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Merge branch 'master' into script_dev

This commit is contained in:
Nikolay Korolev 2020-03-04 23:14:54 +03:00
commit 24ad650eb3

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@ -973,7 +973,7 @@ CPopulation::ConvertToDummyObject(CObject *obj)
if (!dummy) if (!dummy)
return; return;
dummy->GetMatrix() = obj->GetMatrix(); dummy->GetMatrix() = obj->m_objectMatrix;
dummy->GetMatrix().UpdateRW(); dummy->GetMatrix().UpdateRW();
dummy->UpdateRwFrame(); dummy->UpdateRwFrame();
@ -998,7 +998,7 @@ bool
CPopulation::TestRoomForDummyObject(CObject *obj) CPopulation::TestRoomForDummyObject(CObject *obj)
{ {
int16 collidingObjs; int16 collidingObjs;
CWorld::FindObjectsKindaColliding(obj->GetPosition(), CWorld::FindObjectsKindaColliding(obj->m_objectMatrix.GetPosition(),
CModelInfo::GetModelInfo(obj->m_modelIndex)->GetColModel()->boundingSphere.radius, CModelInfo::GetModelInfo(obj->m_modelIndex)->GetColModel()->boundingSphere.radius,
false, &collidingObjs, 2, nil, false, true, true, false, false); false, &collidingObjs, 2, nil, false, true, true, false, false);