From 1fed8e9482d18aaea0a11999b493996b0b28a2f3 Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Sat, 12 Oct 2019 22:03:44 +0300 Subject: [PATCH] Fixed floating package pickups --- src/control/Pickups.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp index 93d73121..3ba01e46 100644 --- a/src/control/Pickups.cpp +++ b/src/control/Pickups.cpp @@ -355,6 +355,7 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId) if (vehicle != nil && vehicle->IsSphereTouchingVehicle(m_pObject->GetPosition().x, m_pObject->GetPosition().y, m_pObject->GetPosition().z, 2.0f)) { Remove(); DMAudio.PlayFrontEndSound(SOUND_PICKUP_FLOAT_PACKAGE, 0); + return true; } break; }