mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-12-23 03:40:01 +00:00
anim velocity union
This commit is contained in:
parent
e3a261d29c
commit
2804ad2363
|
@ -8,7 +8,7 @@
|
|||
CAnimBlendClumpData::CAnimBlendClumpData(void)
|
||||
{
|
||||
numFrames = 0;
|
||||
velocity = nil;
|
||||
velocity2d = nil;
|
||||
frames = nil;
|
||||
link.Init();
|
||||
}
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
#include "AnimBlendList.h"
|
||||
|
||||
|
||||
// TODO: put somewhere else
|
||||
struct AnimBlendFrameData
|
||||
{
|
||||
enum {
|
||||
|
@ -31,7 +30,10 @@ class CAnimBlendClumpData
|
|||
public:
|
||||
CAnimBlendLink link;
|
||||
int32 numFrames;
|
||||
CVector *velocity;
|
||||
union {
|
||||
CVector2D *velocity2d;
|
||||
CVector *velocity3d;
|
||||
};
|
||||
// order of frames is determined by RW hierarchy
|
||||
AnimBlendFrameData *frames;
|
||||
|
||||
|
|
|
@ -33,7 +33,7 @@ FrameUpdateCallBackNonSkinned(AnimBlendFrameData *frame, void *arg)
|
|||
AnimBlendFrameUpdateData *updateData = (AnimBlendFrameUpdateData*)arg;
|
||||
|
||||
if(frame->flag & AnimBlendFrameData::VELOCITY_EXTRACTION &&
|
||||
gpAnimBlendClump->velocity){
|
||||
gpAnimBlendClump->velocity2d){
|
||||
if(frame->flag & AnimBlendFrameData::VELOCITY_EXTRACTION_3D)
|
||||
FrameUpdateCallBackWith3dVelocityExtractionNonSkinned(frame, arg);
|
||||
else
|
||||
|
@ -142,11 +142,11 @@ FrameUpdateCallBackWithVelocityExtractionNonSkinned(AnimBlendFrameData *frame, v
|
|||
}
|
||||
|
||||
if((frame->flag & AnimBlendFrameData::IGNORE_TRANSLATION) == 0){
|
||||
gpAnimBlendClump->velocity->x = transx - curx;
|
||||
gpAnimBlendClump->velocity->y = transy - cury;
|
||||
gpAnimBlendClump->velocity2d->x = transx - curx;
|
||||
gpAnimBlendClump->velocity2d->y = transy - cury;
|
||||
if(looped){
|
||||
gpAnimBlendClump->velocity->x += endx;
|
||||
gpAnimBlendClump->velocity->y += endy;
|
||||
gpAnimBlendClump->velocity2d->x += endx;
|
||||
gpAnimBlendClump->velocity2d->y += endy;
|
||||
}
|
||||
mat->pos.x = pos.x - transx;
|
||||
mat->pos.y = pos.y - transy;
|
||||
|
@ -222,9 +222,9 @@ FrameUpdateCallBackWith3dVelocityExtractionNonSkinned(AnimBlendFrameData *frame,
|
|||
}
|
||||
|
||||
if((frame->flag & AnimBlendFrameData::IGNORE_TRANSLATION) == 0){
|
||||
*gpAnimBlendClump->velocity = trans - cur;
|
||||
*gpAnimBlendClump->velocity3d = trans - cur;
|
||||
if(looped)
|
||||
*gpAnimBlendClump->velocity += end;
|
||||
*gpAnimBlendClump->velocity3d += end;
|
||||
mat->pos.x = (pos - trans).x + frame->resetPos.x;
|
||||
mat->pos.y = (pos - trans).y + frame->resetPos.y;
|
||||
mat->pos.z = (pos - trans).z + frame->resetPos.z;
|
||||
|
@ -244,7 +244,7 @@ FrameUpdateCallBackSkinned(AnimBlendFrameData *frame, void *arg)
|
|||
AnimBlendFrameUpdateData *updateData = (AnimBlendFrameUpdateData*)arg;
|
||||
|
||||
if(frame->flag & AnimBlendFrameData::VELOCITY_EXTRACTION &&
|
||||
gpAnimBlendClump->velocity){
|
||||
gpAnimBlendClump->velocity2d){
|
||||
if(frame->flag & AnimBlendFrameData::VELOCITY_EXTRACTION_3D)
|
||||
FrameUpdateCallBackWith3dVelocityExtractionSkinned(frame, arg);
|
||||
else
|
||||
|
@ -354,11 +354,11 @@ FrameUpdateCallBackWithVelocityExtractionSkinned(AnimBlendFrameData *frame, void
|
|||
}
|
||||
|
||||
if((frame->flag & AnimBlendFrameData::IGNORE_TRANSLATION) == 0){
|
||||
gpAnimBlendClump->velocity->x = transx - curx;
|
||||
gpAnimBlendClump->velocity->y = transy - cury;
|
||||
gpAnimBlendClump->velocity2d->x = transx - curx;
|
||||
gpAnimBlendClump->velocity2d->y = transy - cury;
|
||||
if(looped){
|
||||
gpAnimBlendClump->velocity->x += endx;
|
||||
gpAnimBlendClump->velocity->y += endy;
|
||||
gpAnimBlendClump->velocity2d->x += endx;
|
||||
gpAnimBlendClump->velocity2d->y += endy;
|
||||
}
|
||||
xform->t.x = pos.x - transx;
|
||||
xform->t.y = pos.y - transy;
|
||||
|
@ -434,9 +434,9 @@ FrameUpdateCallBackWith3dVelocityExtractionSkinned(AnimBlendFrameData *frame, vo
|
|||
}
|
||||
|
||||
if((frame->flag & AnimBlendFrameData::IGNORE_TRANSLATION) == 0){
|
||||
*gpAnimBlendClump->velocity = trans - cur;
|
||||
*gpAnimBlendClump->velocity3d = trans - cur;
|
||||
if(looped)
|
||||
*gpAnimBlendClump->velocity += end;
|
||||
*gpAnimBlendClump->velocity3d += end;
|
||||
xform->t.x = (pos - trans).x + frame->resetPos.x;
|
||||
xform->t.y = (pos - trans).y + frame->resetPos.y;
|
||||
xform->t.z = (pos - trans).z + frame->resetPos.z;
|
||||
|
@ -446,7 +446,7 @@ FrameUpdateCallBackWith3dVelocityExtractionSkinned(AnimBlendFrameData *frame, vo
|
|||
void
|
||||
FrameUpdateCallBackOffscreen(AnimBlendFrameData *frame, void *arg)
|
||||
{
|
||||
if(frame->flag & AnimBlendFrameData::VELOCITY_EXTRACTION && gpAnimBlendClump->velocity)
|
||||
if(frame->flag & AnimBlendFrameData::VELOCITY_EXTRACTION && gpAnimBlendClump->velocity2d)
|
||||
FrameUpdateCallBackWithVelocityExtractionSkinned(frame, arg);
|
||||
}
|
||||
|
||||
|
@ -466,7 +466,7 @@ FrameUpdateCallBackNonSkinnedCompressed(AnimBlendFrameData *frame, void *arg)
|
|||
AnimBlendFrameUpdateData *updateData = (AnimBlendFrameUpdateData*)arg;
|
||||
|
||||
if(frame->flag & AnimBlendFrameData::VELOCITY_EXTRACTION &&
|
||||
gpAnimBlendClump->velocity){
|
||||
gpAnimBlendClump->velocity2d){
|
||||
if(updateData->foobar)
|
||||
for(node = updateData->nodes; *node; node++)
|
||||
if((*node)->sequence && (*node)->association->IsPartial())
|
||||
|
@ -511,9 +511,9 @@ FrameUpdateCallBackNonSkinnedCompressed(AnimBlendFrameData *frame, void *arg)
|
|||
}
|
||||
|
||||
if((frame->flag & AnimBlendFrameData::IGNORE_TRANSLATION) == 0){
|
||||
*gpAnimBlendClump->velocity = trans - cur;
|
||||
*gpAnimBlendClump->velocity3d = trans - cur;
|
||||
if(looped)
|
||||
*gpAnimBlendClump->velocity += end;
|
||||
*gpAnimBlendClump->velocity3d += end;
|
||||
mat->pos.x = (pos - trans).x + frame->resetPos.x;
|
||||
mat->pos.y = (pos - trans).y + frame->resetPos.y;
|
||||
mat->pos.z = (pos - trans).z + frame->resetPos.z;
|
||||
|
@ -573,7 +573,7 @@ FrameUpdateCallBackSkinnedCompressed(AnimBlendFrameData *frame, void *arg)
|
|||
AnimBlendFrameUpdateData *updateData = (AnimBlendFrameUpdateData*)arg;
|
||||
|
||||
if(frame->flag & AnimBlendFrameData::VELOCITY_EXTRACTION &&
|
||||
gpAnimBlendClump->velocity){
|
||||
gpAnimBlendClump->velocity2d){
|
||||
if(updateData->foobar)
|
||||
for(node = updateData->nodes; *node; node++)
|
||||
if((*node)->sequence && (*node)->association->IsPartial())
|
||||
|
@ -620,9 +620,9 @@ FrameUpdateCallBackSkinnedCompressed(AnimBlendFrameData *frame, void *arg)
|
|||
}
|
||||
|
||||
if((frame->flag & AnimBlendFrameData::IGNORE_TRANSLATION) == 0){
|
||||
*gpAnimBlendClump->velocity = trans - cur;
|
||||
*gpAnimBlendClump->velocity3d = trans - cur;
|
||||
if(looped)
|
||||
*gpAnimBlendClump->velocity += end;
|
||||
*gpAnimBlendClump->velocity3d += end;
|
||||
xform->t.x = (pos - trans).x + frame->resetPos.x;
|
||||
xform->t.y = (pos - trans).y + frame->resetPos.y;
|
||||
xform->t.z = (pos - trans).z + frame->resetPos.z;
|
||||
|
|
|
@ -437,7 +437,7 @@ RpAnimBlendNodeUpdateKeyframes(AnimBlendFrameData *frames, AnimBlendFrameUpdateD
|
|||
CAnimBlendAssociation *a = (*node)->association;
|
||||
for(i = 0; i < numNodes; i++)
|
||||
if((frames[i].flag & AnimBlendFrameData::VELOCITY_EXTRACTION) == 0 ||
|
||||
gpAnimBlendClump->velocity == nil){
|
||||
gpAnimBlendClump->velocity2d == nil){
|
||||
if((*node)[i].sequence)
|
||||
(*node)[i].FindKeyFrame(a->currentTime - a->timeStep);
|
||||
}
|
||||
|
|
|
@ -46,7 +46,7 @@ CCutsceneObject::SetModelIndex(uint32 id)
|
|||
CEntity::SetModelIndex(id);
|
||||
assert(RwObjectGetType(m_rwObject) == rpCLUMP);
|
||||
RpAnimBlendClumpInit((RpClump*)m_rwObject);
|
||||
(*RPANIMBLENDCLUMPDATA(m_rwObject))->velocity = &m_vecMoveSpeed;
|
||||
(*RPANIMBLENDCLUMPDATA(m_rwObject))->velocity3d = &m_vecMoveSpeed;
|
||||
(*RPANIMBLENDCLUMPDATA(m_rwObject))->frames[0].flag |= AnimBlendFrameData::VELOCITY_EXTRACTION_3D;
|
||||
}
|
||||
|
||||
|
|
|
@ -434,8 +434,7 @@ CPed::SetModelIndex(uint32 mi)
|
|||
if (!CanUseTorsoWhenLooking())
|
||||
m_pedIK.m_flags |= CPedIK::LOOKAROUND_HEAD_ONLY;
|
||||
|
||||
// This is a mistake by R*, velocity is CVector, whereas m_vecAnimMoveDelta is CVector2D.
|
||||
(*RPANIMBLENDCLUMPDATA(m_rwObject))->velocity = (CVector*) &m_vecAnimMoveDelta;
|
||||
(*RPANIMBLENDCLUMPDATA(m_rwObject))->velocity2d = &m_vecAnimMoveDelta;
|
||||
|
||||
if(modelInfo->GetHitColModel() == nil)
|
||||
modelInfo->CreateHitColModelSkinned(GetClump());
|
||||
|
|
Loading…
Reference in a new issue