AB020); } +WRAPPER RpMorphTarget const* RpMorphTargetCalcBoundingSphere(RpMorphTarget const* morphTarget, RwSphere* boundingSphere) { EAXJMP(0x5AC890); } +WRAPPER RwInt32 RpGeometryAddMorphTargets(RpGeometry* geometry, RwInt32 mtcount) { EAXJMP(0x5AC9A0); } +WRAPPER RpGeometry const* RpGeometryTriangleSetVertexIndices(RpGeometry const* geometry, RpTriangle* triangle, RwUInt16 vert1, RwUInt16 vert2, RwUInt16 vert3) { EAXJMP(0x5ACB60); } +WRAPPER RpGeometry* RpGeometryTriangleSetMaterial(RpGeometry* geometry, RpTriangle* triangle, RpMaterial* material) { EAXJMP(0x5ACB90); } +WRAPPER RpGeometry* RpGeometryForAllMaterials(RpGeometry* geometry, RpMaterialCallBack fpCallBack, void* pData) { EAXJMP(0x5ACBF0); } +WRAPPER RpGeometry* RpGeometryLock(RpGeometry* geometry, RwInt32 lockMode) { EAXJMP(0x5ACC30); } +WRAPPER RpGeometry* RpGeometryUnlock(RpGeometry* geometry) { EAXJMP(0x5ACC60); } +WRAPPER RpGeometry* RpGeometryCreate(RwInt32 numVert, RwInt32 numTriangles, RwUInt32 format) { EAXJMP(0x5ACD10); } +WRAPPER RpGeometry* _rpGeometryAddRef(RpGeometry* geometry) { EAXJMP(0x5ACF40); } +WRAPPER RwBool RpGeometryDestroy(RpGeometry* geometry) { EAXJMP(0x5ACF50); } +WRAPPER RwInt32 RpGeometryRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5ACFF0); } +WRAPPER RwInt32 RpGeometryRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5AD020); } +WRAPPER RpGeometry* RpGeometryStreamRead(RwStream* stream) { EAXJMP(0x5AD050); } +WRAPPER RwRaster* RwRasterGetCurrentContext() { EAXJMP(0x5AD6D0); } +WRAPPER RwRaster* RwRasterUnlock(RwRaster* raster) { EAXJMP(0x5AD6F0); } +WRAPPER RwRaster* RwRasterRenderFast(RwRaster* raster, RwInt32 x, RwInt32 y) { EAXJMP(0x5AD710); } +WRAPPER RwRaster* RwRasterUnlockPalette(RwRaster* raster) { EAXJMP(0x5AD750); } +WRAPPER RwBool RwRasterDestroy(RwRaster* raster) { EAXJMP(0x5AD780); } +WRAPPER RwRaster* RwRasterPushContext(RwRaster* raster) { EAXJMP(0x5AD7C0); } +WRAPPER RwInt32 RwRasterRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5AD810); } +WRAPPER RwUInt8* RwRasterLockPalette(RwRaster* raster, RwInt32 lockMode) { EAXJMP(0x5AD840); } +WRAPPER RwRaster* RwRasterPopContext() { EAXJMP(0x5AD870); } +WRAPPER RwInt32 RwRasterGetNumLevels(RwRaster* raster) { EAXJMP(0x5AD8C0); } +WRAPPER RwRaster* RwRasterShowRaster(RwRaster* raster, void* dev, RwUInt32 flags) { EAXJMP(0x5AD900); } +WRAPPER RwRaster* RwRasterCreate(RwInt32 width, RwInt32 height, RwInt32 depth, RwInt32 flags) { EAXJMP(0x5AD930); } +WRAPPER RwUInt8* RwRasterLock(RwRaster* raster, RwUInt8 level, RwInt32 lockMode) { EAXJMP(0x5AD9D0); } +WRAPPER RpMaterial* RpMaterialCreate() { EAXJMP(0x5ADC30); } +WRAPPER RwBool RpMaterialDestroy(RpMaterial* material) { EAXJMP(0x5ADCB0); } +WRAPPER RpMaterial* RpMaterialSetTexture(RpMaterial* material, RwTexture* texture) { EAXJMP(0x5ADD10); } +WRAPPER RwInt32 RpMaterialRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5ADD40); } +WRAPPER RwInt32 RpMaterialRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5ADD70); } +WRAPPER RpMaterial* RpMaterialStreamRead(RwStream* stream) { EAXJMP(0x5ADDA0); } +WRAPPER RpWorldSector* _rpSectorDefaultRenderCallBack(RpWorldSector* sector) { EAXJMP(0x5AE0B0); } +WRAPPER RwBool _rpWorldForAllGlobalLights(RpLightCallBack callBack, void* pData) { EAXJMP(0x5AE100); } +WRAPPER RpWorldSector* _rpWorldSectorForAllLocalLights(RpWorldSector* sector, RpLightCallBack callBack, void* pData) { EAXJMP(0x5AE150); } +WRAPPER RpWorld* RpWorldUnlock(RpWorld* world) { EAXJMP(0x5AE190); } +WRAPPER RpWorld* RpWorldSectorGetWorld(RpWorldSector const* sector) { EAXJMP(0x5AE2B0); } +WRAPPER RwBool RpWorldDestroy(RpWorld* world) { EAXJMP(0x5AE340); } +WRAPPER RpWorld* RpWorldCreate(RwBBox* boundingBox) { EAXJMP(0x5AE6A0); } +WRAPPER RwInt32 RpWorldRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5AEA40); } +WRAPPER RwInt32 RpWorldRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5AEA70); } +WRAPPER RwBool RpWorldPluginAttach() { EAXJMP(0x5AEAA0); } +WRAPPER RpWorld* RpWorldAddCamera(RpWorld* world, RwCamera* camera) { EAXJMP(0x5AFB80); } +WRAPPER RpWorld* RpWorldRemoveCamera(RpWorld* world, RwCamera* camera) { EAXJMP(0x5AFBB0); } +WRAPPER RpWorld* RpAtomicGetWorld(RpAtomic const* atomic) { EAXJMP(0x5AFC10); } +WRAPPER RpWorld* RpWorldAddClump(RpWorld* world, RpClump* clump) { EAXJMP(0x5AFC20); } +WRAPPER RpWorld* RpWorldAddLight(RpWorld* world, RpLight* light) { EAXJMP(0x5AFDA0); } +WRAPPER RpWorld* RpWorldRemoveLight(RpWorld* world, RpLight* light) { EAXJMP(0x5AFDF0); } +WRAPPER RwImage* RtBMPImageRead(RwChar const* imageName) { EAXJMP(0x5AFE70); } +WRAPPER RwBool RpSkinPluginAttach() { EAXJMP(0x5B07D0); } +WRAPPER RpAtomic* RpSkinAtomicSetHAnimHierarchy(RpAtomic* atomic, RpHAnimHierarchy* hierarchy) { EAXJMP(0x5B1050); } +WRAPPER RpHAnimHierarchy* RpSkinAtomicGetHAnimHierarchy(RpAtomic const* atomic) { EAXJMP(0x5B1070); } +WRAPPER RpSkin* RpSkinGeometryGetSkin(RpGeometry* geometry) { EAXJMP(0x5B1080); } +WRAPPER RpGeometry* RpSkinGeometrySetSkin(RpGeometry* geometry, RpSkin* skin) { EAXJMP(0x5B1090); } +WRAPPER RwMatrix const* RpSkinGetSkinToBoneMatrices(RpSkin* skin) { EAXJMP(0x5B10D0); } +WRAPPER RpHAnimHierarchy* RpHAnimHierarchyCreate(RwInt32 numNodes, RwUInt32* nodeFlags, RwInt32* nodeIDs, RpHAnimHierarchyFlag flags, RwInt32 maxKeyFrameSize) { EAXJMP(0x5B10E0); } +WRAPPER RpHAnimHierarchy* RpHAnimFrameGetHierarchy(RwFrame* frame) { EAXJMP(0x5B11F0); } +WRAPPER RwBool RpHAnimHierarchySetCurrentAnim(RpHAnimHierarchy* hierarchy, RpHAnimAnimation* anim) { EAXJMP(0x5B1200); } +WRAPPER RwBool RpHAnimHierarchySubAnimTime(RpHAnimHierarchy* hierarchy, RwReal time) { EAXJMP(0x5B12B0); } +WRAPPER RwBool RpHAnimHierarchyAddAnimTime(RpHAnimHierarchy* hierarchy, RwReal time) { EAXJMP(0x5B1480); } +WRAPPER RwBool RpHAnimHierarchyUpdateMatrices(RpHAnimHierarchy* hierarchy) { EAXJMP(0x5B1780); } +WRAPPER RpHAnimAnimation* RpHAnimAnimationStreamRead(RwStream* stream) { EAXJMP(0x5B1C10); } +WRAPPER RwBool RpHAnimPluginAttach() { EAXJMP(0x5B1D50); } +WRAPPER RwBool RpMatFXPluginAttach() { EAXJMP(0x5B2640); } +WRAPPER RpAtomic* RpMatFXAtomicEnableEffects(RpAtomic* atomic) { EAXJMP(0x5B3750); } +WRAPPER RpMaterial* RpMatFXMaterialSetEffects(RpMaterial* material, RpMatFXMaterialFlags flags) { EAXJMP(0x5B3780); } +WRAPPER RpMaterial* RpMatFXMaterialSetupEnvMap(RpMaterial* material, RwTexture* texture, RwFrame* frame, RwBool useFrameBufferAlpha, RwReal coef) { EAXJMP(0x5B38D0); } +WRAPPER RpMaterial* RpMatFXMaterialSetBumpMapTexture(RpMaterial* material, RwTexture* texture) { EAXJMP(0x5B3A40); } +WRAPPER RwBool RwD3D8SetRenderState(RwUInt32 state, RwUInt32 value) { EAXJMP(0x5B3CF0); } +WRAPPER void RwD3D8GetRenderState(RwUInt32 state, void* value) { EAXJMP(0x5B3D40); } +WRAPPER RwBool RwD3D8SetTextureStageState(RwUInt32 stage, RwUInt32 type, RwUInt32 value) { EAXJMP(0x5B3D60); } +WRAPPER RwBool RwD3D8SetTexture(RwTexture* texture, RwUInt32 stage) { EAXJMP(0x5B53A0); } +WRAPPER void* RwIm3DTransform(RwIm3DVertex* pVerts, RwUInt32 numVerts, RwMatrix* ltm, RwUInt32 flags) { EAXJMP(0x5B6720); } +WRAPPER RwBool RwIm3DEnd() { EAXJMP(0x5B67F0); } +WRAPPER RwBool RwIm3DRenderIndexedPrimitive(RwPrimitiveType primType, RwImVertexIndex* indices, RwInt32 numIndices) { EAXJMP(0x5B6820); } WRAPPER RwBool RwIm3DRenderLine(RwInt32 vert1, RwInt32 vert2) { EAXJMP(0x5B6980); } -WRAPPER RwBool RwIm3DEnd(void) { EAXJMP(0x5B67F0); } - -static uint32_t _rwObjectHasFrameSetFrame_A = AddressByVersion(0x5BC950, 0x5BCC10, 0x5C1820, 0x660CC0, 0x660D10, 0x65FC70); -WRAPPER void _rwObjectHasFrameSetFrame(void*, RwFrame*) { VARJMP(_rwObjectHasFrameSetFrame_A); } - -static uint32_t RxPipelineCreate_A = AddressByVersion(0x5C2E00, 0x5C30C0, 0x5C8FC0, 0x668FC0, 0x669010, 0x667F70); -WRAPPER RxPipeline *RxPipelineCreate(void) { VARJMP(RxPipelineCreate_A); } -static uint32_t RxPipelineLock_A = AddressByVersion(0x5D29F0, 0x5D2CB0, 0x5DDBF0, 0x67AC50, 0x67ACA0, 0x679C00); -WRAPPER RxLockedPipe *RxPipelineLock(RxPipeline*) { VARJMP(RxPipelineLock_A); } -static uint32_t RxLockedPipeUnlock_A = AddressByVersion(0x5D1FA0, 0x5D2260, 0x5DD0C0, 0x67A200, 0x67A250, 0x6791B0); -WRAPPER RxPipeline *RxLockedPipeUnlock(RxLockedPipe*) { VARJMP(RxLockedPipeUnlock_A); } -static uint32_t RxNodeDefinitionGetD3D8AtomicAllInOne_A = AddressByVersion(0x5DC500, 0x5DC7C0, 0x5EC470, 0x67CB90, 0x67CBE0, 0x67BB40); -WRAPPER RxNodeDefinition *RxNodeDefinitionGetD3D8AtomicAllInOne(void) { VARJMP(RxNodeDefinitionGetD3D8AtomicAllInOne_A); } -static uint32_t RxLockedPipeAddFragment_A = AddressByVersion(0x5D2BA0, 0x5D2E60, 0x5DE000, 0x67AE00, 0x67AE50, 0x679DB0); -WRAPPER RxLockedPipe *RxLockedPipeAddFragment(RxLockedPipe*, RwUInt32*, RxNodeDefinition*, ...) { VARJMP(RxLockedPipeAddFragment_A); } -static uint32_t _rxPipelineDestroy_A = AddressByVersion(0x5C2E70, 0x5C3130, 0x5C9030, 0x669030, 0x669080, 0x667FE0); -WRAPPER void _rxPipelineDestroy(RxPipeline*) { VARJMP(_rxPipelineDestroy_A); } -static uint32_t RxPipelineFindNodeByName_A = AddressByVersion(0x5D2B10, 0x5D2DD0, 0x5DDF40, 0x67AD70, 0x67ADC0, 0x679D20); -WRAPPER RxPipelineNode *RxPipelineFindNodeByName(RxPipeline*, const RwChar*, RxPipelineNode*, RwInt32*) { VARJMP(RxPipelineFindNodeByName_A); } -static uint32_t RxD3D8AllInOneSetRenderCallBack_A = AddressByVersion(0x5DFC60, 0x5DFF20, 0x5EE330, 0x678E30, 0x678E80, 0x677DE0); -WRAPPER void RxD3D8AllInOneSetRenderCallBack(RxPipelineNode*, RxD3D8AllInOneRenderCallBack) { VARJMP(RxD3D8AllInOneSetRenderCallBack_A); } -RxD3D8AllInOneRenderCallBack RxD3D8AllInOneGetRenderCallBack(RxPipelineNode *node) -{ - return *(RxD3D8AllInOneRenderCallBack*)((uint8*)node->privateData + 12); -} -void RxD3D8AllInOneSetInstanceCallBack(RxPipelineNode *node, RxD3D8AllInOneInstanceCallBack callback) -{ - *(RxD3D8AllInOneInstanceCallBack*)node->privateData = callback; -} - -static uint32_t rxD3D8DefaultRenderCallback_A = AddressByVersion(0x5DF960, 0x5DFC20, 0x5EE350, 0x678B30, 0x678B80, 0x677AE0); -WRAPPER void rxD3D8DefaultRenderCallback(RwResEntry*, void*, RwUInt8, RwUInt32) { VARJMP(rxD3D8DefaultRenderCallback_A); } -static uint32_t rwD3D8AtomicMatFXRenderCallback_A = AddressByVersion(0x5D0B80, 0x5D0E40, 0x5D8B20, 0x676460, 0x6764B0, 0x675410); - -WRAPPER RpMaterial *RpMatFXMaterialSetEffects(RpMaterial*, RpMatFXMaterialFlags) { EAXJMP(0x5B3780); } -WRAPPER RpMaterial *RpMatFXMaterialSetupEnvMap(RpMaterial*, RwTexture*, RwFrame*, RwBool, RwReal) { EAXJMP(0x5B38D0); } -WRAPPER void rwD3D8AtomicMatFXRenderCallback(RwResEntry*, void*, RwUInt8, RwUInt32) { VARJMP(rwD3D8AtomicMatFXRenderCallback_A); } -WRAPPER RpAtomic *RpMatFXAtomicEnableEffects(RpAtomic*) { EAXJMP(0x5B3750); } - -WRAPPER RpAtomic *RpAtomicSetFrame(RpAtomic*, RwFrame*) { EAXJMP(0x5A0600); } -WRAPPER RwBool RpAtomicDestroy(RpAtomic*) { EAXJMP(0x59F020); } -WRAPPER RpAtomic *RpAtomicClone(RpAtomic*) { EAXJMP(0x59F0A0); } -WRAPPER RpAtomic *RpAtomicSetGeometry(RpAtomic*, RpGeometry*, RwUInt32) { EAXJMP(0x59EFA0); } -WRAPPER RwInt32 RpAtomicRegisterPlugin(RwInt32, RwUInt32, RwPluginObjectConstructor, RwPluginObjectDestructor, RwPluginObjectCopy) { EAXJMP(0x5A0510); } -WRAPPER void _rpAtomicResyncInterpolatedSphere(RpAtomic*) { EAXJMP(0x59E6C0); } - -WRAPPER RpAtomic *AtomicDefaultRenderCallBack(RpAtomic*) { EAXJMP(0x59E690); } - -static uint32_t RpClumpForAllAtomics_A = AddressByVersion(0x59EDD0, 0x59F090, 0x59EFC0, 0x640D00, 0x640D50, 0x63FCB0); -WRAPPER RpClump *RpClumpForAllAtomics(RpClump*, RpAtomicCallBack, void*) { VARJMP(RpClumpForAllAtomics_A); } -WRAPPER RpClump *RpClumpRender(RpClump *) { EAXJMP(0x59ED80); } -WRAPPER RpClump *RpClumpClone(RpClump *) { EAXJMP(0x59F1B0); } -WRAPPER RwBool RpClumpDestroy(RpClump * clump) { EAXJMP(0x59F500); } -WRAPPER RwInt32 RpClumpRegisterPlugin(RwInt32, RwUInt32, RwPluginObjectConstructor, RwPluginObjectDestructor, RwPluginObjectCopy) { EAXJMP(0x5A0540); } -WRAPPER RpClump *RpClumpRemoveAtomic(RpClump*, RpAtomic*) { EAXJMP(0x59F6B0); } -WRAPPER RpClump *RpClumpAddAtomic(RpClump*, RpAtomic*) { EAXJMP(0x59F680); } - -WRAPPER RpLight *RpLightSetColor(RpLight *light, const RwRGBAReal *color) { EAXJMP(0x5BC320); } \ No newline at end of file +WRAPPER RxPipeline* RwIm3DSetTransformPipeline(RxPipeline* pipeline) { EAXJMP(0x5B6A50); } +WRAPPER RxPipeline* RwIm3DSetRenderPipeline(RxPipeline* pipeline, RwPrimitiveType primType) { EAXJMP(0x5B6AC0); } +WRAPPER void RwD3D8EngineSetRefreshRate(RwUInt32 refreshRate) { EAXJMP(0x5B95D0); } +WRAPPER RwBool RwD3D8CameraAttachWindow(void* camera, void* hwnd) { EAXJMP(0x5B9640); } +WRAPPER RwBool RwD3D8DeviceSupportsDXTTexture() { EAXJMP(0x5BAEB0); } +WRAPPER RwBool RwD3D8SetVertexShader(RwUInt32 handle) { EAXJMP(0x5BAF90); } +WRAPPER RwBool RwD3D8SetPixelShader(RwUInt32 handle) { EAXJMP(0x5BAFD0); } +WRAPPER RwBool RwD3D8SetStreamSource(RwUInt32 streamNumber, void* streamData, RwUInt32 stride) { EAXJMP(0x5BB010); } +WRAPPER RwBool RwD3D8SetIndices(void* indexData, RwUInt32 baseVertexIndex) { EAXJMP(0x5BB060); } +WRAPPER RwBool RwD3D8DrawIndexedPrimitive(RwUInt32 primitiveType, RwUInt32 minIndex, RwUInt32 numVertices, RwUInt32 startIndex, RwUInt32 numIndices) { EAXJMP(0x5BB0B0); } +WRAPPER RwBool RwD3D8DrawPrimitive(RwUInt32 primitiveType, RwUInt32 startVertex, RwUInt32 numVertices) { EAXJMP(0x5BB140); } +WRAPPER RwBool RwD3D8SetTransform(RwUInt32 state, void const* matrix) { EAXJMP(0x5BB1D0); } +WRAPPER void RwD3D8GetTransform(RwUInt32 state, void* matrix) { EAXJMP(0x5BB310); } +WRAPPER RwBool RwD3D8SetTransformWorld(RwMatrix const* matrix) { EAXJMP(0x5BB340); } +WRAPPER RwBool RwD3D8SetSurfaceProperties(RwRGBA const* color, RwSurfaceProperties const* surfaceProps, RwBool modulate) { EAXJMP(0x5BB490); } +WRAPPER RwBool RwD3D8SetLight(RwInt32 index, void const* light) { EAXJMP(0x5BB7A0); } +WRAPPER RwBool RwD3D8EnableLight(RwInt32 index, RwBool enable) { EAXJMP(0x5BB890); } +WRAPPER RwBool RwD3D8DynamicVertexBufferCreate(RwUInt32 fvf, RwUInt32 size, void** vertexBuffer) { EAXJMP(0x5BB9F0); } +WRAPPER void RwD3D8DynamicVertexBufferDestroy(void* vertexBuffer) { EAXJMP(0x5BBAE0); } +WRAPPER RwBool RwD3D8IndexBufferCreate(RwUInt32 numIndices, void** indexBuffer) { EAXJMP(0x5BBB10); } +WRAPPER RwBool RwD3D8CreatePixelShader(RwUInt32 const* function, RwUInt32* handle) { EAXJMP(0x5BBB40); } +WRAPPER void RwD3D8DeletePixelShader(RwUInt32 handle) { EAXJMP(0x5BBB90); } +WRAPPER RwBool RwD3D8SetPixelShaderConstant(RwUInt32 registerAddress, void const* antData, RwUInt32 antCount) { EAXJMP(0x5BBC00); } +WRAPPER void const* RwD3D8GetCaps() { EAXJMP(0x5BBC30); } +WRAPPER RwBool RwD3D8CameraIsSphereFullyInsideFrustum(void const* camera, void const* sphere) { EAXJMP(0x5BBC40); } +WRAPPER RwBool RwD3D8CameraIsBBoxFullyInsideFrustum(void const* camera, void const* boundingBox) { EAXJMP(0x5BBCA0); } +WRAPPER RwBool RwD3D8DynamicVertexBufferLock(RwUInt32 vertexSize, RwUInt32 numVertex, void** vertexBufferOut, void** vertexDataOut, RwUInt32* baseIndexOut) { EAXJMP(0x5BBD30); } +WRAPPER RwBool RwD3D8DynamicVertexBufferUnlock(void* vertexBuffer) { EAXJMP(0x5BBEB0); } +WRAPPER RwBool _rwIntelSSEsupported() { EAXJMP(0x5BBED0); } +WRAPPER RwImage* RwImageSetFromRaster(RwImage* image, RwRaster* raster) { EAXJMP(0x5BBF10); } +WRAPPER RwRaster* RwRasterSetFromImage(RwRaster* raster, RwImage* image) { EAXJMP(0x5BBF50); } +WRAPPER RwImage* RwImageFindRasterFormat(RwImage* ipImage, RwInt32 nRasterType, RwInt32* npWidth, RwInt32* npHeight, RwInt32* npDepth, RwInt32* npFormat) { EAXJMP(0x5BBF80); } +WRAPPER RwInt32 RwFrameRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5BBFF0); } +WRAPPER rwFrameList* _rwFrameListDeinitialize(rwFrameList* frameList) { EAXJMP(0x5BC020); } +WRAPPER rwFrameList* _rwFrameListStreamRead(RwStream* stream, rwFrameList* fl) { EAXJMP(0x5BC050); } +WRAPPER RpLight* RpLightSetRadius(RpLight* light, RwReal radius) { EAXJMP(0x5BC300); } +WRAPPER RpLight* RpLightSetColor(RpLight* light, RwRGBAReal const* color) { EAXJMP(0x5BC320); } +WRAPPER RwReal RpLightGetConeAngle(RpLight const* light) { EAXJMP(0x5BC370); } +WRAPPER RwInt32 RpLightRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5BC5B0); } +WRAPPER RpLight* RpLightStreamRead(RwStream* stream) { EAXJMP(0x5BC5E0); } +WRAPPER RwBool RpLightDestroy(RpLight* light) { EAXJMP(0x5BC780); } +WRAPPER RpLight* RpLightCreate(RwInt32 type) { EAXJMP(0x5BC7C0); } +WRAPPER void _rwD3D8TexDictionaryEnableRasterFormatConversion(RwBool enable) { EAXJMP(0x5BE280); } +WRAPPER RwFileFunctions* RwOsGetFileInterface() { EAXJMP(0x5BF110); } +WRAPPER RwBool RwFreeListDestroy(RwFreeList* freelist) { EAXJMP(0x5C1720); } +WRAPPER RwFreeList* RwFreeListCreate(RwInt32 entrySize, RwInt32 entriesPerBlock, RwInt32 alignment) { EAXJMP(0x5C1790); } +WRAPPER RwInt32 RwFreeListPurge(RwFreeList* freelist) { EAXJMP(0x5C19F0); } +WRAPPER RwInt32 RwFreeListPurgeAllFreeLists() { EAXJMP(0x5C1B90); } +WRAPPER RwFreeList* RwFreeListForAllUsed(RwFreeList* freelist, RwFreeListCallBack fpCallBack, void* pData) { EAXJMP(0x5C1D40); } +WRAPPER RwBool _rxPipelineClose() { EAXJMP(0x5C2780); } +WRAPPER RwBool _rxPipelineOpen() { EAXJMP(0x5C27E0); } +WRAPPER RxHeap* RxHeapGetGlobalHeap() { EAXJMP(0x5C2AD0); } +WRAPPER RxPacket* RxPacketCreate(RxPipelineNode* node) { EAXJMP(0x5C2AE0); } +WRAPPER RxCluster* RxClusterSetExternalData(RxCluster* cluster, void* data, RwInt32 stride, RwInt32 numElements) { EAXJMP(0x5C2B10); } +WRAPPER RxCluster* RxClusterSetData(RxCluster* cluster, void* data, RwInt32 stride, RwInt32 numElements) { EAXJMP(0x5C2B70); } +WRAPPER RxCluster* RxClusterInitializeData(RxCluster* cluster, RwUInt32 numElements, RwUInt16 stride) { EAXJMP(0x5C2BD0); } +WRAPPER RxCluster* RxClusterResizeData(RxCluster* CurrentCluster, RwUInt32 NumElements) { EAXJMP(0x5C2C40); } +WRAPPER RxCluster* RxClusterLockWrite(RxPacket* packet, RwUInt32 clusterIndex, RxPipelineNode* node) { EAXJMP(0x5C2C90); } +WRAPPER RxPipeline* RxPipelineExecute(RxPipeline* pipeline, void* data, RwBool heapReset) { EAXJMP(0x5C2D60); } +WRAPPER RxPipeline* RxPipelineCreate() { EAXJMP(0x5C2E00); } +WRAPPER void _rxPipelineDestroy(RxPipeline* Pipeline) { EAXJMP(0x5C2E70); } +WRAPPER RwBool RwResourcesFreeResEntry(RwResEntry* entry) { EAXJMP(0x5C3080); } +WRAPPER void _rwResourcesPurge() { EAXJMP(0x5C30F0); } +WRAPPER RwResEntry* RwResourcesAllocateResEntry(void* owner, RwResEntry** ownerRef, RwInt32 size, RwResEntryDestroyNotify destroyNotify) { EAXJMP(0x5C3170); } +WRAPPER RwBool RwResourcesEmptyArena() { EAXJMP(0x5C3360); } +WRAPPER RwBool _rwPluginRegistryOpen() { EAXJMP(0x5C3450); } +WRAPPER RwBool _rwPluginRegistryClose() { EAXJMP(0x5C3480); } +WRAPPER RwInt32 _rwPluginRegistryGetPluginOffset(RwPluginRegistry const* reg, RwUInt32 pluginID) { EAXJMP(0x5C3590); } +WRAPPER RwInt32 _rwPluginRegistryAddPlugin(RwPluginRegistry* reg, RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5C35C0); } +WRAPPER RwPluginRegistry const* _rwPluginRegistryInitObject(RwPluginRegistry const* reg, void* object) { EAXJMP(0x5C37F0); } +WRAPPER RwPluginRegistry const* _rwPluginRegistryDeInitObject(RwPluginRegistry const* reg, void* object) { EAXJMP(0x5C3850); } +WRAPPER RwPluginRegistry const* _rwPluginRegistryCopyObject(RwPluginRegistry const* reg, void* dstObject, void const* srcObject) { EAXJMP(0x5C3880); } +WRAPPER RwError* RwErrorSet(RwError* code) { EAXJMP(0x5C3910); } +WRAPPER RwInt32 _rwerror(RwInt32 code, ...) { EAXJMP(0x5C3970); } +WRAPPER RwInt32 _rwPluginRegistryAddPluginStream(RwPluginRegistry* reg, RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5C3980); } +WRAPPER RwInt32 _rwPluginRegistryAddPlgnStrmlwysCB(RwPluginRegistry* reg, RwUInt32 pluginID, RwPluginDataChunkAlwaysCallBack alwaysCB) { EAXJMP(0x5C39C0); } +WRAPPER RwInt32 _rwPluginRegistryAddPlgnStrmRightsCB(RwPluginRegistry* reg, RwUInt32 pluginID, RwPluginDataChunkRightsCallBack rightsCB) { EAXJMP(0x5C39F0); } +WRAPPER RwPluginRegistry const* _rwPluginRegistryReadDataChunks(RwPluginRegistry const* reg, RwStream* stream, void* object) { EAXJMP(0x5C3A20); } +WRAPPER RwPluginRegistry const* _rwPluginRegistryInvokeRights(RwPluginRegistry const* reg, RwUInt32 id, void* obj, RwUInt32 extraData) { EAXJMP(0x5C3B50); } +WRAPPER RwInt32 _rwPluginRegistryGetSize(RwPluginRegistry const* reg, void const* object) { EAXJMP(0x5C3BA0); } +WRAPPER RwPluginRegistry const* _rwPluginRegistryWriteDataChunks(RwPluginRegistry const* reg, RwStream* stream, void const* object) { EAXJMP(0x5C3BE0); } +WRAPPER RwPluginRegistry const* _rwPluginRegistrySkipDataChunks(RwPluginRegistry const* reg, RwStream* stream) { EAXJMP(0x5C3CB0); } +WRAPPER RwCamera* RwCameraStreamRead(RwStream* stream) { EAXJMP(0x5C3D30); } +WRAPPER RwBBox* RwBBoxCalculate(RwBBox* boundBox, RwV3d const* verts, RwInt32 numVerts) { EAXJMP(0x5C5570); } +WRAPPER RwImage* RwImageResample(RwImage* dstImage, RwImage const* srcImage) { EAXJMP(0x5C72B0); } +WRAPPER RwImage* RwImageCreateResample(RwImage const* srcImage, RwInt32 width, RwInt32 height) { EAXJMP(0x5C7B30); } +WRAPPER RxRenderStateVector* RxRenderStateVectorSetDefaultRenderStateVector(RxRenderStateVector* rsvp) { EAXJMP(0x5D9240); } +WRAPPER RxRenderStateVector* RxRenderStateVectorCreate(RwBool current) { EAXJMP(0x5D9340); } +WRAPPER void RxRenderStateVectorDestroy(RxRenderStateVector* rsvp) { EAXJMP(0x5D9410); } +WRAPPER RxRenderStateVector* RxRenderStateVectorLoadDriverState(RxRenderStateVector* rsvp) { EAXJMP(0x5D9460); } +WRAPPER void _rxEmbeddedPacketBetweenPipelines(RxPipeline* fromPipeline, RxPipeline* toPipeline) { EAXJMP(0x5D95D0); } +WRAPPER RxPipelineNode* _rxEmbeddedPacketBetweenNodes(RxPipeline* pipeline, RxPipelineNode* nodeFrom, RwUInt32 whichOutput) { EAXJMP(0x5D9740); } +WRAPPER void _rxPacketDestroy(RxPacket* Packet) { EAXJMP(0x5D9810); } +WRAPPER RpMaterialList* _rpMaterialListDeinitialize(RpMaterialList* matList) { EAXJMP(0x5C8B10); } +WRAPPER RpMaterialList* _rpMaterialListInitialize(RpMaterialList* matList) { EAXJMP(0x5C8B70); } +WRAPPER RpMaterial* _rpMaterialListGetMaterial(RpMaterialList const* matList, RwInt32 matIndex) { EAXJMP(0x5C8B80); } +WRAPPER RwInt32 _rpMaterialListAppendMaterial(RpMaterialList* matList, RpMaterial* material) { EAXJMP(0x5C8B90); } +WRAPPER RwInt32 _rpMaterialListFindMaterialIndex(RpMaterialList const* matList, RpMaterial const* material) { EAXJMP(0x5C8C50); } +WRAPPER RpMaterialList* _rpMaterialListStreamRead(RwStream* stream, RpMaterialList* matList) { EAXJMP(0x5C8C80); } +WRAPPER RpMeshHeader* _rpMeshHeaderCreate(RwUInt32 size) { EAXJMP(0x5C8FE0); } +WRAPPER void* _rpMeshClose(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5C8FF0); } +WRAPPER void* _rpMeshOpen(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5C9020); } +WRAPPER RpBuildMesh* _rpBuildMeshCreate(RwUInt32 bufferSize) { EAXJMP(0x5C9140); } +WRAPPER RwBool _rpBuildMeshDestroy(RpBuildMesh* mesh) { EAXJMP(0x5C9220); } +WRAPPER RwBool _rpMeshDestroy(RpMeshHeader* mesh) { EAXJMP(0x5C9260); } +WRAPPER RpBuildMesh* _rpBuildMeshAddTriangle(RpBuildMesh* mesh, RpMaterial* material, RwInt32 vert1, RwInt32 vert2, RwInt32 vert3) { EAXJMP(0x5C92A0); } +WRAPPER RpMeshHeader* _rpMeshHeaderForAllMeshes(RpMeshHeader* meshHeader, RpMeshCallBack fpCallBack, void* pData) { EAXJMP(0x5C9380); } +WRAPPER RwStream* _rpMeshWrite(RpMeshHeader const* meshHeader, void const* object, RwStream* stream, RpMaterialList const* matList) { EAXJMP(0x5C93C0); } +WRAPPER RpMeshHeader* _rpMeshRead(RwStream* stream, void const* object, RpMaterialList const* matList) { EAXJMP(0x5C9510); } +WRAPPER RwInt32 _rpMeshSize(RpMeshHeader const* meshHeader, void const* object) { EAXJMP(0x5C96E0); } +WRAPPER RpMeshHeader* RpBuildMeshGenerateDefaultTriStrip(RpBuildMesh* buildmesh, void* data) { EAXJMP(0x5C9730); } +WRAPPER RpMeshHeader* _rpTriListMeshGenerate(RpBuildMesh* buildMesh, void* data) { EAXJMP(0x5CAE10); } +WRAPPER RpMeshHeader* _rpMeshOptimise(RpBuildMesh* buildmesh, RwUInt32 flags) { EAXJMP(0x5CB230); } +WRAPPER RwInt32 RpWorldSectorRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5CB2B0); } +WRAPPER RwInt32 RpWorldSectorRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5CB2E0); } +WRAPPER RxPipeline* RpWorldSetDefaultSectorPipeline(RxPipeline* pipeline) { EAXJMP(0x5CB630); } +WRAPPER RxPipeline* RpAtomicSetDefaultPipeline(RxPipeline* pipeline) { EAXJMP(0x5CB670); } +WRAPPER void RpHAnimStdKeyFrameToMatrix(RwMatrix* matrix, void* voidIFrame) { EAXJMP(0x5CDEE0); } +WRAPPER void RpHAnimStdKeyFrameInterpolate(void* voidOut, void* voidIn1, void* voidIn2, RwReal time) { EAXJMP(0x5CE000); } +WRAPPER void RpHAnimStdKeyFrameBlend(void* voidOut, void* voidIn1, void* voidIn2, RwReal alpha) { EAXJMP(0x5CE420); } +WRAPPER RpHAnimAnimation* RpHAnimStdKeyFrameStreamRead(RwStream* stream, RpHAnimAnimation* animation) { EAXJMP(0x5CE820); } +WRAPPER RwBool RpHAnimStdKeyFrameStreamWrite(RpHAnimAnimation* animation, RwStream* stream) { EAXJMP(0x5CE8C0); } +WRAPPER RwInt32 RpHAnimStdKeyFrameStreamGetSize(RpHAnimAnimation* animation) { EAXJMP(0x5CE930); } +WRAPPER void RpHAnimStdKeyFrameMulRecip(void* voidFrame, void* voidStart) { EAXJMP(0x5CE950); } +WRAPPER void RpHAnimStdKeyFrameAdd(void* voidOut, void* voidIn1, void* voidIn2) { EAXJMP(0x5CEAB0); } +WRAPPER void RxHeapFree(RxHeap* heap, void* block) { EAXJMP(0x5D1070); } +WRAPPER void* RxHeapAlloc(RxHeap* heap, RwUInt32 size) { EAXJMP(0x5D1260); } +WRAPPER void* RxHeapRealloc(RxHeap* heap, void* block, RwUInt32 newSize, RwBool allowCopy) { EAXJMP(0x5D14D0); } +WRAPPER RwBool _rxHeapReset(RxHeap* heap) { EAXJMP(0x5D1680); } +WRAPPER void RxHeapDestroy(RxHeap* heap) { EAXJMP(0x5D16F0); } +WRAPPER RxHeap* RxHeapCreate(RwUInt32 size) { EAXJMP(0x5D1750); } +WRAPPER RxNodeOutput RxPipelineNodeFindOutputByName(RxPipelineNode* node, RwChar const* outputname) { EAXJMP(0x5D1EC0); } +WRAPPER RxNodeInput RxPipelineNodeFindInput(RxPipelineNode* node) { EAXJMP(0x5D1F20); } +WRAPPER RxPipeline* RxPipelineNodeRequestCluster(RxPipeline* pipeline, RxPipelineNode* node, RxClusterDefinition* clusterDef) { EAXJMP(0x5D1F30); } +WRAPPER RxPipeline* RxLockedPipeUnlock(RxLockedPipe* pipeline) { EAXJMP(0x5D1FA0); } +WRAPPER RxLockedPipe* RxPipelineLock(RxPipeline* pipeline) { EAXJMP(0x5D29F0); } +WRAPPER RxPipelineNode* RxPipelineFindNodeByName(RxPipeline* pipeline, RwChar const* name, RxPipelineNode* start, RwInt32* nodeIndex) { EAXJMP(0x5D2B10); } +WRAPPER RxLockedPipe* RxLockedPipeAddFragment(RxLockedPipe *pipeline, RwUInt32 *firstIndex, RxNodeDefinition *nodeDef0, ...) { EAXJMP(0x5D2BA0); } +WRAPPER RxPipeline* RxLockedPipeAddPath(RxLockedPipe* pipeline, RxNodeOutput out, RxNodeInput in) { EAXJMP(0x5D2EE0); } +WRAPPER RxNodeDefinition* RxNodeDefinitionGetImmRenderSetup() { EAXJMP(0x5D31C0); } +WRAPPER RxNodeDefinition* RxNodeDefinitionGetImmMangleTriangleIndices() { EAXJMP(0x5D35C0); } +WRAPPER RxNodeDefinition* RxNodeDefinitionGetCullTriangle() { EAXJMP(0x5D3C60); } +WRAPPER RxNodeDefinition* RxNodeDefinitionGetClipTriangle() { EAXJMP(0x5D4F80); } +WRAPPER RxNodeDefinition* RxNodeDefinitionGetSubmitTriangle() { EAXJMP(0x5D51C0); } +WRAPPER RxNodeDefinition* RxNodeDefinitionGetImmInstance() { EAXJMP(0x5D5400); } +WRAPPER RxNodeDefinition* RxNodeDefinitionGetTransform() { EAXJMP(0x5D6000); } +WRAPPER RxNodeDefinition* RxNodeDefinitionGetImmStash() { EAXJMP(0x5D61C0); } +WRAPPER RxNodeDefinition* RxNodeDefinitionGetImmMangleLineIndices() { EAXJMP(0x5D6470); } +WRAPPER RxNodeDefinition* RxNodeDefinitionGetClipLine() { EAXJMP(0x5D7230); } +WRAPPER RxNodeDefinition* RxNodeDefinitionGetSubmitLine() { EAXJMP(0x5D74C0); } +WRAPPER RwBool _rwD3D8LightsOpen() { EAXJMP(0x5D9C90); } +WRAPPER void _rwD3D8LightsClose() { EAXJMP(0x5D9EF0); } +WRAPPER RwBool _rwD3D8LightsGlobalEnable(RpLightFlag flags) { EAXJMP(0x5D9F80); } +WRAPPER RwBool _rwD3D8LightLocalEnable(RpLight* light) { EAXJMP(0x5DA210); } +WRAPPER void _rwD3D8LightsEnable(RwBool enable, RwUInt32 type) { EAXJMP(0x5DA450); } +WRAPPER RxNodeDefinition* RxNodeDefinitionGetD3D8WorldSectorAllInOne() { EAXJMP(0x5DAAC0); } +WRAPPER RxNodeDefinition* RxNodeDefinitionGetD3D8AtomicAllInOne() { EAXJMP(0x5DC500); } +WRAPPER RxNodeDefinition* RxNodeDefinitionGetWorldSectorInstance() { EAXJMP(0x5DCC50); } +WRAPPER RxNodeDefinition* RxNodeDefinitionGetWorldSectorEnumerateLights() { EAXJMP(0x5DCD80); } +WRAPPER RxNodeDefinition* RxNodeDefinitionGetAtomicInstance() { EAXJMP(0x5DD800); } +WRAPPER RxNodeDefinition* RxNodeDefinitionGetAtomicEnumerateLights() { EAXJMP(0x5DD9B0); } +WRAPPER RxNodeDefinition* RxNodeDefinitionGetMaterialScatter() { EAXJMP(0x5DDAA0); } +WRAPPER RxNodeDefinition* RxNodeDefinitionGetLight() { EAXJMP(0x5DF040); } +WRAPPER RxNodeDefinition* RxNodeDefinitionGetPostLight() { EAXJMP(0x5DF560); } +WRAPPER void RxD3D8AllInOneSetRenderCallBack(RxPipelineNode* node, RxD3D8AllInOneRenderCallBack callback) { EAXJMP(0x5DFC60); } \ No newline at end of file diff --git a/src/skel/events.cpp b/src/skel/events.cpp new file mode 100644 index 00000000..4a7a8bd2 --- /dev/null +++ b/src/skel/events.cpp @@ -0,0 +1,845 @@ +#include "rwcore.h" +#include "skeleton.h" +#include "events.h" + +//#include "main.h" + +#include "common.h" +#include "Pad.h" +#include "ControllerConfig.h" +#include "Frontend.h" +#include "Camera.h" + + +#include "patcher.h" + +/* + ***************************************************************************** + */ +static RsEventStatus +HandleKeyDown(RsKeyStatus *keyStatus) +{ + CPad *pad0 = CPad::GetPad(0); + CPad *pad1 = CPad::GetPad(1); + + RwInt32 c = keyStatus->keyCharCode; + + if ( c != rsNULL ) + { + switch (c) + { + case rsESC: + { + CPad::TempKeyState.ESC = 255; + break; + } + + case rsINS: + { + CPad::TempKeyState.INS = 255; + break; + } + + case rsDEL: + { + CPad::TempKeyState.DEL = 255; + break; + } + + case rsHOME: + { + CPad::TempKeyState.HOME = 255; + break; + } + + case rsEND: + { + CPad::TempKeyState.END = 255; + break; + } + + case rsPGUP: + { + CPad::TempKeyState.PGUP = 255; + break; + } + + case rsPGDN: + { + CPad::TempKeyState.PGDN = 255; + break; + } + + case rsUP: + { + CPad::TempKeyState.UP = 255; + break; + } + + case rsDOWN: + { + CPad::TempKeyState.DOWN = 255; + break; + } + + case rsLEFT: + { + CPad::TempKeyState.LEFT = 255; + break; + } + + case rsRIGHT: + { + CPad::TempKeyState.RIGHT = 255; + break; + } + + case rsNUMLOCK: + { + CPad::TempKeyState.NUMLOCK = 255; + break; + } + + case rsPADDEL: + { + CPad::TempKeyState.DECIMAL = 255; + break; + } + + case rsPADEND: + { + CPad::TempKeyState.NUM1 = 255; + break; + } + + case rsPADDOWN: + { + CPad::TempKeyState.NUM2 = 255; + break; + } + + case rsPADPGDN: + { + CPad::TempKeyState.NUM3 = 255; + break; + } + + case rsPADLEFT: + { + CPad::TempKeyState.NUM4 = 255; + break; + } + + case rsPAD5: + { + CPad::TempKeyState.NUM5 = 255; + break; + } + + case rsPADRIGHT: + { + CPad::TempKeyState.NUM6 = 255; + break; + } + + case rsPADHOME: + { + CPad::TempKeyState.NUM7 = 255; + break; + } + + case rsPADUP: + { + CPad::TempKeyState.NUM8 = 255; + break; + } + + case rsPADPGUP: + { + CPad::TempKeyState.NUM9 = 255; + break; + } + + case rsPADINS: + { + CPad::TempKeyState.NUM0 = 255; + break; + } + + case rsDIVIDE: + { + CPad::TempKeyState.DIV = 255; + break; + } + + case rsTIMES: + { + CPad::TempKeyState.MUL = 255; + break; + } + + case rsMINUS: + { + CPad::TempKeyState.SUB = 255; + break; + } + + case rsPADENTER: + { + CPad::TempKeyState.ENTER = 255; + break; + } + + case rsPLUS: + { + CPad::TempKeyState.ADD = 255; + break; + } + + case rsENTER: + { + CPad::TempKeyState.EXTENTER = 255; + break; + } + + case rsSCROLL: + { + CPad::TempKeyState.SCROLLLOCK = 255; + break; + } + + case rsPAUSE: + { + CPad::TempKeyState.PAUSE = 255; + break; + } + + case rsBACKSP: + { + CPad::TempKeyState.BACKSP = 255; + break; + } + + case rsTAB: + { + CPad::TempKeyState.TAB = 255; + break; + } + + case rsCAPSLK: + { + CPad::TempKeyState.CAPSLOCK = 255; + break; + } + + case rsLSHIFT: + { + CPad::TempKeyState.LSHIFT = 255; + break; + } + + case rsSHIFT: + { + CPad::TempKeyState.SHIFT = 255; + break; + } + + case rsRSHIFT: + { + CPad::TempKeyState.RSHIFT = 255; + break; + } + + case rsLCTRL: + { + CPad::TempKeyState.LCTRL = 255; + break; + } + + case rsRCTRL: + { + CPad::TempKeyState.RCTRL = 255; + break; + } + + case rsLALT: + { + CPad::TempKeyState.LALT = 255; + break; + } + + case rsRALT: + { + CPad::TempKeyState.RALT = 255; + break; + } + + + case rsLWIN: + { + CPad::TempKeyState.LWIN = 255; + break; + } + + case rsRWIN: + { + CPad::TempKeyState.RWIN = 255; + break; + } + + case rsAPPS: + { + CPad::TempKeyState.APPS = 255; + break; + } + + case rsF1: + case rsF2: + case rsF3: + case rsF4: + case rsF5: + case rsF6: + case rsF7: + case rsF8: + case rsF9: + case rsF10: + case rsF11: + case rsF12: + { + CPad::TempKeyState.F[c - rsF1] = 255; + break; + } + + default: + { + if ( c < 255 ) + { + CPad::TempKeyState.VK_KEYS[c] = 255; + pad0->AddToPCCheatString(c); + } + break; + } + } + + if ( CPad::m_bMapPadOneToPadTwo ) + { + if ( c == 'D' ) pad1->PCTempKeyState.LeftStickX = 128; + if ( c == 'A' ) pad1->PCTempKeyState.LeftStickX = -128; + if ( c == 'W' ) pad1->PCTempKeyState.LeftStickY = 128; + if ( c == 'S' ) pad1->PCTempKeyState.LeftStickY = -128; + if ( c == 'J' ) pad1->PCTempKeyState.RightStickX = 128; + if ( c == 'G' ) pad1->PCTempKeyState.RightStickX = -128; + if ( c == 'Y' ) pad1->PCTempKeyState.RightStickY = 128; + if ( c == 'H' ) pad1->PCTempKeyState.RightStickY = -128; + if ( c == 'Z' ) pad1->PCTempKeyState.LeftShoulder1 = 255; + if ( c == 'X' ) pad1->PCTempKeyState.LeftShoulder2 = 255; + if ( c == 'C' ) pad1->PCTempKeyState.RightShoulder1 = 255; + if ( c == 'V' ) pad1->PCTempKeyState.RightShoulder2 = 255; + if ( c == 'O' ) pad1->PCTempKeyState.DPadUp = 255; + if ( c == 'L' ) pad1->PCTempKeyState.DPadDown = 255; + if ( c == 'K' ) pad1->PCTempKeyState.DPadLeft = 255; + if ( c == ';' ) pad1->PCTempKeyState.DPadRight = 255; + if ( c == 'B' ) pad1->PCTempKeyState.Start = 255; + if ( c == 'N' ) pad1->PCTempKeyState.Select = 255; + if ( c == 'M' ) pad1->PCTempKeyState.Square = 255; + if ( c == ',' ) pad1->PCTempKeyState.Triangle = 255; + if ( c == '.' ) pad1->PCTempKeyState.Cross = 255; + if ( c == '/' ) pad1->PCTempKeyState.Circle = 255; + if ( c == rsRSHIFT ) pad1->PCTempKeyState.LeftShock = 255; + if ( c == rsRCTRL ) pad1->PCTempKeyState.RightShock = 255; + } + } + + return rsEVENTPROCESSED; +} + + +static RsEventStatus +HandleKeyUp(RsKeyStatus *keyStatus) +{ + CPad *pad0 = CPad::GetPad(0); + CPad *pad1 = CPad::GetPad(1); + + RwInt32 c = keyStatus->keyCharCode; + + if ( c != rsNULL ) + { + switch (c) + { + case rsESC: + { + CPad::TempKeyState.ESC = 0; + break; + } + + case rsINS: + { + CPad::TempKeyState.INS = 0; + break; + } + + case rsDEL: + { + CPad::TempKeyState.DEL = 0; + break; + } + + case rsHOME: + { + CPad::TempKeyState.HOME = 0; + break; + } + + case rsEND: + { + CPad::TempKeyState.END = 0; + break; + } + + case rsPGUP: + { + CPad::TempKeyState.PGUP = 0; + break; + } + + case rsPGDN: + { + CPad::TempKeyState.PGDN = 0; + break; + } + + case rsUP: + { + CPad::TempKeyState.UP = 0; + break; + } + + case rsDOWN: + { + CPad::TempKeyState.DOWN = 0; + break; + } + + case rsLEFT: + { + CPad::TempKeyState.LEFT = 0; + break; + } + + case rsRIGHT: + { + CPad::TempKeyState.RIGHT = 0; + break; + } + + case rsNUMLOCK: + { + CPad::TempKeyState.NUMLOCK = 0; + break; + } + + case rsPADDEL: + { + CPad::TempKeyState.DECIMAL = 0; + break; + } + + case rsPADEND: + { + CPad::TempKeyState.NUM1 = 0; + break; + } + + case rsPADDOWN: + { + CPad::TempKeyState.NUM2 = 0; + break; + } + + case rsPADPGDN: + { + CPad::TempKeyState.NUM3 = 0; + break; + } + + case rsPADLEFT: + { + CPad::TempKeyState.NUM4 = 0; + break; + } + + case rsPAD5: + { + CPad::TempKeyState.NUM5 = 0; + break; + } + + case rsPADRIGHT: + { + CPad::TempKeyState.NUM6 = 0; + break; + } + + case rsPADHOME: + { + CPad::TempKeyState.NUM7 = 0; + break; + } + + case rsPADUP: + { + CPad::TempKeyState.NUM8 = 0; + break; + } + + case rsPADPGUP: + { + CPad::TempKeyState.NUM9 = 0; + break; + } + + case rsPADINS: + { + CPad::TempKeyState.NUM0 = 0; + break; + } + + case rsDIVIDE: + { + CPad::TempKeyState.DIV = 0; + break; + } + + case rsTIMES: + { + CPad::TempKeyState.MUL = 0; + break; + } + + case rsMINUS: + { + CPad::TempKeyState.SUB = 0; + break; + } + + case rsPADENTER: + { + CPad::TempKeyState.ENTER = 0; + break; + } + + case rsPLUS: + { + CPad::TempKeyState.ADD = 0; + break; + } + + case rsENTER: + { + CPad::TempKeyState.EXTENTER = 0; + break; + } + + case rsSCROLL: + { + CPad::TempKeyState.SCROLLLOCK = 0; + break; + } + + case rsPAUSE: + { + CPad::TempKeyState.PAUSE = 0; + break; + } + + case rsBACKSP: + { + CPad::TempKeyState.BACKSP = 0; + break; + } + + case rsTAB: + { + CPad::TempKeyState.TAB = 0; + break; + } + + case rsCAPSLK: + { + CPad::TempKeyState.CAPSLOCK = 0; + break; + } + + case rsLSHIFT: + { + CPad::TempKeyState.LSHIFT = 0; + break; + } + + case rsSHIFT: + { + CPad::TempKeyState.SHIFT = 0; + break; + } + + case rsRSHIFT: + { + CPad::TempKeyState.RSHIFT = 0; + break; + } + + case rsLCTRL: + { + CPad::TempKeyState.LCTRL = 0; + break; + } + + case rsRCTRL: + { + CPad::TempKeyState.RCTRL = 0; + break; + } + + case rsLALT: + { + CPad::TempKeyState.LALT = 0; + break; + } + + case rsRALT: + { + CPad::TempKeyState.RALT = 0; + break; + } + + + case rsLWIN: + { + CPad::TempKeyState.LWIN = 0; + break; + } + + case rsRWIN: + { + CPad::TempKeyState.RWIN = 0; + break; + } + + case rsAPPS: + { + CPad::TempKeyState.APPS = 0; + break; + } + + case rsF1: + case rsF2: + case rsF3: + case rsF4: + case rsF5: + case rsF6: + case rsF7: + case rsF8: + case rsF9: + case rsF10: + case rsF11: + case rsF12: + { + CPad::TempKeyState.F[c - rsF1] = 0; + break; + } + + default: + { + if ( c < 255 ) + { + CPad::TempKeyState.VK_KEYS[c] = 0; + pad0->AddToPCCheatString(c); + } + break; + } + } + + if ( CPad::m_bMapPadOneToPadTwo ) + { + if ( c == 'D' ) pad1->PCTempKeyState.LeftStickX = 0; + if ( c == 'A' ) pad1->PCTempKeyState.LeftStickX = 0; + if ( c == 'W' ) pad1->PCTempKeyState.LeftStickY = 0; + if ( c == 'S' ) pad1->PCTempKeyState.LeftStickY = 0; + if ( c == 'J' ) pad1->PCTempKeyState.RightStickX = 0; + if ( c == 'G' ) pad1->PCTempKeyState.RightStickX = 0; + if ( c == 'Y' ) pad1->PCTempKeyState.RightStickY = 0; + if ( c == 'H' ) pad1->PCTempKeyState.RightStickY = 0; + if ( c == 'Z' ) pad1->PCTempKeyState.LeftShoulder1 = 0; + if ( c == 'X' ) pad1->PCTempKeyState.LeftShoulder2 = 0; + if ( c == 'C' ) pad1->PCTempKeyState.RightShoulder1 = 0; + if ( c == 'V' ) pad1->PCTempKeyState.RightShoulder2 = 0; + if ( c == 'O' ) pad1->PCTempKeyState.DPadUp = 0; + if ( c == 'L' ) pad1->PCTempKeyState.DPadDown = 0; + if ( c == 'K' ) pad1->PCTempKeyState.DPadLeft = 0; + if ( c == ';' ) pad1->PCTempKeyState.DPadRight = 0; + if ( c == 'B' ) pad1->PCTempKeyState.Start = 0; + if ( c == 'N' ) pad1->PCTempKeyState.Select = 0; + if ( c == 'M' ) pad1->PCTempKeyState.Square = 0; + if ( c == ',' ) pad1->PCTempKeyState.Triangle = 0; + if ( c == '.' ) pad1->PCTempKeyState.Cross = 0; + if ( c == '/' ) pad1->PCTempKeyState.Circle = 0; + if ( c == rsRSHIFT ) pad1->PCTempKeyState.LeftShock = 0; + if ( c == rsRCTRL ) pad1->PCTempKeyState.RightShock = 0; + } + } + + return rsEVENTPROCESSED; +} + + +/* + ***************************************************************************** + */ +static RsEventStatus +KeyboardHandler(RsEvent event, void *param) +{ + /* + * ...then the application events, if necessary... + */ + switch( event ) + { + case rsKEYDOWN: + { + return HandleKeyDown((RsKeyStatus *)param); + } + + case rsKEYUP: + { + return HandleKeyUp((RsKeyStatus *)param); + } + + default: + { + return rsEVENTNOTPROCESSED; + } + } +} + +/* + ***************************************************************************** + */ +static RsEventStatus +HandlePadButtonDown(RsPadButtonStatus *padButtonStatus) +{ + Bool bPadTwo = false; + Int32 padNumber = padButtonStatus->padID; + + CPad *pad = CPad::GetPad(padNumber); + + if ( CPad::m_bMapPadOneToPadTwo ) + padNumber = 1; + + if ( padNumber == 1 ) + bPadTwo = true; + + ControlsManager.UpdateJoyButtonState(padNumber); + + for ( Int32 i = 0; i < _TODOCONST(16); i++ ) + { + RsPadButtons btn = rsPADNULL; + if ( ControlsManager.m_aButtonStates[i] == TRUE ) + btn = (RsPadButtons)(i + 1); + + if ( FrontEndMenuManager.m_bMenuActive || bPadTwo ) + ControlsManager.UpdateJoyInConfigMenus_ButtonDown(btn, padNumber); + else + ControlsManager.AffectControllerStateOn_ButtonDown(btn, JOYSTICK); + } + + return rsEVENTPROCESSED; +} + + +/* + ***************************************************************************** + */ +static RsEventStatus +HandlePadButtonUp(RsPadButtonStatus *padButtonStatus) +{ + Bool bPadTwo = false; + Int32 padNumber = padButtonStatus->padID; + + CPad *pad = CPad::GetPad(padNumber); + + if ( CPad::m_bMapPadOneToPadTwo ) + padNumber = 1; + + if ( padNumber == 1 ) + bPadTwo = true; + + Bool bCam = false; + Int16 mode = TheCamera.Cams[TheCamera.ActiveCam].Mode; + if ( mode == CCam::MODE_FLYBY || mode == CCam::MODE_FIXED ) + Bool bCam = true; + + ControlsManager.UpdateJoyButtonState(padNumber); + + for ( Int32 i = 1; i < _TODOCONST(16); i++ ) + { + RsPadButtons btn = rsPADNULL; + if ( ControlsManager.m_aButtonStates[i] == FALSE ) + btn = (RsPadButtons)(i + 1); // bug ?, cycle begins from 1(not zero), 1+1==2==rsPADBUTTON2, so we skip rsPADBUTTON1, right ? + + if ( FrontEndMenuManager.m_bMenuActive || bPadTwo || bCam ) + ControlsManager.UpdateJoyInConfigMenus_ButtonUp(btn, padNumber); + else + ControlsManager.AffectControllerStateOn_ButtonUp(btn, JOYSTICK); + } + + return rsEVENTPROCESSED; +} + +/* + ***************************************************************************** + */ +static RsEventStatus +PadHandler(RsEvent event, void *param) +{ + switch( event ) + { + case rsPADBUTTONDOWN: + { + return HandlePadButtonDown((RsPadButtonStatus *)param); + } + + case rsPADBUTTONUP: + { + return HandlePadButtonUp((RsPadButtonStatus *)param); + } + + default: + { + return rsEVENTNOTPROCESSED; + } + } +} + + +/* + ***************************************************************************** + */ +RwBool +AttachInputDevices(void) +{ + RsInputDeviceAttach(rsKEYBOARD, KeyboardHandler); + + RsInputDeviceAttach(rsPAD, PadHandler); + + return TRUE; +} + + +STARTPATCHES + InjectHook(0x583F10, HandleKeyDown, PATCH_JUMP); + InjectHook(0x5842F0, HandleKeyUp, PATCH_JUMP); + InjectHook(0x5846C0, KeyboardHandler, PATCH_JUMP); + InjectHook(0x5846F0, HandlePadButtonDown, PATCH_JUMP); + InjectHook(0x584770, HandlePadButtonUp, PATCH_JUMP); + InjectHook(0x584830, PadHandler, PATCH_JUMP); + InjectHook(0x584860, AttachInputDevices, PATCH_JUMP); +ENDPATCHES \ No newline at end of file diff --git a/src/skel/events.h b/src/skel/events.h new file mode 100644 index 00000000..ef812ebc --- /dev/null +++ b/src/skel/events.h @@ -0,0 +1,7 @@ +#ifndef EVENTS_H +#define EVENTS_H + +#include +#include "skeleton.h" + +#endif /* EVENTS_H */ diff --git a/src/skel/platform.h b/src/skel/platform.h new file mode 100644 index 00000000..5338b270 --- /dev/null +++ b/src/skel/platform.h @@ -0,0 +1,36 @@ +#ifndef PLATFORM_H +#define PLATFORM_H + +#include "rwcore.h" +#include "skeleton.h" + +#ifdef __cplusplus +extern "C" +{ +#endif /* __cplusplus */ + +extern RwUInt32 psTimer(void); + + +extern RwBool psInitialise(void); +extern void psTerminate(void); + +extern void psCameraShowRaster(RwCamera *camera); +extern RwBool psCameraBeginUpdate(RwCamera *camera); + +extern void psMouseSetPos(RwV2d *pos); + +extern RwBool psSelectDevice(RwBool useDefault); + +/* install the platform specific file system */ +extern RwBool psInstallFileSystem(void); + + +/* Handle native texture support */ +extern RwBool psNativeTextureSupport(void); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* PLATFORM_H */ diff --git a/src/skel/skeleton.cpp b/src/skel/skeleton.cpp new file mode 100644 index 00000000..f9fc95ea --- /dev/null +++ b/src/skel/skeleton.cpp @@ -0,0 +1,454 @@ +#include "common.h" +#include "patcher.h" + +#include +#include +#include +#include + +#include "rwcore.h" + +#include "skeleton.h" +#include "platform.h" + + + +static RwBool DefaultVideoMode = TRUE; + +//RsGlobalType RsGlobal; +RsGlobalType &RsGlobal = *(RsGlobalType*)0x8F4360; + +//////////////////////////////////////////////////////////////////////// +WRAPPER RwUInt32 psTimer(void) { EAXJMP(0x580CE0); } + +WRAPPER RwBool psInitialise(void) { EAXJMP(0x581180); } +WRAPPER void psTerminate(void) { EAXJMP(0x581460); } +WRAPPER void psCameraShowRaster(RwCamera *camera) { EAXJMP(0x580CA0); } +WRAPPER RwBool psCameraBeginUpdate(RwCamera *camera) { EAXJMP(0x580C70); } +WRAPPER void psMouseSetPos(RwV2d *pos) { EAXJMP(0x580D20); } +WRAPPER RwBool psSelectDevice(RwBool useDefault) { EAXJMP(0x581D80); } +WRAPPER RwBool psInstallFileSystem(void) { EAXJMP(0x580E20); } +WRAPPER RwBool psNativeTextureSupport(void) { EAXJMP(0x580E30); } +//////////////////////////////////////////////////////////////////////// +_TODO("psGetMemoryFunctions"); +RwMemoryFunctions* +psGetMemoryFunctions(void) +{ + return 0; +} + +/* + ***************************************************************************** + */ +RwUInt32 +RsTimer(void) +{ + return psTimer(); +} + + +/* + ***************************************************************************** + */ +void +RsCameraShowRaster(RwCamera * camera) +{ + psCameraShowRaster(camera); + + return; +} + +/* + ***************************************************************************** + */ +RwBool +RsCameraBeginUpdate(RwCamera * camera) +{ + return psCameraBeginUpdate(camera); +} + +/* + ***************************************************************************** + */ +RwBool +RsRegisterImageLoader(void) +{ + return TRUE; +} + +/* + ***************************************************************************** + */ +static RwBool +RsSetDebug(void) +{ + return TRUE; +} + +/* + ***************************************************************************** + */ +void +RsMouseSetPos(RwV2d * pos) +{ + psMouseSetPos(pos); + + return; +} + +/* + ***************************************************************************** + */ +RwBool +RsSelectDevice(void) +{ + return psSelectDevice(DefaultVideoMode); +} + +/* + ***************************************************************************** + */ +RwBool +RsInputDeviceAttach(RsInputDeviceType inputDevice, + RsInputEventHandler inputEventHandler) +{ + switch (inputDevice) + { + case rsKEYBOARD: + { + RsGlobal.keyboard.inputEventHandler = inputEventHandler; + RsGlobal.keyboard.used = TRUE; + break; + } + case rsMOUSE: + { + RsGlobal.mouse.inputEventHandler = inputEventHandler; + RsGlobal.mouse.used = TRUE; + break; + } + case rsPAD: + { + RsGlobal.pad.inputEventHandler = inputEventHandler; + RsGlobal.pad.used = TRUE; + break; + } + default: + { + return FALSE; + } + } + + return TRUE; +} + + +/* + ***************************************************************************** + */ +static RwBool +rsCommandLine(RwChar *arg) +{ + RsEventHandler(rsFILELOAD, arg); + + return TRUE; +} + + +/* + ***************************************************************************** + */ +static RwBool +rsPreInitCommandLine(RwChar *arg) +{ + if( !strcmp(arg, RWSTRING("-vms")) ) + { + DefaultVideoMode = FALSE; + + return TRUE; + } + + return FALSE; +} + +/* + ***************************************************************************** + */ +RsEventStatus +RsKeyboardEventHandler(RsEvent event, void *param) +{ + if (RsGlobal.keyboard.used) + { + return RsGlobal.keyboard.inputEventHandler(event, param); + } + + return rsEVENTNOTPROCESSED; +} + +/* + ***************************************************************************** + */ +RsEventStatus +RsPadEventHandler(RsEvent event, void *param) +{ + if (RsGlobal.pad.used) + { + return RsGlobal.pad.inputEventHandler(event, param); + } + + return rsEVENTNOTPROCESSED; +} + +/* + ***************************************************************************** + */ +RsEventStatus +RsEventHandler(RsEvent event, void *param) +{ + RsEventStatus result; + RsEventStatus es; + + /* + * Give the application an opportunity to override any events... + */ + es = AppEventHandler(event, param); + + /* + * We never allow the app to replace the quit behaviour, + * only to intercept... + */ + if (event == rsQUITAPP) + { + /* + * Set the flag which causes the event loop to exit... + */ + RsGlobal.quit = TRUE; + } + + if (es == rsEVENTNOTPROCESSED) + { + switch (event) + { + case rsSELECTDEVICE: + result = + (RsSelectDevice()? rsEVENTPROCESSED : rsEVENTERROR); + break; + + case rsCOMMANDLINE: + result = (rsCommandLine((RwChar *) param) ? + rsEVENTPROCESSED : rsEVENTERROR); + break; + case rsPREINITCOMMANDLINE: + result = (rsPreInitCommandLine((RwChar *) param) ? + rsEVENTPROCESSED : rsEVENTERROR); + break; + case rsINITDEBUG: + result = + (RsSetDebug()? rsEVENTPROCESSED : rsEVENTERROR); + break; + + case rsREGISTERIMAGELOADER: + result = (RsRegisterImageLoader()? + rsEVENTPROCESSED : rsEVENTERROR); + break; + + case rsRWTERMINATE: + RsRwTerminate(); + result = (rsEVENTPROCESSED); + break; + + case rsRWINITIALISE: + result = (RsRwInitialise(param) ? + rsEVENTPROCESSED : rsEVENTERROR); + break; + + case rsTERMINATE: + RsTerminate(); + result = (rsEVENTPROCESSED); + break; + + case rsINITIALISE: + result = + (RsInitialise()? rsEVENTPROCESSED : rsEVENTERROR); + break; + + default: + result = (es); + break; + + } + } + else + { + result = (es); + } + + return result; +} + +/* + ***************************************************************************** + */ +void +RsRwTerminate(void) +{ + /* Close RenderWare */ + + RwEngineStop(); + RwEngineClose(); + RwEngineTerm(); + + return; +} + +/* + ***************************************************************************** + */ +RwBool +RsRwInitialise(void *displayID) +{ + RwEngineOpenParams openParams; + + /* + * Start RenderWare... + */ + + if (!RwEngineInit(psGetMemoryFunctions(), 0, rsRESOURCESDEFAULTARENASIZE)) + { + return (FALSE); + } + + /* + * Install any platform specific file systems... + */ + psInstallFileSystem(); + + /* + * Initialize debug message handling... + */ + RsEventHandler(rsINITDEBUG, NULL); + + /* + * Attach all plugins... + */ + if (RsEventHandler(rsPLUGINATTACH, NULL) == rsEVENTERROR) + { + return (FALSE); + } + + /* + * Attach input devices... + */ + if (RsEventHandler(rsINPUTDEVICEATTACH, NULL) == rsEVENTERROR) + { + return (FALSE); + } + + openParams.displayID = displayID; + + if (!RwEngineOpen(&openParams)) + { + RwEngineTerm(); + return (FALSE); + } + + if (RsEventHandler(rsSELECTDEVICE, displayID) == rsEVENTERROR) + { + RwEngineClose(); + RwEngineTerm(); + return (FALSE); + } + + if (!RwEngineStart()) + { + RwEngineClose(); + RwEngineTerm(); + return (FALSE); + } + + /* + * Register loaders for an image with a particular file extension... + */ + RsEventHandler(rsREGISTERIMAGELOADER, NULL); + + psNativeTextureSupport(); + + RwTextureSetMipmapping(FALSE); + RwTextureSetAutoMipmapping(FALSE); + + return TRUE; +} + +/* + ***************************************************************************** + */ +void +RsTerminate(void) +{ + psTerminate(); + + return; +} + +/* + ***************************************************************************** + */ +RwBool +RsInitialise(void) +{ + /* + * Initialize Platform independent data... + */ + RwBool result; + + RsGlobal.appName = RWSTRING("GTA3"); + RsGlobal.maximumWidth = DEFAULT_SCREEN_WIDTH; + RsGlobal.maximumHeight = DEFAULT_SCREEN_HEIGHT; + RsGlobal.width = DEFAULT_SCREEN_WIDTH; + RsGlobal.height = DEFAULT_SCREEN_HEIGHT; + + RsGlobal.maxFPS = 30; + + RsGlobal.quit = FALSE; + + /* setup the keyboard */ + RsGlobal.keyboard.inputDeviceType = rsKEYBOARD; + RsGlobal.keyboard.inputEventHandler = 0; + RsGlobal.keyboard.used = FALSE; + + /* setup the mouse */ + RsGlobal.mouse.inputDeviceType = rsMOUSE; + RsGlobal.mouse.inputEventHandler = 0; + RsGlobal.mouse.used = FALSE; + + /* setup the pad */ + RsGlobal.pad.inputDeviceType = rsPAD; + RsGlobal.pad.inputEventHandler = 0; + RsGlobal.pad.used = FALSE; + + result = psInitialise(); + + return result; +} + + + + +STARTPATCHES + InjectHook(0x584890, RsTimer, PATCH_JUMP); + InjectHook(0x5848A0, RsCameraShowRaster, PATCH_JUMP); + InjectHook(0x5848B0, RsCameraBeginUpdate, PATCH_JUMP); + InjectHook(0x5848C0, RsRegisterImageLoader, PATCH_JUMP); + InjectHook(0x5848D0, RsSetDebug, PATCH_JUMP); + InjectHook(0x5848E0, RsMouseSetPos, PATCH_JUMP); + InjectHook(0x5848F0, RsSelectDevice, PATCH_JUMP); + InjectHook(0x584900, RsInputDeviceAttach, PATCH_JUMP); + InjectHook(0x584960, rsCommandLine, PATCH_JUMP); + InjectHook(0x584980, rsPreInitCommandLine, PATCH_JUMP); + InjectHook(0x5849C0, RsKeyboardEventHandler, PATCH_JUMP); + InjectHook(0x5849F0, RsPadEventHandler, PATCH_JUMP); + InjectHook(0x584A20, RsEventHandler, PATCH_JUMP); + InjectHook(0x584B30, RsRwTerminate, PATCH_JUMP); + InjectHook(0x584B40, RsRwInitialise, PATCH_JUMP); + InjectHook(0x584C30, RsTerminate, PATCH_JUMP); + InjectHook(0x584C40, RsInitialise, PATCH_JUMP); +ENDPATCHES \ No newline at end of file diff --git a/src/skel/skeleton.h b/src/skel/skeleton.h new file mode 100644 index 00000000..891ca14f --- /dev/null +++ b/src/skel/skeleton.h @@ -0,0 +1,276 @@ +#ifndef SKELETON_H +#define SKELETON_H + +#include "rwcore.h" + +/* Default arena size depending on platform. */ +#define rsRESOURCESDEFAULTARENASIZE (1 << 20) + +#if (!defined(RsSprintf)) +#define RsSprintf rwsprintf +#endif /* (!defined(RsSprintf)) */ + +#ifdef __cplusplus +extern "C" +{ +#endif /* __cplusplus */ + +#if (!defined(RSASSERT)) +#define RSASSERT(_condition) /* No-op */ +#endif /* (!defined(RSASSERT)) */ + +#define RSASSERTISTYPE(_f, _t) \ + RSASSERT( (!(_f)) || ((((const RwObject *)(_f))->type)==(_t)) ) + +enum RsInputDeviceType +{ + rsKEYBOARD, + rsMOUSE, + rsPAD +}; +typedef enum RsInputDeviceType RsInputDeviceType; + +enum RsEventStatus +{ + rsEVENTERROR, + rsEVENTPROCESSED, + rsEVENTNOTPROCESSED +}; +typedef enum RsEventStatus RsEventStatus; + +enum RsEvent +{ + rsCAMERASIZE, + rsCOMMANDLINE, + rsFILELOAD, + rsINITDEBUG, + rsINPUTDEVICEATTACH, + rsLEFTBUTTONDOWN, + rsLEFTBUTTONUP, + rsMOUSEMOVE, + rsMOUSEWHEELMOVE, + rsPLUGINATTACH, + rsREGISTERIMAGELOADER, + rsRIGHTBUTTONDOWN, + rsRIGHTBUTTONUP, + _rs_13, + _rs_14, + _rs_15, + _rs_16, + _rs_17, + _rs_18, + _rs_19, + _rs_20, + rsRWINITIALISE, + rsRWTERMINATE, + rsSELECTDEVICE, + rsINITIALISE, + rsTERMINATE, + rsIDLE, + rsFRONTENDIDLE, + rsKEYDOWN, + rsKEYUP, + rsQUITAPP, + rsPADBUTTONDOWN, + rsPADBUTTONUP, + rsPADANALOGUELEFT, + rsPADANALOGUELEFTRESET, + rsPADANALOGUERIGHT, + rsPADANALOGUERIGHTRESET, + rsPREINITCOMMANDLINE, + rsACTIVATE, +}; + +typedef enum RsEvent RsEvent; + +typedef RsEventStatus (*RsInputEventHandler)(RsEvent event, void *param); + +typedef struct RsInputDevice RsInputDevice; +struct RsInputDevice +{ + RsInputDeviceType inputDeviceType; + RwBool used; + RsInputEventHandler inputEventHandler; +}; + +typedef struct RsGlobalType RsGlobalType; +struct RsGlobalType +{ + const RwChar *appName; + RwInt32 width; + RwInt32 height; + RwInt32 maximumWidth; + RwInt32 maximumHeight; + RwInt32 maxFPS; + RwBool quit; + + void *ps; /* platform specific data */ + + RsInputDevice keyboard; + RsInputDevice mouse; + RsInputDevice pad; +}; + +enum RsKeyCodes +{ + rsESC = 1000, + + rsF1 = 1001, + rsF2 = 1002, + rsF3 = 1003, + rsF4 = 1004, + rsF5 = 1005, + rsF6 = 1006, + rsF7 = 1007, + rsF8 = 1008, + rsF9 = 1009, + rsF10 = 1010, + rsF11 = 1011, + rsF12 = 1012, + + rsINS = 1013, + rsDEL = 1014, + rsHOME = 1015, + rsEND = 1016, + rsPGUP = 1017, + rsPGDN = 1018, + + rsUP = 1019, + rsDOWN = 1020, + rsLEFT = 1021, + rsRIGHT = 1022, + + rsDIVIDE = 1023, + rsTIMES = 1024, + rsPLUS = 1025, + rsMINUS = 1026, + rsPADDEL = 1027, + rsPADEND = 1028, + rsPADDOWN = 1029, + rsPADPGDN = 1030, + rsPADLEFT = 1031, + rsPAD5 = 1032, + rsNUMLOCK = 1033, + rsPADRIGHT = 1034, + rsPADHOME = 1035, + rsPADUP = 1036, + rsPADPGUP = 1037, + rsPADINS = 1038, + rsPADENTER = 1039, + + rsSCROLL = 1040, + rsPAUSE = 1041, + + rsBACKSP = 1042, + rsTAB = 1043, + rsCAPSLK = 1044, + rsENTER = 1045, + rsLSHIFT = 1046, + rsRSHIFT = 1047, + rsSHIFT = 1048, + rsLCTRL = 1049, + rsRCTRL = 1050, + rsLALT = 1051, + rsRALT = 1052, + rsLWIN = 1053, + rsRWIN = 1054, + rsAPPS = 1055, + + rsNULL = 1056, +}; +typedef enum RsKeyCodes RsKeyCodes; + +typedef struct RsKeyStatus RsKeyStatus; +struct RsKeyStatus +{ + RwInt32 keyCharCode; +}; + +typedef struct RsPadButtonStatus RsPadButtonStatus; +struct RsPadButtonStatus +{ + RwInt32 padID; + RwUInt32 padButtons; +}; + +enum RsPadButtons +{ + rsPADNULL = 0, + + rsPADBUTTON1 = 1, + rsPADBUTTON2 = 2, + rsPADBUTTON3 = 3, + rsPADBUTTON4 = 4, + + rsPADBUTTON5 = 5, + rsPADBUTTON6 = 6, + rsPADBUTTON7 = 7, + rsPADBUTTON8 = 8, + + rsPADSELECT = 9, + + rsPADBUTTONA1 = 10, + rsPADBUTTONA2 = 11, + + rsPADSTART = 12, + + rsPADDPADUP = 13, + rsPADDPADRIGHT = 14, + rsPADDPADDOWN = 15, + rsPADDPADLEFT = 16, +}; +typedef enum RsPadButtons RsPadButtons; + + +extern RsGlobalType &RsGlobal; + +extern RsEventStatus AppEventHandler(RsEvent event, void *param); +extern RwBool AttachInputDevices(void); + +extern RsEventStatus RsEventHandler(RsEvent event, void *param); +extern RsEventStatus RsKeyboardEventHandler(RsEvent event, void *param); +extern RsEventStatus RsPadEventHandler(RsEvent event, void *param); + +extern RwBool +RsInitialise(void); + +extern RwBool +RsRegisterImageLoader(void); + +extern RwBool +RsRwInitialise(void *param); + +extern RwBool +RsSelectDevice(void); + +extern RwBool +RsInputDeviceAttach(RsInputDeviceType inputDevice, + RsInputEventHandler inputEventHandler); + +extern RwUInt32 +RsTimer(void); + +extern void +RsCameraShowRaster(RwCamera *camera); + +extern RwBool +RsCameraBeginUpdate(RwCamera *camera); + +//TODO +//extern void +//RsMouseSetVisibility(RwBool visible); + +extern void +RsMouseSetPos(RwV2d *pos); + +extern void +RsRwTerminate(void); + +extern void +RsTerminate(void); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* SKELETON_H */