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wrong path node array
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@ -338,17 +338,17 @@ CPathFind::StoreNodeInfoCar(int16 id, int16 node, int8 type, int8 next, int16 x,
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InfoForTileCars[i].x = x/16.0f;
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InfoForTileCars[i].y = y/16.0f;
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InfoForTileCars[i].z = z/16.0f;
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InfoForTilePeds[i].width = 8.0f*Min(width, 15.0f);
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InfoForTileCars[i].width = 8.0f*Min(width, 15.0f);
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InfoForTileCars[i].numLeftLanes = numLeft;
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InfoForTileCars[i].numRightLanes = numRight;
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InfoForTilePeds[i].crossing = false;
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InfoForTilePeds[i].speedLimit = 0;
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InfoForTilePeds[i].roadBlock = false;
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InfoForTilePeds[i].disabled = false;
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InfoForTilePeds[i].waterPath = false;
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InfoForTilePeds[i].onlySmallBoats = false;
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InfoForTilePeds[i].betweenLevels = false;
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InfoForTilePeds[i].spawnRate = Min(spawnRate, 15);
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InfoForTileCars[i].crossing = false;
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InfoForTileCars[i].speedLimit = 0;
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InfoForTileCars[i].roadBlock = false;
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InfoForTileCars[i].disabled = false;
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InfoForTileCars[i].waterPath = false;
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InfoForTileCars[i].onlySmallBoats = false;
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InfoForTileCars[i].betweenLevels = false;
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InfoForTileCars[i].spawnRate = Min(spawnRate, 15);
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if(node == 11)
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InfoForTileCars[id*12].SwapConnectionsToBeRightWayRound();
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