mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-12-22 23:10:00 +00:00
Cleanup project a bit
This commit is contained in:
parent
d12db35a9f
commit
2115faec38
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@ -150,7 +150,6 @@ typedef interface IAMStats IAMStats;
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extern "C"{
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#endif
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void * __RPC_USER MIDL_user_allocate(size_t);
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void __RPC_USER MIDL_user_free( void * );
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@ -24,7 +24,7 @@ extern "C" {
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#define VFW_FIRST_CODE 0x200
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#define MAX_ERROR_TEXT_LEN 160
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#include <VFWMSGS.H> // includes all message definitions
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#include <vfwmsgs.h> // includes all message definitions
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typedef BOOL (WINAPI* AMGETERRORTEXTPROCA)(HRESULT, char *, DWORD);
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typedef BOOL (WINAPI* AMGETERRORTEXTPROCW)(HRESULT, WCHAR *, DWORD);
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@ -862,7 +862,6 @@ typedef interface IVPManager IVPManager;
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extern "C"{
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#endif
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void * __RPC_USER MIDL_user_allocate(size_t);
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void __RPC_USER MIDL_user_free( void * );
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/* interface __MIDL_itf_strmif_0000 */
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@ -790,7 +790,7 @@ CCam::WorkOutCamHeightWeeCar(CVector &TargetCoors, float TargetOrientation)
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float RoadZ = 0.0f;
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float RoofZ = 0.0f;
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if(CWorld::ProcessVerticalLine(Source, -1000.0f, colpoint, ent, true, false, false, false, false, false, false) &&
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if(CWorld::ProcessVerticalLine(Source, -1000.0f, colpoint, ent, true, false, false, false, false, false, nil) &&
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ent->IsBuilding()){
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FoundRoad = true;
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RoadZ = colpoint.point.z;
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@ -807,7 +807,7 @@ CCam::WorkOutCamHeightWeeCar(CVector &TargetCoors, float TargetOrientation)
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TargetZOffSet = 0.0f;
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}
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}else{
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if(CWorld::ProcessVerticalLine(Source, 1000.0f, colpoint, ent, true, false, false, false, false, false, false) &&
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if(CWorld::ProcessVerticalLine(Source, 1000.0f, colpoint, ent, true, false, false, false, false, false, nil) &&
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ent->IsBuilding()){
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FoundRoof = true;
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RoofZ = colpoint.point.z;
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@ -1,5 +1,4 @@
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#pragma once
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#include "Placeable.h"
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class CEntity;
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@ -1,4 +1,4 @@
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#include <Windows.h>
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#include <windows.h>
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#include "common.h"
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#include "patcher.h"
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#include "CdStream.h"
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@ -53,9 +53,9 @@ CdStreamInitThread(void)
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{
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for ( int32 i = 0; i < gNumChannels; i++ )
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{
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gpReadInfo[i].hSemaphore = CreateSemaphore(NULL, 0, 2, NULL);
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gpReadInfo[i].hSemaphore = CreateSemaphore(nil, 0, 2, nil);
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if ( gpReadInfo[i].hSemaphore == NULL )
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if ( gpReadInfo[i].hSemaphore == nil )
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{
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CDTRACE("failed to create sync semaphore");
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ASSERT(0);
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@ -68,20 +68,20 @@ CdStreamInitThread(void)
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gChannelRequestQ.head = 0;
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gChannelRequestQ.tail = 0;
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gChannelRequestQ.size = gNumChannels + 1;
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ASSERT(gChannelRequestQ.items != NULL );
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ASSERT(gChannelRequestQ.items != nil );
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gCdStreamSema = CreateSemaphore(NULL, 0, 5, "CdStream");
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gCdStreamSema = CreateSemaphore(nil, 0, 5, "CdStream");
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if ( gCdStreamSema == NULL )
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if ( gCdStreamSema == nil )
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{
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CDTRACE("failed to create stream semaphore");
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ASSERT(0);
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return;
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}
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_gCdStreamThread = CreateThread(NULL, 64*1024/*64KB*/, CdStreamThread, NULL, CREATE_SUSPENDED, &_gCdStreamThreadId);
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_gCdStreamThread = CreateThread(nil, 64*1024/*64KB*/, CdStreamThread, nil, CREATE_SUSPENDED, &_gCdStreamThreadId);
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if ( _gCdStreamThread == NULL )
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if ( _gCdStreamThread == nil )
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{
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CDTRACE("failed to create streaming thread");
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ASSERT(0);
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@ -101,7 +101,7 @@ CdStreamInit(int32 numChannels)
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DWORD NumberOfFreeClusters;
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DWORD TotalNumberOfClusters;
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GetDiskFreeSpace(NULL, &SectorsPerCluster, &BytesPerSector, &NumberOfFreeClusters, &TotalNumberOfClusters);
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GetDiskFreeSpace(nil, &SectorsPerCluster, &BytesPerSector, &NumberOfFreeClusters, &TotalNumberOfClusters);
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_gdwCdStreamFlags = 0;
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@ -118,7 +118,7 @@ CdStreamInit(int32 numChannels)
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_gbCdStreamAsync = FALSE;
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void *pBuffer = (void *)RwMallocAlign(CDSTREAM_SECTOR_SIZE, BytesPerSector);
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ASSERT( pBuffer != NULL );
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ASSERT( pBuffer != nil );
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SetLastError(0);
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@ -127,7 +127,7 @@ CdStreamInit(int32 numChannels)
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gNumChannels = numChannels;
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gpReadInfo = (CdReadInfo *)LocalAlloc(LMEM_ZEROINIT, sizeof(CdReadInfo) * numChannels);
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ASSERT( gpReadInfo != NULL );
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ASSERT( gpReadInfo != nil );
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CDDEBUG("read info %p", gpReadInfo);
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@ -156,15 +156,15 @@ CdStreamInit(int32 numChannels)
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CdStreamInitThread();
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ASSERT( pBuffer != NULL );
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ASSERT( pBuffer != nil );
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RwFreeAlign(pBuffer);
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}
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uint32
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GetGTA3ImgSize(void)
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{
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ASSERT( gImgFiles[0] != NULL );
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return (uint32)GetFileSize(gImgFiles[0], NULL);
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ASSERT( gImgFiles[0] != nil );
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return (uint32)GetFileSize(gImgFiles[0], nil);
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}
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void
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@ -189,17 +189,17 @@ int32
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CdStreamRead(int32 channel, void *buffer, uint32 offset, uint32 size)
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{
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ASSERT( channel < gNumChannels );
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ASSERT( buffer != NULL );
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ASSERT( buffer != nil );
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lastPosnRead = size + offset;
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ASSERT( _GET_INDEX(offset) < MAX_CDIMAGES );
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HANDLE hImage = gImgFiles[_GET_INDEX(offset)];
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ASSERT( hImage != NULL );
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ASSERT( hImage != nil );
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CdReadInfo *pChannel = &gpReadInfo[channel];
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ASSERT( pChannel != NULL );
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ASSERT( pChannel != nil );
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pChannel->hFile = hImage;
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@ -218,7 +218,7 @@ CdStreamRead(int32 channel, void *buffer, uint32 offset, uint32 size)
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AddToQueue(&gChannelRequestQ, channel);
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if ( !ReleaseSemaphore(gCdStreamSema, 1, NULL) )
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if ( !ReleaseSemaphore(gCdStreamSema, 1, nil) )
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printf("Signal Sema Error\n");
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return STREAM_SUCCESS;
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@ -228,7 +228,7 @@ CdStreamRead(int32 channel, void *buffer, uint32 offset, uint32 size)
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{
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ASSERT( channel < gNumChannels );
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CdReadInfo *pChannel = &gpReadInfo[channel];
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ASSERT( pChannel != NULL );
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ASSERT( pChannel != nil );
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pChannel->Overlapped.Offset = _GET_OFFSET(offset) * CDSTREAM_SECTOR_SIZE;
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@ -239,11 +239,11 @@ CdStreamRead(int32 channel, void *buffer, uint32 offset, uint32 size)
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return STREAM_SUCCESS;
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}
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SetFilePointer(hImage, _GET_OFFSET(offset) * CDSTREAM_SECTOR_SIZE, NULL, FILE_BEGIN);
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SetFilePointer(hImage, _GET_OFFSET(offset) * CDSTREAM_SECTOR_SIZE, nil, FILE_BEGIN);
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DWORD NumberOfBytesRead;
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if ( !ReadFile(hImage, buffer, size * CDSTREAM_SECTOR_SIZE, &NumberOfBytesRead, NULL) )
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if ( !ReadFile(hImage, buffer, size * CDSTREAM_SECTOR_SIZE, &NumberOfBytesRead, nil) )
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return STREAM_NONE;
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else
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return STREAM_SUCCESS;
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@ -254,7 +254,7 @@ CdStreamGetStatus(int32 channel)
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{
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ASSERT( channel < gNumChannels );
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CdReadInfo *pChannel = &gpReadInfo[channel];
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ASSERT( pChannel != NULL );
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ASSERT( pChannel != nil );
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if ( _gbCdStreamAsync )
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{
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@ -278,7 +278,7 @@ CdStreamGetStatus(int32 channel)
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if ( _gbCdStreamOverlapped )
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{
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ASSERT( pChannel->hFile != NULL );
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ASSERT( pChannel->hFile != nil );
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if ( WaitForSingleObjectEx(pChannel->hFile, 0, TRUE) == WAIT_OBJECT_0 )
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return STREAM_NONE;
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else
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@ -299,7 +299,7 @@ CdStreamSync(int32 channel)
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{
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ASSERT( channel < gNumChannels );
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CdReadInfo *pChannel = &gpReadInfo[channel];
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ASSERT( pChannel != NULL );
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ASSERT( pChannel != nil );
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if ( _gbCdStreamAsync )
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{
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@ -307,7 +307,7 @@ CdStreamSync(int32 channel)
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{
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pChannel->bLocked = true;
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ASSERT( pChannel->hSemaphore != NULL );
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ASSERT( pChannel->hSemaphore != nil );
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WaitForSingleObject(pChannel->hSemaphore, INFINITE);
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}
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@ -321,7 +321,7 @@ CdStreamSync(int32 channel)
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if ( _gbCdStreamOverlapped && pChannel->hFile )
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{
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ASSERT(pChannel->hFile != NULL );
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ASSERT(pChannel->hFile != nil );
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if ( GetOverlappedResult(pChannel->hFile, &pChannel->Overlapped, &NumberOfBytesTransferred, TRUE) )
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return STREAM_NONE;
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else
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@ -334,8 +334,8 @@ CdStreamSync(int32 channel)
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void
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AddToQueue(Queue *queue, int32 item)
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{
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ASSERT( queue != NULL );
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ASSERT( queue->items != NULL );
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ASSERT( queue != nil );
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ASSERT( queue->items != nil );
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queue->items[queue->tail] = item;
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queue->tail = (queue->tail + 1) % queue->size;
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@ -347,18 +347,18 @@ AddToQueue(Queue *queue, int32 item)
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int32
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GetFirstInQueue(Queue *queue)
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{
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ASSERT( queue != NULL );
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ASSERT( queue != nil );
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if ( queue->head == queue->tail )
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return -1;
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ASSERT( queue->items != NULL );
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ASSERT( queue->items != nil );
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return queue->items[queue->head];
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}
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void
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RemoveFirstInQueue(Queue *queue)
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{
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ASSERT( queue != NULL );
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ASSERT( queue != nil );
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if ( queue->head == queue->tail )
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{
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debug("Queue is empty\n");
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@ -381,7 +381,7 @@ WINAPI CdStreamThread(LPVOID lpThreadParameter)
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ASSERT( channel < gNumChannels );
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CdReadInfo *pChannel = &gpReadInfo[channel];
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ASSERT( pChannel != NULL );
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ASSERT( pChannel != nil );
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pChannel->bInUse = true;
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@ -391,8 +391,8 @@ WINAPI CdStreamThread(LPVOID lpThreadParameter)
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{
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pChannel->Overlapped.Offset = pChannel->nSectorOffset * CDSTREAM_SECTOR_SIZE;
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ASSERT(pChannel->hFile != NULL );
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ASSERT(pChannel->pBuffer != NULL );
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ASSERT(pChannel->hFile != nil );
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ASSERT(pChannel->pBuffer != nil );
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DWORD NumberOfBytesTransferred;
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@ -416,10 +416,10 @@ WINAPI CdStreamThread(LPVOID lpThreadParameter)
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}
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else
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{
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ASSERT(pChannel->hFile != NULL );
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ASSERT(pChannel->pBuffer != NULL );
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ASSERT(pChannel->hFile != nil );
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ASSERT(pChannel->pBuffer != nil );
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SetFilePointer(pChannel->hFile, pChannel->nSectorOffset * CDSTREAM_SECTOR_SIZE, NULL, FILE_BEGIN);
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SetFilePointer(pChannel->hFile, pChannel->nSectorOffset * CDSTREAM_SECTOR_SIZE, nil, FILE_BEGIN);
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DWORD NumberOfBytesRead;
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if ( ReadFile(pChannel->hFile,
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@ -439,7 +439,7 @@ WINAPI CdStreamThread(LPVOID lpThreadParameter)
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if ( pChannel->bLocked )
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{
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ASSERT( pChannel->hSemaphore != NULL );
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ASSERT( pChannel->hSemaphore != nil );
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ReleaseSemaphore(pChannel->hSemaphore, 1, NULL);
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}
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@ -450,7 +450,7 @@ WINAPI CdStreamThread(LPVOID lpThreadParameter)
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bool
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CdStreamAddImage(char const *path)
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{
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ASSERT(path != NULL);
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ASSERT(path != nil);
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ASSERT(gNumImages < MAX_CDIMAGES);
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SetLastError(0);
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@ -458,12 +458,12 @@ CdStreamAddImage(char const *path)
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gImgFiles[gNumImages] = CreateFile(path,
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GENERIC_READ,
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FILE_SHARE_READ,
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NULL,
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nil,
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OPEN_EXISTING,
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_gdwCdStreamFlags | FILE_FLAG_RANDOM_ACCESS | FILE_ATTRIBUTE_READONLY,
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NULL);
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nil);
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ASSERT( gImgFiles[gNumImages] != NULL );
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ASSERT( gImgFiles[gNumImages] != nil );
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if ( gImgFiles[gNumImages] == NULL )
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return false;
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@ -478,10 +478,10 @@ char *
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CdStreamGetImageName(int32 cd)
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{
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ASSERT(cd < MAX_CDIMAGES);
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if ( gImgFiles[cd] != NULL )
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if ( gImgFiles[cd] != nil )
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return gCdImageNames[cd];
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return NULL;
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return nil;
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}
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void
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@ -495,7 +495,7 @@ CdStreamRemoveImages(void)
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SetLastError(0);
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CloseHandle(gImgFiles[i]);
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gImgFiles[i] = NULL;
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gImgFiles[i] = nil;
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}
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gNumImages = 0;
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@ -38,7 +38,7 @@ void
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LoadingScreenLoadingFile(const char *filename)
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{
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sprintf(gString, "Loading %s", GetFilename(filename));
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LoadingScreen("Loading the Game", gString, 0);
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LoadingScreen("Loading the Game", gString, nil);
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}
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void
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@ -144,7 +144,7 @@ CFileLoader::LoadLine(int fd)
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int i;
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char *line;
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if(CFileMgr::ReadLine(fd, ms_line, 256) == nil)
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if(CFileMgr::ReadLine(fd, ms_line, 256) == false)
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return nil;
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for(i = 0; ms_line[i] != '\0'; i++)
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if(ms_line[i] < ' ' || ms_line[i] == ',')
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@ -311,7 +311,7 @@ CFileLoader::FindRelatedModelInfoCB(RpAtomic *atomic, void *data)
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nodename = GetFrameNodeName(RpClumpGetFrame(atomic));
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GetNameAndLOD(nodename, name, &n);
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mi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(name, 0);
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mi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(name, nil);
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if(mi){
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assert(mi->IsSimple());
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mi->SetAtomic(n, atomic);
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@ -360,7 +360,7 @@ CFileLoader::LoadClumpFile(const char *filename)
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if(clump){
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nodename = GetFrameNodeName(RpClumpGetFrame(clump));
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GetNameAndLOD(nodename, name, &n);
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mi = (CClumpModelInfo*)CModelInfo::GetModelInfo(name, 0);
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mi = (CClumpModelInfo*)CModelInfo::GetModelInfo(name, nil);
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assert(mi->IsClump());
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if(mi)
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mi->SetClump(clump);
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@ -457,7 +457,7 @@ CFileLoader::SetRelatedModelInfoCB(RpAtomic *atomic, void *data)
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RpClumpRemoveAtomic(clump, atomic);
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RpAtomicSetFrame(atomic, RwFrameCreate());
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CVisibilityPlugins::SetAtomicModelInfo(atomic, gpRelatedModelInfo);
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CVisibilityPlugins::SetAtomicRenderCallback(atomic, 0);
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CVisibilityPlugins::SetAtomicRenderCallback(atomic, nil);
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return atomic;
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}
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12
src/Pad.cpp
12
src/Pad.cpp
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@ -187,10 +187,10 @@ CMouseControllerState CMousePointerStateHelper::GetMouseSetUp()
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{
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CMouseControllerState state;
|
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if ( PSGLOBAL(mouse) == NULL )
|
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if ( PSGLOBAL(mouse) == nil )
|
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_InputInitialiseMouse();
|
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if ( PSGLOBAL(mouse) != NULL )
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if ( PSGLOBAL(mouse) != nil )
|
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{
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DIDEVCAPS devCaps;
|
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devCaps.dwSize = sizeof(DIDEVCAPS);
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|
@ -228,12 +228,12 @@ void CPad::UpdateMouse()
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{
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if ( IsForegroundApp() )
|
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{
|
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if ( PSGLOBAL(mouse) == NULL )
|
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if ( PSGLOBAL(mouse) == nil )
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_InputInitialiseMouse();
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DIMOUSESTATE2 state;
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if ( PSGLOBAL(mouse) != NULL && SUCCEEDED(_InputGetMouseState(&state)) )
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if ( PSGLOBAL(mouse) != nil && SUCCEEDED(_InputGetMouseState(&state)) )
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{
|
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int32 signX = 1;
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int32 signy = 1;
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|
@ -386,7 +386,7 @@ void CPad::StartShake_Train(float fX, float fY)
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if ( CCutsceneMgr::IsRunning() || CGame::playingIntro )
|
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return;
|
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if (FindPlayerVehicle() != NULL && FindPlayerVehicle()->IsTrain() )
|
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if (FindPlayerVehicle() != nil && FindPlayerVehicle()->IsTrain() )
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return;
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float fDist = ( TheCamera.GetPosition() - CVector(fX, fY, 0.0f) ).Magnitude2D();
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||||
|
@ -1822,7 +1822,7 @@ char *CPad::EditString(char *pStr, int32 nSize)
|
|||
|
||||
// extenter/up/down
|
||||
if ( GetPad(0)->GetEnterJustDown() || GetPad(0)->GetUpJustDown() || GetPad(0)->GetDownJustDown() )
|
||||
return NULL;
|
||||
return nil;
|
||||
|
||||
return pStr;
|
||||
}
|
||||
|
|
|
@ -2,10 +2,10 @@
|
|||
|
||||
class CPlaceable
|
||||
{
|
||||
// disable allocation
|
||||
static void *operator new(size_t) { assert(0); return nil; }
|
||||
static void operator delete(void*, size_t) { assert(0); }
|
||||
public:
|
||||
// disable allocation
|
||||
static void *operator new(size_t) = delete;
|
||||
|
||||
CMatrix m_matrix;
|
||||
|
||||
CPlaceable(void);
|
||||
|
|
|
@ -43,7 +43,7 @@ CSprite2d *CRadar::TonySprite = (CSprite2d*)0x885B58;
|
|||
CSprite2d *CRadar::WeaponSprite = (CSprite2d*)0x941534;
|
||||
|
||||
CSprite2d *CRadar::RadarSprites[RADAR_SPRITE_COUNT] = {
|
||||
NULL,
|
||||
nil,
|
||||
AsukaSprite,
|
||||
BombSprite,
|
||||
CatSprite,
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#define WITHD3D
|
||||
#include "common.h"
|
||||
#include "patcher.h"
|
||||
#include "TimeCycle.h"
|
||||
#include "Timecycle.h"
|
||||
#include "skeleton.h"
|
||||
|
||||
void *
|
||||
|
@ -9,11 +9,11 @@ RwMallocAlign(RwUInt32 size, RwUInt32 align)
|
|||
{
|
||||
void *mem = (void *)malloc(size + align);
|
||||
|
||||
ASSERT(mem != NULL);
|
||||
ASSERT(mem != nil);
|
||||
|
||||
void *addr = (void *)((((RwUInt32)mem) + align) & ~(align - 1));
|
||||
|
||||
ASSERT(addr != NULL);
|
||||
ASSERT(addr != nil);
|
||||
|
||||
*(((void **)addr) - 1) = mem;
|
||||
|
||||
|
@ -23,11 +23,11 @@ RwMallocAlign(RwUInt32 size, RwUInt32 align)
|
|||
void
|
||||
RwFreeAlign(void *mem)
|
||||
{
|
||||
ASSERT(mem != NULL);
|
||||
ASSERT(mem != nil);
|
||||
|
||||
void *addr = *(((void **)mem) - 1);
|
||||
|
||||
ASSERT(addr != NULL);
|
||||
ASSERT(addr != nil);
|
||||
|
||||
free(addr);
|
||||
}
|
||||
|
@ -283,7 +283,7 @@ CameraDestroy(RwCamera *camera)
|
|||
|
||||
RwRasterDestroy(raster);
|
||||
|
||||
if ((tmpRaster != NULL) && (tmpRaster != raster))
|
||||
if ((tmpRaster != nil) && (tmpRaster != raster))
|
||||
{
|
||||
RwRasterDestroy(tmpRaster);
|
||||
}
|
||||
|
@ -296,7 +296,7 @@ CameraDestroy(RwCamera *camera)
|
|||
|
||||
RwRasterDestroy(raster);
|
||||
|
||||
if ((tmpRaster != NULL) && (tmpRaster != raster))
|
||||
if ((tmpRaster != nil) && (tmpRaster != raster))
|
||||
{
|
||||
RwRasterDestroy(tmpRaster);
|
||||
}
|
||||
|
@ -344,7 +344,7 @@ CameraCreate(RwInt32 width, RwInt32 height, RwBool zBuffer)
|
|||
/* if we're here then an error must have occurred so clean up */
|
||||
|
||||
CameraDestroy(camera);
|
||||
return (NULL);
|
||||
return (nil);
|
||||
}
|
||||
|
||||
STARTPATCHES
|
||||
|
|
|
@ -54,7 +54,7 @@ _rpMatFXD3D8AtomicMatFXDefaultRender(RxD3D8InstanceData *inst, int flags, RwText
|
|||
if(flags & (rpGEOMETRYTEXTURED|rpGEOMETRYTEXTURED2) && texture)
|
||||
RwD3D8SetTexture(texture, 0);
|
||||
else
|
||||
RwD3D8SetTexture(NULL, 0);
|
||||
RwD3D8SetTexture(nil, 0);
|
||||
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)(inst->vertexAlpha || inst->material->color.alpha != 0xFF));
|
||||
RwD3D8SetRenderState(D3DRS_DIFFUSEMATERIALSOURCE, inst->vertexAlpha != 0);
|
||||
RwD3D8SetPixelShader(0);
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
#pragma once
|
||||
|
||||
#include "Game.h"
|
||||
|
||||
enum {
|
||||
STREAM_OFFSET_MODEL = 0,
|
||||
STREAM_OFFSET_TXD = STREAM_OFFSET_MODEL+MODELINFOSIZE,
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#include <Windows.h>
|
||||
#include <windows.h>
|
||||
#include "common.h"
|
||||
#include "patcher.h"
|
||||
#include "DMAudio.h"
|
||||
|
|
|
@ -164,7 +164,7 @@ CTxdStore::StartLoadTxd(int slot, RwStream *stream)
|
|||
return def->texDict != nil;
|
||||
}else{
|
||||
printf("Failed to load TXD\n");
|
||||
return nil;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -9,7 +9,7 @@ CAnimBlendHierarchy::CAnimBlendHierarchy(void)
|
|||
numSequences = 0;
|
||||
compressed = 0;
|
||||
totalLength = 0.0f;
|
||||
linkPtr = 0;
|
||||
linkPtr = nil;
|
||||
}
|
||||
|
||||
void
|
||||
|
|
|
@ -366,7 +366,7 @@ RpAnimBlendClumpUpdateAnimations(RpClump *clump, float timeDelta)
|
|||
updateData.foobar = 1;
|
||||
}
|
||||
}
|
||||
updateData.nodes[i] = 0;
|
||||
updateData.nodes[i] = nil;
|
||||
|
||||
clumpData->ForAllFrames(FrameUpdateCallBack, &updateData);
|
||||
|
||||
|
|
|
@ -55,7 +55,7 @@ void cMusicManager::DisplayRadioStationName()
|
|||
|
||||
if (!CTimer::GetIsPaused() && !TheCamera.m_WideScreenOn && cMusicManager::PlayerInCar() && !CReplay::IsPlayingBack()) {
|
||||
if (MusicManager.m_bPlayerInCar && !MusicManager.m_bPreviousPlayerInCar)
|
||||
pCurrentStation = nullptr;
|
||||
pCurrentStation = nil;
|
||||
|
||||
if (cSampleManager.IsMP3RadioChannelAvailable()) {
|
||||
gStreamedSound = MusicManager.m_nCurrentStreamedSound;
|
||||
|
@ -103,7 +103,7 @@ void cMusicManager::DisplayRadioStationName()
|
|||
}
|
||||
}
|
||||
|
||||
wchar *string = nullptr;
|
||||
wchar *string = nil;
|
||||
|
||||
switch (pRetune) {
|
||||
case HEAD_RADIO:
|
||||
|
|
|
@ -14,7 +14,7 @@
|
|||
#include <new>
|
||||
|
||||
#ifdef WITHD3D
|
||||
#include <Windows.h>
|
||||
#include <windows.h>
|
||||
#include <d3d8types.h>
|
||||
#endif
|
||||
|
||||
|
@ -43,7 +43,7 @@ typedef int64_t int64;
|
|||
// hardcode ucs-2
|
||||
typedef uint16_t wchar;
|
||||
|
||||
#define nil NULL
|
||||
#define nil nullptr
|
||||
|
||||
#include "config.h"
|
||||
|
||||
|
@ -53,7 +53,7 @@ typedef uint16_t wchar;
|
|||
extern void **rwengine;
|
||||
#define RwEngineInstance (*rwengine)
|
||||
|
||||
#include "skel\skeleton.h"
|
||||
#include "skeleton.h"
|
||||
#include "Draw.h"
|
||||
|
||||
/*
|
||||
|
@ -164,3 +164,6 @@ void re3_assert(const char *expr, const char *filename, unsigned int lineno, con
|
|||
#define PERCENT(x, p) ((float(x) * (float(p) / 100.0f)))
|
||||
#define ARRAY_SIZE(array) (sizeof(array) / sizeof(array[0]))
|
||||
#define BIT(num) (1<<(num))
|
||||
|
||||
#define max(a, b) (((a) > (b)) ? (a) : (b))
|
||||
#define min(a, b) (((a) < (b)) ? (a) : (b))
|
||||
|
|
|
@ -19,14 +19,14 @@ CPedPlacement::FindZCoorForPed(CVector* pos)
|
|||
pos->z + 1.0f
|
||||
);
|
||||
|
||||
if (CWorld::ProcessVerticalLine(vec, startZ, foundCol, foundEnt, true, false, false, false, true, false, false))
|
||||
if (CWorld::ProcessVerticalLine(vec, startZ, foundCol, foundEnt, true, false, false, false, true, false, nil))
|
||||
foundColZ = foundCol.point.z;
|
||||
|
||||
// Adjust coords and do a second test
|
||||
vec.x += 0.1f;
|
||||
vec.y += 0.1f;
|
||||
|
||||
if (CWorld::ProcessVerticalLine(vec, startZ, foundCol, foundEnt, true, false, false, false, true, false, false))
|
||||
if (CWorld::ProcessVerticalLine(vec, startZ, foundCol, foundEnt, true, false, false, false, true, false, nil))
|
||||
foundColZ2 = foundCol.point.z;
|
||||
|
||||
zForPed = max(foundColZ, foundColZ2);
|
||||
|
|
|
@ -75,7 +75,7 @@ inline bool DebugMenuLoad(void)
|
|||
if(gDebugMenuAPI.isLoaded)
|
||||
return true;
|
||||
HMODULE mod = LoadLibraryA("debugmenu");
|
||||
if(mod == 0){
|
||||
if(mod == nil){
|
||||
char modulePath[MAX_PATH];
|
||||
HMODULE dllModule;
|
||||
GetModuleHandleExA(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS | GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT, (LPCTSTR)&gDebugMenuAPI, &dllModule);
|
||||
|
@ -85,7 +85,7 @@ inline bool DebugMenuLoad(void)
|
|||
strcat(modulePath, "debugmenu");
|
||||
mod = LoadLibraryA(modulePath);
|
||||
}
|
||||
if(mod == 0)
|
||||
if(mod == nil)
|
||||
return false;
|
||||
gDebugMenuAPI.addint8 = (DebugMenuAddInt8_TYPE)GetProcAddress(mod, "DebugMenuAddInt8");
|
||||
gDebugMenuAPI.addint16 = (DebugMenuAddInt16_TYPE)GetProcAddress(mod, "DebugMenuAddInt16");
|
||||
|
|
|
@ -1,14 +1,14 @@
|
|||
#include "common.h"
|
||||
#include "patcher.h"
|
||||
#include "main.h"
|
||||
#include "lights.h"
|
||||
#include "Lights.h"
|
||||
#include "PointLights.h"
|
||||
#include "RpAnimBlend.h"
|
||||
#include "AnimBlendClumpData.h"
|
||||
#include "Renderer.h"
|
||||
#include "ModelIndices.h"
|
||||
#include "Shadows.h"
|
||||
#include "TimeCycle.h"
|
||||
#include "Timecycle.h"
|
||||
#include "CutsceneObject.h"
|
||||
|
||||
CCutsceneObject::CCutsceneObject(void)
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
#include "Particle.h"
|
||||
#include "Stats.h"
|
||||
#include "World.h"
|
||||
#include "DMaudio.h"
|
||||
#include "DMAudio.h"
|
||||
#include "RpAnimBlend.h"
|
||||
#include "Ped.h"
|
||||
#include "PlayerPed.h"
|
||||
|
@ -416,7 +416,7 @@ CPed::RemoveBodyPart(PedNode nodeId, int8 unk)
|
|||
if (nodeId != PED_HEAD)
|
||||
CPed::SpawnFlyingComponent(nodeId, unk);
|
||||
|
||||
RecurseFrameChildrenVisibilityCB(frame, 0);
|
||||
RecurseFrameChildrenVisibilityCB(frame, nil);
|
||||
pos.x = 0.0f;
|
||||
pos.y = 0.0f;
|
||||
pos.z = 0.0f;
|
||||
|
@ -447,7 +447,7 @@ CPed::RemoveBodyPart(PedNode nodeId, int8 unk)
|
|||
RwObject*
|
||||
CPed::SetPedAtomicVisibilityCB(RwObject *object, void *data)
|
||||
{
|
||||
if (data == 0)
|
||||
if (data == nil)
|
||||
RpAtomicSetFlags(object, 0);
|
||||
return object;
|
||||
}
|
||||
|
@ -456,7 +456,7 @@ RwFrame*
|
|||
CPed::RecurseFrameChildrenVisibilityCB(RwFrame *frame, void *data)
|
||||
{
|
||||
RwFrameForAllObjects(frame, SetPedAtomicVisibilityCB, data);
|
||||
RwFrameForAllChildren(frame, RecurseFrameChildrenVisibilityCB, 0);
|
||||
RwFrameForAllChildren(frame, RecurseFrameChildrenVisibilityCB, nil);
|
||||
return frame;
|
||||
}
|
||||
|
||||
|
@ -824,7 +824,7 @@ CPed::Attack(void)
|
|||
&& GetWeapon()->m_eWeaponState != WEAPONSTATE_RELOADING) {
|
||||
|
||||
weaponAnim = weaponAnimAssoc->animId;
|
||||
if (ourWeaponFire != WEAPON_FIRE_MELEE || CheckForPedsOnGroundToAttack(((CPlayerPed*)this), 0) < PED_ON_THE_FLOOR) {
|
||||
if (ourWeaponFire != WEAPON_FIRE_MELEE || CheckForPedsOnGroundToAttack(((CPlayerPed*)this), nil) < PED_ON_THE_FLOOR) {
|
||||
if (weaponAnim != ourWeapon->m_Anim2ToPlay || weaponAnim == ANIM_RBLOCK_CSHOOT) {
|
||||
weaponAnimAssoc->Start(ourWeapon->m_fAnimLoopStart);
|
||||
} else {
|
||||
|
@ -873,7 +873,7 @@ CPed::Attack(void)
|
|||
|
||||
if (lastReloadWasInFuture) {
|
||||
if (ourWeaponFire != WEAPON_FIRE_PROJECTILE || !CPed::IsPlayer() || ((CPlayerPed*)this)->field_1380) {
|
||||
if (!CGame::nastyGame || ourWeaponFire != WEAPON_FIRE_MELEE || CheckForPedsOnGroundToAttack(((CPlayerPed*)this), 0) < PED_ON_THE_FLOOR) {
|
||||
if (!CGame::nastyGame || ourWeaponFire != WEAPON_FIRE_MELEE || CheckForPedsOnGroundToAttack(((CPlayerPed*)this), nil) < PED_ON_THE_FLOOR) {
|
||||
weaponAnimAssoc = CAnimManager::BlendAnimation((RpClump*)m_rwObject, ASSOCGRP_STD, ourWeapon->m_AnimToPlay, 8.0f);
|
||||
} else {
|
||||
weaponAnimAssoc = CAnimManager::BlendAnimation((RpClump*)m_rwObject, ASSOCGRP_STD, ourWeapon->m_Anim2ToPlay, 8.0f);
|
||||
|
@ -892,14 +892,14 @@ CPed::Attack(void)
|
|||
}
|
||||
}
|
||||
else
|
||||
CPed::FinishedAttackCB(0, this);
|
||||
CPed::FinishedAttackCB(nil, this);
|
||||
}
|
||||
|
||||
void
|
||||
CPed::RemoveWeaponModel(int modelId)
|
||||
{
|
||||
// modelId is not used!! This function just removes the current weapon.
|
||||
RwFrameForAllObjects(GetNodeFrame(PED_HANDR),RemoveAllModelCB,0);
|
||||
RwFrameForAllObjects(GetNodeFrame(PED_HANDR),RemoveAllModelCB,nil);
|
||||
m_wepModelID = -1;
|
||||
}
|
||||
|
||||
|
|
|
@ -41,7 +41,7 @@
|
|||
#include "Lights.h"
|
||||
#include "Credits.h"
|
||||
#include "CullZones.h"
|
||||
#include "TimeCycle.h"
|
||||
#include "Timecycle.h"
|
||||
#include "TxdStore.h"
|
||||
#include "FileMgr.h"
|
||||
#include "Text.h"
|
||||
|
|
|
@ -9,7 +9,7 @@
|
|||
CBaseModelInfo::CBaseModelInfo(ModeInfoType type)
|
||||
{
|
||||
m_colModel = nil;
|
||||
m_twodEffects = 0;
|
||||
m_twodEffects = nil;
|
||||
m_objectId = -1;
|
||||
m_refCount = 0;
|
||||
m_txdSlot = -1;
|
||||
|
@ -23,7 +23,7 @@ CBaseModelInfo::Shutdown(void)
|
|||
{
|
||||
DeleteCollisionModel();
|
||||
DeleteRwObject();
|
||||
m_twodEffects = 0;
|
||||
m_twodEffects = nil;
|
||||
m_num2dEffects = 0;
|
||||
m_txdSlot = -1;
|
||||
}
|
||||
|
|
|
@ -48,7 +48,7 @@ CClumpModelInfo::SetClump(RpClump *clump)
|
|||
AddTexDictionaryRef();
|
||||
RpClumpForAllAtomics(clump, SetAtomicRendererCB, nil);
|
||||
if(strncmp(GetName(), "playerh", 8) == 0)
|
||||
RpClumpForAllAtomics(clump, SetAtomicRendererCB, CVisibilityPlugins::RenderPlayerCB);
|
||||
RpClumpForAllAtomics(clump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPlayerCB);
|
||||
}
|
||||
|
||||
void
|
||||
|
|
|
@ -25,7 +25,7 @@ RwObjectNameIdAssocation CPedModelInfo::m_pPedIds[12] = {
|
|||
{ "Sfootl", PED_FOOTL, 0, },
|
||||
{ "Sfootr", PED_FOOTR, 0, },
|
||||
{ "Slowerlegr", PED_LOWERLEGR, 0, },
|
||||
{ NULL, 0, 0, },
|
||||
{ nil, 0, 0, },
|
||||
};
|
||||
|
||||
void
|
||||
|
@ -36,7 +36,7 @@ CPedModelInfo::SetClump(RpClump *clump)
|
|||
if(m_hitColModel == nil)
|
||||
CreateHitColModel();
|
||||
if(strncmp(GetName(), "player", 7) == 0)
|
||||
RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, CVisibilityPlugins::RenderPlayerCB);
|
||||
RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPlayerCB);
|
||||
}
|
||||
|
||||
RpAtomic*
|
||||
|
@ -82,8 +82,8 @@ CPedModelInfo::SetLowDetailClump(RpClump *lodclump)
|
|||
RpClumpForAllAtomics(m_clump, CountAtomicsCB, &numAtm); // actually unused
|
||||
RpClumpForAllAtomics(lodclump, CountAtomicsCB, &numLodAtm);
|
||||
|
||||
RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, CVisibilityPlugins::RenderPedHiDetailCB);
|
||||
RpClumpForAllAtomics(lodclump, SetAtomicRendererCB, CVisibilityPlugins::RenderPedLowDetailCB);
|
||||
RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPedHiDetailCB);
|
||||
RpClumpForAllAtomics(lodclump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPedLowDetailCB);
|
||||
|
||||
pAtm = atomics;
|
||||
RpClumpForAllAtomics(lodclump, GetAtomicListCB, &pAtm);
|
||||
|
@ -112,14 +112,14 @@ struct ColNodeInfo
|
|||
// TODO: find out piece types
|
||||
#define NUMPEDINFONODES 8
|
||||
ColNodeInfo m_pColNodeInfos[NUMPEDINFONODES] = {
|
||||
{ NULL, PED_HEAD, 6, 0.0f, 0.05f, 0.2f },
|
||||
{ nil, PED_HEAD, 6, 0.0f, 0.05f, 0.2f },
|
||||
{ "Storso", 0, 0, 0.0f, 0.15f, 0.2f },
|
||||
{ "Storso", 0, 0, 0.0f, -0.05f, 0.3f },
|
||||
{ NULL, PED_TORSO, 1, 0.0f, -0.07f, 0.3f },
|
||||
{ NULL, PED_UPPERARML, 2, 0.07f, -0.1f, 0.2f },
|
||||
{ NULL, PED_UPPERARMR, 3, -0.07f, -0.1f, 0.2f },
|
||||
{ nil, PED_TORSO, 1, 0.0f, -0.07f, 0.3f },
|
||||
{ nil, PED_UPPERARML, 2, 0.07f, -0.1f, 0.2f },
|
||||
{ nil, PED_UPPERARMR, 3, -0.07f, -0.1f, 0.2f },
|
||||
{ "Slowerlegl", 0, 4, 0.0f, 0.07f, 0.25f },
|
||||
{ NULL, PED_LOWERLEGR, 5, 0.0f, 0.07f, 0.25f },
|
||||
{ nil, PED_LOWERLEGR, 5, 0.0f, 0.07f, 0.25f },
|
||||
};
|
||||
|
||||
RwObject*
|
||||
|
|
|
@ -1003,7 +1003,7 @@ CVehicleModelInfo::SetEnvironmentMapCB(RpMaterial *material, void *data)
|
|||
if(spec <= 0.0f)
|
||||
RpMatFXMaterialSetEffects(material, rpMATFXEFFECTNULL);
|
||||
else{
|
||||
if(RpMaterialGetTexture(material) == 0)
|
||||
if(RpMaterialGetTexture(material) == nil)
|
||||
RpMaterialSetTexture(material, gpWhiteTexture);
|
||||
RpMatFXMaterialSetEffects(material, rpMATFXEFFECTENVMAP);
|
||||
#ifndef PS2_MATFX
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#include <direct.h>
|
||||
#include <csignal>
|
||||
#include <Windows.h>
|
||||
#include <windows.h>
|
||||
#include "common.h"
|
||||
#include "patcher.h"
|
||||
#include "Renderer.h"
|
||||
|
@ -293,7 +293,7 @@ void re3_assert(const char *expr, const char *filename, unsigned int lineno, con
|
|||
strcat_s(re3_buff, re3_buffsize, "(Press Retry to debug the application)");
|
||||
|
||||
|
||||
nCode = ::MessageBoxA(NULL, re3_buff, "RE3 Assertion Failed!",
|
||||
nCode = ::MessageBoxA(nil, re3_buff, "RE3 Assertion Failed!",
|
||||
MB_ABORTRETRYIGNORE|MB_ICONHAND|MB_SETFOREGROUND|MB_TASKMODAL);
|
||||
|
||||
if (nCode == IDABORT)
|
||||
|
|
|
@ -9,7 +9,7 @@
|
|||
#include "World.h"
|
||||
#include "Weather.h"
|
||||
#include "Collision.h"
|
||||
#include "TimeCycle.h"
|
||||
#include "Timecycle.h"
|
||||
#include "Coronas.h"
|
||||
|
||||
struct FlareDef
|
||||
|
|
|
@ -543,7 +543,7 @@ void CHud::Draw()
|
|||
}
|
||||
}
|
||||
else {
|
||||
m_pLastZoneName = 0;
|
||||
m_pLastZoneName = nil;
|
||||
m_ZoneState = 0;
|
||||
m_ZoneFadeTimer = 0;
|
||||
m_ZoneNameTimer = 0;
|
||||
|
@ -639,7 +639,7 @@ void CHud::Draw()
|
|||
}
|
||||
}
|
||||
else {
|
||||
m_pLastVehicleName = 0;
|
||||
m_pLastVehicleName = nil;
|
||||
m_VehicleState = 0;
|
||||
m_VehicleFadeTimer = 0;
|
||||
m_VehicleNameTimer = 0;
|
||||
|
@ -1234,9 +1234,9 @@ WRAPPER void CHud::GetRidOfAllHudMessages(void) { EAXJMP(0x504F90); }
|
|||
void CHud::GetRidOfAllHudMessages()
|
||||
{
|
||||
m_ZoneState = 0;
|
||||
m_pLastZoneName = 0;
|
||||
m_pLastZoneName = nil;
|
||||
m_ZoneNameTimer = 0;
|
||||
m_pZoneName = 0;
|
||||
m_pZoneName = nil;
|
||||
|
||||
for (int i = 0; i < 256; i++) {
|
||||
m_HelpMessage[i] = 0;
|
||||
|
@ -1249,9 +1249,9 @@ void CHud::GetRidOfAllHudMessages()
|
|||
m_HelpMessageState = 0;
|
||||
m_HelpMessageQuick = 0;
|
||||
m_HelpMessageDisplayTime = 1.0f;
|
||||
m_VehicleName = 0;
|
||||
m_pLastVehicleName = 0;
|
||||
m_pVehicleNameToPrint = 0;
|
||||
m_VehicleName = nil;
|
||||
m_pLastVehicleName = nil;
|
||||
m_pVehicleNameToPrint = nil;
|
||||
m_VehicleNameTimer = 0;
|
||||
m_VehicleFadeTimer = 0;
|
||||
m_VehicleState = 0;
|
||||
|
@ -1284,8 +1284,8 @@ void CHud::Initialise()
|
|||
Sprites[i].SetTexture(WeaponFilenames[i * 2]);
|
||||
}
|
||||
|
||||
gpSniperSightTex = RwTextureRead("sitesniper", 0);
|
||||
gpRocketSightTex = RwTextureRead("siterocket", 0);
|
||||
gpSniperSightTex = RwTextureRead("sitesniper", nil);
|
||||
gpRocketSightTex = RwTextureRead("siterocket", nil);
|
||||
|
||||
CTxdStore::PopCurrentTxd();
|
||||
}
|
||||
|
@ -1427,10 +1427,10 @@ void CHud::Shutdown()
|
|||
}
|
||||
|
||||
RwTextureDestroy(gpSniperSightTex);
|
||||
gpSniperSightTex = 0;
|
||||
gpSniperSightTex = nil;
|
||||
|
||||
RwTextureDestroy(gpRocketSightTex);
|
||||
gpRocketSightTex = 0;
|
||||
gpRocketSightTex = nil;
|
||||
|
||||
int HudTXD = CTxdStore::FindTxdSlot("hud");
|
||||
CTxdStore::RemoveTxdSlot(HudTXD);
|
||||
|
|
|
@ -107,7 +107,7 @@ CMBlur::CreateImmediateModeData(RwCamera *cam, RwRect *rect)
|
|||
void
|
||||
CMBlur::MotionBlurRender(RwCamera *cam, uint32 red, uint32 green, uint32 blue, uint32 blur, int32 type, uint32 addalpha)
|
||||
{
|
||||
RwRGBA color = { red, green, blue, blur };
|
||||
RwRGBA color = { (RwUInt8)red, (RwUInt8)green, (RwUInt8)blue, (RwUInt8)blur };
|
||||
if(BlurOn){
|
||||
if(pFrontBuffer){
|
||||
if(ms_bJustInitialised)
|
||||
|
|
|
@ -240,7 +240,7 @@ void CParticle::ReloadConfig()
|
|||
for ( int32 i = 0; i < MAX_PARTICLES_ON_SCREEN; i++ )
|
||||
{
|
||||
if ( i == MAX_PARTICLES_ON_SCREEN - 1 )
|
||||
gParticleArray[i].m_pNext = NULL;
|
||||
gParticleArray[i].m_pNext = nil;
|
||||
else
|
||||
gParticleArray[i].m_pNext = &gParticleArray[i + 1];
|
||||
|
||||
|
@ -310,37 +310,37 @@ void CParticle::Initialise()
|
|||
|
||||
for ( int32 i = 0; i < MAX_SMOKE_FILES; i++ )
|
||||
{
|
||||
gpSmokeTex[i] = RwTextureRead(SmokeFiles[i], NULL);
|
||||
gpSmokeTex[i] = RwTextureRead(SmokeFiles[i], nil);
|
||||
gpSmokeRaster[i] = RwTextureGetRaster(gpSmokeTex[i]);
|
||||
}
|
||||
|
||||
for ( int32 i = 0; i < MAX_SMOKE2_FILES; i++ )
|
||||
{
|
||||
gpSmoke2Tex[i] = RwTextureRead(Smoke2Files[i], NULL);
|
||||
gpSmoke2Tex[i] = RwTextureRead(Smoke2Files[i], nil);
|
||||
gpSmoke2Raster[i] = RwTextureGetRaster(gpSmoke2Tex[i]);
|
||||
}
|
||||
|
||||
for ( int32 i = 0; i < MAX_RUBBER_FILES; i++ )
|
||||
{
|
||||
gpRubberTex[i] = RwTextureRead(RubberFiles[i], NULL);
|
||||
gpRubberTex[i] = RwTextureRead(RubberFiles[i], nil);
|
||||
gpRubberRaster[i] = RwTextureGetRaster(gpRubberTex[i]);
|
||||
}
|
||||
|
||||
for ( int32 i = 0; i < MAX_RAINSPLASH_FILES; i++ )
|
||||
{
|
||||
gpRainSplashTex[i] = RwTextureRead(RainSplashFiles[i], NULL);
|
||||
gpRainSplashTex[i] = RwTextureRead(RainSplashFiles[i], nil);
|
||||
gpRainSplashRaster[i] = RwTextureGetRaster(gpRainSplashTex[i]);
|
||||
}
|
||||
|
||||
for ( int32 i = 0; i < MAX_WATERSPRAY_FILES; i++ )
|
||||
{
|
||||
gpWatersprayTex[i] = RwTextureRead(WatersprayFiles[i], NULL);
|
||||
gpWatersprayTex[i] = RwTextureRead(WatersprayFiles[i], nil);
|
||||
gpWatersprayRaster[i] = RwTextureGetRaster(gpWatersprayTex[i]);
|
||||
}
|
||||
|
||||
for ( int32 i = 0; i < MAX_EXPLOSIONMEDIUM_FILES; i++ )
|
||||
{
|
||||
gpExplosionMediumTex[i] = RwTextureRead(ExplosionMediumFiles[i], NULL);
|
||||
gpExplosionMediumTex[i] = RwTextureRead(ExplosionMediumFiles[i], nil);
|
||||
gpExplosionMediumRaster[i] = RwTextureGetRaster(gpExplosionMediumTex[i]);
|
||||
}
|
||||
|
||||
|
@ -352,13 +352,13 @@ void CParticle::Initialise()
|
|||
|
||||
for ( int32 i = 0; i < MAX_RAINDROP_FILES; i++ )
|
||||
{
|
||||
gpRainDropTex[i] = RwTextureRead(RaindropFiles[i], NULL);
|
||||
gpRainDropTex[i] = RwTextureRead(RaindropFiles[i], nil);
|
||||
gpRainDropRaster[i] = RwTextureGetRaster(gpRainDropTex[i]);
|
||||
}
|
||||
|
||||
for ( int32 i = 0; i < MAX_RAINSPLASHUP_FILES; i++ )
|
||||
{
|
||||
gpRainSplashupTex[i] = RwTextureRead(RainSplashupFiles[i], NULL);
|
||||
gpRainSplashupTex[i] = RwTextureRead(RainSplashupFiles[i], nil);
|
||||
gpRainSplashupRaster[i] = RwTextureGetRaster(gpRainSplashupTex[i]);
|
||||
}
|
||||
|
||||
|
@ -370,57 +370,57 @@ void CParticle::Initialise()
|
|||
|
||||
for ( int32 i = 0; i < MAX_CARDEBRIS_FILES; i++ )
|
||||
{
|
||||
gpCarDebrisTex[i] = RwTextureRead(CardebrisFiles[i], NULL);
|
||||
gpCarDebrisTex[i] = RwTextureRead(CardebrisFiles[i], nil);
|
||||
gpCarDebrisRaster[i] = RwTextureGetRaster(gpCarDebrisTex[i]);
|
||||
}
|
||||
|
||||
for ( int32 i = 0; i < MAX_CARSPLASH_FILES; i++ )
|
||||
{
|
||||
gpCarSplashTex[i] = RwTextureRead(CarsplashFiles[i], NULL);
|
||||
gpCarSplashTex[i] = RwTextureRead(CarsplashFiles[i], nil);
|
||||
gpCarSplashRaster[i] = RwTextureGetRaster(gpCarSplashTex[i]);
|
||||
}
|
||||
|
||||
gpFlame1Tex = RwTextureRead("flame1", NULL);
|
||||
gpFlame1Raster = RwTextureGetRaster(gpFlame1Tex);
|
||||
|
||||
gpFlame5Tex = RwTextureRead("flame5", NULL);
|
||||
gpFlame5Tex = RwTextureRead("flame5", nil);
|
||||
|
||||
gpFlame5Raster = RwTextureGetRaster(gpFlame1Tex); // copy-paste bug ?
|
||||
|
||||
gpRainDropSmallTex = RwTextureRead("rainsmall", NULL);
|
||||
gpRainDropSmallTex = RwTextureRead("rainsmall", nil);
|
||||
gpRainDropSmallRaster = RwTextureGetRaster(gpRainDropSmallTex);
|
||||
|
||||
gpBloodTex = RwTextureRead("blood", NULL);
|
||||
gpBloodTex = RwTextureRead("blood", nil);
|
||||
gpBloodRaster = RwTextureGetRaster(gpBloodTex);
|
||||
|
||||
gpLeafTex = RwTextureRead("gameleaf01_64", NULL);
|
||||
gpLeafTex = RwTextureRead("gameleaf01_64", nil);
|
||||
gpLeafRaster = RwTextureGetRaster(gpLeafTex);
|
||||
|
||||
gpCloudTex1 = RwTextureRead("cloud3", NULL);
|
||||
gpCloudTex1 = RwTextureRead("cloud3", nil);
|
||||
gpCloudRaster1 = RwTextureGetRaster(gpCloudTex1);
|
||||
|
||||
gpCloudTex4 = RwTextureRead("cloudmasked", NULL);
|
||||
gpCloudTex4 = RwTextureRead("cloudmasked", nil);
|
||||
gpCloudRaster4 = RwTextureGetRaster(gpCloudTex4);
|
||||
|
||||
gpBloodSmallTex = RwTextureRead("bloodsplat2", NULL);
|
||||
gpBloodSmallTex = RwTextureRead("bloodsplat2", nil);
|
||||
gpBloodSmallRaster = RwTextureGetRaster(gpBloodSmallTex);
|
||||
|
||||
gpGungeTex = RwTextureRead("gunge", NULL);
|
||||
gpGungeTex = RwTextureRead("gunge", nil);
|
||||
gpGungeRaster = RwTextureGetRaster(gpGungeTex);
|
||||
|
||||
gpCollisionSmokeTex = RwTextureRead("collisionsmoke", NULL);
|
||||
gpCollisionSmokeTex = RwTextureRead("collisionsmoke", nil);
|
||||
gpCollisionSmokeRaster = RwTextureGetRaster(gpCollisionSmokeTex);
|
||||
|
||||
gpBulletHitTex = RwTextureRead("bullethitsmoke", NULL);
|
||||
gpBulletHitTex = RwTextureRead("bullethitsmoke", nil);
|
||||
gpBulletHitRaster = RwTextureGetRaster(gpBulletHitTex);
|
||||
|
||||
gpGunShellTex = RwTextureRead("gunshell", NULL);
|
||||
gpGunShellTex = RwTextureRead("gunshell", nil);
|
||||
gpGunShellRaster = RwTextureGetRaster(gpGunShellTex);
|
||||
|
||||
gpWakeOldTex = RwTextureRead("wake_old", NULL);
|
||||
gpWakeOldTex = RwTextureRead("wake_old", nil);
|
||||
gpWakeOldRaster = RwTextureGetRaster(gpWakeOldTex);
|
||||
|
||||
gpPointlightTex = RwTextureRead("pointlight", NULL);
|
||||
gpPointlightTex = RwTextureRead("pointlight", nil);
|
||||
gpPointlightRaster = RwTextureGetRaster(gpPointlightTex);
|
||||
|
||||
CTxdStore::PopCurrentTxd();
|
||||
|
@ -451,7 +451,7 @@ void CParticle::Initialise()
|
|||
|
||||
case PARTICLE_GUNSMOKE:
|
||||
case PARTICLE_SPLASH:
|
||||
entry->m_ppRaster = NULL;
|
||||
entry->m_ppRaster = nil;
|
||||
break;
|
||||
|
||||
case PARTICLE_FLAME:
|
||||
|
@ -584,7 +584,7 @@ void CParticle::Shutdown()
|
|||
{
|
||||
RwTextureDestroy(gpSmokeTex[i]);
|
||||
#ifdef GTA3_1_1_PATCH
|
||||
gpSmokeTex[i] = NULL;
|
||||
gpSmokeTex[i] = nil;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -592,7 +592,7 @@ void CParticle::Shutdown()
|
|||
{
|
||||
RwTextureDestroy(gpSmoke2Tex[i]);
|
||||
#ifdef GTA3_1_1_PATCH
|
||||
gpSmoke2Tex[i] = NULL;
|
||||
gpSmoke2Tex[i] = nil;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -600,7 +600,7 @@ void CParticle::Shutdown()
|
|||
{
|
||||
RwTextureDestroy(gpRubberTex[i]);
|
||||
#ifdef GTA3_1_1_PATCH
|
||||
gpRubberTex[i] = NULL;
|
||||
gpRubberTex[i] = nil;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -608,7 +608,7 @@ void CParticle::Shutdown()
|
|||
{
|
||||
RwTextureDestroy(gpRainSplashTex[i]);
|
||||
#ifdef GTA3_1_1_PATCH
|
||||
gpRainSplashTex[i] = NULL;
|
||||
gpRainSplashTex[i] = nil;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -616,7 +616,7 @@ void CParticle::Shutdown()
|
|||
{
|
||||
RwTextureDestroy(gpWatersprayTex[i]);
|
||||
#ifdef GTA3_1_1_PATCH
|
||||
gpWatersprayTex[i] = NULL;
|
||||
gpWatersprayTex[i] = nil;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -624,7 +624,7 @@ void CParticle::Shutdown()
|
|||
{
|
||||
RwTextureDestroy(gpExplosionMediumTex[i]);
|
||||
#ifdef GTA3_1_1_PATCH
|
||||
gpExplosionMediumTex[i] = NULL;
|
||||
gpExplosionMediumTex[i] = nil;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -632,7 +632,7 @@ void CParticle::Shutdown()
|
|||
{
|
||||
RwTextureDestroy(gpGunFlashTex[i]);
|
||||
#ifdef GTA3_1_1_PATCH
|
||||
gpGunFlashTex[i] = NULL;
|
||||
gpGunFlashTex[i] = nil;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -640,7 +640,7 @@ void CParticle::Shutdown()
|
|||
{
|
||||
RwTextureDestroy(gpRainDropTex[i]);
|
||||
#ifdef GTA3_1_1_PATCH
|
||||
gpRainDropTex[i] = NULL;
|
||||
gpRainDropTex[i] = nil;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -648,7 +648,7 @@ void CParticle::Shutdown()
|
|||
{
|
||||
RwTextureDestroy(gpRainSplashupTex[i]);
|
||||
#ifdef GTA3_1_1_PATCH
|
||||
gpRainSplashupTex[i] = NULL;
|
||||
gpRainSplashupTex[i] = nil;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -656,7 +656,7 @@ void CParticle::Shutdown()
|
|||
{
|
||||
RwTextureDestroy(gpBirdfrontTex[i]);
|
||||
#ifdef GTA3_1_1_PATCH
|
||||
gpBirdfrontTex[i] = NULL;
|
||||
gpBirdfrontTex[i] = nil;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -664,7 +664,7 @@ void CParticle::Shutdown()
|
|||
{
|
||||
RwTextureDestroy(gpCarDebrisTex[i]);
|
||||
#ifdef GTA3_1_1_PATCH
|
||||
gpCarDebrisTex[i] = NULL;
|
||||
gpCarDebrisTex[i] = nil;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -672,78 +672,78 @@ void CParticle::Shutdown()
|
|||
{
|
||||
RwTextureDestroy(gpCarSplashTex[i]);
|
||||
#ifdef GTA3_1_1_PATCH
|
||||
gpCarSplashTex[i] = NULL;
|
||||
gpCarSplashTex[i] = nil;
|
||||
#endif
|
||||
}
|
||||
|
||||
RwTextureDestroy(gpFlame1Tex);
|
||||
#ifdef GTA3_1_1_PATCH
|
||||
gpFlame1Tex = NULL;
|
||||
gpFlame1Tex = nil;
|
||||
#endif
|
||||
|
||||
RwTextureDestroy(gpFlame5Tex);
|
||||
#ifdef GTA3_1_1_PATCH
|
||||
gpFlame5Tex = NULL;
|
||||
gpFlame5Tex = nil;
|
||||
#endif
|
||||
|
||||
RwTextureDestroy(gpRainDropSmallTex);
|
||||
#ifdef GTA3_1_1_PATCH
|
||||
gpRainDropSmallTex = NULL;
|
||||
gpRainDropSmallTex = nil;
|
||||
#endif
|
||||
|
||||
RwTextureDestroy(gpBloodTex);
|
||||
#ifdef GTA3_1_1_PATCH
|
||||
gpBloodTex = NULL;
|
||||
gpBloodTex = nil;
|
||||
#endif
|
||||
|
||||
RwTextureDestroy(gpLeafTex);
|
||||
#ifdef GTA3_1_1_PATCH
|
||||
gpLeafTex = NULL;
|
||||
gpLeafTex = nil;
|
||||
#endif
|
||||
|
||||
RwTextureDestroy(gpCloudTex1);
|
||||
#ifdef GTA3_1_1_PATCH
|
||||
gpCloudTex1 = NULL;
|
||||
gpCloudTex1 = nil;
|
||||
#endif
|
||||
|
||||
RwTextureDestroy(gpCloudTex4);
|
||||
#ifdef GTA3_1_1_PATCH
|
||||
gpCloudTex4 = NULL;
|
||||
gpCloudTex4 = nil;
|
||||
#endif
|
||||
|
||||
RwTextureDestroy(gpBloodSmallTex);
|
||||
#ifdef GTA3_1_1_PATCH
|
||||
gpBloodSmallTex = NULL;
|
||||
gpBloodSmallTex = nil;
|
||||
#endif
|
||||
|
||||
RwTextureDestroy(gpGungeTex);
|
||||
#ifdef GTA3_1_1_PATCH
|
||||
gpGungeTex = NULL;
|
||||
gpGungeTex = nil;
|
||||
#endif
|
||||
|
||||
RwTextureDestroy(gpCollisionSmokeTex);
|
||||
#ifdef GTA3_1_1_PATCH
|
||||
gpCollisionSmokeTex = NULL;
|
||||
gpCollisionSmokeTex = nil;
|
||||
#endif
|
||||
|
||||
RwTextureDestroy(gpBulletHitTex);
|
||||
#ifdef GTA3_1_1_PATCH
|
||||
gpBulletHitTex = NULL;
|
||||
gpBulletHitTex = nil;
|
||||
#endif
|
||||
|
||||
RwTextureDestroy(gpGunShellTex);
|
||||
#ifdef GTA3_1_1_PATCH
|
||||
gpGunShellTex = NULL;
|
||||
gpGunShellTex = nil;
|
||||
#endif
|
||||
|
||||
RwTextureDestroy(gpWakeOldTex);
|
||||
#ifdef GTA3_1_1_PATCH
|
||||
gpWakeOldTex = NULL;
|
||||
gpWakeOldTex = nil;
|
||||
#endif
|
||||
|
||||
RwTextureDestroy(gpPointlightTex);
|
||||
#ifdef GTA3_1_1_PATCH
|
||||
gpPointlightTex = NULL;
|
||||
gpPointlightTex = nil;
|
||||
#endif
|
||||
|
||||
int32 slot;
|
||||
|
@ -775,18 +775,18 @@ CParticle *CParticle::AddParticle(tParticleType type, CVector const &vecPos, CVe
|
|||
|| type == PARTICLE_CARCOLLISION_DUST )
|
||||
&& nParticleCreationInterval & CTimer::GetFrameCounter() )
|
||||
{
|
||||
return NULL;
|
||||
return nil;
|
||||
}
|
||||
|
||||
CParticle *pParticle = m_pUnusedListHead;
|
||||
|
||||
if ( pParticle == NULL )
|
||||
return NULL;
|
||||
if ( pParticle == nil )
|
||||
return nil;
|
||||
|
||||
tParticleSystemData *psystem = &mod_ParticleSystemManager.m_aParticles[type];
|
||||
|
||||
if ( psystem->m_fCreateRange != 0.0f && psystem->m_fCreateRange < ( TheCamera.GetPosition() - vecPos ).MagnitudeSqr() )
|
||||
return NULL;
|
||||
return nil;
|
||||
|
||||
|
||||
pParticle->m_fSize = psystem->m_fDefaultInitialRadius;
|
||||
|
@ -918,13 +918,13 @@ CParticle *CParticle::AddParticle(tParticleType type, CVector const &vecPos, CVe
|
|||
|
||||
if ( !CWorld::ProcessVerticalLine(
|
||||
pParticle->m_vecPosition + CVector(0.0f, 0.0f, 0.5f),
|
||||
-100.0f, point, entity, true, true, false, false, true, false, NULL) )
|
||||
-100.0f, point, entity, true, true, false, false, true, false, nil) )
|
||||
{
|
||||
return NULL;
|
||||
return nil;
|
||||
}
|
||||
|
||||
if ( point.point.z >= pParticle->m_vecPosition.z )
|
||||
return NULL;
|
||||
return nil;
|
||||
|
||||
pParticle->m_fZGround = point.point.z;
|
||||
bValidGroundFound = true;
|
||||
|
@ -944,7 +944,7 @@ CParticle *CParticle::AddParticle(tParticleType type, CVector const &vecPos, CVe
|
|||
Z_Ground = CWorld::FindGroundZFor3DCoord(vecPos.x, vecPos.y, vecPos.z, (bool *)&bZFound);
|
||||
|
||||
if ( bZFound == false )
|
||||
return NULL;
|
||||
return nil;
|
||||
|
||||
pParticle->m_fZGround = Z_Ground;
|
||||
}
|
||||
|
@ -1009,13 +1009,13 @@ void CParticle::Update()
|
|||
{
|
||||
tParticleSystemData *psystem = &mod_ParticleSystemManager.m_aParticles[i];
|
||||
CParticle *particle = psystem->m_pParticles;
|
||||
CParticle *prevParticle = NULL;
|
||||
CParticle *prevParticle = nil;
|
||||
bool bRemoveParticle;
|
||||
|
||||
if ( particle == NULL )
|
||||
if ( particle == nil )
|
||||
continue;
|
||||
|
||||
for ( ; particle != NULL; _Next(particle, prevParticle, psystem, bRemoveParticle) )
|
||||
for ( ; particle != nil; _Next(particle, prevParticle, psystem, bRemoveParticle) )
|
||||
{
|
||||
bRemoveParticle = false;
|
||||
|
||||
|
@ -1121,7 +1121,7 @@ void CParticle::Update()
|
|||
particle->m_vecPosition.y,
|
||||
0.05f + particle->m_fZGround
|
||||
),
|
||||
CVector(0.0f, 0.0f, 0.0f), NULL, 0.0f, 0, 0, 0, 0);
|
||||
CVector(0.0f, 0.0f, 0.0f), nil, 0.0f, 0, 0, 0, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1132,7 +1132,7 @@ void CParticle::Update()
|
|||
particle->m_vecPosition.y,
|
||||
0.05f + particle->m_fZGround
|
||||
),
|
||||
CVector(0.0f, 0.0f, 0.0f), NULL, 0.0f, 0, 0, 0, 0);
|
||||
CVector(0.0f, 0.0f, 0.0f), nil, 0.0f, 0, 0, 0, 0);
|
||||
}
|
||||
|
||||
continue;
|
||||
|
@ -1156,7 +1156,7 @@ void CParticle::Update()
|
|||
particle->m_vecPosition.y,
|
||||
0.05f + particle->m_fZGround
|
||||
),
|
||||
CVector(0.0f, 0.0f, 0.0f), NULL, 0.0f, 0, 0, 0, 0);
|
||||
CVector(0.0f, 0.0f, 0.0f), nil, 0.0f, 0, 0, 0, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1167,7 +1167,7 @@ void CParticle::Update()
|
|||
particle->m_vecPosition.y,
|
||||
0.05f + particle->m_fZGround
|
||||
),
|
||||
CVector(0.0f, 0.0f, 0.0f), NULL, 0.0f, 0, 0, 0, 0);
|
||||
CVector(0.0f, 0.0f, 0.0f), nil, 0.0f, 0, 0, 0, 0);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -1218,7 +1218,7 @@ void CParticle::Update()
|
|||
CEntity *entity;
|
||||
|
||||
if ( CWorld::ProcessVerticalLine(particle->m_vecPosition, moveStep.z, point, entity,
|
||||
true, true, false, false, true, false, NULL) )
|
||||
true, true, false, false, true, false, nil) )
|
||||
{
|
||||
if ( moveStep.z <= point.point.z )
|
||||
{
|
||||
|
@ -1258,7 +1258,7 @@ void CParticle::Update()
|
|||
CGeneral::GetRandomNumberInRange(-0.02f, 0.02f),
|
||||
CGeneral::GetRandomNumberInRange(0.05f, 0.1f)
|
||||
),
|
||||
NULL,
|
||||
nil,
|
||||
particle->m_fSize, color, particle->m_nRotationStep, 0, 0, 0);
|
||||
|
||||
PlayOneShotScriptObject(_SOUND_BULLET_SHELL_HIT_GROUND_1, particle->m_vecPosition);
|
||||
|
@ -1277,7 +1277,7 @@ void CParticle::Update()
|
|||
0.05f + particle->m_fZGround
|
||||
),
|
||||
CVector(0.0f, 0.0f, CGeneral::GetRandomNumberInRange(0.03f, 0.06f)),
|
||||
NULL,
|
||||
nil,
|
||||
particle->m_fSize, color, 0, 0, 0, 0);
|
||||
|
||||
PlayOneShotScriptObject(_SOUND_BULLET_SHELL_HIT_GROUND_2, particle->m_vecPosition);
|
||||
|
@ -1309,7 +1309,7 @@ void CParticle::Update()
|
|||
CEntity *entity;
|
||||
|
||||
if ( CWorld::ProcessVerticalLine(particle->m_vecPosition, moveStep.z, point, entity,
|
||||
true, false, false, false, true, false, NULL) )
|
||||
true, false, false, false, true, false, nil) )
|
||||
{
|
||||
if ( moveStep.z <= point.point.z )
|
||||
{
|
||||
|
@ -1317,7 +1317,7 @@ void CParticle::Update()
|
|||
if ( psystem->m_Type == PARTICLE_HELI_ATTACK )
|
||||
{
|
||||
bRemoveParticle = true;
|
||||
AddParticle(PARTICLE_STEAM, moveStep, CVector(0.0f, 0.0f, 0.05f), NULL, 0.2f, 0, 0, 0, 0);
|
||||
AddParticle(PARTICLE_STEAM, moveStep, CVector(0.0f, 0.0f, 0.05f), nil, 0.2f, 0, 0, 0, 0);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
@ -1444,7 +1444,7 @@ void CParticle::Render()
|
|||
|
||||
uint32 flags = DRAW_OPAQUE;
|
||||
|
||||
RwRaster *prevFrame = NULL;
|
||||
RwRaster *prevFrame = nil;
|
||||
|
||||
for ( int32 i = 0; i < MAX_PARTICLES; i++ )
|
||||
{
|
||||
|
@ -1495,7 +1495,7 @@ void CParticle::Render()
|
|||
flags = psystem->Flags;
|
||||
}
|
||||
|
||||
if ( frames != NULL )
|
||||
if ( frames != nil )
|
||||
{
|
||||
RwRaster *curFrame = *frames;
|
||||
if ( curFrame != prevFrame )
|
||||
|
@ -1507,14 +1507,14 @@ void CParticle::Render()
|
|||
}
|
||||
}
|
||||
|
||||
while ( particle != NULL )
|
||||
while ( particle != nil )
|
||||
{
|
||||
bool canDraw = true;
|
||||
|
||||
if ( particle->m_nAlpha == 0 )
|
||||
canDraw = false;
|
||||
|
||||
if ( canDraw && psystem->m_nFinalAnimationFrame != 0 && frames != NULL )
|
||||
if ( canDraw && psystem->m_nFinalAnimationFrame != 0 && frames != nil )
|
||||
{
|
||||
RwRaster *curFrame = frames[particle->m_nCurrentFrame];
|
||||
if ( prevFrame != curFrame )
|
||||
|
@ -1754,7 +1754,7 @@ void CParticle::RemovePSystem(tParticleType type)
|
|||
tParticleSystemData *psystemdata = &mod_ParticleSystemManager.m_aParticles[type];
|
||||
|
||||
for ( CParticle *particle = psystemdata->m_pParticles; particle; particle = psystemdata->m_pParticles )
|
||||
RemoveParticle(particle, NULL, psystemdata);
|
||||
RemoveParticle(particle, nil, psystemdata);
|
||||
}
|
||||
|
||||
void CParticle::RemoveParticle(CParticle *pParticle, CParticle *pPrevParticle, tParticleSystemData *pPSystemData)
|
||||
|
@ -1796,7 +1796,7 @@ void CParticle::AddJetExplosion(CVector const &vecPos, float fPower, float fSize
|
|||
CGeneral::GetRandomNumberInRange(-0.2f, 0.2f),
|
||||
CGeneral::GetRandomNumberInRange(-0.2f, 0.0f)
|
||||
),
|
||||
NULL,
|
||||
nil,
|
||||
fSize, color, 0, 0, 0, 0);
|
||||
|
||||
AddParticle(PARTICLE_EXPLOSION_MFAST,
|
||||
|
@ -1807,7 +1807,7 @@ void CParticle::AddJetExplosion(CVector const &vecPos, float fPower, float fSize
|
|||
CGeneral::GetRandomNumberInRange(-0.04f, 0.04f),
|
||||
CGeneral::GetRandomNumberInRange(0.0f, 0.07f)
|
||||
),
|
||||
NULL,
|
||||
nil,
|
||||
fSize, color, 0, 0, 0, 0);
|
||||
|
||||
AddParticle(PARTICLE_EXPLOSION_MFAST,
|
||||
|
@ -1818,7 +1818,7 @@ void CParticle::AddJetExplosion(CVector const &vecPos, float fPower, float fSize
|
|||
CGeneral::GetRandomNumberInRange(-0.04f, 0.04f),
|
||||
CGeneral::GetRandomNumberInRange(0.0f, 0.07f)
|
||||
),
|
||||
NULL,
|
||||
nil,
|
||||
fSize, color, 0, 0, 0, 0);
|
||||
|
||||
vecStepPos += vecRandOffset;
|
||||
|
@ -1843,7 +1843,7 @@ void CParticle::AddYardieDoorSmoke(CVector const &vecPos, CMatrix const &matMatr
|
|||
AddParticle(PARTICLE_CARCOLLISION_DUST,
|
||||
pos,
|
||||
CVector(0.0f, 0.0f, 0.0f),
|
||||
NULL,
|
||||
nil,
|
||||
0.3f, color, 0, 0, 0, 0);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -65,7 +65,7 @@ public:
|
|||
static void Initialise();
|
||||
static void Shutdown();
|
||||
|
||||
static CParticle *AddParticle(tParticleType type, CVector const &vecPos, CVector const &vecDir, CEntity *pEntity = NULL, float fSize = 0.0f, int32 nRotationSpeed = 0, int32 nRotation = 0, int32 nCurFrame = 0, int32 nLifeSpan = 0);
|
||||
static CParticle *AddParticle(tParticleType type, CVector const &vecPos, CVector const &vecDir, CEntity *pEntity = nil, float fSize = 0.0f, int32 nRotationSpeed = 0, int32 nRotation = 0, int32 nCurFrame = 0, int32 nLifeSpan = 0);
|
||||
static CParticle *AddParticle(tParticleType type, CVector const &vecPos, CVector const &vecDir, CEntity *pEntity, float fSize, RwRGBA const &color, int32 nRotationSpeed = 0, int32 nRotation = 0, int32 nCurFrame = 0, int32 nLifeSpan = 0);
|
||||
|
||||
static void Update();
|
||||
|
|
|
@ -19,7 +19,7 @@ void cParticleSystemMgr::Initialise()
|
|||
LoadParticleData();
|
||||
|
||||
for ( int32 i = 0; i < MAX_PARTICLES; i++ )
|
||||
m_aParticles[i].m_pParticles = NULL;
|
||||
m_aParticles[i].m_pParticles = nil;
|
||||
}
|
||||
|
||||
void cParticleSystemMgr::LoadParticleData()
|
||||
|
@ -28,7 +28,7 @@ void cParticleSystemMgr::LoadParticleData()
|
|||
CFileMgr::LoadFile(ParticleFilename, work_buff, ARRAY_SIZE(work_buff), "r");
|
||||
CFileMgr::SetDir("");
|
||||
|
||||
tParticleSystemData *entry = NULL;
|
||||
tParticleSystemData *entry = nil;
|
||||
int32 type = PARTICLE_FIRST;
|
||||
|
||||
char *lineStart = (char *)work_buff;
|
||||
|
@ -39,8 +39,8 @@ void cParticleSystemMgr::LoadParticleData()
|
|||
|
||||
while ( true )
|
||||
{
|
||||
ASSERT(lineStart != NULL);
|
||||
ASSERT(lineEnd != NULL);
|
||||
ASSERT(lineStart != nil);
|
||||
ASSERT(lineEnd != nil);
|
||||
|
||||
while ( *lineEnd != '\n' )
|
||||
++lineEnd;
|
||||
|
@ -64,7 +64,7 @@ void cParticleSystemMgr::LoadParticleData()
|
|||
|
||||
char *value = strtok(line, delims);
|
||||
|
||||
ASSERT(value != NULL);
|
||||
ASSERT(value != nil);
|
||||
|
||||
do
|
||||
{
|
||||
|
@ -73,7 +73,7 @@ void cParticleSystemMgr::LoadParticleData()
|
|||
case CFG_PARAM_PARTICLE_TYPE_NAME:
|
||||
ASSERT(type < MAX_PARTICLES);
|
||||
entry = &m_aParticles[type];
|
||||
ASSERT(entry != NULL);
|
||||
ASSERT(entry != nil);
|
||||
entry->m_Type = (tParticleType)type++;
|
||||
strcpy(entry->m_aName, value);
|
||||
break;
|
||||
|
@ -227,14 +227,14 @@ void cParticleSystemMgr::LoadParticleData()
|
|||
break;
|
||||
}
|
||||
|
||||
value = strtok(NULL, delims);
|
||||
value = strtok(nil, delims);
|
||||
|
||||
param++;
|
||||
|
||||
if ( param > CFG_PARAM_LAST )
|
||||
param = CFG_PARAM_FIRST;
|
||||
|
||||
} while ( value != NULL );
|
||||
} while ( value != nil );
|
||||
}
|
||||
|
||||
lineEnd++;
|
||||
|
|
|
@ -303,12 +303,12 @@ RsRwInitialise(void *displayID)
|
|||
/*
|
||||
* Initialize debug message handling...
|
||||
*/
|
||||
RsEventHandler(rsINITDEBUG, NULL);
|
||||
RsEventHandler(rsINITDEBUG, nil);
|
||||
|
||||
/*
|
||||
* Attach all plugins...
|
||||
*/
|
||||
if (RsEventHandler(rsPLUGINATTACH, NULL) == rsEVENTERROR)
|
||||
if (RsEventHandler(rsPLUGINATTACH, nil) == rsEVENTERROR)
|
||||
{
|
||||
return (FALSE);
|
||||
}
|
||||
|
@ -316,7 +316,7 @@ RsRwInitialise(void *displayID)
|
|||
/*
|
||||
* Attach input devices...
|
||||
*/
|
||||
if (RsEventHandler(rsINPUTDEVICEATTACH, NULL) == rsEVENTERROR)
|
||||
if (RsEventHandler(rsINPUTDEVICEATTACH, nil) == rsEVENTERROR)
|
||||
{
|
||||
return (FALSE);
|
||||
}
|
||||
|
@ -346,7 +346,7 @@ RsRwInitialise(void *displayID)
|
|||
/*
|
||||
* Register loaders for an image with a particular file extension...
|
||||
*/
|
||||
RsEventHandler(rsREGISTERIMAGELOADER, NULL);
|
||||
RsEventHandler(rsREGISTERIMAGELOADER, nil);
|
||||
|
||||
psNativeTextureSupport();
|
||||
|
||||
|
@ -390,17 +390,17 @@ RsInitialise(void)
|
|||
|
||||
/* setup the keyboard */
|
||||
RsGlobal.keyboard.inputDeviceType = rsKEYBOARD;
|
||||
RsGlobal.keyboard.inputEventHandler = 0;
|
||||
RsGlobal.keyboard.inputEventHandler = nil;
|
||||
RsGlobal.keyboard.used = FALSE;
|
||||
|
||||
/* setup the mouse */
|
||||
RsGlobal.mouse.inputDeviceType = rsMOUSE;
|
||||
RsGlobal.mouse.inputEventHandler = 0;
|
||||
RsGlobal.mouse.inputEventHandler = nil;
|
||||
RsGlobal.mouse.used = FALSE;
|
||||
|
||||
/* setup the pad */
|
||||
RsGlobal.pad.inputDeviceType = rsPAD;
|
||||
RsGlobal.pad.inputEventHandler = 0;
|
||||
RsGlobal.pad.inputEventHandler = nil;
|
||||
RsGlobal.pad.used = FALSE;
|
||||
|
||||
result = psInitialise();
|
||||
|
|
|
@ -93,16 +93,16 @@ static psGlobalType &PsGlobal = *(psGlobalType*)0x72CF60;
|
|||
#include "Frontend.h"
|
||||
#include "Game.h"
|
||||
#include "PCSave.h"
|
||||
#include "Sprite2D.h"
|
||||
#include "Sprite2d.h"
|
||||
|
||||
VALIDATE_SIZE(psGlobalType, 0x28);
|
||||
|
||||
// DirectShow interfaces
|
||||
IGraphBuilder *pGB = NULL;
|
||||
IMediaControl *pMC = NULL;
|
||||
IMediaEventEx *pME = NULL;
|
||||
IVideoWindow *pVW = NULL;
|
||||
IMediaSeeking *pMS = NULL;
|
||||
IGraphBuilder *pGB = nil;
|
||||
IMediaControl *pMC = nil;
|
||||
IMediaEventEx *pME = nil;
|
||||
IVideoWindow *pVW = nil;
|
||||
IMediaSeeking *pMS = nil;
|
||||
|
||||
DWORD dwDXVersion;
|
||||
DWORD _dwMemTotalPhys;
|
||||
|
@ -169,13 +169,13 @@ void _psCreateFolder(LPCSTR path)
|
|||
{
|
||||
HANDLE hfle = CreateFile(path, GENERIC_READ,
|
||||
FILE_SHARE_READ,
|
||||
NULL,
|
||||
nil,
|
||||
OPEN_EXISTING,
|
||||
FILE_FLAG_BACKUP_SEMANTICS | FILE_ATTRIBUTE_NORMAL,
|
||||
NULL);
|
||||
nil);
|
||||
|
||||
if ( hfle == INVALID_HANDLE_VALUE )
|
||||
CreateDirectory(path, NULL);
|
||||
CreateDirectory(path, nil);
|
||||
else
|
||||
CloseHandle(hfle);
|
||||
}
|
||||
|
@ -304,7 +304,7 @@ psMouseSetPos(RwV2d *pos)
|
|||
RwMemoryFunctions*
|
||||
psGetMemoryFunctions(void)
|
||||
{
|
||||
return 0;
|
||||
return nil;
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -344,9 +344,9 @@ InitApplication(HANDLE instance)
|
|||
windowClass.cbClsExtra = 0;
|
||||
windowClass.cbWndExtra = 0;
|
||||
windowClass.hInstance = (HINSTANCE)instance;
|
||||
windowClass.hIcon = NULL;
|
||||
windowClass.hCursor = LoadCursor(NULL, IDC_ARROW);
|
||||
windowClass.hbrBackground = NULL;
|
||||
windowClass.hIcon = nil;
|
||||
windowClass.hCursor = LoadCursor(nil, IDC_ARROW);
|
||||
windowClass.hbrBackground = nil;
|
||||
windowClass.lpszMenuName = NULL;
|
||||
windowClass.lpszClassName = AppClassName;
|
||||
|
||||
|
@ -382,7 +382,7 @@ InitInstance(HANDLE instance)
|
|||
WS_OVERLAPPEDWINDOW,
|
||||
CW_USEDEFAULT, CW_USEDEFAULT,
|
||||
rect.right - rect.left, rect.bottom - rect.top,
|
||||
(HWND)NULL, (HMENU)NULL, (HINSTANCE)instance, NULL);
|
||||
(HWND)nil, (HMENU)nil, (HINSTANCE)instance, nil);
|
||||
}
|
||||
|
||||
void _GetVideoMemInfo(LPDWORD total, LPDWORD avaible)
|
||||
|
@ -390,7 +390,7 @@ void _GetVideoMemInfo(LPDWORD total, LPDWORD avaible)
|
|||
HRESULT hr;
|
||||
LPDIRECTDRAW7 pDD7;
|
||||
|
||||
hr = DirectDrawCreateEx(NULL, (VOID**)&pDD7, IID_IDirectDraw7, NULL);
|
||||
hr = DirectDrawCreateEx(nil, (VOID**)&pDD7, IID_IDirectDraw7, nil);
|
||||
|
||||
if ( FAILED(hr) )
|
||||
return;
|
||||
|
@ -430,15 +430,15 @@ typedef HRESULT(WINAPI * DIRECTDRAWCREATEEX)( GUID*, VOID**, REFIID, IUnknown* )
|
|||
DWORD GetDXVersion()
|
||||
{
|
||||
DIRECTDRAWCREATEEX DirectDrawCreateEx = NULL;
|
||||
HINSTANCE hDDrawDLL = NULL;
|
||||
HINSTANCE hD3D8DLL = NULL;
|
||||
HINSTANCE hDDrawDLL = nil;
|
||||
HINSTANCE hD3D8DLL = nil;
|
||||
HINSTANCE hDPNHPASTDLL = NULL;
|
||||
DWORD dwDXVersion = 0;
|
||||
//HRESULT hr;
|
||||
|
||||
// First see if DDRAW.DLL even exists.
|
||||
hDDrawDLL = LoadLibrary( "DDRAW.DLL" );
|
||||
if( hDDrawDLL == NULL )
|
||||
if( hDDrawDLL == nil )
|
||||
{
|
||||
dwDXVersion = 0;
|
||||
OutputDebugString( "Couldn't LoadLibrary DDraw\r\n" );
|
||||
|
@ -454,15 +454,15 @@ DWORD GetDXVersion()
|
|||
LPDIRECTDRAW7 pDD7;
|
||||
DirectDrawCreateEx = (DIRECTDRAWCREATEEX)GetProcAddress( hDDrawDLL,
|
||||
"DirectDrawCreateEx" );
|
||||
if( NULL == DirectDrawCreateEx )
|
||||
if( nil == DirectDrawCreateEx )
|
||||
{
|
||||
FreeLibrary( hDDrawDLL );
|
||||
OutputDebugString( "Couldn't GetProcAddress DirectDrawCreateEx\r\n" );
|
||||
return dwDXVersion;
|
||||
}
|
||||
|
||||
if( FAILED( DirectDrawCreateEx( NULL, (VOID**)&pDD7, IID_IDirectDraw7,
|
||||
NULL ) ) )
|
||||
if( FAILED( DirectDrawCreateEx( nil, (VOID**)&pDD7, IID_IDirectDraw7,
|
||||
nil ) ) )
|
||||
{
|
||||
FreeLibrary( hDDrawDLL );
|
||||
OutputDebugString( "Couldn't DirectDrawCreateEx\r\n" );
|
||||
|
@ -480,7 +480,7 @@ DWORD GetDXVersion()
|
|||
|
||||
// Simply see if D3D8.dll exists.
|
||||
hD3D8DLL = LoadLibrary( "D3D8.DLL" );
|
||||
if( hD3D8DLL == NULL )
|
||||
if( hD3D8DLL == nil )
|
||||
{
|
||||
FreeLibrary( hDDrawDLL );
|
||||
OutputDebugString( "Couldn't LoadLibrary D3D8.DLL\r\n" );
|
||||
|
@ -497,7 +497,7 @@ DWORD GetDXVersion()
|
|||
|
||||
// Simply see if dpnhpast.dll exists.
|
||||
hDPNHPASTDLL = LoadLibrary( "dpnhpast.dll" );
|
||||
if( hDPNHPASTDLL == NULL )
|
||||
if( hDPNHPASTDLL == nil )
|
||||
{
|
||||
FreeLibrary( hDPNHPASTDLL );
|
||||
OutputDebugString( "Couldn't LoadLibrary dpnhpast.dll\r\n" );
|
||||
|
@ -617,10 +617,10 @@ psInitialise(void)
|
|||
|
||||
PsGlobal.fullScreen = FALSE;
|
||||
|
||||
PsGlobal.dinterface = NULL;
|
||||
PsGlobal.mouse = NULL;
|
||||
PsGlobal.joy1 = NULL;
|
||||
PsGlobal.joy2 = NULL;
|
||||
PsGlobal.dinterface = nil;
|
||||
PsGlobal.mouse = nil;
|
||||
PsGlobal.joy1 = nil;
|
||||
PsGlobal.joy2 = nil;
|
||||
|
||||
CFileMgr::Initialise();
|
||||
|
||||
|
@ -681,7 +681,7 @@ psInitialise(void)
|
|||
|
||||
if ( _dwOperatingSystemVersion == OS_WIN95 )
|
||||
{
|
||||
MessageBoxW(NULL,
|
||||
MessageBoxW(nil,
|
||||
(LPCWSTR)TheText.Get("WIN_95"), // Grand Theft Auto III cannot run on Windows 95
|
||||
(LPCWSTR)TheText.Get("WIN_TTL"), // Grand Theft Auto III
|
||||
MB_OK);
|
||||
|
@ -691,7 +691,7 @@ psInitialise(void)
|
|||
|
||||
if ( dwDXVersion < 0x801 )
|
||||
{
|
||||
MessageBoxW(NULL,
|
||||
MessageBoxW(nil,
|
||||
(LPCWSTR)TheText.Get("WIN_DX"), // Grand Theft Auto III requires at least DirectX version 8.1
|
||||
(LPCWSTR)TheText.Get("WIN_TTL"), // Grand Theft Auto III
|
||||
MB_OK);
|
||||
|
@ -716,7 +716,7 @@ psInitialise(void)
|
|||
|
||||
if ( _dwMemAvailVideo < (12 * 1024 * 1024) /*12 MB*/ )
|
||||
{
|
||||
MessageBoxW(NULL,
|
||||
MessageBoxW(nil,
|
||||
(LPCWSTR)TheText.Get("WIN_VDM"), // Grand Theft Auto III requires at least 12MB of available video memory
|
||||
(LPCWSTR)TheText.Get("WIN_TTL"), // Grand Theft Auto III
|
||||
MB_OK);
|
||||
|
@ -759,7 +759,7 @@ RwBool _psFreeVideoModeList()
|
|||
|
||||
numModes = _psGetNumVideModes();
|
||||
|
||||
if ( _VMList == NULL )
|
||||
if ( _VMList == nil )
|
||||
return TRUE;
|
||||
|
||||
for ( i = 0; i < numModes; i++ )
|
||||
|
@ -769,7 +769,7 @@ RwBool _psFreeVideoModeList()
|
|||
|
||||
RwFree(_VMList);
|
||||
|
||||
_VMList = NULL;
|
||||
_VMList = nil;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
@ -782,7 +782,7 @@ RwChar **_psGetVideoModeList()
|
|||
RwInt32 numModes;
|
||||
RwInt32 i;
|
||||
|
||||
if ( _VMList != NULL )
|
||||
if ( _VMList != nil )
|
||||
{
|
||||
return _VMList;
|
||||
}
|
||||
|
@ -810,10 +810,10 @@ RwChar **_psGetVideoModeList()
|
|||
rwsprintf(_VMList[i],"%lu X %lu X %lu", vm.width, vm.height, vm.depth);
|
||||
}
|
||||
else
|
||||
_VMList[i] = NULL;
|
||||
_VMList[i] = nil;
|
||||
}
|
||||
else
|
||||
_VMList[i] = NULL;
|
||||
_VMList[i] = nil;
|
||||
}
|
||||
|
||||
return _VMList;
|
||||
|
@ -824,7 +824,7 @@ RwChar **_psGetVideoModeList()
|
|||
*/
|
||||
void _psSelectScreenVM(RwInt32 videoMode)
|
||||
{
|
||||
RwTexDictionarySetCurrent( NULL );
|
||||
RwTexDictionarySetCurrent( nil );
|
||||
|
||||
FrontEndMenuManager.UnloadTextures();
|
||||
|
||||
|
@ -834,7 +834,7 @@ void _psSelectScreenVM(RwInt32 videoMode)
|
|||
|
||||
ShowWindow(PSGLOBAL(window), SW_HIDE);
|
||||
|
||||
MessageBoxW(NULL,
|
||||
MessageBoxW(nil,
|
||||
(LPCWSTR)TheText.Get("WIN_RSZ"), // Failed to select new screen resolution
|
||||
(LPCWSTR)TheText.Get("WIN_TTL"), // Grand Theft Auto III
|
||||
MB_OK);
|
||||
|
@ -850,7 +850,7 @@ void WaitForState(FILTER_STATE State)
|
|||
{
|
||||
HRESULT hr;
|
||||
|
||||
ASSERT(pMC != NULL);
|
||||
ASSERT(pMC != nil);
|
||||
|
||||
// Make sure we have switched to the required state
|
||||
LONG lfs;
|
||||
|
@ -868,7 +868,7 @@ void HandleGraphEvent(void)
|
|||
LONG evCode, evParam1, evParam2;
|
||||
HRESULT hr=S_OK;
|
||||
|
||||
ASSERT(pME != NULL);
|
||||
ASSERT(pME != nil);
|
||||
|
||||
// Process all queued events
|
||||
while (SUCCEEDED(pME->GetEvent(&evCode, (LONG_PTR *)&evParam1,
|
||||
|
@ -922,7 +922,7 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam)
|
|||
{
|
||||
ShowCursor(FALSE);
|
||||
|
||||
SetCursor(NULL);
|
||||
SetCursor(nil);
|
||||
|
||||
break; // is this correct ?
|
||||
}
|
||||
|
@ -1111,14 +1111,14 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam)
|
|||
case GS_LOGO_MPEG:
|
||||
case GS_INTRO_MPEG:
|
||||
{
|
||||
ASSERT(pMC != NULL);
|
||||
ASSERT(pMC != nil);
|
||||
|
||||
LONG state;
|
||||
pMC->GetState(10, &state);
|
||||
|
||||
if ( !(BOOL)wParam ) // losing activation
|
||||
{
|
||||
if ( state == State_Running && pMC != NULL )
|
||||
if ( state == State_Running && pMC != nil )
|
||||
{
|
||||
HRESULT hr = pMC->Pause();
|
||||
|
||||
|
@ -1132,7 +1132,7 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam)
|
|||
{
|
||||
CenterVideo();
|
||||
|
||||
if ( state != State_Running && pMC != NULL )
|
||||
if ( state != State_Running && pMC != nil )
|
||||
{
|
||||
HRESULT hr = pMC->Run();
|
||||
|
||||
|
@ -1183,7 +1183,7 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam)
|
|||
/*
|
||||
* Quit message handling.
|
||||
*/
|
||||
ClipCursor(NULL);
|
||||
ClipCursor(nil);
|
||||
|
||||
_InputShutdown();
|
||||
|
||||
|
@ -1260,7 +1260,7 @@ UINT GetBestRefreshRate(UINT width, UINT height, UINT depth)
|
|||
{
|
||||
LPDIRECT3D8 d3d = Direct3DCreate8(D3D_SDK_VERSION);
|
||||
|
||||
ASSERT(d3d != NULL);
|
||||
ASSERT(d3d != nil);
|
||||
|
||||
INT refreshRate = -1;
|
||||
D3DFORMAT format;
|
||||
|
@ -1367,7 +1367,7 @@ psSelectDevice()
|
|||
|
||||
if ( !modeFound )
|
||||
{
|
||||
MessageBox(NULL, "Cannot find 640x480 video mode", "GTA3", MB_OK);
|
||||
MessageBox(nil, "Cannot find 640x480 video mode", "GTA3", MB_OK);
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
|
@ -1417,7 +1417,7 @@ RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode)
|
|||
{
|
||||
RwInitialised = FALSE;
|
||||
|
||||
RsEventHandler(rsRWTERMINATE, NULL);
|
||||
RsEventHandler(rsRWTERMINATE, nil);
|
||||
|
||||
GcurSel = subSystem;
|
||||
GcurSelVM = videoMode;
|
||||
|
@ -1544,11 +1544,11 @@ void InitialiseLanguage()
|
|||
#pragma warning( disable : 4302)
|
||||
WORD primUserLCID = PRIMARYLANGID(GetSystemDefaultLCID());
|
||||
WORD primSystemLCID = PRIMARYLANGID(GetUserDefaultLCID());
|
||||
WORD primLayout = PRIMARYLANGID(GetKeyboardLayout(0));
|
||||
WORD primLayout = PRIMARYLANGID((DWORD)GetKeyboardLayout(0));
|
||||
|
||||
WORD subUserLCID = SUBLANGID(GetSystemDefaultLCID());
|
||||
WORD subSystemLCID = SUBLANGID(GetUserDefaultLCID());
|
||||
WORD subLayout = SUBLANGID(GetKeyboardLayout(0));
|
||||
WORD subLayout = SUBLANGID((DWORD)GetKeyboardLayout(0));
|
||||
#pragma warning( pop )
|
||||
|
||||
if ( primUserLCID == LANG_GERMAN
|
||||
|
@ -1648,7 +1648,7 @@ void CenterVideo(void)
|
|||
HRESULT hr = S_OK;
|
||||
RECT rect;
|
||||
|
||||
ASSERT(pVW != NULL);
|
||||
ASSERT(pVW != nil);
|
||||
|
||||
GetClientRect(PSGLOBAL(window), &rect);
|
||||
|
||||
|
@ -1674,16 +1674,16 @@ void PlayMovieInWindow(int cmdShow, LPTSTR szFile)
|
|||
MultiByteToWideChar(CP_ACP, 0, szFile, -1, wFileName, sizeof(wFileName) - 1);
|
||||
|
||||
// Initialize COM
|
||||
JIF(CoInitialize(NULL));
|
||||
JIF(CoInitialize(nil));
|
||||
|
||||
// Get the interface for DirectShow's GraphBuilder
|
||||
JIF(CoCreateInstance(CLSID_FilterGraph, NULL, CLSCTX_INPROC,
|
||||
JIF(CoCreateInstance(CLSID_FilterGraph, nil, CLSCTX_INPROC,
|
||||
IID_IGraphBuilder, (void **)&pGB));
|
||||
|
||||
if(SUCCEEDED(hr))
|
||||
{
|
||||
// Have the graph builder construct its the appropriate graph automatically
|
||||
JIF(pGB->RenderFile(&wFileName[0], NULL));
|
||||
JIF(pGB->RenderFile(&wFileName[0], nil));
|
||||
|
||||
// QueryInterface for DirectShow interfaces
|
||||
JIF(pGB->QueryInterface(IID_IMediaControl, (void **)&pMC));
|
||||
|
@ -1707,10 +1707,10 @@ void PlayMovieInWindow(int cmdShow, LPTSTR szFile)
|
|||
SetFocus(PSGLOBAL(window));
|
||||
}
|
||||
|
||||
ASSERT(pGB != NULL);
|
||||
ASSERT(pVW != NULL);
|
||||
ASSERT(pME != NULL);
|
||||
ASSERT(pMC != NULL);
|
||||
ASSERT(pGB != nil);
|
||||
ASSERT(pVW != nil);
|
||||
ASSERT(pME != nil);
|
||||
ASSERT(pMC != nil);
|
||||
|
||||
if(FAILED(hr))
|
||||
CloseClip();
|
||||
|
@ -1750,7 +1750,7 @@ void CloseClip(void)
|
|||
void HandleExit()
|
||||
{
|
||||
MSG message;
|
||||
while ( PeekMessage(&message, NULL, 0U, 0U, PM_REMOVE|PM_NOYIELD) )
|
||||
while ( PeekMessage(&message, nil, 0U, 0U, PM_REMOVE|PM_NOYIELD) )
|
||||
{
|
||||
if( message.message == WM_QUIT )
|
||||
{
|
||||
|
@ -1778,13 +1778,13 @@ _WinMain(HINSTANCE instance,
|
|||
RwInt32 argc, i;
|
||||
RwChar **argv;
|
||||
|
||||
SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, NULL, SPIF_SENDCHANGE);
|
||||
SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, nil, SPIF_SENDCHANGE);
|
||||
|
||||
/*
|
||||
* Initialize the platform independent data.
|
||||
* This will in turn initialize the platform specific data...
|
||||
*/
|
||||
if( RsEventHandler(rsINITIALISE, NULL) == rsEVENTERROR )
|
||||
if( RsEventHandler(rsINITIALISE, nil) == rsEVENTERROR )
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
|
@ -1822,7 +1822,7 @@ _WinMain(HINSTANCE instance,
|
|||
* Create the window...
|
||||
*/
|
||||
PSGLOBAL(window) = InitInstance(instance);
|
||||
if( PSGLOBAL(window) == NULL )
|
||||
if( PSGLOBAL(window) == nil )
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
|
@ -1841,7 +1841,7 @@ _WinMain(HINSTANCE instance,
|
|||
ControlsManager.InitDefaultControlConfigMouse(MousePointerStateHelper.GetMouseSetUp());
|
||||
|
||||
SetWindowLong(PSGLOBAL(window), GWL_STYLE, WS_POPUP);
|
||||
SetWindowPos(PSGLOBAL(window), 0, 0, 0, 0, 0,
|
||||
SetWindowPos(PSGLOBAL(window), nil, 0, 0, 0, 0,
|
||||
SWP_NOMOVE|SWP_NOSIZE|SWP_NOZORDER|
|
||||
SWP_FRAMECHANGED);
|
||||
|
||||
|
@ -1852,7 +1852,7 @@ _WinMain(HINSTANCE instance,
|
|||
{
|
||||
DestroyWindow(PSGLOBAL(window));
|
||||
|
||||
RsEventHandler(rsTERMINATE, NULL);
|
||||
RsEventHandler(rsTERMINATE, nil);
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
@ -1880,9 +1880,9 @@ _WinMain(HINSTANCE instance,
|
|||
RsEventHandler(rsCAMERASIZE, &r);
|
||||
}
|
||||
|
||||
SystemParametersInfo(SPI_SETSCREENSAVEACTIVE, FALSE, NULL, SPIF_SENDCHANGE);
|
||||
SystemParametersInfo(SPI_SETPOWEROFFACTIVE, FALSE, NULL, SPIF_SENDCHANGE);
|
||||
SystemParametersInfo(SPI_SETLOWPOWERACTIVE, FALSE, NULL, SPIF_SENDCHANGE);
|
||||
SystemParametersInfo(SPI_SETSCREENSAVEACTIVE, FALSE, nil, SPIF_SENDCHANGE);
|
||||
SystemParametersInfo(SPI_SETPOWEROFFACTIVE, FALSE, nil, SPIF_SENDCHANGE);
|
||||
SystemParametersInfo(SPI_SETLOWPOWERACTIVE, FALSE, nil, SPIF_SENDCHANGE);
|
||||
|
||||
|
||||
STICKYKEYS SavedStickyKeys;
|
||||
|
@ -1924,7 +1924,7 @@ _WinMain(HINSTANCE instance,
|
|||
gGameState = GS_INIT_FRONTEND;
|
||||
TRACE("gGameState = GS_INIT_FRONTEND");
|
||||
|
||||
LoadingScreen(NULL, NULL, "loadsc0");
|
||||
LoadingScreen(nil, nil, "loadsc0");
|
||||
if ( !CGame::InitialiseOnceAfterRW() )
|
||||
RsGlobal.quit = TRUE;
|
||||
#endif
|
||||
|
@ -1951,7 +1951,7 @@ _WinMain(HINSTANCE instance,
|
|||
|
||||
while( !RsGlobal.quit && !FrontEndMenuManager.m_bStartGameLoading )
|
||||
{
|
||||
if( PeekMessage(&message, NULL, 0U, 0U, PM_REMOVE|PM_NOYIELD) )
|
||||
if( PeekMessage(&message, nil, 0U, 0U, PM_REMOVE|PM_NOYIELD) )
|
||||
{
|
||||
if( message.message == WM_QUIT )
|
||||
{
|
||||
|
@ -2044,7 +2044,7 @@ _WinMain(HINSTANCE instance,
|
|||
CloseClip();
|
||||
CoUninitialize();
|
||||
|
||||
LoadingScreen(NULL, NULL, "loadsc0");
|
||||
LoadingScreen(nil, nil, "loadsc0");
|
||||
|
||||
if ( !CGame::InitialiseOnceAfterRW() )
|
||||
RsGlobal.quit = TRUE;
|
||||
|
@ -2056,7 +2056,7 @@ _WinMain(HINSTANCE instance,
|
|||
|
||||
case GS_INIT_FRONTEND:
|
||||
{
|
||||
LoadingScreen(NULL, NULL, "loadsc0");
|
||||
LoadingScreen(nil, nil, "loadsc0");
|
||||
|
||||
FrontEndMenuManager.m_bGameNotLoaded = true;
|
||||
|
||||
|
@ -2079,7 +2079,7 @@ _WinMain(HINSTANCE instance,
|
|||
GetWindowPlacement(PSGLOBAL(window), &wp);
|
||||
|
||||
if ( wp.showCmd != SW_SHOWMINIMIZED )
|
||||
RsEventHandler(rsFRONTENDIDLE, NULL);
|
||||
RsEventHandler(rsFRONTENDIDLE, nil);
|
||||
|
||||
if ( !FrontEndMenuManager.m_bMenuActive || FrontEndMenuManager.m_bLoadingSavedGame )
|
||||
{
|
||||
|
@ -2191,7 +2191,7 @@ _WinMain(HINSTANCE instance,
|
|||
/*
|
||||
* Tidy up the 3D (RenderWare) components of the application...
|
||||
*/
|
||||
RsEventHandler(rsRWTERMINATE, NULL);
|
||||
RsEventHandler(rsRWTERMINATE, nil);
|
||||
|
||||
/*
|
||||
* Kill the window...
|
||||
|
@ -2201,7 +2201,7 @@ _WinMain(HINSTANCE instance,
|
|||
/*
|
||||
* Free the platform dependent data...
|
||||
*/
|
||||
RsEventHandler(rsTERMINATE, NULL);
|
||||
RsEventHandler(rsTERMINATE, nil);
|
||||
|
||||
/*
|
||||
* Free the argv strings...
|
||||
|
@ -2211,9 +2211,9 @@ _WinMain(HINSTANCE instance,
|
|||
ShowCursor(TRUE);
|
||||
|
||||
SystemParametersInfo(SPI_SETSTICKYKEYS, sizeof(STICKYKEYS), &SavedStickyKeys, SPIF_SENDCHANGE);
|
||||
SystemParametersInfo(SPI_SETPOWEROFFACTIVE, TRUE, NULL, SPIF_SENDCHANGE);
|
||||
SystemParametersInfo(SPI_SETLOWPOWERACTIVE, TRUE, NULL, SPIF_SENDCHANGE);
|
||||
SystemParametersInfo(SPI_SETSCREENSAVEACTIVE, TRUE, NULL, SPIF_SENDCHANGE);
|
||||
SystemParametersInfo(SPI_SETPOWEROFFACTIVE, TRUE, nil, SPIF_SENDCHANGE);
|
||||
SystemParametersInfo(SPI_SETLOWPOWERACTIVE, TRUE, nil, SPIF_SENDCHANGE);
|
||||
SystemParametersInfo(SPI_SETSCREENSAVEACTIVE, TRUE, nil, SPIF_SENDCHANGE);
|
||||
|
||||
SetErrorMode(0);
|
||||
|
||||
|
@ -2233,8 +2233,8 @@ HRESULT _InputInitialise()
|
|||
HRESULT hr;
|
||||
|
||||
// Create a DInput object
|
||||
if( FAILED( hr = DirectInput8Create( GetModuleHandle(NULL), DIRECTINPUT_VERSION,
|
||||
IID_IDirectInput8, (VOID**)&PSGLOBAL(dinterface), NULL ) ) )
|
||||
if( FAILED( hr = DirectInput8Create( GetModuleHandle(nil), DIRECTINPUT_VERSION,
|
||||
IID_IDirectInput8, (VOID**)&PSGLOBAL(dinterface), nil ) ) )
|
||||
return hr;
|
||||
|
||||
return S_OK;
|
||||
|
@ -2245,7 +2245,7 @@ HRESULT _InputInitialiseMouse()
|
|||
HRESULT hr;
|
||||
|
||||
// Obtain an interface to the system mouse device.
|
||||
if( FAILED( hr = PSGLOBAL(dinterface)->CreateDevice( GUID_SysMouse, &PSGLOBAL(mouse), NULL ) ) )
|
||||
if( FAILED( hr = PSGLOBAL(dinterface)->CreateDevice( GUID_SysMouse, &PSGLOBAL(mouse), nil ) ) )
|
||||
return hr;
|
||||
|
||||
// Set the data format to "mouse format" - a predefined data format
|
||||
|
@ -2277,11 +2277,11 @@ HRESULT CapturePad(RwInt32 padID)
|
|||
{
|
||||
HRESULT hr;
|
||||
DIJOYSTATE2 js;
|
||||
LPDIRECTINPUTDEVICE8 pPad = NULL;
|
||||
LPDIRECTINPUTDEVICE8 pPad = nil;
|
||||
|
||||
pPad = ( padID == 0 ) ? PSGLOBAL(joy1) : PSGLOBAL(joy2);
|
||||
|
||||
if ( NULL == pPad )
|
||||
if ( nil == pPad )
|
||||
return S_OK;
|
||||
|
||||
// Poll the device to read the current state
|
||||
|
@ -2331,7 +2331,7 @@ HRESULT CapturePad(RwInt32 padID)
|
|||
|
||||
RsPadEventHandler(rsPADBUTTONUP, (void *)&bs);
|
||||
|
||||
bool deviceAvailable = pPad != NULL;
|
||||
bool deviceAvailable = pPad != nil;
|
||||
|
||||
if ( deviceAvailable )
|
||||
{
|
||||
|
@ -2393,7 +2393,7 @@ void _InputInitialiseJoys()
|
|||
|
||||
_InputAddJoys();
|
||||
|
||||
if ( PSGLOBAL(joy1) != NULL )
|
||||
if ( PSGLOBAL(joy1) != nil )
|
||||
{
|
||||
devCaps.dwSize = sizeof(DIDEVCAPS);
|
||||
PSGLOBAL(joy1)->GetCapabilities(&devCaps);
|
||||
|
@ -2411,7 +2411,7 @@ void _InputInitialiseJoys()
|
|||
ControlsManager.InitDefaultControlConfigJoyPad(devCaps.dwButtons);
|
||||
}
|
||||
|
||||
if ( PSGLOBAL(joy2) != NULL )
|
||||
if ( PSGLOBAL(joy2) != nil )
|
||||
{
|
||||
PSGLOBAL(joy2)->GetProperty(DIPROP_VIDPID, (LPDIPROPHEADER)&prop);
|
||||
AllValidWinJoys.m_aJoys[1].m_nVendorID = LOWORD(prop.dwData);
|
||||
|
@ -2440,7 +2440,7 @@ HRESULT _InputAddJoyStick(LPDIRECTINPUTDEVICE8 lpDevice, INT num)
|
|||
// get the info about the object from the device
|
||||
|
||||
range.diph.dwObj = DIJOFS_X;
|
||||
if ( lpDevice != NULL )
|
||||
if ( lpDevice != nil )
|
||||
{
|
||||
if ( SUCCEEDED( lpDevice->GetObjectInfo( &objInst, DIJOFS_X, DIPH_BYOFFSET ) ) )
|
||||
{
|
||||
|
@ -2452,7 +2452,7 @@ HRESULT _InputAddJoyStick(LPDIRECTINPUTDEVICE8 lpDevice, INT num)
|
|||
}
|
||||
|
||||
range.diph.dwObj = DIJOFS_Y;
|
||||
if ( lpDevice != NULL )
|
||||
if ( lpDevice != nil )
|
||||
{
|
||||
if ( SUCCEEDED( lpDevice->GetObjectInfo( &objInst, DIJOFS_Y, DIPH_BYOFFSET ) ) )
|
||||
{
|
||||
|
@ -2464,7 +2464,7 @@ HRESULT _InputAddJoyStick(LPDIRECTINPUTDEVICE8 lpDevice, INT num)
|
|||
}
|
||||
|
||||
range.diph.dwObj = DIJOFS_Z;
|
||||
if ( lpDevice != NULL )
|
||||
if ( lpDevice != nil )
|
||||
{
|
||||
if ( SUCCEEDED( lpDevice->GetObjectInfo( &objInst, DIJOFS_Z, DIPH_BYOFFSET ) ) )
|
||||
{
|
||||
|
@ -2476,7 +2476,7 @@ HRESULT _InputAddJoyStick(LPDIRECTINPUTDEVICE8 lpDevice, INT num)
|
|||
}
|
||||
|
||||
range.diph.dwObj = DIJOFS_RZ;
|
||||
if ( lpDevice != NULL )
|
||||
if ( lpDevice != nil )
|
||||
{
|
||||
if ( SUCCEEDED( lpDevice->GetObjectInfo( &objInst, DIJOFS_RZ, DIPH_BYOFFSET ) ) )
|
||||
{
|
||||
|
@ -2495,17 +2495,17 @@ HRESULT _InputAddJoys()
|
|||
{
|
||||
HRESULT hr;
|
||||
|
||||
hr = PSGLOBAL(dinterface)->EnumDevices(DI8DEVCLASS_GAMECTRL, _InputEnumDevicesCallback, NULL, DIEDFL_ATTACHEDONLY );
|
||||
hr = PSGLOBAL(dinterface)->EnumDevices(DI8DEVCLASS_GAMECTRL, _InputEnumDevicesCallback, nil, DIEDFL_ATTACHEDONLY );
|
||||
|
||||
if( FAILED(hr) )
|
||||
return hr;
|
||||
|
||||
if ( PSGLOBAL(joy1) == NULL )
|
||||
if ( PSGLOBAL(joy1) == nil )
|
||||
return S_FALSE;
|
||||
|
||||
_InputAddJoyStick(PSGLOBAL(joy1), 0);
|
||||
|
||||
if ( PSGLOBAL(joy2) == NULL )
|
||||
if ( PSGLOBAL(joy2) == nil )
|
||||
return S_OK; // we have one device already so return OK and ignore second
|
||||
|
||||
_InputAddJoyStick(PSGLOBAL(joy2), 1);
|
||||
|
@ -2517,7 +2517,7 @@ HRESULT _InputGetMouseState(DIMOUSESTATE2 *state)
|
|||
{
|
||||
HRESULT hr;
|
||||
|
||||
if ( PSGLOBAL(mouse) == NULL )
|
||||
if ( PSGLOBAL(mouse) == nil )
|
||||
return S_FALSE;
|
||||
|
||||
// Get the input's device state, and put the state in dims
|
||||
|
@ -2557,7 +2557,7 @@ BOOL CALLBACK _InputEnumDevicesCallback( const DIDEVICEINSTANCE* pdidInstance, V
|
|||
|
||||
static INT Count = 0;
|
||||
|
||||
LPDIRECTINPUTDEVICE8 pJoystick = NULL;
|
||||
LPDIRECTINPUTDEVICE8 pJoystick = nil;
|
||||
|
||||
if ( Count == 0 )
|
||||
pJoystick = PSGLOBAL(joy1);
|
||||
|
@ -2565,7 +2565,7 @@ BOOL CALLBACK _InputEnumDevicesCallback( const DIDEVICEINSTANCE* pdidInstance, V
|
|||
pJoystick = PSGLOBAL(joy2);
|
||||
|
||||
// Obtain an interface to the enumerated joystick.
|
||||
hr = PSGLOBAL(dinterface)->CreateDevice( pdidInstance->guidInstance, &pJoystick, NULL );
|
||||
hr = PSGLOBAL(dinterface)->CreateDevice( pdidInstance->guidInstance, &pJoystick, nil );
|
||||
|
||||
// If it failed, then we can't use this joystick. (Maybe the user unplugged
|
||||
// it while we were in the middle of enumerating it.)
|
||||
|
|
Loading…
Reference in a new issue